Scene text editing aims to modify text content within scene images while maintaining style consistency. Traditional methods achieve this by explicitly disentangling style and content from the source image and then fusing the style with the target content, while ensuring content consistency using a pre-trained recognition model. Despite notable progress, these methods suffer from complex pipelines, leading to suboptimal performance in complex scenarios. In this work, we introduce Recognition-Synergistic Scene Text Editing (RS-STE), a novel approach that fully exploits the intrinsic synergy of text recognition for editing. Our model seamlessly integrates text recognition with text editing within a unified framework, and leverages the recognition model's ability to implicitly disentangle style and content while ensuring content consistency. Specifically, our approach employs a multi-modal parallel decoder based on transformer architecture, which predicts both text content and stylized images in parallel. Additionally, our cyclic self-supervised fine-tuning strategy enables effective training on unpaired real-world data without ground truth, enhancing style and content consistency through a twice-cyclic generation process. Built on a relatively simple architecture, RS-STE achieves state-of-the-art performance on both synthetic and real-world benchmarks, and further demonstrates the effectiveness of leveraging the generated hard cases to boost the performance of downstream recognition tasks. Code is available at https://github.com/ZhengyaoFang/RS-STE.
Scene text editing, a subfield of image editing, requires modifying texts in images while preserving style consistency and visual coherence with the surrounding environment. While diffusion-based methods have shown promise in text generation, they still struggle to produce high-quality results. These methods often generate distorted or unrecognizable characters, particularly when dealing with complex characters like Chinese. In such systems, characters are composed of intricate stroke patterns and spatial relationships that must be precisely maintained. We present GlyphMastero, a specialized glyph encoder designed to guide the latent diffusion model for generating texts with stroke-level precision. Our key insight is that existing methods, despite using pretrained OCR models for feature extraction, fail to capture the hierarchical nature of text structures - from individual strokes to stroke-level interactions to overall character-level structure. To address this, our glyph encoder explicitly models and captures the cross-level interactions between local-level individual characters and global-level text lines through our novel glyph attention module. Meanwhile, our model implements a feature pyramid network to fuse the multi-scale OCR backbone features at the global-level. Through these cross-level and multi-scale fusions, we obtain more detailed glyph-aware guidance, enabling precise control over the scene text generation process. Our method achieves an 18.02\% improvement in sentence accuracy over the state-of-the-art multi-lingual scene text editing baseline, while simultaneously reducing the text-region Fr\'echet inception distance by 53.28\%.
The task of scene text editing is to modify or add texts on images while maintaining the fidelity of newly generated text and visual coherence with the background. Recent works based on latent diffusion models (LDM) show improved text editing results, yet still face challenges and often generate inaccurate or unrecognizable characters, especially for non-Latin ones (\eg, Chinese), which have complex glyph structures. To address these issues, we present FLUX-Text, a simple and advanced multilingual scene text editing framework based on FLUX-Fill. Specifically, we carefully investigate glyph conditioning, considering both visual and textual modalities. To retain the original generative capabilities of FLUX-Fill while enhancing its understanding and generation of glyphs, we propose lightweight glyph and text embedding modules. Owning to the lightweight design, FLUX-Text is trained only with $100K$ training examples compared to current popular methods trained with 2.9M ones. With no bells and whistles, our method achieves state-of-the-art performance on text editing tasks. Qualitative and quantitative experiments on the public datasets demonstrate that our method surpasses previous works in text fidelity.
Scene text recognition (STR) suffers from the challenges of either less realistic synthetic training data or the difficulty of collecting sufficient high-quality real-world data, limiting the effectiveness of trained STR models. Meanwhile, despite producing holistically appealing text images, diffusion-based text image generation methods struggle to generate accurate and realistic instance-level text on a large scale. To tackle this, we introduce TextSSR: a novel framework for Synthesizing Scene Text Recognition data via a diffusion-based universal text region synthesis model. It ensures accuracy by focusing on generating text within a specified image region and leveraging rich glyph and position information to create the less complex text region compared to the entire image. Furthermore, we utilize neighboring text within the region as a prompt to capture real-world font styles and layout patterns, guiding the generated text to resemble actual scenes. Finally, due to its prompt-free nature and capability for character-level synthesis, TextSSR enjoys a wonderful scalability and we construct an anagram-based TextSSR-F dataset with 0.4 million text instances with complexity and realism. Experiments show that models trained on added TextSSR-F data exhibit better accuracy compared to models trained on 4 million existing synthetic data. Moreover, its accuracy margin to models trained fully on a real-world dataset is less than 3.7%, confirming TextSSR's effectiveness and its great potential in scene text image synthesis. Our code is available at https://github.com/YesianRohn/TextSSR.
Centred on content modification and style preservation, Scene Text Editing (STE) remains a challenging task despite considerable progress in text-to-image synthesis and text-driven image manipulation recently. GAN-based STE methods generally encounter a common issue of model generalization, while Diffusion-based STE methods suffer from undesired style deviations. To address these problems, we propose TextCtrl, a diffusion-based method that edits text with prior guidance control. Our method consists of two key components: (i) By constructing fine-grained text style disentanglement and robust text glyph structure representation, TextCtrl explicitly incorporates Style-Structure guidance into model design and network training, significantly improving text style consistency and rendering accuracy. (ii) To further leverage the style prior, a Glyph-adaptive Mutual Self-attention mechanism is proposed which deconstructs the implicit fine-grained features of the source image to enhance style consistency and vision quality during inference. Furthermore, to fill the vacancy of the real-world STE evaluation benchmark, we create the first real-world image-pair dataset termed ScenePair for fair comparisons. Experiments demonstrate the effectiveness of TextCtrl compared with previous methods concerning both style fidelity and text accuracy.
Scene text editing aims to modify texts on images while maintaining the style of newly generated text similar to the original. Given an image, a target area, and target text, the task produces an output image with the target text in the selected area, replacing the original. This task has been studied extensively, with initial success using Generative Adversarial Networks (GANs) to balance text fidelity and style similarity. However, GAN-based methods struggled with complex backgrounds or text styles. Recent works leverage diffusion models, showing improved results, yet still face challenges, especially with non-Latin languages like CJK characters (Chinese, Japanese, Korean) that have complex glyphs, often producing inaccurate or unrecognizable characters. To address these issues, we present \emph{TextMastero} - a carefully designed multilingual scene text editing architecture based on latent diffusion models (LDMs). TextMastero introduces two key modules: a glyph conditioning module for fine-grained content control in generating accurate texts, and a latent guidance module for providing comprehensive style information to ensure similarity before and after editing. Both qualitative and quantitative experiments demonstrate that our method surpasses all known existing works in text fidelity and style similarity.
Text-to-Image (T2I) generation methods based on diffusion model have garnered significant attention in the last few years. Although these image synthesis methods produce visually appealing results, they frequently exhibit spelling errors when rendering text within the generated images. Such errors manifest as missing, incorrect or extraneous characters, thereby severely constraining the performance of text image generation based on diffusion models. To address the aforementioned issue, this paper proposes a novel approach for text image generation, utilizing a pre-trained diffusion model (i.e., Stable Diffusion [27]). Our approach involves the design and training of a light-weight character-level text encoder, which replaces the original CLIP encoder and provides more robust text embeddings as conditional guidance. Then, we fine-tune the diffusion model using a large-scale dataset, incorporating local attention control under the supervision of character-level segmentation maps. Finally, by employing an inference stage refinement process, we achieve a notably high sequence accuracy when synthesizing text in arbitrarily given images. Both qualitative and quantitative results demonstrate the superiority of our method to the state of the art. Furthermore, we showcase several potential applications of the proposed UDiffText, including text-centric image synthesis, scene text editing, etc. Code and model will be available at https://github.com/ZYM-PKU/UDiffText .
Diffusion models have gained attention for image editing yielding impressive results in text-to-image tasks. On the downside, one might notice that generated images of stable diffusion models suffer from deteriorated details. This pitfall impacts image editing tasks that require information preservation e.g., scene text editing. As a desired result, the model must show the capability to replace the text on the source image to the target text while preserving the details e.g., color, font size, and background. To leverage the potential of diffusion models, in this work, we introduce Diffusion-BasEd Scene Text manipulation Network so-called DBEST. Specifically, we design two adaptation strategies, namely one-shot style adaptation and text-recognition guidance. In experiments, we thoroughly assess and compare our proposed method against state-of-the-arts on various scene text datasets, then provide extensive ablation studies for each granularity to analyze our performance gain. Also, we demonstrate the effectiveness of our proposed method to synthesize scene text indicated by competitive Optical Character Recognition (OCR) accuracy. Our method achieves 94.15% and 98.12% on COCO-text and ICDAR2013 datasets for character-level evaluation.
Scene Text Editing (STE) aims to substitute text in an image with new desired text while preserving the background and styles of the original text. However, present techniques present a notable challenge in the generation of edited text images that exhibit a high degree of clarity and legibility. This challenge primarily stems from the inherent diversity found within various text types and the intricate textures of complex backgrounds. To address this challenge, this paper introduces a three-stage framework for transferring texts across text images. Initially, we introduce a text-swapping network that seamlessly substitutes the original text with the desired replacement. Subsequently, we incorporate a background inpainting network into our framework. This specialized network is designed to skillfully reconstruct background images, effectively addressing the voids left after the removal of the original text. This process meticulously preserves visual harmony and coherence in the background. Ultimately, the synthesis of outcomes from the text-swapping network and the background inpainting network is achieved through a fusion network, culminating in the creation of the meticulously edited final image. A demo video is included in the supplementary material.
Scene Text Editing (STE) is a challenging research problem, that primarily aims towards modifying existing texts in an image while preserving the background and the font style of the original text. Despite its utility in numerous real-world applications, existing style-transfer-based approaches have shown sub-par editing performance due to (1) complex image backgrounds, (2) diverse font attributes, and (3) varying word lengths within the text. To address such limitations, in this paper, we propose a novel font-agnostic scene text editing and rendering framework, named FASTER, for simultaneously generating text in arbitrary styles and locations while preserving a natural and realistic appearance and structure. A combined fusion of target mask generation and style transfer units, with a cascaded self-attention mechanism has been proposed to focus on multi-level text region edits to handle varying word lengths. Extensive evaluation on a real-world database with further subjective human evaluation study indicates the superiority of FASTER in both scene text editing and rendering tasks, in terms of model performance and efficiency. Our code will be released upon acceptance.
In this work, we study the task of ``visually'' translating scene text from a source language (e.g., Hindi) to a target language (e.g., English). Visual translation involves not just the recognition and translation of scene text but also the generation of the translated image that preserves visual features of the source scene text, such as font, size, and background. There are several challenges associated with this task, such as translation with limited context, deciding between translation and transliteration, accommodating varying text lengths within fixed spatial boundaries, and preserving the font and background styles of the source scene text in the target language. To address this problem, we make the following contributions: (i) We study visual translation as a standalone problem for the first time in the literature. (ii) We present a cascaded framework for visual translation that combines state-of-the-art modules for scene text recognition, machine translation, and scene text synthesis as a baseline for the task. (iii) We propose a set of task-specific design enhancements to design a variant of the baseline to obtain performance improvements. (iv) Currently, the existing related literature lacks any comprehensive performance evaluation for this novel task. To fill this gap, we introduce several automatic and user-assisted evaluation metrics designed explicitly for evaluating visual translation. Further, we evaluate presented baselines for translating scene text between Hindi and English. Our experiments demonstrate that although we can effectively perform visual translation over a large collection of scene text images, the presented baseline only partially addresses challenges posed by visual translation tasks. We firmly believe that this new task and the limitations of existing models, as reported in this paper, should encourage further research in visual translation.
Scene text editing is a challenging task that involves modifying or inserting specified texts in an image while maintaining its natural and realistic appearance. Most previous approaches to this task rely on style-transfer models that crop out text regions and feed them into image transfer models, such as GANs. However, these methods are limited in their ability to change text style and are unable to insert texts into images. Recent advances in diffusion models have shown promise in overcoming these limitations with text-conditional image editing. However, our empirical analysis reveals that state-of-the-art diffusion models struggle with rendering correct text and controlling text style. To address these problems, we propose DIFFSTE to improve pre-trained diffusion models with a dual encoder design, which includes a character encoder for better text legibility and an instruction encoder for better style control. An instruction tuning framework is introduced to train our model to learn the mapping from the text instruction to the corresponding image with either the specified style or the style of the surrounding texts in the background. Such a training method further brings our method the zero-shot generalization ability to the following three scenarios: generating text with unseen font variation, e.g., italic and bold, mixing different fonts to construct a new font, and using more relaxed forms of natural language as the instructions to guide the generation task. We evaluate our approach on five datasets and demonstrate its superior performance in terms of text correctness, image naturalness, and style controllability. Our code is publicly available. https://github.com/UCSB-NLP-Chang/DiffSTE
Scene text editing (STE) aims to replace text with the desired one while preserving background and styles of the original text. However, due to the complicated background textures and various text styles, existing methods fall short in generating clear and legible edited text images. In this study, we attribute the poor editing performance to two problems: 1) Implicit decoupling structure. Previous methods of editing the whole image have to learn different translation rules of background and text regions simultaneously. 2) Domain gap. Due to the lack of edited real scene text images, the network can only be well trained on synthetic pairs and performs poorly on real-world images. To handle the above problems, we propose a novel network by MOdifying Scene Text image at strokE Level (MOSTEL). Firstly, we generate stroke guidance maps to explicitly indicate regions to be edited. Different from the implicit one by directly modifying all the pixels at image level, such explicit instructions filter out the distractions from background and guide the network to focus on editing rules of text regions. Secondly, we propose a Semi-supervised Hybrid Learning to train the network with both labeled synthetic images and unpaired real scene text images. Thus, the STE model is adapted to real-world datasets distributions. Moreover, two new datasets (Tamper-Syn2k and Tamper-Scene) are proposed to fill the blank of public evaluation datasets. Extensive experiments demonstrate that our MOSTEL outperforms previous methods both qualitatively and quantitatively. Datasets and code will be available at https://github.com/qqqyd/MOSTEL.
In a recorded situation, textual information is crucial for scene interpretation and decision making. The ability to edit text directly on images has a number of advantages, including error correction, text restoration, and image reusability. This research shows how to change image text at the letter and digits level. I devised a two-part letters-digits network (LDN) to encode and decode digital images, as well as learn and transfer the font style of the source characters to the target characters. This method allows you to update the uppercase letters, lowercase letters and digits in the picture.
Scene text editing (STE), which converts a text in a scene image into the desired text while preserving an original style, is a challenging task due to a complex intervention between text and style. In this paper, we propose a novel STE model, referred to as RewriteNet, that decomposes text images into content and style features and re-writes a text in the original image. Specifically, RewriteNet implicitly distinguishes the content from the style by introducing scene text recognition. Additionally, independent of the exact supervisions with synthetic examples, we propose a self-supervised training scheme for unlabeled real-world images, which bridges the domain gap between synthetic and real data. Our experiments present that RewriteNet achieves better generation performances than other comparisons. Further analysis proves the feature decomposition of RewriteNet and demonstrates the reliability and robustness through diverse experiments. Our implementation is publicly available at \url{https://github.com/clovaai/rewritenet}
In this paper, we are interested in editing text in natural images, which aims to replace or modify a word in the source image with another one while maintaining its realistic look. This task is challenging, as the styles of both background and text need to be preserved so that the edited image is visually indistinguishable from the source image. Specifically, we propose an end-to-end trainable style retention network (SRNet) that consists of three modules: text conversion module, background inpainting module and fusion module. The text conversion module changes the text content of the source image into the target text while keeping the original text style. The background inpainting module erases the original text, and fills the text region with appropriate texture. The fusion module combines the information from the two former modules, and generates the edited text images. To our knowledge, this work is the first attempt to edit text in natural images at the word level. Both visual effects and quantitative results on synthetic and real-world dataset (ICDAR 2013) fully confirm the importance and necessity of modular decomposition. We also conduct extensive experiments to validate the usefulness of our method in various real-world applications such as text image synthesis, augmented reality (AR) translation, information hiding, etc.
Textual information in a captured scene plays an important role in scene interpretation and decision making. Though there exist methods that can successfully detect and interpret complex text regions present in a scene, to the best of our knowledge, there is no significant prior work that aims to modify the textual information in an image. The ability to edit text directly on images has several advantages including error correction, text restoration and image reusability. In this paper, we propose a method to modify text in an image at character-level. We approach the problem in two stages. At first, the unobserved character (target) is generated from an observed character (source) being modified. We propose two different neural network architectures - (a) FANnet to achieve structural consistency with source font and (b) Colornet to preserve source color. Next, we replace the source character with the generated character maintaining both geometric and visual consistency with neighboring characters. Our method works as a unified platform for modifying text in images. We present the effectiveness of our method on COCO-Text and ICDAR datasets both qualitatively and quantitatively.