PyTorchKR Papers

최신 논문

총 96편
태그·기간 등 상세 필터

카테고리 탐색

로그인 후 이 태그 구독

arXiv:2506.17612

JarvisArt: Liberating Human Artistic Creativity via an Intelligent Photo Retouching Agent

Photo retouching has become integral to contemporary visual storytelling, enabling users to capture aesthetics and express creativity. While professional tools such as Adobe Lightroom offer powerful capabilities, they demand substantial expertise and manual effort. In contrast, existing AI-based solutions provide automation but often suffer from limited adjustability and poor generalization, failing to meet diverse and personalized editing needs. To bridge this gap, we introduce JarvisArt, a multi-modal large language model (MLLM)-driven agent that understands user intent, mimics the reasoning process of professional artists, and intelligently coordinates over 200 retouching tools within Lightroom. JarvisArt undergoes a two-stage training process: an initial Chain-of-Thought supervised fine-tuning to establish basic reasoning and tool-use skills, followed by Group Relative Policy Optimization for Retouching (GRPO-R) to further enhance its decision-making and tool proficiency. We also propose the Agent-to-Lightroom Protocol to facilitate seamless integration with Lightroom. To evaluate performance, we develop MMArt-Bench, a novel benchmark constructed from real-world user edits. JarvisArt demonstrates user-friendly interaction, superior generalization, and fine-grained control over both global and local adjustments, paving a new avenue for intelligent photo retouching. Notably, it outperforms GPT-4o with a 60% improvement in average pixel-level metrics on MMArt-Bench for content fidelity, while maintaining comparable instruction-following capabilities. Project Page: https://jarvisart.vercel.app/.

arXiv:2506.20616

Shape2Animal: Creative Animal Generation from Natural Silhouettes

Humans possess a unique ability to perceive meaningful patterns in ambiguous stimuli, a cognitive phenomenon known as pareidolia. This paper introduces Shape2Animal framework to mimics this imaginative capacity by reinterpreting natural object silhouettes, such as clouds, stones, or flames, as plausible animal forms. Our automated framework first performs open-vocabulary segmentation to extract object silhouette and interprets semantically appropriate animal concepts using vision-language models. It then synthesizes an animal image that conforms to the input shape, leveraging text-to-image diffusion model and seamlessly blends it into the original scene to generate visually coherent and spatially consistent compositions. We evaluated Shape2Animal on a diverse set of real-world inputs, demonstrating its robustness and creative potential. Our Shape2Animal can offer new opportunities for visual storytelling, educational content, digital art, and interactive media design. Our project page is here: https://shape2image.github.io

arXiv:2506.09612공식 코드 · Papers with Code

Consistent Story Generation with Asymmetry Zigzag Sampling

Text-to-image generation models have made significant progress in producing high-quality images from textual descriptions, yet they continue to struggle with maintaining subject consistency across multiple images, a fundamental requirement for visual storytelling. Existing methods attempt to address this by either fine-tuning models on large-scale story visualization datasets, which is resource-intensive, or by using training-free techniques that share information across generations, which still yield limited success. In this paper, we introduce a novel training-free sampling strategy called Zigzag Sampling with Asymmetric Prompts and Visual Sharing to enhance subject consistency in visual story generation. Our approach proposes a zigzag sampling mechanism that alternates between asymmetric prompting to retain subject characteristics, while a visual sharing module transfers visual cues across generated images to %further enforce consistency. Experimental results, based on both quantitative metrics and qualitative evaluations, demonstrate that our method significantly outperforms previous approaches in generating coherent and consistent visual stories. The code is available at https://github.com/Mingxiao-Li/Asymmetry-Zigzag-StoryDiffusion.

arXiv:2506.00974

Camera Trajectory Generation: A Comprehensive Survey of Methods, Metrics, and Future Directions

Camera trajectory generation is a cornerstone in computer graphics, robotics, virtual reality, and cinematography, enabling seamless and adaptive camera movements that enhance visual storytelling and immersive experiences. Despite its growing prominence, the field lacks a systematic and unified survey that consolidates essential knowledge and advancements in this domain. This paper addresses this gap by providing the first comprehensive review of the field, covering from foundational definitions to advanced methodologies. We introduce the different approaches to camera representation and present an in-depth review of available camera trajectory generation models, starting with rule-based approaches and progressing through optimization-based techniques, machine learning advancements, and hybrid methods that integrate multiple strategies. Additionally, we gather and analyze the metrics and datasets commonly used for evaluating camera trajectory systems, offering insights into how these tools measure performance, aesthetic quality, and practical applicability. Finally, we highlight existing limitations, critical gaps in current research, and promising opportunities for investment and innovation in the field. This paper not only serves as a foundational resource for researchers entering the field but also paves the way for advancing adaptive, efficient, and creative camera trajectory systems across diverse applications.

arXiv:2505.23758

LoRAShop: Training-Free Multi-Concept Image Generation and Editing with Rectified Flow Transformers

We introduce LoRAShop, the first framework for multi-concept image editing with LoRA models. LoRAShop builds on a key observation about the feature interaction patterns inside Flux-style diffusion transformers: concept-specific transformer features activate spatially coherent regions early in the denoising process. We harness this observation to derive a disentangled latent mask for each concept in a prior forward pass and blend the corresponding LoRA weights only within regions bounding the concepts to be personalized. The resulting edits seamlessly integrate multiple subjects or styles into the original scene while preserving global context, lighting, and fine details. Our experiments demonstrate that LoRAShop delivers better identity preservation compared to baselines. By eliminating retraining and external constraints, LoRAShop turns personalized diffusion models into a practical `photoshop-with-LoRAs' tool and opens new avenues for compositional visual storytelling and rapid creative iteration.

arXiv:2505.16819

Action2Dialogue: Generating Character-Centric Narratives from Scene-Level Prompts

Recent advances in scene-based video generation have enabled systems to synthesize coherent visual narratives from structured prompts. However, a crucial dimension of storytelling -- character-driven dialogue and speech -- remains underexplored. In this paper, we present a modular pipeline that transforms action-level prompts into visually and auditorily grounded narrative dialogue, enriching visual storytelling with natural voice and character expression. Our method takes as input a pair of prompts per scene, where the first defines the setting and the second specifies a character's behavior. While a story generation model such as Text2Story generates the corresponding visual scene, we focus on generating expressive character utterances from these prompts and the scene image. We apply a pretrained vision-language encoder to extract a high-level semantic feature from the representative frame, capturing salient visual context. This feature is then combined with the structured prompts and used to guide a large language model in synthesizing natural, character-consistent dialogue. To ensure contextual consistency across scenes, we introduce a Recursive Narrative Bank that conditions each dialogue generation on the accumulated dialogue history from prior scenes. This approach enables characters to speak in ways that reflect their evolving goals and interactions throughout a story. Finally, we render each utterance as expressive, character-consistent speech, resulting in fully-voiced video narratives. Our framework requires no additional training and demonstrates applicability across a variety of story settings, from fantasy adventures to slice-of-life episodes.

arXiv:2505.10292공식 코드 · Papers with Code

StoryReasoning Dataset: Using Chain-of-Thought for Scene Understanding and Grounded Story Generation

Visual storytelling systems struggle to maintain character identity across frames and link actions to appropriate subjects, frequently leading to referential hallucinations. These issues can be addressed through grounding of characters, objects, and other entities on the visual elements. We propose StoryReasoning, a dataset containing 4,178 stories derived from 52,016 movie images, with both structured scene analyses and grounded stories. Each story maintains character and object consistency across frames while explicitly modeling multi-frame relationships through structured tabular representations. Our approach features cross-frame object re-identification using visual similarity and face recognition, chain-of-thought reasoning for explicit narrative modeling, and a grounding scheme that links textual elements to visual entities across multiple frames. We establish baseline performance by fine-tuning Qwen2.5-VL 7B, creating Qwen Storyteller, which performs end-to-end object detection, re-identification, and landmark detection while maintaining consistent object references throughout the story. Evaluation demonstrates a reduction from 4.06 to 3.56 (-12.3%) hallucinations on average per story when compared to a non-fine-tuned model.

arXiv:2504.19267

VIST-GPT: Ushering in the Era of Visual Storytelling with LLMs?

Visual storytelling is an interdisciplinary field combining computer vision and natural language processing to generate cohesive narratives from sequences of images. This paper presents a novel approach that leverages recent advancements in multimodal models, specifically adapting transformer-based architectures and large multimodal models, for the visual storytelling task. Leveraging the large-scale Visual Storytelling (VIST) dataset, our VIST-GPT model produces visually grounded, contextually appropriate narratives. We address the limitations of traditional evaluation metrics, such as BLEU, METEOR, ROUGE, and CIDEr, which are not suitable for this task. Instead, we utilize RoViST and GROOVIST, novel reference-free metrics designed to assess visual storytelling, focusing on visual grounding, coherence, and non-redundancy. These metrics provide a more nuanced evaluation of narrative quality, aligning closely with human judgment.

arXiv:2504.12256공식 코드 · Papers with Code

FLIP Reasoning Challenge

Over the past years, advances in artificial intelligence (AI) have demonstrated how AI can solve many perception and generation tasks, such as image classification and text writing, yet reasoning remains a challenge. This paper introduces the FLIP dataset, a benchmark for evaluating AI reasoning capabilities based on human verification tasks on the Idena blockchain. FLIP challenges present users with two orderings of 4 images, requiring them to identify the logically coherent one. By emphasizing sequential reasoning, visual storytelling, and common sense, FLIP provides a unique testbed for multimodal AI systems. Our experiments evaluate state-of-the-art models, leveraging both vision-language models (VLMs) and large language models (LLMs). Results reveal that even the best open-sourced and closed-sourced models achieve maximum accuracies of 75.5% and 77.9%, respectively, in zero-shot settings, compared to human performance of 95.3%. Captioning models aid reasoning models by providing text descriptions of images, yielding better results than when using the raw images directly, 69.6% vs. 75.2% for Gemini 1.5 Pro. Combining the predictions from 15 models in an ensemble increases the accuracy to 85.2%. These findings highlight the limitations of existing reasoning models and the need for robust multimodal benchmarks like FLIP. The full codebase and dataset will be available at https://github.com/aplesner/FLIP-Reasoning-Challenge.

arXiv:2504.07083

GenDoP: Auto-regressive Camera Trajectory Generation as a Director of Photography

Camera trajectory design plays a crucial role in video production, serving as a fundamental tool for conveying directorial intent and enhancing visual storytelling. In cinematography, Directors of Photography meticulously craft camera movements to achieve expressive and intentional framing. However, existing methods for camera trajectory generation remain limited: Traditional approaches rely on geometric optimization or handcrafted procedural systems, while recent learning-based methods often inherit structural biases or lack textual alignment, constraining creative synthesis. In this work, we introduce an auto-regressive model inspired by the expertise of Directors of Photography to generate artistic and expressive camera trajectories. We first introduce DataDoP, a large-scale multi-modal dataset containing 29K real-world shots with free-moving camera trajectories, depth maps, and detailed captions in specific movements, interaction with the scene, and directorial intent. Thanks to the comprehensive and diverse database, we further train an auto-regressive, decoder-only Transformer for high-quality, context-aware camera movement generation based on text guidance and RGBD inputs, named GenDoP. Extensive experiments demonstrate that compared to existing methods, GenDoP offers better controllability, finer-grained trajectory adjustments, and higher motion stability. We believe our approach establishes a new standard for learning-based cinematography, paving the way for future advancements in camera control and filmmaking. Our project website: https://kszpxxzmc.github.io/GenDoP/.

arXiv:2504.05800

Storybooth: Training-free Multi-Subject Consistency for Improved Visual Storytelling

Training-free consistent text-to-image generation depicting the same subjects across different images is a topic of widespread recent interest. Existing works in this direction predominantly rely on cross-frame self-attention; which improves subject-consistency by allowing tokens in each frame to pay attention to tokens in other frames during self-attention computation. While useful for single subjects, we find that it struggles when scaling to multiple characters. In this work, we first analyze the reason for these limitations. Our exploration reveals that the primary-issue stems from self-attention-leakage, which is exacerbated when trying to ensure consistency across multiple-characters. This happens when tokens from one subject pay attention to other characters, causing them to appear like each other (e.g., a dog appearing like a duck). Motivated by these findings, we propose StoryBooth: a training-free approach for improving multi-character consistency. In particular, we first leverage multi-modal chain-of-thought reasoning and region-based generation to apriori localize the different subjects across the desired story outputs. The final outputs are then generated using a modified diffusion model which consists of two novel layers: 1) a bounded cross-frame self-attention layer for reducing inter-character attention leakage, and 2) token-merging layer for improving consistency of fine-grain subject details. Through both qualitative and quantitative results we find that the proposed approach surpasses prior state-of-the-art, exhibiting improved consistency across both multiple-characters and fine-grain subject details.

arXiv:2503.24096

DANTE-AD: Dual-Vision Attention Network for Long-Term Audio Description

Audio Description is a narrated commentary designed to aid vision-impaired audiences in perceiving key visual elements in a video. While short-form video understanding has advanced rapidly, a solution for maintaining coherent long-term visual storytelling remains unresolved. Existing methods rely solely on frame-level embeddings, effectively describing object-based content but lacking contextual information across scenes. We introduce DANTE-AD, an enhanced video description model leveraging a dual-vision Transformer-based architecture to address this gap. DANTE-AD sequentially fuses both frame and scene level embeddings to improve long-term contextual understanding. We propose a novel, state-of-the-art method for sequential cross-attention to achieve contextual grounding for fine-grained audio description generation. Evaluated on a broad range of key scenes from well-known movie clips, DANTE-AD outperforms existing methods across traditional NLP metrics and LLM-based evaluations.

arXiv:2503.20871

VinaBench: Benchmark for Faithful and Consistent Visual Narratives

Visual narrative generation transforms textual narratives into sequences of images illustrating the content of the text. However, generating visual narratives that are faithful to the input text and self-consistent across generated images remains an open challenge, due to the lack of knowledge constraints used for planning the stories. In this work, we propose a new benchmark, VinaBench, to address this challenge. Our benchmark annotates the underlying commonsense and discourse constraints in visual narrative samples, offering systematic scaffolds for learning the implicit strategies of visual storytelling. Based on the incorporated narrative constraints, we further propose novel metrics to closely evaluate the consistency of generated narrative images and the alignment of generations with the input textual narrative. Our results across three generative vision models demonstrate that learning with VinaBench's knowledge constraints effectively improves the faithfulness and cohesion of generated visual narratives.

arXiv:2503.19134

MIRAGE: Multimodal Immersive Reasoning and Guided Exploration for Red-Team Jailbreak Attacks

While safety mechanisms have significantly progressed in filtering harmful text inputs, MLLMs remain vulnerable to multimodal jailbreaks that exploit their cross-modal reasoning capabilities. We present MIRAGE, a novel multimodal jailbreak framework that exploits narrative-driven context and role immersion to circumvent safety mechanisms in Multimodal Large Language Models (MLLMs). By systematically decomposing the toxic query into environment, role, and action triplets, MIRAGE constructs a multi-turn visual storytelling sequence of images and text using Stable Diffusion, guiding the target model through an engaging detective narrative. This process progressively lowers the model's defences and subtly guides its reasoning through structured contextual cues, ultimately eliciting harmful responses. In extensive experiments on the selected datasets with six mainstream MLLMs, MIRAGE achieves state-of-the-art performance, improving attack success rates by up to 17.5% over the best baselines. Moreover, we demonstrate that role immersion and structured semantic reconstruction can activate inherent model biases, facilitating the model's spontaneous violation of ethical safeguards. These results highlight critical weaknesses in current multimodal safety mechanisms and underscore the urgent need for more robust defences against cross-modal threats.

arXiv:2501.13284

Toyteller: AI-powered Visual Storytelling Through Toy-Playing with Character Symbols

We introduce Toyteller, an AI-powered storytelling system where users generate a mix of story text and visuals by directly manipulating character symbols like they are toy-playing. Anthropomorphized symbol motions can convey rich and nuanced social interactions; Toyteller leverages these motions (1) to let users steer story text generation and (2) as a visual output format that accompanies story text. We enabled motion-steered text generation and text-steered motion generation by mapping motions and text onto a shared semantic space so that large language models and motion generation models can use it as a translational layer. Technical evaluations showed that Toyteller outperforms a competitive baseline, GPT-4o. Our user study identified that toy-playing helps express intentions difficult to verbalize. However, only motions could not express all user intentions, suggesting combining it with other modalities like language. We discuss the design space of toy-playing interactions and implications for technical HCI research on human-AI interaction.

arXiv:2411.18727

Generative Visual Communication in the Era of Vision-Language Models

Visual communication, dating back to prehistoric cave paintings, is the use of visual elements to convey ideas and information. In today's visually saturated world, effective design demands an understanding of graphic design principles, visual storytelling, human psychology, and the ability to distill complex information into clear visuals. This dissertation explores how recent advancements in vision-language models (VLMs) can be leveraged to automate the creation of effective visual communication designs. Although generative models have made great progress in generating images from text, they still struggle to simplify complex ideas into clear, abstract visuals and are constrained by pixel-based outputs, which lack flexibility for many design tasks. To address these challenges, we constrain the models' operational space and introduce task-specific regularizations. We explore various aspects of visual communication, namely, sketches and visual abstraction, typography, animation, and visual inspiration.

arXiv:2411.10818공식 코드 · Papers with Code

FlipSketch: Flipping Static Drawings to Text-Guided Sketch Animations

Sketch animations offer a powerful medium for visual storytelling, from simple flip-book doodles to professional studio productions. While traditional animation requires teams of skilled artists to draw key frames and in-between frames, existing automation attempts still demand significant artistic effort through precise motion paths or keyframe specification. We present FlipSketch, a system that brings back the magic of flip-book animation -- just draw your idea and describe how you want it to move! Our approach harnesses motion priors from text-to-video diffusion models, adapting them to generate sketch animations through three key innovations: (i) fine-tuning for sketch-style frame generation, (ii) a reference frame mechanism that preserves visual integrity of input sketch through noise refinement, and (iii) a dual-attention composition that enables fluid motion without losing visual consistency. Unlike constrained vector animations, our raster frames support dynamic sketch transformations, capturing the expressive freedom of traditional animation. The result is an intuitive system that makes sketch animation as simple as doodling and describing, while maintaining the artistic essence of hand-drawn animation.

arXiv:2411.06284

A Comprehensive Survey and Guide to Multimodal Large Language Models in Vision-Language Tasks

This survey and application guide to multimodal large language models(MLLMs) explores the rapidly developing field of MLLMs, examining their architectures, applications, and impact on AI and Generative Models. Starting with foundational concepts, we delve into how MLLMs integrate various data types, including text, images, video and audio, to enable complex AI systems for cross-modal understanding and generation. It covers essential topics such as training methods, architectural components, and practical applications in various fields, from visual storytelling to enhanced accessibility. Through detailed case studies and technical analysis, the text examines prominent MLLM implementations while addressing key challenges in scalability, robustness, and cross-modal learning. Concluding with a discussion of ethical considerations, responsible AI development, and future directions, this authoritative resource provides both theoretical frameworks and practical insights. It offers a balanced perspective on the opportunities and challenges in the development and deployment of MLLMs, and is highly valuable for researchers, practitioners, and students interested in the intersection of natural language processing and computer vision.

arXiv:2410.19419

KAHANI: Culturally-Nuanced Visual Storytelling Pipeline for Non-Western Cultures

Large Language Models (LLMs) and Text-To-Image (T2I) models have demonstrated the ability to generate compelling text and visual stories. However, their outputs are predominantly aligned with the sensibilities of the Global North, often resulting in an outsider's gaze on other cultures. As a result, non-Western communities have to put extra effort into generating culturally specific stories. To address this challenge, we developed a visual storytelling pipeline called KAHANI that generates culturally grounded visual stories for non-Western cultures. Our pipeline leverages off-the-shelf models GPT-4 Turbo and Stable Diffusion XL (SDXL). By using Chain of Thought (CoT) and T2I prompting techniques, we capture the cultural context from user's prompt and generate vivid descriptions of the characters and scene compositions. To evaluate the effectiveness of KAHANI, we conducted a comparative user study with ChatGPT-4 (with DALL-E3) in which participants from different regions of India compared the cultural relevance of stories generated by the two tools. Results from the qualitative and quantitative analysis performed on the user study showed that KAHANI was able to capture and incorporate more Culturally Specific Items (CSIs) compared to ChatGPT-4. In terms of both its cultural competence and visual story generation quality, our pipeline outperformed ChatGPT-4 in 27 out of the 36 comparisons.

arXiv:2410.05608공식 코드 · Papers with Code

Multimodal Large Language Models and Tunings: Vision, Language, Sensors, Audio, and Beyond

This tutorial explores recent advancements in multimodal pretrained and large models, capable of integrating and processing diverse data forms such as text, images, audio, and video. Participants will gain an understanding of the foundational concepts of multimodality, the evolution of multimodal research, and the key technical challenges addressed by these models. We will cover the latest multimodal datasets and pretrained models, including those beyond vision and language. Additionally, the tutorial will delve into the intricacies of multimodal large models and instruction tuning strategies to optimise performance for specific tasks. Hands-on laboratories will offer practical experience with state-of-the-art multimodal models, demonstrating real-world applications like visual storytelling and visual question answering. This tutorial aims to equip researchers, practitioners, and newcomers with the knowledge and skills to leverage multimodal AI. ACM Multimedia 2024 is the ideal venue for this tutorial, aligning perfectly with our goal of understanding multimodal pretrained and large language models, and their tuning mechanisms.