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arXiv:2507.12426공식 코드 · Papers with Code

DVFL-Net: A Lightweight Distilled Video Focal Modulation Network for Spatio-Temporal Action Recognition

The landscape of video recognition has evolved significantly, shifting from traditional Convolutional Neural Networks (CNNs) to Transformer-based architectures for improved accuracy. While 3D CNNs have been effective at capturing spatiotemporal dynamics, recent Transformer models leverage self-attention to model long-range spatial and temporal dependencies. Despite achieving state-of-the-art performance on major benchmarks, Transformers remain computationally expensive, particularly with dense video data. To address this, we propose a lightweight Video Focal Modulation Network, DVFL-Net, which distills spatiotemporal knowledge from a large pre-trained teacher into a compact nano student model, enabling efficient on-device deployment. DVFL-Net utilizes knowledge distillation and spatial-temporal feature modulation to significantly reduce computation while preserving high recognition performance. We employ forward Kullback-Leibler (KL) divergence alongside spatio-temporal focal modulation to effectively transfer both local and global context from the Video-FocalNet Base (teacher) to the proposed VFL-Net (student). We evaluate DVFL-Net on UCF50, UCF101, HMDB51, SSV2, and Kinetics-400, benchmarking it against recent state-of-the-art methods in Human Action Recognition (HAR). Additionally, we conduct a detailed ablation study analyzing the impact of forward KL divergence. The results confirm the superiority of DVFL-Net in achieving an optimal balance between performance and efficiency, demonstrating lower memory usage, reduced GFLOPs, and strong accuracy, making it a practical solution for real-time HAR applications.

arXiv:2506.18721

Including Semantic Information via Word Embeddings for Skeleton-based Action Recognition

Effective human action recognition is widely used for cobots in Industry 4.0 to assist in assembly tasks. However, conventional skeleton-based methods often lose keypoint semantics, limiting their effectiveness in complex interactions. In this work, we introduce a novel approach to skeleton-based action recognition that enriches input representations by leveraging word embeddings to encode semantic information. Our method replaces one-hot encodings with semantic volumes, enabling the model to capture meaningful relationships between joints and objects. Through extensive experiments on multiple assembly datasets, we demonstrate that our approach significantly improves classification performance, and enhances generalization capabilities by simultaneously supporting different skeleton types and object classes. Our findings highlight the potential of incorporating semantic information to enhance skeleton-based action recognition in dynamic and diverse environments.

arXiv:2506.01214

A Review on Coarse to Fine-Grained Animal Action Recognition

This review provides an in-depth exploration of the field of animal action recognition, focusing on coarse-grained (CG) and fine-grained (FG) techniques. The primary aim is to examine the current state of research in animal behaviour recognition and to elucidate the unique challenges associated with recognising subtle animal actions in outdoor environments. These challenges differ significantly from those encountered in human action recognition due to factors such as non-rigid body structures, frequent occlusions, and the lack of large-scale, annotated datasets. The review begins by discussing the evolution of human action recognition, a more established field, highlighting how it progressed from broad, coarse actions in controlled settings to the demand for fine-grained recognition in dynamic environments. This shift is particularly relevant for animal action recognition, where behavioural variability and environmental complexity present unique challenges that human-centric models cannot fully address. The review then underscores the critical differences between human and animal action recognition, with an emphasis on high intra-species variability, unstructured datasets, and the natural complexity of animal habitats. Techniques like spatio-temporal deep learning frameworks (e.g., SlowFast) are evaluated for their effectiveness in animal behaviour analysis, along with the limitations of existing datasets. By assessing the strengths and weaknesses of current methodologies and introducing a recently-published dataset, the review outlines future directions for advancing fine-grained action recognition, aiming to improve accuracy and generalisability in behaviour analysis across species.

arXiv:2506.03662공식 코드 · Papers with Code

Zero-Shot Temporal Interaction Localization for Egocentric Videos

Locating human-object interaction (HOI) actions within video serves as the foundation for multiple downstream tasks, such as human behavior analysis and human-robot skill transfer. Current temporal action localization methods typically rely on annotated action and object categories of interactions for optimization, which leads to domain bias and low deployment efficiency. Although some recent works have achieved zero-shot temporal action localization (ZS-TAL) with large vision-language models (VLMs), their coarse-grained estimations and open-loop pipelines hinder further performance improvements for temporal interaction localization (TIL). To address these issues, we propose a novel zero-shot TIL approach dubbed EgoLoc to locate the timings of grasp actions for human-object interaction in egocentric videos. EgoLoc introduces a self-adaptive sampling strategy to generate reasonable visual prompts for VLM reasoning. By absorbing both 2D and 3D observations, it directly samples high-quality initial guesses around the possible contact/separation timestamps of HOI according to 3D hand velocities, leading to high inference accuracy and efficiency. In addition, EgoLoc generates closed-loop feedback from visual and dynamic cues to further refine the localization results. Comprehensive experiments on the publicly available dataset and our newly proposed benchmark demonstrate that EgoLoc achieves better temporal interaction localization for egocentric videos compared to state-of-the-art baselines. We will release our code and relevant data as open-source at https://github.com/IRMVLab/EgoLoc.

arXiv:2505.23524

CLIP-AE: CLIP-assisted Cross-view Audio-Visual Enhancement for Unsupervised Temporal Action Localization

Temporal Action Localization (TAL) has garnered significant attention in information retrieval. Existing supervised or weakly supervised methods heavily rely on labeled temporal boundaries and action categories, which are labor-intensive and time-consuming. Consequently, unsupervised temporal action localization (UTAL) has gained popularity. However, current methods face two main challenges: 1) Classification pre-trained features overly focus on highly discriminative regions; 2) Solely relying on visual modality information makes it difficult to determine contextual boundaries. To address these issues, we propose a CLIP-assisted cross-view audiovisual enhanced UTAL method. Specifically, we introduce visual language pre-training (VLP) and classification pre-training-based collaborative enhancement to avoid excessive focus on highly discriminative regions; we also incorporate audio perception to provide richer contextual boundary information. Finally, we introduce a self-supervised cross-view learning paradigm to achieve multi-view perceptual enhancement without additional annotations. Extensive experiments on two public datasets demonstrate our model's superiority over several state-of-the-art competitors.

arXiv:2505.20894공식 코드 · Papers with Code

DeepConvContext: A Multi-Scale Approach to Timeseries Classification in Human Activity Recognition

Despite recognized limitations in modeling long-range temporal dependencies, Human Activity Recognition (HAR) has traditionally relied on a sliding window approach to segment labeled datasets. Deep learning models like the DeepConvLSTM typically classify each window independently, thereby restricting learnable temporal context to within-window information. To address this constraint, we propose DeepConvContext, a multi-scale time series classification framework for HAR. Drawing inspiration from the vision-based Temporal Action Localization community, DeepConvContext models both intra- and inter-window temporal patterns by processing sequences of time-ordered windows. Unlike recent HAR models that incorporate attention mechanisms, DeepConvContext relies solely on LSTMs -- with ablation studies demonstrating the superior performance of LSTMs over attention-based variants for modeling inertial sensor data. Across six widely-used HAR benchmarks, DeepConvContext achieves an average 10% improvement in F1-score over the classic DeepConvLSTM, with gains of up to 21%. Code to reproduce our experiments is publicly available via github.com/mariusbock/context_har.

arXiv:2505.17555

ProTAL: A Drag-and-Link Video Programming Framework for Temporal Action Localization

Temporal Action Localization (TAL) aims to detect the start and end timestamps of actions in a video. However, the training of TAL models requires a substantial amount of manually annotated data. Data programming is an efficient method to create training labels with a series of human-defined labeling functions. However, its application in TAL faces difficulties of defining complex actions in the context of temporal video frames. In this paper, we propose ProTAL, a drag-and-link video programming framework for TAL. ProTAL enables users to define \textbf{key events} by dragging nodes representing body parts and objects and linking them to constrain the relations (direction, distance, etc.). These definitions are used to generate action labels for large-scale unlabelled videos. A semi-supervised method is then employed to train TAL models with such labels. We demonstrate the effectiveness of ProTAL through a usage scenario and a user study, providing insights into designing video programming framework.

arXiv:2505.10679공식 코드 · Papers with Code

Are Spatial-Temporal Graph Convolution Networks for Human Action Recognition Over-Parameterized?

Spatial-temporal graph convolutional networks (ST-GCNs) showcase impressive performance in skeleton-based human action recognition (HAR). However, despite the development of numerous models, their recognition performance does not differ significantly after aligning the input settings. With this observation, we hypothesize that ST-GCNs are over-parameterized for HAR, a conjecture subsequently confirmed through experiments employing the lottery ticket hypothesis. Additionally, a novel sparse ST-GCNs generator is proposed, which trains a sparse architecture from a randomly initialized dense network while maintaining comparable performance levels to the dense components. Moreover, we generate multi-level sparsity ST-GCNs by integrating sparse structures at various sparsity levels and demonstrate that the assembled model yields a significant enhancement in HAR performance. Thorough experiments on four datasets, including NTU-RGB+D 60(120), Kinetics-400, and FineGYM, demonstrate that the proposed sparse ST-GCNs can achieve comparable performance to their dense components. Even with 95% fewer parameters, the sparse ST-GCNs exhibit a degradation of <1% in top-1 accuracy. Meanwhile, the multi-level sparsity ST-GCNs, which require only 66% of the parameters of the dense ST-GCNs, demonstrate an improvement of >1% in top-1 accuracy. The code is available at https://github.com/davelailai/Sparse-ST-GCN.

arXiv:2505.03991

Action Spotting and Precise Event Detection in Sports: Datasets, Methods, and Challenges

Video event detection has become an essential component of sports analytics, enabling automated identification of key moments and enhancing performance analysis, viewer engagement, and broadcast efficiency. Recent advancements in deep learning, particularly Convolutional Neural Networks (CNNs) and Transformers, have significantly improved accuracy and efficiency in Temporal Action Localization (TAL), Action Spotting (AS), and Precise Event Spotting (PES). This survey provides a comprehensive overview of these three key tasks, emphasizing their differences, applications, and the evolution of methodological approaches. We thoroughly review and categorize existing datasets and evaluation metrics specifically tailored for sports contexts, highlighting the strengths and limitations of each. Furthermore, we analyze state-of-the-art techniques, including multi-modal approaches that integrate audio and visual information, methods utilizing self-supervised learning and knowledge distillation, and approaches aimed at generalizing across multiple sports. Finally, we discuss critical open challenges and outline promising research directions toward developing more generalized, efficient, and robust event detection frameworks applicable to diverse sports. This survey serves as a foundation for future research on efficient, generalizable, and multi-modal sports event detection.

arXiv:2504.14621공식 코드 · Papers with Code

Talk is Not Always Cheap: Promoting Wireless Sensing Models with Text Prompts

Wireless signal-based human sensing technologies, such as WiFi, millimeter-wave (mmWave) radar, and Radio Frequency Identification (RFID), enable the detection and interpretation of human presence, posture, and activities, thereby providing critical support for applications in public security, healthcare, and smart environments. These technologies exhibit notable advantages due to their non-contact operation and environmental adaptability; however, existing systems often fail to leverage the textual information inherent in datasets. To address this, we propose an innovative text-enhanced wireless sensing framework, WiTalk, that seamlessly integrates semantic knowledge through three hierarchical prompt strategies-label-only, brief description, and detailed action description-without requiring architectural modifications or incurring additional data costs. We rigorously validate this framework across three public benchmark datasets: XRF55 for human action recognition (HAR), and WiFiTAL and XRFV2 for WiFi temporal action localization (TAL). Experimental results demonstrate significant performance improvements: on XRF55, accuracy for WiFi, RFID, and mmWave increases by 3.9%, 2.59%, and 0.46%, respectively; on WiFiTAL, the average performance of WiFiTAD improves by 4.98%; and on XRFV2, the mean average precision gains across various methods range from 4.02% to 13.68%. Our codes have been included in https://github.com/yangzhenkui/WiTalk.

arXiv:2504.14860

Bridge the Gap: From Weak to Full Supervision for Temporal Action Localization with PseudoFormer

Weakly-supervised Temporal Action Localization (WTAL) has achieved notable success but still suffers from a lack of temporal annotations, leading to a performance and framework gap compared with fully-supervised methods. While recent approaches employ pseudo labels for training, three key challenges: generating high-quality pseudo labels, making full use of different priors, and optimizing training methods with noisy labels remain unresolved. Due to these perspectives, we propose PseudoFormer, a novel two-branch framework that bridges the gap between weakly and fully-supervised Temporal Action Localization (TAL). We first introduce RickerFusion, which maps all predicted action proposals to a global shared space to generate pseudo labels with better quality. Subsequently, we leverage both snippet-level and proposal-level labels with different priors from the weak branch to train the regression-based model in the full branch. Finally, the uncertainty mask and iterative refinement mechanism are applied for training with noisy pseudo labels. PseudoFormer achieves state-of-the-art WTAL results on the two commonly used benchmarks, THUMOS14 and ActivityNet1.3. Besides, extensive ablation studies demonstrate the contribution of each component of our method.

arXiv:2504.13460

Chain-of-Thought Textual Reasoning for Few-shot Temporal Action Localization

Traditional temporal action localization (TAL) methods rely on large amounts of detailed annotated data, whereas few-shot TAL reduces this dependence by using only a few training samples to identify unseen action categories. However, existing few-shot TAL methods typically focus solely on video-level information, neglecting textual information, which can provide valuable semantic support for the localization task. Therefore, we propose a new few-shot temporal action localization method by Chain-of-Thought textual reasoning to improve localization performance. Specifically, we design a novel few-shot learning framework that leverages textual semantic information to enhance the model's ability to capture action commonalities and variations, which includes a semantic-aware text-visual alignment module designed to align the query and support videos at different levels. Meanwhile, to better express the temporal dependencies and causal relationships between actions at the textual level to assist action localization, we design a Chain of Thought (CoT)-like reasoning method that progressively guides the Vision Language Model (VLM) and Large Language Model (LLM) to generate CoT-like text descriptions for videos. The generated texts can capture more variance of action than visual features. We conduct extensive experiments on the publicly available ActivityNet1.3 and THUMOS14 datasets. We introduce the first dataset named Human-related Anomaly Localization and explore the application of the TAL task in human anomaly detection. The experimental results demonstrate that our proposed method significantly outperforms existing methods in single-instance and multi-instance scenarios. We will release our code, data and benchmark.

arXiv:2504.13140

PCBEAR: Pose Concept Bottleneck for Explainable Action Recognition

Human action recognition (HAR) has achieved impressive results with deep learning models, but their decision-making process remains opaque due to their black-box nature. Ensuring interpretability is crucial, especially for real-world applications requiring transparency and accountability. Existing video XAI methods primarily rely on feature attribution or static textual concepts, both of which struggle to capture motion dynamics and temporal dependencies essential for action understanding. To address these challenges, we propose Pose Concept Bottleneck for Explainable Action Recognition (PCBEAR), a novel concept bottleneck framework that introduces human pose sequences as motion-aware, structured concepts for video action recognition. Unlike methods based on pixel-level features or static textual descriptions, PCBEAR leverages human skeleton poses, which focus solely on body movements, providing robust and interpretable explanations of motion dynamics. We define two types of pose-based concepts: static pose concepts for spatial configurations at individual frames, and dynamic pose concepts for motion patterns across multiple frames. To construct these concepts, PCBEAR applies clustering to video pose sequences, allowing for automatic discovery of meaningful concepts without manual annotation. We validate PCBEAR on KTH, Penn-Action, and HAA500, showing that it achieves high classification performance while offering interpretable, motion-driven explanations. Our method provides both strong predictive performance and human-understandable insights into the model's reasoning process, enabling test-time interventions for debugging and improving model behavior.

arXiv:2503.23266

OwlSight: A Robust Illumination Adaptation Framework for Dark Video Human Action Recognition

Human action recognition in low-light environments is crucial for various real-world applications. However, the existing approaches overlook the full utilization of brightness information throughout the training phase, leading to suboptimal performance. To address this limitation, we propose OwlSight, a biomimetic-inspired framework with whole-stage illumination enhancement to interact with action classification for accurate dark video human action recognition. Specifically, OwlSight incorporates a Time-Consistency Module (TCM) to capture shallow spatiotemporal features meanwhile maintaining temporal coherence, which are then processed by a Luminance Adaptation Module (LAM) to dynamically adjust the brightness based on the input luminance distribution. Furthermore, a Reflect Augmentation Module (RAM) is presented to maximize illumination utilization and simultaneously enhance action recognition via two interactive paths. Additionally, we build Dark-101, a large-scale dataset comprising 18,310 dark videos across 101 action categories, significantly surpassing existing datasets (e.g., ARID1.5 and Dark-48) in scale and diversity. Extensive experiments demonstrate that the proposed OwlSight achieves state-of-the-art performance across four low-light action recognition benchmarks. Notably, it outperforms previous best approaches by 5.36% on ARID1.5 and 1.72% on Dark-101, highlighting its effectiveness in challenging dark environments.

arXiv:2503.17132

Temporal-Guided Spiking Neural Networks for Event-Based Human Action Recognition

This paper explores the promising interplay between spiking neural networks (SNNs) and event-based cameras for privacy-preserving human action recognition (HAR). The unique feature of event cameras in capturing only the outlines of motion, combined with SNNs' proficiency in processing spatiotemporal data through spikes, establishes a highly synergistic compatibility for event-based HAR. Previous studies, however, have been limited by SNNs' ability to process long-term temporal information, essential for precise HAR. In this paper, we introduce two novel frameworks to address this: temporal segment-based SNN (\textit{TS-SNN}) and 3D convolutional SNN (\textit{3D-SNN}). The \textit{TS-SNN} extracts long-term temporal information by dividing actions into shorter segments, while the \textit{3D-SNN} replaces 2D spatial elements with 3D components to facilitate the transmission of temporal information. To promote further research in event-based HAR, we create a dataset, \textit{FallingDetection-CeleX}, collected using the high-resolution CeleX-V event camera $(1280 \times 800)$, comprising 7 distinct actions. Extensive experimental results show that our proposed frameworks surpass state-of-the-art SNN methods on our newly collected dataset and three other neuromorphic datasets, showcasing their effectiveness in handling long-range temporal information for event-based HAR.

arXiv:2503.15352

Towards Achieving Perfect Multimodal Alignment

Multimodal alignment constructs a joint latent vector space where modalities representing the same concept map to neighboring latent vectors. We formulate this as an inverse problem and show that, under certain conditions, paired data from each modality can map to equivalent latent vectors, which we refer to as perfect alignment. When perfect alignment cannot be achieved, it can be approximated using the Singular Value Decomposition (SVD) of a multimodal data matrix. Experiments on synthetic multimodal Gaussian data verify the effectiveness of our perfect alignment method compared to a learned contrastive alignment method. We further demonstrate the practical application of cross-modal transfer for human action recognition, showing that perfect alignment significantly enhances the model's accuracy. We conclude by discussing how these findings can be applied to various modalities and tasks and the limitations of our method. We hope these findings inspire further exploration of perfect alignment and its applications in representation learning.

arXiv:2502.05869

HyLiFormer: Hyperbolic Linear Attention for Skeleton-based Human Action Recognition

Transformers have demonstrated remarkable performance in skeleton-based human action recognition, yet their quadratic computational complexity remains a bottleneck for real-world applications. To mitigate this, linear attention mechanisms have been explored but struggle to capture the hierarchical structure of skeleton data. Meanwhile, the Poincaré model, as a typical hyperbolic geometry, offers a powerful framework for modeling hierarchical structures but lacks well-defined operations for existing mainstream linear attention. In this paper, we propose HyLiFormer, a novel hyperbolic linear attention Transformer tailored for skeleton-based action recognition. Our approach incorporates a Hyperbolic Transformation with Curvatures (HTC) module to map skeleton data into hyperbolic space and a Hyperbolic Linear Attention (HLA) module for efficient long-range dependency modeling. Theoretical analysis and extensive experiments on NTU RGB+D and NTU RGB+D 120 datasets demonstrate that HyLiFormer significantly reduces computational complexity while preserving model accuracy, making it a promising solution for efficiency-critical applications.

arXiv:2503.06526공식 코드 · Papers with Code

TimeLoc: A Unified End-to-End Framework for Precise Timestamp Localization in Long Videos

Temporal localization in untrimmed videos, which aims to identify specific timestamps, is crucial for video understanding but remains challenging. This task encompasses several subtasks, including temporal action localization, temporal video grounding, moment retrieval, and generic event boundary detection. Existing methods in each subfield are typically designed for specific tasks and lack generalizability across domains. In this paper, we propose TimeLoc, a unified end-to-end framework for timestamp localization that can handle multiple tasks. First, our approach employs a simple yet effective one-stage localization model that supports text queries as input and multiple actions as output. Second, we jointly train the video encoder and localization model in an end-to-end manner. To efficiently process long videos, we introduce temporal chunking, enabling the handling of videos with over 30k frames. Third, we find that fine-tuning pre-trained text encoders with a multi-stage training strategy further enhances text-conditioned localization. TimeLoc achieves state-of-the-art results across multiple benchmarks: +1.3% and +1.9% mAP over previous best methods on THUMOS14 and EPIC-Kitchens-100, +1.1% on Kinetics-GEBD, +2.94% mAP on QVHighlights, and significant improvements in temporal video grounding (+11.5% on TACoS and +6.7% on Charades-STA under [email omitted]). Our code and checkpoints will be released at https://github.com/sming256/TimeLoc.

arXiv:2503.02284

Semi-Supervised Audio-Visual Video Action Recognition with Audio Source Localization Guided Mixup

Video action recognition is a challenging but important task for understanding and discovering what the video does. However, acquiring annotations for a video is costly, and semi-supervised learning (SSL) has been studied to improve performance even with a small number of labeled data in the task. Prior studies for semi-supervised video action recognition have mostly focused on using single modality - visuals - but the video is multi-modal, so utilizing both visuals and audio would be desirable and improve performance further, which has not been explored well. Therefore, we propose audio-visual SSL for video action recognition, which uses both visual and audio together, even with quite a few labeled data, which is challenging. In addition, to maximize the information of audio and video, we propose a novel audio source localization-guided mixup method that considers inter-modal relations between video and audio modalities. In experiments on UCF-51, Kinetics-400, and VGGSound datasets, our model shows the superior performance of the proposed semi-supervised audio-visual action recognition framework and audio source localization-guided mixup.

arXiv:2503.00796

A Simple and Efficient Baseline for Video Action Recognition

There has been huge progress on video action recognition in recent years. However, many works focus on tweaking existing 2D backbones due to the reliance of ImageNet pretraining, which restrains the models from achieving higher efficiency for video recognition. In this work we introduce a simple and very efficient 3D convolutional neural network for video action recognition. The design of the building block consists of a channel-wise convolution, followed by a spatial group convolution, and finally a temporal convolution. We evaluate the performance and efficiency of our proposed network on several video action recognition datasets by directly training on the target dataset without relying on pertaining. On Something-Something-V1&V2, Kinetics-400 and Multi-Moments in Time, our network can match or even surpass the performance of other models which are several times larger. On the fine-grained action recognition dataset FineGym, we beat the previous state-of-the-art accuracy achieved with 2-stream methods by more than 5% using only RGB input.