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arXiv:2502.03266

ZISVFM: Zero-Shot Object Instance Segmentation in Indoor Robotic Environments with Vision Foundation Models

Service robots operating in unstructured environments must effectively recognize and segment unknown objects to enhance their functionality. Traditional supervised learningbased segmentation techniques require extensive annotated datasets, which are impractical for the diversity of objects encountered in real-world scenarios. Unseen Object Instance Segmentation (UOIS) methods aim to address this by training models on synthetic data to generalize to novel objects, but they often suffer from the simulation-to-reality gap. This paper proposes a novel approach (ZISVFM) for solving UOIS by leveraging the powerful zero-shot capability of the segment anything model (SAM) and explicit visual representations from a selfsupervised vision transformer (ViT). The proposed framework operates in three stages: (1) generating object-agnostic mask proposals from colorized depth images using SAM, (2) refining these proposals using attention-based features from the selfsupervised ViT to filter non-object masks, and (3) applying K-Medoids clustering to generate point prompts that guide SAM towards precise object segmentation. Experimental validation on two benchmark datasets and a self-collected dataset demonstrates the superior performance of ZISVFM in complex environments, including hierarchical settings such as cabinets, drawers, and handheld objects. Our source code is available at https://github.com/Yinmlmaoliang/zisvfm.

arXiv:2409.15481

Adapting Segment Anything Model for Unseen Object Instance Segmentation

Unseen Object Instance Segmentation (UOIS) is crucial for autonomous robots operating in unstructured environments. Previous approaches require full supervision on large-scale tabletop datasets for effective pretraining. In this paper, we propose UOIS-SAM, a data-efficient solution for the UOIS task that leverages SAM's high accuracy and strong generalization capabilities. UOIS-SAM integrates two key components: (i) a Heatmap-based Prompt Generator (HPG) to generate class-agnostic point prompts with precise foreground prediction, and (ii) a Hierarchical Discrimination Network (HDNet) that adapts SAM's mask decoder, mitigating issues introduced by the SAM baseline, such as background confusion and over-segmentation, especially in scenarios involving occlusion and texture-rich objects. Extensive experimental results on OCID, OSD, and additional photometrically challenging datasets including PhoCAL and HouseCat6D, demonstrate that, even using only 10% of the training samples compared to previous methods, UOIS-SAM achieves state-of-the-art performance in unseen object segmentation, highlighting its effectiveness and robustness in various tabletop scenes.

arXiv:2403.01731

RISeg: Robot Interactive Object Segmentation via Body Frame-Invariant Features

In order to successfully perform manipulation tasks in new environments, such as grasping, robots must be proficient in segmenting unseen objects from the background and/or other objects. Previous works perform unseen object instance segmentation (UOIS) by training deep neural networks on large-scale data to learn RGB/RGB-D feature embeddings, where cluttered environments often result in inaccurate segmentations. We build upon these methods and introduce a novel approach to correct inaccurate segmentation, such as under-segmentation, of static image-based UOIS masks by using robot interaction and a designed body frame-invariant feature. We demonstrate that the relative linear and rotational velocities of frames randomly attached to rigid bodies due to robot interactions can be used to identify objects and accumulate corrected object-level segmentation masks. By introducing motion to regions of segmentation uncertainty, we are able to drastically improve segmentation accuracy in an uncertainty-driven manner with minimal, non-disruptive interactions (ca. 2-3 per scene). We demonstrate the effectiveness of our proposed interactive perception pipeline in accurately segmenting cluttered scenes by achieving an average object segmentation accuracy rate of 80.7%, an increase of 28.2% when compared with other state-of-the-art UOIS methods.

arXiv:2306.16132공식 코드 · Papers with Code

High-Quality Unknown Object Instance Segmentation via Quadruple Boundary Error Refinement

Accurate and efficient segmentation of unknown objects in unstructured environments is essential for robotic manipulation. Unknown Object Instance Segmentation (UOIS), which aims to identify all objects in unknown categories and backgrounds, has become a key capability for various robotic tasks. However, existing methods struggle with over-segmentation and under-segmentation, leading to failures in manipulation tasks such as grasping. To address these challenges, we propose QuBER (Quadruple Boundary Error Refinement), a novel error-informed refinement approach for high-quality UOIS. QuBER first estimates quadruple boundary errors-true positive, true negative, false positive, and false negative pixels-at the instance boundaries of the initial segmentation. It then refines the segmentation using an error-guided fusion mechanism, effectively correcting both fine-grained and instance-level segmentation errors. Extensive evaluations on three public benchmarks demonstrate that QuBER outperforms state-of-the-art methods and consistently improves various UOIS methods while maintaining a fast inference time of less than 0.1 seconds. Furthermore, we show that QuBER improves the success rate of grasping target objects in cluttered environments. Code and supplementary materials are available at https://sites.google.com/view/uois-quber.

arXiv:2302.03793

Self-Supervised Unseen Object Instance Segmentation via Long-Term Robot Interaction

We introduce a novel robotic system for improving unseen object instance segmentation in the real world by leveraging long-term robot interaction with objects. Previous approaches either grasp or push an object and then obtain the segmentation mask of the grasped or pushed object after one action. Instead, our system defers the decision on segmenting objects after a sequence of robot pushing actions. By applying multi-object tracking and video object segmentation on the images collected via robot pushing, our system can generate segmentation masks of all the objects in these images in a self-supervised way. These include images where objects are very close to each other, and segmentation errors usually occur on these images for existing object segmentation networks. We demonstrate the usefulness of our system by fine-tuning segmentation networks trained on synthetic data with real-world data collected by our system. We show that, after fine-tuning, the segmentation accuracy of the networks is significantly improved both in the same domain and across different domains. In addition, we verify that the fine-tuned networks improve top-down robotic grasping of unseen objects in the real world.

arXiv:2211.11679공식 코드 · Papers with Code

Mean Shift Mask Transformer for Unseen Object Instance Segmentation

Segmenting unseen objects from images is a critical perception skill that a robot needs to acquire. In robot manipulation, it can facilitate a robot to grasp and manipulate unseen objects. Mean shift clustering is a widely used method for image segmentation tasks. However, the traditional mean shift clustering algorithm is not differentiable, making it difficult to integrate it into an end-to-end neural network training framework. In this work, we propose the Mean Shift Mask Transformer (MSMFormer), a new transformer architecture that simulates the von Mises-Fisher (vMF) mean shift clustering algorithm, allowing for the joint training and inference of both the feature extractor and the clustering. Its central component is a hypersphere attention mechanism, which updates object queries on a hypersphere. To illustrate the effectiveness of our method, we apply MSMFormer to unseen object instance segmentation. Our experiments show that MSMFormer achieves competitive performance compared to state-of-the-art methods for unseen object instance segmentation. The project page, appendix, video, and code are available at https://irvlutd.github.io/MSMFormer

arXiv:2204.09847

Unseen Object Instance Segmentation with Fully Test-time RGB-D Embeddings Adaptation

Segmenting unseen objects is a crucial ability for the robot since it may encounter new environments during the operation. Recently, a popular solution is leveraging RGB-D features of large-scale synthetic data and directly applying the model to unseen real-world scenarios. However, the domain shift caused by the sim2real gap is inevitable, posing a crucial challenge to the segmentation model. In this paper, we emphasize the adaptation process across sim2real domains and model it as a learning problem on the BatchNorm parameters of a simulation-trained model. Specifically, we propose a novel non-parametric entropy objective, which formulates the learning objective for the test-time adaptation in an open-world manner. Then, a cross-modality knowledge distillation objective is further designed to encourage the test-time knowledge transfer for feature enhancement. Our approach can be efficiently implemented with only test images, without requiring annotations or revisiting the large-scale synthetic training data. Besides significant time savings, the proposed method consistently improves segmentation results on the overlap and boundary metrics, achieving state-of-the-art performance on unseen object instance segmentation.

arXiv:2109.11103공식 코드 · Papers with Code

Unseen Object Amodal Instance Segmentation via Hierarchical Occlusion Modeling

Instance-aware segmentation of unseen objects is essential for a robotic system in an unstructured environment. Although previous works achieved encouraging results, they were limited to segmenting the only visible regions of unseen objects. For robotic manipulation in a cluttered scene, amodal perception is required to handle the occluded objects behind others. This paper addresses Unseen Object Amodal Instance Segmentation (UOAIS) to detect 1) visible masks, 2) amodal masks, and 3) occlusions on unseen object instances. For this, we propose a Hierarchical Occlusion Modeling (HOM) scheme designed to reason about the occlusion by assigning a hierarchy to a feature fusion and prediction order. We evaluated our method on three benchmarks (tabletop, indoors, and bin environments) and achieved state-of-the-art (SOTA) performance. Robot demos for picking up occluded objects, codes, and datasets are available at https://sites.google.com/view/uoais

arXiv:2007.15157

Learning RGB-D Feature Embeddings for Unseen Object Instance Segmentation

Segmenting unseen objects in cluttered scenes is an important skill that robots need to acquire in order to perform tasks in new environments. In this work, we propose a new method for unseen object instance segmentation by learning RGB-D feature embeddings from synthetic data. A metric learning loss function is utilized to learn to produce pixel-wise feature embeddings such that pixels from the same object are close to each other and pixels from different objects are separated in the embedding space. With the learned feature embeddings, a mean shift clustering algorithm can be applied to discover and segment unseen objects. We further improve the segmentation accuracy with a new two-stage clustering algorithm. Our method demonstrates that non-photorealistic synthetic RGB and depth images can be used to learn feature embeddings that transfer well to real-world images for unseen object instance segmentation.

arXiv:2007.08073

Unseen Object Instance Segmentation for Robotic Environments

In order to function in unstructured environments, robots need the ability to recognize unseen objects. We take a step in this direction by tackling the problem of segmenting unseen object instances in tabletop environments. However, the type of large-scale real-world dataset required for this task typically does not exist for most robotic settings, which motivates the use of synthetic data. Our proposed method, UOIS-Net, separately leverages synthetic RGB and synthetic depth for unseen object instance segmentation. UOIS-Net is comprised of two stages: first, it operates only on depth to produce object instance center votes in 2D or 3D and assembles them into rough initial masks. Secondly, these initial masks are refined using RGB. Surprisingly, our framework is able to learn from synthetic RGB-D data where the RGB is non-photorealistic. To train our method, we introduce a large-scale synthetic dataset of random objects on tabletops. We show that our method can produce sharp and accurate segmentation masks, outperforming state-of-the-art methods on unseen object instance segmentation. We also show that our method can segment unseen objects for robot grasping.

arXiv:2002.03501공식 코드 · Papers with Code

Segmenting Unseen Industrial Components in a Heavy Clutter Using RGB-D Fusion and Synthetic Data

Segmentation of unseen industrial parts is essential for autonomous industrial systems. However, industrial components are texture-less, reflective, and often found in cluttered and unstructured environments with heavy occlusion, which makes it more challenging to deal with unseen objects. To tackle this problem, we present a synthetic data generation pipeline that randomizes textures via domain randomization to focus on the shape information. In addition, we propose an RGB-D Fusion Mask R-CNN with a confidence map estimator, which exploits reliable depth information in multiple feature levels. We transferred the trained model to real-world scenarios and evaluated its performance by making comparisons with baselines and ablation studies. We demonstrate that our methods, which use only synthetic data, could be effective solutions for unseen industrial components segmentation.

arXiv:1907.13236

The Best of Both Modes: Separately Leveraging RGB and Depth for Unseen Object Instance Segmentation

In order to function in unstructured environments, robots need the ability to recognize unseen novel objects. We take a step in this direction by tackling the problem of segmenting unseen object instances in tabletop environments. However, the type of large-scale real-world dataset required for this task typically does not exist for most robotic settings, which motivates the use of synthetic data. We propose a novel method that separately leverages synthetic RGB and synthetic depth for unseen object instance segmentation. Our method is comprised of two stages where the first stage operates only on depth to produce rough initial masks, and the second stage refines these masks with RGB. Surprisingly, our framework is able to learn from synthetic RGB-D data where the RGB is non-photorealistic. To train our method, we introduce a large-scale synthetic dataset of random objects on tabletops. We show that our method, trained on this dataset, can produce sharp and accurate masks, outperforming state-of-the-art methods on unseen object instance segmentation. We also show that our method can segment unseen objects for robot grasping. Code, models and video can be found at https://rse-lab.cs.washington.edu/projects/unseen-object-instance-segmentation/.

arXiv:1809.05825공식 코드 · Papers with Code

Segmenting Unknown 3D Objects from Real Depth Images using Mask R-CNN Trained on Synthetic Data

The ability to segment unknown objects in depth images has potential to enhance robot skills in grasping and object tracking. Recent computer vision research has demonstrated that Mask R-CNN can be trained to segment specific categories of objects in RGB images when massive hand-labeled datasets are available. As generating these datasets is time consuming, we instead train with synthetic depth images. Many robots now use depth sensors, and recent results suggest training on synthetic depth data can transfer successfully to the real world. We present a method for automated dataset generation and rapidly generate a synthetic training dataset of 50,000 depth images and 320,000 object masks using simulated heaps of 3D CAD models. We train a variant of Mask R-CNN with domain randomization on the generated dataset to perform category-agnostic instance segmentation without any hand-labeled data and we evaluate the trained network, which we refer to as Synthetic Depth (SD) Mask R-CNN, on a set of real, high-resolution depth images of challenging, densely-cluttered bins containing objects with highly-varied geometry. SD Mask R-CNN outperforms point cloud clustering baselines by an absolute 15% in Average Precision and 20% in Average Recall on COCO benchmarks, and achieves performance levels similar to a Mask R-CNN trained on a massive, hand-labeled RGB dataset and fine-tuned on real images from the experimental setup. We deploy the model in an instance-specific grasping pipeline to demonstrate its usefulness in a robotics application. Code, the synthetic training dataset, and supplementary material are available at https://bit.ly/2letCuE.