Action-driven stochastic human motion prediction aims to generate future motion sequences of a pre-defined target action based on given past observed sequences performing non-target actions. This task primarily presents two challenges. Firstly, generating smooth transition motions is hard due to the varying transition speeds of different actions. Secondly, the action characteristic is difficult to be learned because of the similarity of some actions. These issues cause the predicted results to be unreasonable and inconsistent. As a result, we propose two memory banks, the Soft-transition Action Bank (STAB) and Action Characteristic Bank (ACB), to tackle the problems above. The STAB stores the action transition information. It is equipped with the novel soft searching approach, which encourages the model to focus on multiple possible action categories of observed motions. The ACB records action characteristic, which produces more prior information for predicting certain actions. To fuse the features retrieved from the two banks better, we further propose the Adaptive Attention Adjustment (AAA) strategy. Extensive experiments on four motion prediction datasets demonstrate that our approach consistently outperforms the previous state-of-the-art. The demo and code are available at https://hyqlat.github.io/STABACB.github.io/.
In the realm of stochastic human motion prediction (SHMP), researchers have often turned to generative models like GANS, VAEs and diffusion models. However, most previous approaches have struggled to accurately predict motions that are both realistic and coherent with past motion due to a lack of guidance on the latent distribution. In this paper, we introduce Semantic Latent Directions (SLD) as a solution to this challenge, aiming to constrain the latent space to learn meaningful motion semantics and enhance the accuracy of SHMP. SLD defines a series of orthogonal latent directions and represents the hypothesis of future motion as a linear combination of these directions. By creating such an information bottleneck, SLD excels in capturing meaningful motion semantics, thereby improving the precision of motion predictions. Moreover, SLD offers controllable prediction capabilities by adjusting the coefficients of the latent directions during the inference phase. Expanding on SLD, we introduce a set of motion queries to enhance the diversity of predictions. By aligning these motion queries with the SLD space, SLD is further promoted to more accurate and coherent motion predictions. Through extensive experiments conducted on widely used benchmarks, we showcase the superiority of our method in accurately predicting motions while maintaining a balance of realism and diversity. Our code and pretrained models are available at https://github.com/GuoweiXu368/SLD-HMP.
Human motion prediction is important for many virtual and augmented reality (VR/AR) applications such as collision avoidance and realistic avatar generation. Existing methods have synthesised body motion only from observed past motion, despite the fact that human eye gaze is known to correlate strongly with body movements and is readily available in recent VR/AR headsets. We present GazeMoDiff - a novel gaze-guided denoising diffusion model to generate stochastic human motions. Our method first uses a gaze encoder and a motion encoder to extract the gaze and motion features respectively, then employs a graph attention network to fuse these features, and finally injects the gaze-motion features into a noise prediction network via a cross-attention mechanism to progressively generate multiple reasonable human motions in the future. Extensive experiments on the MoGaze and GIMO datasets demonstrate that our method outperforms the state-of-the-art methods by a large margin in terms of multi-modal final displacement error (17.3% on MoGaze and 13.3% on GIMO). We further conducted a human study (N=21) and validated that the motions generated by our method were perceived as both more precise and more realistic than those of prior methods. Taken together, these results reveal the significant information content available in eye gaze for stochastic human motion prediction as well as the effectiveness of our method in exploiting this information.
This paper aims to deal with the ignored real-world complexities in prior work on human motion forecasting, emphasizing the social properties of multi-person motion, the diversity of motion and social interactions, and the complexity of articulated motion. To this end, we introduce a novel task of stochastic multi-person 3D motion forecasting. We propose a dual-level generative modeling framework that separately models independent individual motion at the local level and social interactions at the global level. Notably, this dual-level modeling mechanism can be achieved within a shared generative model, through introducing learnable latent codes that represent intents of future motion and switching the codes' modes of operation at different levels. Our framework is general; we instantiate it with different generative models, including generative adversarial networks and diffusion models, and various multi-person forecasting models. Extensive experiments on CMU-Mocap, MuPoTS-3D, and SoMoF benchmarks show that our approach produces diverse and accurate multi-person predictions, significantly outperforming the state of the art.
Stochastic Human Motion Prediction (HMP) aims to predict multiple possible future human pose sequences from observed ones. Most prior works learn motion distributions through encoding-decoding in the latent space, which does not preserve motion's spatial-temporal structure. While effective, these methods often require complex, multi-stage training and yield predictions that are inconsistent with the provided history and can be physically unrealistic. To address these issues, we propose CoMusion, a single-stage, end-to-end diffusion-based stochastic HMP framework. CoMusion is inspired from the insight that a smooth future pose initialization improves prediction performance, a strategy not previously utilized in stochastic models but evidenced in deterministic works. To generate such initialization, CoMusion's motion predictor starts with a Transformer-based network for initial reconstruction of corrupted motion. Then, a graph convolutional network (GCN) is employed to refine the prediction considering past observations in the discrete cosine transformation (DCT) space. Our method, facilitated by the Transformer-GCN module design and a proposed variance scheduler, excels in predicting accurate, realistic, and consistent motions, while maintaining appropriate diversity. Experimental results on benchmark datasets demonstrate that CoMusion surpasses prior methods across metrics, while demonstrating superior generation quality. Our Code is released at https://github.com/jsun57/CoMusion/ .
Predicting diverse human motions given a sequence of historical poses has received increasing attention. Despite rapid progress, existing work captures the multi-modal nature of human motions primarily through likelihood-based sampling, where the mode collapse has been widely observed. In this paper, we propose a simple yet effective approach that disentangles randomly sampled codes with a deterministic learnable component named anchors to promote sample precision and diversity. Anchors are further factorized into spatial anchors and temporal anchors, which provide attractively interpretable control over spatial-temporal disparity. In principle, our spatial-temporal anchor-based sampling (STARS) can be applied to different motion predictors. Here we propose an interaction-enhanced spatial-temporal graph convolutional network (IE-STGCN) that encodes prior knowledge of human motions (e.g., spatial locality), and incorporate the anchors into it. Extensive experiments demonstrate that our approach outperforms state of the art in both stochastic and deterministic prediction, suggesting it as a unified framework for modeling human motions. Our code and pretrained models are available at https://github.com/Sirui-Xu/STARS.
Stochastic human motion prediction (HMP) has generally been tackled with generative adversarial networks and variational autoencoders. Most prior works aim at predicting highly diverse movements in terms of the skeleton joints' dispersion. This has led to methods predicting fast and motion-divergent movements, which are often unrealistic and incoherent with past motion. Such methods also neglect contexts that need to anticipate diverse low-range behaviors, or actions, with subtle joint displacements. To address these issues, we present BeLFusion, a model that, for the first time, leverages latent diffusion models in HMP to sample from a latent space where behavior is disentangled from pose and motion. As a result, diversity is encouraged from a behavioral perspective. Thanks to our behavior coupler's ability to transfer sampled behavior to ongoing motion, BeLFusion's predictions display a variety of behaviors that are significantly more realistic than the state of the art. To support it, we introduce two metrics, the Area of the Cumulative Motion Distribution, and the Average Pairwise Distance Error, which are correlated to our definition of realism according to a qualitative study with 126 participants. Finally, we prove BeLFusion's generalization power in a new cross-dataset scenario for stochastic HMP.
Stochastic human motion prediction aims to forecast multiple plausible future motions given a single pose sequence from the past. Most previous works focus on designing elaborate losses to improve the accuracy, while the diversity is typically characterized by randomly sampling a set of latent variables from the latent prior, which is then decoded into possible motions. This joint training of sampling and decoding, however, suffers from posterior collapse as the learned latent variables tend to be ignored by a strong decoder, leading to limited diversity. Alternatively, inspired by the diffusion process in nonequilibrium thermodynamics, we propose MotionDiff, a diffusion probabilistic model to treat the kinematics of human joints as heated particles, which will diffuse from original states to a noise distribution. This process offers a natural way to obtain the "whitened" latents without any trainable parameters, and human motion prediction can be regarded as the reverse diffusion process that converts the noise distribution into realistic future motions conditioned on the observed sequence. Specifically, MotionDiff consists of two parts: a spatial-temporal transformer-based diffusion network to generate diverse yet plausible motions, and a graph convolutional network to further refine the outputs. Experimental results on two datasets demonstrate that our model yields the competitive performance in terms of both accuracy and diversity.
We introduce the task of action-driven stochastic human motion prediction, which aims to predict multiple plausible future motions given a sequence of action labels and a short motion history. This differs from existing works, which predict motions that either do not respect any specific action category, or follow a single action label. In particular, addressing this task requires tackling two challenges: The transitions between the different actions must be smooth; the length of the predicted motion depends on the action sequence and varies significantly across samples. As we cannot realistically expect training data to cover sufficiently diverse action transitions and motion lengths, we propose an effective training strategy consisting of combining multiple motions from different actions and introducing a weak form of supervision to encourage smooth transitions. We then design a VAE-based model conditioned on both the observed motion and the action label sequence, allowing us to generate multiple plausible future motions of varying length. We illustrate the generality of our approach by exploring its use with two different temporal encoding models, namely RNNs and Transformers. Our approach outperforms baseline models constructed by adapting state-of-the-art single action-conditioned motion generation methods and stochastic human motion prediction approaches to our new task of action-driven stochastic motion prediction. Our code is available at https://github.com/wei-mao-2019/WAT.