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arXiv:2507.10496

Cameras as Relative Positional Encoding

Transformers are increasingly prevalent for multi-view computer vision tasks, where geometric relationships between viewpoints are critical for 3D perception. To leverage these relationships, multi-view transformers must use camera geometry to ground visual tokens in 3D space. In this work, we compare techniques for conditioning transformers on cameras: token-level raymap encodings, attention-level relative pose encodings, and a new relative encoding we propose -- Projective Positional Encoding (PRoPE) -- that captures complete camera frustums, both intrinsics and extrinsics, as a relative positional encoding. Our experiments begin by showing how relative camera conditioning improves performance in feedforward novel view synthesis, with further gains from PRoPE. This holds across settings: scenes with both shared and varying intrinsics, when combining token- and attention-level conditioning, and for generalization to inputs with out-of-distribution sequence lengths and camera intrinsics. We then verify that these benefits persist for different tasks, stereo depth estimation and discriminative spatial cognition, as well as larger model sizes.

arXiv:2505.19487

SpikeStereoNet: A Brain-Inspired Framework for Stereo Depth Estimation from Spike Streams

Conventional frame-based cameras often struggle with stereo depth estimation in rapidly changing scenes. In contrast, bio-inspired spike cameras emit asynchronous events at microsecond-level resolution, providing an alternative sensing modality. However, existing methods lack specialized stereo algorithms and benchmarks tailored to the spike data. To address this gap, we propose SpikeStereoNet, a brain-inspired framework and the first to estimate stereo depth directly from raw spike streams. The model fuses raw spike streams from two viewpoints and iteratively refines depth estimation through a recurrent spiking neural network (RSNN) update module. To benchmark our approach, we introduce a large-scale synthetic spike stream dataset and a real-world stereo spike dataset with dense depth annotations. SpikeStereoNet outperforms existing methods on both datasets by leveraging spike streams' ability to capture subtle edges and intensity shifts in challenging regions such as textureless surfaces and extreme lighting conditions. Furthermore, our framework exhibits strong data efficiency, maintaining high accuracy even with substantially reduced training data. The source code and datasets will be publicly available.

arXiv:2505.14159

M3Depth: Wavelet-Enhanced Depth Estimation on Mars via Mutual Boosting of Dual-Modal Data

Depth estimation plays a great potential role in obstacle avoidance and navigation for further Mars exploration missions. Compared to traditional stereo matching, learning-based stereo depth estimation provides a data-driven approach to infer dense and precise depth maps from stereo image pairs. However, these methods always suffer performance degradation in environments with sparse textures and lacking geometric constraints, such as the unstructured terrain of Mars. To address these challenges, we propose M3Depth, a depth estimation model tailored for Mars rovers. Considering the sparse and smooth texture of Martian terrain, which is primarily composed of low-frequency features, our model incorporates a convolutional kernel based on wavelet transform that effectively captures low-frequency response and expands the receptive field. Additionally, we introduce a consistency loss that explicitly models the complementary relationship between depth map and surface normal map, utilizing the surface normal as a geometric constraint to enhance the accuracy of depth estimation. Besides, a pixel-wise refinement module with mutual boosting mechanism is designed to iteratively refine both depth and surface normal predictions. Experimental results on synthetic Mars datasets with depth annotations show that M3Depth achieves a 16% improvement in depth estimation accuracy compared to other state-of-the-art methods in depth estimation. Furthermore, the model demonstrates strong applicability in real-world Martian scenarios, offering a promising solution for future Mars exploration missions.

arXiv:2504.15863

DERD-Net: Learning Depth from Event-based Ray Densities

Event cameras offer a promising avenue for multi-view stereo depth estimation and Simultaneous Localization And Mapping (SLAM) due to their ability to detect blur-free 3D edges at high-speed and over broad illumination conditions. However, traditional deep learning frameworks designed for conventional cameras struggle with the asynchronous, stream-like nature of event data, as their architectures are optimized for discrete, image-like inputs. We propose a scalable, flexible and adaptable framework for pixel-wise depth estimation with event cameras in both monocular and stereo setups. The 3D scene structure is encoded into disparity space images (DSIs), representing spatial densities of rays obtained by back-projecting events into space via known camera poses. Our neural network processes local subregions of the DSIs combining 3D convolutions and a recurrent structure to recognize valuable patterns for depth prediction. Local processing enables fast inference with full parallelization and ensures constant ultra-low model complexity and memory costs, regardless of camera resolution. Experiments on standard benchmarks (MVSEC and DSEC datasets) demonstrate unprecedented effectiveness: (i) using purely monocular data, our method achieves comparable results to existing stereo methods; (ii) when applied to stereo data, it strongly outperforms all state-of-the-art (SOTA) approaches, reducing the mean absolute error by at least 42%; (iii) our method also allows for increases in depth completeness by more than 3-fold while still yielding a reduction in median absolute error of at least 30%. Given its remarkable performance and effective processing of event-data, our framework holds strong potential to become a standard approach for using deep learning for event-based depth estimation and SLAM. Project page: https://github.com/tub-rip/DERD-Net

arXiv:2503.23502공식 코드 · Papers with Code

Boosting Omnidirectional Stereo Matching with a Pre-trained Depth Foundation Model

Omnidirectional depth perception is essential for mobile robotics applications that require scene understanding across a full 360{\deg} field of view. Camera-based setups offer a cost-effective option by using stereo depth estimation to generate dense, high-resolution depth maps without relying on expensive active sensing. However, existing omnidirectional stereo matching approaches achieve only limited depth accuracy across diverse environments, depth ranges, and lighting conditions, due to the scarcity of real-world data. We present DFI-OmniStereo, a novel omnidirectional stereo matching method that leverages a large-scale pre-trained foundation model for relative monocular depth estimation within an iterative optimization-based stereo matching architecture. We introduce a dedicated two-stage training strategy to utilize the relative monocular depth features for our omnidirectional stereo matching before scale-invariant fine-tuning. DFI-OmniStereo achieves state-of-the-art results on the real-world Helvipad dataset, reducing disparity MAE by approximately 16% compared to the previous best omnidirectional stereo method.

arXiv:2503.22060공식 코드 · Papers with Code

Deep Depth Estimation from Thermal Image: Dataset, Benchmark, and Challenges

Achieving robust and accurate spatial perception under adverse weather and lighting conditions is crucial for the high-level autonomy of self-driving vehicles and robots. However, existing perception algorithms relying on the visible spectrum are highly affected by weather and lighting conditions. A long-wave infrared camera (i.e., thermal imaging camera) can be a potential solution to achieve high-level robustness. However, the absence of large-scale datasets and standardized benchmarks remains a significant bottleneck to progress in active research for robust visual perception from thermal images. To this end, this manuscript provides a large-scale Multi-Spectral Stereo (MS$^2$) dataset that consists of stereo RGB, stereo NIR, stereo thermal, stereo LiDAR data, and GNSS/IMU information along with semi-dense depth ground truth. MS$^2$ dataset includes 162K synchronized multi-modal data pairs captured across diverse locations (e.g., urban city, residential area, campus, and high-way road) at different times (e.g., morning, daytime, and nighttime) and under various weather conditions (e.g., clear-sky, cloudy, and rainy). Secondly, we conduct a thorough evaluation of monocular and stereo depth estimation networks across RGB, NIR, and thermal modalities to establish standardized benchmark results on MS$^2$ depth test sets (e.g., day, night, and rainy). Lastly, we provide in-depth analyses and discuss the challenges revealed by the benchmark results, such as the performance variability for each modality under adverse conditions, domain shift between different sensor modalities, and potential research direction for thermal perception. Our dataset and source code are publicly available at https://sites.google.com/view/multi-spectral-stereo-dataset and https://github.com/UkcheolShin/SupDepth4Thermal.

arXiv:2503.14950

USAM-Net: A U-Net-based Network for Improved Stereo Correspondence and Scene Depth Estimation using Features from a Pre-trained Image Segmentation network

The increasing demand for high-accuracy depth estimation in autonomous driving and augmented reality applications necessitates advanced neural architectures capable of effectively leveraging multiple data modalities. In this context, we introduce the Unified Segmentation Attention Mechanism Network (USAM-Net), a novel convolutional neural network that integrates stereo image inputs with semantic segmentation maps and attention to enhance depth estimation performance. USAM-Net employs a dual-pathway architecture, which combines a pre-trained segmentation model (SAM) and a depth estimation model. The segmentation pathway preprocesses the stereo images to generate semantic masks, which are then concatenated with the stereo images as inputs to the depth estimation pathway. This integration allows the model to focus on important features such as object boundaries and surface textures which are crucial for accurate depth perception. Empirical evaluation on the DrivingStereo dataset demonstrates that USAM-Net achieves superior performance metrics, including a Global Difference (GD) of 3.61\% and an End-Point Error (EPE) of 0.88, outperforming traditional models such as CFNet, SegStereo, and iResNet. These results underscore the effectiveness of integrating segmentation information into stereo depth estimation tasks, highlighting the potential of USAM-Net in applications demanding high-precision depth data.

arXiv:2502.09528

SteROI-D: System Design and Mapping for Stereo Depth Inference on Regions of Interest

Machine learning algorithms have enabled high quality stereo depth estimation to run on Augmented and Virtual Reality (AR/VR) devices. However, high energy consumption across the full image processing stack prevents stereo depth algorithms from running effectively on battery-limited devices. This paper introduces SteROI-D, a full stereo depth system paired with a mapping methodology. SteROI-D exploits Region-of-Interest (ROI) and temporal sparsity at the system level to save energy. SteROI-D's flexible and heterogeneous compute fabric supports diverse ROIs. Importantly, we introduce a systematic mapping methodology to effectively handle dynamic ROIs, thereby maximizing energy savings. Using these techniques, our 28nm prototype SteROI-D design achieves up to 4.35x reduction in total system energy compared to a baseline ASIC.

arXiv:2501.09898공식 코드 · Papers with Code

FoundationStereo: Zero-Shot Stereo Matching

Tremendous progress has been made in deep stereo matching to excel on benchmark datasets through per-domain fine-tuning. However, achieving strong zero-shot generalization - a hallmark of foundation models in other computer vision tasks - remains challenging for stereo matching. We introduce FoundationStereo, a foundation model for stereo depth estimation designed to achieve strong zero-shot generalization. To this end, we first construct a large-scale (1M stereo pairs) synthetic training dataset featuring large diversity and high photorealism, followed by an automatic self-curation pipeline to remove ambiguous samples. We then design a number of network architecture components to enhance scalability, including a side-tuning feature backbone that adapts rich monocular priors from vision foundation models to mitigate the sim-to-real gap, and long-range context reasoning for effective cost volume filtering. Together, these components lead to strong robustness and accuracy across domains, establishing a new standard in zero-shot stereo depth estimation. Project page: https://nvlabs.github.io/FoundationStereo/

arXiv:2412.09621

Stereo4D: Learning How Things Move in 3D from Internet Stereo Videos

Learning to understand dynamic 3D scenes from imagery is crucial for applications ranging from robotics to scene reconstruction. Yet, unlike other problems where large-scale supervised training has enabled rapid progress, directly supervising methods for recovering 3D motion remains challenging due to the fundamental difficulty of obtaining ground truth annotations. We present a system for mining high-quality 4D reconstructions from internet stereoscopic, wide-angle videos. Our system fuses and filters the outputs of camera pose estimation, stereo depth estimation, and temporal tracking methods into high-quality dynamic 3D reconstructions. We use this method to generate large-scale data in the form of world-consistent, pseudo-metric 3D point clouds with long-term motion trajectories. We demonstrate the utility of this data by training a variant of DUSt3R to predict structure and 3D motion from real-world image pairs, showing that training on our reconstructed data enables generalization to diverse real-world scenes. Project page: https://stereo4d.github.io

arXiv:2412.02351

Dual Exposure Stereo for Extended Dynamic Range 3D Imaging

Achieving robust stereo 3D imaging under diverse illumination conditions is an important however challenging task, due to the limited dynamic ranges (DRs) of cameras, which are significantly smaller than real world DR. As a result, the accuracy of existing stereo depth estimation methods is often compromised by under- or over-exposed images. Here, we introduce dual-exposure stereo for extended dynamic range 3D imaging. We develop automatic dual-exposure control method that adjusts the dual exposures, diverging them when the scene DR exceeds the camera DR, thereby providing information about broader DR. From the captured dual-exposure stereo images, we estimate depth using motion-aware dual-exposure stereo network. To validate our method, we develop a robot-vision system, collect stereo video datasets, and generate a synthetic dataset. Our method outperforms other exposure control methods.

arXiv:2411.18335공식 코드 · Papers with Code

Helvipad: A Real-World Dataset for Omnidirectional Stereo Depth Estimation

Despite progress in stereo depth estimation, omnidirectional imaging remains underexplored, mainly due to the lack of appropriate data. We introduce Helvipad, a real-world dataset for omnidirectional stereo depth estimation, featuring 40K video frames from video sequences across diverse environments, including crowded indoor and outdoor scenes with various lighting conditions. Collected using two 360{\deg} cameras in a top-bottom setup and a LiDAR sensor, the dataset includes accurate depth and disparity labels by projecting 3D point clouds onto equirectangular images. Additionally, we provide an augmented training set with an increased label density by using depth completion. We benchmark leading stereo depth estimation models for both standard and omnidirectional images. The results show that while recent stereo methods perform decently, a challenge persists in accurately estimating depth in omnidirectional imaging. To address this, we introduce necessary adaptations to stereo models, leading to improved performance.

arXiv:2411.10013공식 코드 · Papers with Code

Efficient Depth Estimation for Unstable Stereo Camera Systems on AR Glasses

Stereo depth estimation is a fundamental component in augmented reality (AR) applications. Although AR applications require very low latency for their real-time applications, traditional depth estimation models often rely on time-consuming preprocessing steps such as rectification to achieve high accuracy. Also, non standard ML operator based algorithms such as cost volume also require significant latency, which is aggravated on compute resource-constrained mobile platforms. Therefore, we develop hardware-friendly alternatives to the costly cost volume and preprocessing and design two new models based on them, MultiHeadDepth and HomoDepth. Our approaches for cost volume is replacing it with a new group-pointwise convolution-based operator and approximation of consine similarity based on layernorm and dot product. For online stereo rectification (preprocessing), we introduce homograhy matrix prediction network with a rectification positional encoding (RPE), which delivers both low latency and robustness to unrectified images, which eliminates the needs for preprocessing. Our MultiHeadDepth, which includes optimized cost volume, provides 11.8-30.3% improvements in accuracy and 22.9-25.2% reduction in latency compared to a state-of-the-art depth estimation model for AR glasses from industry. Our HomoDepth, which includes optimized preprocessing (Homograhpy + RPE) upon MultiHeadDepth, can process unrectified images and reduce the end-to-end latency by 44.5%. We adopt a multi-task learning framework to handle misaligned stereo inputs on HomoDepth, which reduces theAbsRel error by 10.0-24.3%. The results demonstrate the efficacy of our approaches in achieving both high model performance with low latency, which makes a step forward toward practical depth estimation on future AR devices.

arXiv:2411.07326

$SE(3)$ Equivariant Ray Embeddings for Implicit Multi-View Depth Estimation

Incorporating inductive bias by embedding geometric entities (such as rays) as input has proven successful in multi-view learning. However, the methods adopting this technique typically lack equivariance, which is crucial for effective 3D learning. Equivariance serves as a valuable inductive prior, aiding in the generation of robust multi-view features for 3D scene understanding. In this paper, we explore the application of equivariant multi-view learning to depth estimation, not only recognizing its significance for computer vision and robotics but also addressing the limitations of previous research. Most prior studies have either overlooked equivariance in this setting or achieved only approximate equivariance through data augmentation, which often leads to inconsistencies across different reference frames. To address this issue, we propose to embed $SE(3)$ equivariance into the Perceiver IO architecture. We employ Spherical Harmonics for positional encoding to ensure 3D rotation equivariance, and develop a specialized equivariant encoder and decoder within the Perceiver IO architecture. To validate our model, we applied it to the task of stereo depth estimation, achieving state of the art results on real-world datasets without explicit geometric constraints or extensive data augmentation.

arXiv:2411.03638

Adaptive Stereo Depth Estimation with Multi-Spectral Images Across All Lighting Conditions

Depth estimation under adverse conditions remains a significant challenge. Recently, multi-spectral depth estimation, which integrates both visible light and thermal images, has shown promise in addressing this issue. However, existing algorithms struggle with precise pixel-level feature matching, limiting their ability to fully exploit geometric constraints across different spectra. To address this, we propose a novel framework incorporating stereo depth estimation to enforce accurate geometric constraints. In particular, we treat the visible light and thermal images as a stereo pair and utilize a Cross-modal Feature Matching (CFM) Module to construct a cost volume for pixel-level matching. To mitigate the effects of poor lighting on stereo matching, we introduce Degradation Masking, which leverages robust monocular thermal depth estimation in degraded regions. Our method achieves state-of-the-art (SOTA) performance on the Multi-Spectral Stereo (MS2) dataset, with qualitative evaluations demonstrating high-quality depth maps under varying lighting conditions.

arXiv:2410.04041

EndoPerfect: High-Accuracy Monocular Depth Estimation and 3D Reconstruction for Endoscopic Surgery via NeRF-Stereo Fusion

In endoscopic sinus surgery (ESS), intraoperative CT (iCT) offers valuable intraoperative assessment but is constrained by slow deployment and radiation exposure, limiting its clinical utility. Endoscope-based monocular 3D reconstruction is a promising alternative; however, existing techniques often struggle to achieve the submillimeter precision required for dense reconstruction. In this work, we propose an iterative online learning approach that leverages Neural Radiance Fields (NeRF) as an intermediate representation, enabling monocular depth estimation and 3D reconstruction without relying on prior medical data. Our method attains a point-to-point accuracy below 0.5 mm, with a demonstrated theoretical depth accuracy of 0.125 $\pm$ 0.443 mm. We validate our approach across synthetic, phantom, and real endoscopic scenarios, confirming its accuracy and reliability. These results underscore the potential of our pipeline as an iCT alternative, meeting the demanding submillimeter accuracy standards required in ESS.

arXiv:2409.17680

Event-based Stereo Depth Estimation: A Survey

Stereopsis has widespread appeal in robotics as it is the predominant way by which living beings perceive depth to navigate our 3D world. Event cameras are novel bio-inspired sensors that detect per-pixel brightness changes asynchronously, with very high temporal resolution and high dynamic range, enabling machine perception in high-speed motion and broad illumination conditions. The high temporal precision also benefits stereo matching, making disparity (depth) estimation a popular research area for event cameras ever since its inception. Over the last 30 years, the field has evolved rapidly, from low-latency, low-power circuit design to current deep learning (DL) approaches driven by the computer vision community. The bibliography is vast and difficult to navigate for non-experts due its highly interdisciplinary nature. Past surveys have addressed distinct aspects of this topic, in the context of applications, or focusing only on a specific class of techniques, but have overlooked stereo datasets. This survey provides a comprehensive overview, covering both instantaneous stereo and long-term methods suitable for simultaneous localization and mapping (SLAM), along with theoretical and empirical comparisons. It is the first to extensively review DL methods as well as stereo datasets, even providing practical suggestions for creating new benchmarks to advance the field. The main advantages and challenges faced by event-based stereo depth estimation are also discussed. Despite significant progress, challenges remain in achieving optimal performance in not only accuracy but also efficiency, a cornerstone of event-based computing. We identify several gaps and propose future research directions. We hope this survey inspires future research in this area, by serving as an accessible entry point for newcomers, as well as a practical guide for seasoned researchers in the community.

arXiv:2409.12323

Depth Estimation Based on 3D Gaussian Splatting Siamese Defocus

Depth estimation is a fundamental task in 3D geometry. While stereo depth estimation can be achieved through triangulation methods, it is not as straightforward for monocular methods, which require the integration of global and local information. The Depth from Defocus (DFD) method utilizes camera lens models and parameters to recover depth information from blurred images and has been proven to perform well. However, these methods rely on All-In-Focus (AIF) images for depth estimation, which is nearly impossible to obtain in real-world applications. To address this issue, we propose a self-supervised framework based on 3D Gaussian splatting and Siamese networks. By learning the blur levels at different focal distances of the same scene in the focal stack, the framework predicts the defocus map and Circle of Confusion (CoC) from a single defocused image, using the defocus map as input to DepthNet for monocular depth estimation. The 3D Gaussian splatting model renders defocused images using the predicted CoC, and the differences between these and the real defocused images provide additional supervision signals for the Siamese Defocus self-supervised network. This framework has been validated on both artificially synthesized and real blurred datasets. Subsequent quantitative and visualization experiments demonstrate that our proposed framework is highly effective as a DFD method.

arXiv:2409.07715

FIReStereo: Forest InfraRed Stereo Dataset for UAS Depth Perception in Visually Degraded Environments

Robust depth perception in visually-degraded environments is crucial for autonomous aerial systems. Thermal imaging cameras, which capture infrared radiation, are robust to visual degradation. However, due to lack of a large-scale dataset, the use of thermal cameras for unmanned aerial system (UAS) depth perception has remained largely unexplored. This paper presents a stereo thermal depth perception dataset for autonomous aerial perception applications. The dataset consists of stereo thermal images, LiDAR, IMU and ground truth depth maps captured in urban and forest settings under diverse conditions like day, night, rain, and smoke. We benchmark representative stereo depth estimation algorithms, offering insights into their performance in degraded conditions. Models trained on our dataset generalize well to unseen smoky conditions, highlighting the robustness of stereo thermal imaging for depth perception. We aim for this work to enhance robotic perception in disaster scenarios, allowing for exploration and operations in previously unreachable areas. The dataset and source code are available at https://firestereo.github.io.

arXiv:2409.02545

UniTT-Stereo: Unified Training of Transformer for Enhanced Stereo Matching

Unlike other vision tasks where Transformer-based approaches are becoming increasingly common, stereo depth estimation is still dominated by convolution-based approaches. This is mainly due to the limited availability of real-world ground truth for stereo matching, which is a limiting factor in improving the performance of Transformer-based stereo approaches. In this paper, we propose UniTT-Stereo, a method to maximize the potential of Transformer-based stereo architectures by unifying self-supervised learning used for pre-training with stereo matching framework based on supervised learning. To be specific, we explore the effectiveness of reconstructing features of masked portions in an input image and at the same time predicting corresponding points in another image from the perspective of locality inductive bias, which is crucial in training models with limited training data. Moreover, to address these challenging tasks of reconstruction-and-prediction, we present a new strategy to vary a masking ratio when training the stereo model with stereo-tailored losses. State-of-the-art performance of UniTT-Stereo is validated on various benchmarks such as ETH3D, KITTI 2012, and KITTI 2015 datasets. Lastly, to investigate the advantages of the proposed approach, we provide a frequency analysis of feature maps and the analysis of locality inductive bias based on attention maps.