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arXiv:2504.17224

Visual and textual prompts for enhancing emotion recognition in video

Vision Large Language Models (VLLMs) exhibit promising potential for multi-modal understanding, yet their application to video-based emotion recognition remains limited by insufficient spatial and contextual awareness. Traditional approaches, which prioritize isolated facial features, often neglect critical non-verbal cues such as body language, environmental context, and social interactions, leading to reduced robustness in real-world scenarios. To address this gap, we propose Set-of-Vision-Text Prompting (SoVTP), a novel framework that enhances zero-shot emotion recognition by integrating spatial annotations (e.g., bounding boxes, facial landmarks), physiological signals (facial action units), and contextual cues (body posture, scene dynamics, others' emotions) into a unified prompting strategy. SoVTP preserves holistic scene information while enabling fine-grained analysis of facial muscle movements and interpersonal dynamics. Extensive experiments show that SoVTP achieves substantial improvements over existing visual prompting methods, demonstrating its effectiveness in enhancing VLLMs' video emotion recognition capabilities.

arXiv:2505.02331공식 코드 · Papers with Code

VAEmo: Efficient Representation Learning for Visual-Audio Emotion with Knowledge Injection

Audiovisual emotion recognition (AVER) aims to infer human emotions from nonverbal visual-audio (VA) cues, offering modality-complementary and language-agnostic advantages. However, AVER remains challenging due to the inherent ambiguity of emotional expressions, cross-modal expressive disparities, and the scarcity of reliably annotated data. Recent self-supervised AVER approaches have introduced strong multimodal representations, yet they predominantly rely on modality-specific encoders and coarse content-level alignment, limiting fine-grained emotional semantic modeling. To address these issues, we propose VAEmo, an efficient two-stage framework for emotion-centric joint VA representation learning with external knowledge injection. In Stage 1, a unified and lightweight representation network is pre-trained on large-scale speaker-centric VA corpora via masked reconstruction and contrastive objectives, mitigating the modality gap and learning expressive, complementary representations without emotion labels. In Stage 2, multimodal large language models automatically generate detailed affective descriptions according to our well-designed chain-of-thought prompting for only a small subset of VA samples; these rich textual semantics are then injected by aligning their corresponding embeddings with VA representations through dual-path contrastive learning, further bridging the emotion gap. Extensive experiments on multiple downstream AVER benchmarks show that VAEmo achieves state-of-the-art performance with a compact design, highlighting the benefit of unified cross-modal encoding and emotion-aware semantic guidance for efficient, generalizable VA emotion representations.

arXiv:2412.18988공식 코드 · Papers with Code

MTCAE-DFER: Multi-Task Cascaded Autoencoder for Dynamic Facial Expression Recognition

This paper expands the cascaded network branch of the autoencoder-based multi-task learning (MTL) framework for dynamic facial expression recognition, namely Multi-Task Cascaded Autoencoder for Dynamic Facial Expression Recognition (MTCAE-DFER). MTCAE-DFER builds a plug-and-play cascaded decoder module, which is based on the Vision Transformer (ViT) architecture and employs the decoder concept of Transformer to reconstruct the multi-head attention module. The decoder output from the previous task serves as the query (Q), representing local dynamic features, while the Video Masked Autoencoder (VideoMAE) shared encoder output acts as both the key (K) and value (V), representing global dynamic features. This setup facilitates interaction between global and local dynamic features across related tasks. Additionally, this proposal aims to alleviate overfitting of complex large model. We utilize autoencoder-based multi-task cascaded learning approach to explore the impact of dynamic face detection and dynamic face landmark on dynamic facial expression recognition, which enhances the model's generalization ability. After we conduct extensive ablation experiments and comparison with state-of-the-art (SOTA) methods on various public datasets for dynamic facial expression recognition, the robustness of the MTCAE-DFER model and the effectiveness of global-local dynamic feature interaction among related tasks have been proven.

arXiv:2410.21303

VEMOCLAP: A video emotion classification web application

We introduce VEMOCLAP: Video EMOtion Classifier using Pretrained features, the first readily available and open-source web application that analyzes the emotional content of any user-provided video. We improve our previous work, which exploits open-source pretrained models that work on video frames and audio, and then efficiently fuse the resulting pretrained features using multi-head cross-attention. Our approach increases the state-of-the-art classification accuracy on the Ekman-6 video emotion dataset by 4.3% and offers an online application for users to run our model on their own videos or YouTube videos. We invite the readers to try our application at serkansulun.com/app.

arXiv:2408.02421

FE-Adapter: Adapting Image-based Emotion Classifiers to Videos

Utilizing large pre-trained models for specific tasks has yielded impressive results. However, fully fine-tuning these increasingly large models is becoming prohibitively resource-intensive. This has led to a focus on more parameter-efficient transfer learning, primarily within the same modality. But this approach has limitations, particularly in video understanding where suitable pre-trained models are less common. Addressing this, our study introduces a novel cross-modality transfer learning approach from images to videos, which we call parameter-efficient image-to-video transfer learning. We present the Facial-Emotion Adapter (FE-Adapter), designed for efficient fine-tuning in video tasks. This adapter allows pre-trained image models, which traditionally lack temporal processing capabilities, to analyze dynamic video content efficiently. Notably, it uses about 15 times fewer parameters than previous methods, while improving accuracy. Our experiments in video emotion recognition demonstrate that the FE-Adapter can match or even surpass existing fine-tuning and video emotion models in both performance and efficiency. This breakthrough highlights the potential for cross-modality approaches in enhancing the capabilities of AI models, particularly in fields like video emotion analysis where the demand for efficiency and accuracy is constantly rising.

arXiv:2404.18327공식 코드 · Papers with Code

MultiMAE-DER: Multimodal Masked Autoencoder for Dynamic Emotion Recognition

This paper presents a novel approach to processing multimodal data for dynamic emotion recognition, named as the Multimodal Masked Autoencoder for Dynamic Emotion Recognition (MultiMAE-DER). The MultiMAE-DER leverages the closely correlated representation information within spatiotemporal sequences across visual and audio modalities. By utilizing a pre-trained masked autoencoder model, the MultiMAEDER is accomplished through simple, straightforward finetuning. The performance of the MultiMAE-DER is enhanced by optimizing six fusion strategies for multimodal input sequences. These strategies address dynamic feature correlations within cross-domain data across spatial, temporal, and spatiotemporal sequences. In comparison to state-of-the-art multimodal supervised learning models for dynamic emotion recognition, MultiMAE-DER enhances the weighted average recall (WAR) by 4.41% on the RAVDESS dataset and by 2.06% on the CREMAD. Furthermore, when compared with the state-of-the-art model of multimodal self-supervised learning, MultiMAE-DER achieves a 1.86% higher WAR on the IEMOCAP dataset.

arXiv:2311.17335공식 코드 · Papers with Code

Towards Emotion Analysis in Short-form Videos: A Large-Scale Dataset and Baseline

Nowadays, short-form videos (SVs) are essential to web information acquisition and sharing in our daily life. The prevailing use of SVs to spread emotions leads to the necessity of conducting video emotion analysis (VEA) towards SVs. Considering the lack of SVs emotion data, we introduce a large-scale dataset named eMotions, comprising 27,996 videos. Meanwhile, we alleviate the impact of subjectivities on labeling quality by emphasizing better personnel allocations and multi-stage annotations. In addition, we provide the category-balanced and test-oriented variants through targeted data sampling. Some commonly used videos, such as facial expressions, have been well studied. However, it is still challenging to analysis the emotions in SVs. Since the broader content diversity brings more distinct semantic gaps and difficulties in learning emotion-related features, and there exists local biases and collective information gaps caused by the emotion inconsistence under the prevalently audio-visual co-expressions. To tackle these challenges, we present an end-to-end audio-visual baseline AV-CANet which employs the video transformer to better learn semantically relevant representations. We further design the Local-Global Fusion Module to progressively capture the correlations of audio-visual features. The EP-CE Loss is then introduced to guide model optimization. Extensive experimental results on seven datasets demonstrate the effectiveness of AV-CANet, while providing broad insights for future works. Besides, we investigate the key components of AV-CANet by ablation studies. Datasets and code will be fully open soon.

arXiv:2310.17212

Affective Video Content Analysis: Decade Review and New Perspectives

Video content is rich in semantics and has the ability to evoke various emotions in viewers. In recent years, with the rapid development of affective computing and the explosive growth of visual data, affective video content analysis (AVCA) as an essential branch of affective computing has become a widely researched topic. In this study, we comprehensively review the development of AVCA over the past decade, particularly focusing on the most advanced methods adopted to address the three major challenges of video feature extraction, expression subjectivity, and multimodal feature fusion. We first introduce the widely used emotion representation models in AVCA and describe commonly used datasets. We summarize and compare representative methods in the following aspects: (1) unimodal AVCA models, including facial expression recognition and posture emotion recognition; (2) multimodal AVCA models, including feature fusion, decision fusion, and attention-based multimodal models; (3) model performance evaluation standards. Finally, we discuss future challenges and promising research directions, such as emotion recognition and public opinion analysis, human-computer interaction, and emotional intelligence.

arXiv:2309.00138

Fuzzy Approach for Audio-Video Emotion Recognition in Computer Games for Children

Computer games are widespread nowadays and enjoyed by people of all ages. But when it comes to kids, playing these games can be more than just fun, it is a way for them to develop important skills and build emotional intelligence. Facial expressions and sounds that kids produce during gameplay reflect their feelings, thoughts, and moods. In this paper, we propose a novel framework that integrates a fuzzy approach for the recognition of emotions through the analysis of audio and video data. Our focus lies within the specific context of computer games tailored for children, aiming to enhance their overall user experience. We use the FER dataset to detect facial emotions in video frames recorded from the screen during the game. For the audio emotion recognition of sounds a kid produces during the game, we use CREMA-D, TESS, RAVDESS, and Savee datasets. Next, a fuzzy inference system is used for the fusion of results. Besides this, our system can detect emotion stability and emotion diversity during gameplay, which, together with prevailing emotion report, can serve as valuable information for parents worrying about the effect of certain games on their kids. The proposed approach has shown promising results in the preliminary experiments we conducted, involving 3 different video games, namely fighting, racing, and logic games, and providing emotion-tracking results for kids in each game. Our study can contribute to the advancement of child-oriented game development, which is not only engaging but also accounts for children's cognitive and emotional states.

논문 ID: 3161.35480

Representation Learning through Multimodal Attention and Time-Sync Comments for Affective Video Content Analysis

Although temporal patterns inherent in visual and audio signals are crucial for affective video content analysis, they have not been thoroughly explored yet. In this paper, we propose a novel Temporal-Aware Multimodal (TAM) method to fully capture the temporal information. Specifically, we design a cross-temporal multimodal fusion module that applies attention-based fusion to different modalities within and across video segments. As a result, it fully captures the temporal relations between different modalities. Furthermore, a single emotion label lacks supervision for learning representation of each segment, making temporal pattern mining difficult. We leverage time-synchronized comments (TSCs) as auxiliary supervision, since these comments are easily accessible and contain rich emotional cues. Two TSC-based self-supervised tasks are designed: the first aims to predict the emotional words in a TSC from video representation and TSC contextual semantics, and the second predicts the segment in which the TSC appears by calculating the correlation between video representation and TSC embedding. These self-supervised tasks are used to pre-train the cross-temporal multimodal fusion module on a large-scale video-TSC dataset, which is crawled from the web without labeling costs. These self-supervised pre-training tasks prompt the fusion module to perform representation learning on segments including TSC, thus capturing more temporal affective patterns. Experimental results on three benchmark datasets show that the proposed fusion module achieves state-of-the-art results in affective video content analysis. Ablation studies verify that after TSC-based pre-training, the fusion module learns more segments' affective patterns and achieves better performance.

arXiv:2305.07216

Versatile audio-visual learning for emotion recognition

Most current audio-visual emotion recognition models lack the flexibility needed for deployment in practical applications. We envision a multimodal system that works even when only one modality is available and can be implemented interchangeably for either predicting emotional attributes or recognizing categorical emotions. Achieving such flexibility in a multimodal emotion recognition system is difficult due to the inherent challenges in accurately interpreting and integrating varied data sources. It is also a challenge to robustly handle missing or partial information while allowing direct switch between regression or classification tasks. This study proposes a versatile audio-visual learning (VAVL) framework for handling unimodal and multimodal systems for emotion regression or emotion classification tasks. We implement an audio-visual framework that can be trained even when audio and visual paired data is not available for part of the training set (i.e., audio only or only video is present). We achieve this effective representation learning with audio-visual shared layers, residual connections over shared layers, and a unimodal reconstruction task. Our experimental results reveal that our architecture significantly outperforms strong baselines on the CREMA-D, MSP-IMPROV, and CMU-MOSEI corpora. Notably, VAVL attains a new state-of-the-art performance in the emotional attribute prediction task on the MSP-IMPROV corpus.

arXiv:2209.10170공식 코드 · Papers with Code

FV2ES: A Fully End2End Multimodal System for Fast Yet Effective Video Emotion Recognition Inference

In the latest social networks, more and more people prefer to express their emotions in videos through text, speech, and rich facial expressions. Multimodal video emotion analysis techniques can help understand users' inner world automatically based on human expressions and gestures in images, tones in voices, and recognized natural language. However, in the existing research, the acoustic modality has long been in a marginal position as compared to visual and textual modalities. That is, it tends to be more difficult to improve the contribution of the acoustic modality for the whole multimodal emotion recognition task. Besides, although better performance can be obtained by introducing common deep learning methods, the complex structures of these training models always result in low inference efficiency, especially when exposed to high-resolution and long-length videos. Moreover, the lack of a fully end-to-end multimodal video emotion recognition system hinders its application. In this paper, we designed a fully multimodal video-to-emotion system (named FV2ES) for fast yet effective recognition inference, whose benefits are threefold: (1) The adoption of the hierarchical attention method upon the sound spectra breaks through the limited contribution of the acoustic modality and outperforms the existing models' performance on both IEMOCAP and CMU-MOSEI datasets; (2) the introduction of the idea of multi-scale for visual extraction while single-branch for inference brings higher efficiency and maintains the prediction accuracy at the same time; (3) the further integration of data pre-processing into the aligned multimodal learning model allows the significant reduction of computational costs and storage space.

arXiv:2208.11346

ICANet: A Method of Short Video Emotion Recognition Driven by Multimodal Data

With the fast development of artificial intelligence and short videos, emotion recognition in short videos has become one of the most important research topics in human-computer interaction. At present, most emotion recognition methods still stay in a single modality. However, in daily life, human beings will usually disguise their real emotions, which leads to the problem that the accuracy of single modal emotion recognition is relatively terrible. Moreover, it is not easy to distinguish similar emotions. Therefore, we propose a new approach denoted as ICANet to achieve multimodal short video emotion recognition by employing three different modalities of audio, video and optical flow, making up for the lack of a single modality and then improving the accuracy of emotion recognition in short videos. ICANet has a better accuracy of 80.77% on the IEMOCAP benchmark, exceeding the SOTA methods by 15.89%.

arXiv:2107.10742

Multi-modal Residual Perceptron Network for Audio-Video Emotion Recognition

Audio-Video Emotion Recognition is now attacked with Deep Neural Network modeling tools. In published papers, as a rule, the authors show only cases of the superiority in multi-modality over audio-only or video-only modality. However, there are cases superiority in uni-modality can be found. In our research, we hypothesize that for fuzzy categories of emotional events, the within-modal and inter-modal noisy information represented indirectly in the parameters of the modeling neural network impedes better performance in the existing late fusion and end-to-end multi-modal network training strategies. To take advantage and overcome the deficiencies in both solutions, we define a Multi-modal Residual Perceptron Network which performs end-to-end learning from multi-modal network branches, generalizing better multi-modal feature representation. For the proposed Multi-modal Residual Perceptron Network and the novel time augmentation for streaming digital movies, the state-of-art average recognition rate was improved to 91.4% for The Ryerson Audio-Visual Database of Emotional Speech and Song dataset and to 83.15% for Crowd-sourced Emotional multi-modal Actors dataset. Moreover, the Multi-modal Residual Perceptron Network concept shows its potential for multi-modal applications dealing with signal sources not only of optical and acoustical types.

arXiv:2105.01502

Technical Report for Valence-Arousal Estimation on Affwild2 Dataset

In this work, we describe our method for tackling the valence-arousal estimation challenge from ABAW FG-2020 Competition. The competition organizers provide an in-the-wild Aff-Wild2 dataset for participants to analyze affective behavior in real-life settings. We use MIMAMO Net \cite{deng2020mimamo} model to achieve information about micro-motion and macro-motion for improving video emotion recognition and achieve Concordance Correlation Coefficient (CCC) of 0.415 and 0.511 for valence and arousal on the reselected validation set.

arXiv:2012.13912

Exploring Emotion Features and Fusion Strategies for Audio-Video Emotion Recognition

The audio-video based emotion recognition aims to classify a given video into basic emotions. In this paper, we describe our approaches in EmotiW 2019, which mainly explores emotion features and feature fusion strategies for audio and visual modality. For emotion features, we explore audio feature with both speech-spectrogram and Log Mel-spectrogram and evaluate several facial features with different CNN models and different emotion pretrained strategies. For fusion strategies, we explore intra-modal and cross-modal fusion methods, such as designing attention mechanisms to highlights important emotion feature, exploring feature concatenation and factorized bilinear pooling (FBP) for cross-modal feature fusion. With careful evaluation, we obtain 65.5% on the AFEW validation set and 62.48% on the test set and rank third in the challenge.

arXiv:2006.08129공식 코드 · Papers with Code

Emotion Recognition in Audio and Video Using Deep Neural Networks

Humans are able to comprehend information from multiple domains for e.g. speech, text and visual. With advancement of deep learning technology there has been significant improvement of speech recognition. Recognizing emotion from speech is important aspect and with deep learning technology emotion recognition has improved in accuracy and latency. There are still many challenges to improve accuracy. In this work, we attempt to explore different neural networks to improve accuracy of emotion recognition. With different architectures explored, we find (CNN+RNN) + 3DCNN multi-model architecture which processes audio spectrograms and corresponding video frames giving emotion prediction accuracy of 54.0% among 4 emotions and 71.75% among 3 emotions using IEMOCAP[2] dataset.

arXiv:2003.00832

An End-to-End Visual-Audio Attention Network for Emotion Recognition in User-Generated Videos

Emotion recognition in user-generated videos plays an important role in human-centered computing. Existing methods mainly employ traditional two-stage shallow pipeline, i.e. extracting visual and/or audio features and training classifiers. In this paper, we propose to recognize video emotions in an end-to-end manner based on convolutional neural networks (CNNs). Specifically, we develop a deep Visual-Audio Attention Network (VAANet), a novel architecture that integrates spatial, channel-wise, and temporal attentions into a visual 3D CNN and temporal attentions into an audio 2D CNN. Further, we design a special classification loss, i.e. polarity-consistent cross-entropy loss, based on the polarity-emotion hierarchy constraint to guide the attention generation. Extensive experiments conducted on the challenging VideoEmotion-8 and Ekman-6 datasets demonstrate that the proposed VAANet outperforms the state-of-the-art approaches for video emotion recognition. Our source code is released at: https://github.com/maysonma/VAANet.

arXiv:2002.09023

Audio-video Emotion Recognition in the Wild using Deep Hybrid Networks

This paper presents an audiovisual-based emotion recognition hybrid network. While most of the previous work focuses either on using deep models or hand-engineered features extracted from images, we explore multiple deep models built on both images and audio signals. Specifically, in addition to convolutional neural networks (CNN) and recurrent neutral networks (RNN) trained on facial images, the hybrid network also contains one SVM classifier trained on holistic acoustic feature vectors, one long short-term memory network (LSTM) trained on short-term feature sequences extracted from segmented audio clips, and one Inception(v2)-LSTM network trained on image-like maps, which are built based on short-term acoustic feature sequences. Experimental results show that the proposed hybrid network outperforms the baseline method by a large margin.

arXiv:1911.09784공식 코드 · Papers with Code

MIMAMO Net: Integrating Micro- and Macro-motion for Video Emotion Recognition

Spatial-temporal feature learning is of vital importance for video emotion recognition. Previous deep network structures often focused on macro-motion which extends over long time scales, e.g., on the order of seconds. We believe integrating structures capturing information about both micro- and macro-motion will benefit emotion prediction, because human perceive both micro- and macro-expressions. In this paper, we propose to combine micro- and macro-motion features to improve video emotion recognition with a two-stream recurrent network, named MIMAMO (Micro-Macro-Motion) Net. Specifically, smaller and shorter micro-motions are analyzed by a two-stream network, while larger and more sustained macro-motions can be well captured by a subsequent recurrent network. Assigning specific interpretations to the roles of different parts of the network enables us to make choice of parameters based on prior knowledge: choices that turn out to be optimal. One of the important innovations in our model is the use of interframe phase differences rather than optical flow as input to the temporal stream. Compared with the optical flow, phase differences require less computation and are more robust to illumination changes. Our proposed network achieves state of the art performance on two video emotion datasets, the OMG emotion dataset and the Aff-Wild dataset. The most significant gains are for arousal prediction, for which motion information is intuitively more informative. Source code is available at https://github.com/wtomin/MIMAMO-Net.