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arXiv:2111.11704

Deep Point Cloud Reconstruction

Point cloud obtained from 3D scanning is often sparse, noisy, and irregular. To cope with these issues, recent studies have been separately conducted to densify, denoise, and complete inaccurate point cloud. In this paper, we advocate that jointly solving these tasks leads to significant improvement for point cloud reconstruction. To this end, we propose a deep point cloud reconstruction network consisting of two stages: 1) a 3D sparse stacked-hourglass network as for the initial densification and denoising, 2) a refinement via transformers converting the discrete voxels into 3D points. In particular, we further improve the performance of transformer by a newly proposed module called amplified positional encoding. This module has been designed to differently amplify the magnitude of positional encoding vectors based on the points' distances for adaptive refinements. Extensive experiments demonstrate that our network achieves state-of-the-art performance among the recent studies in the ScanNet, ICL-NUIM, and ShapeNetPart datasets. Moreover, we underline the ability of our network to generalize toward real-world and unmet scenes.

arXiv:2009.04660공식 코드 · Papers with Code

CAD-PU: A Curvature-Adaptive Deep Learning Solution for Point Set Upsampling

Point set is arguably the most direct approximation of an object or scene surface, yet its practical acquisition often suffers from the shortcoming of being noisy, sparse, and possibly incomplete, which restricts its use for a high-quality surface recovery. Point set upsampling aims to increase its density and regularity such that a better surface recovery could be achieved. The problem is severely ill-posed and challenging, considering that the upsampling target itself is only an approximation of the underlying surface. Motivated to improve the surface approximation via point set upsampling, we identify the factors that are critical to the objective, by pairing the surface approximation error bounds of the input and output point sets. It suggests that given a fixed budget of points in the upsampling result, more points should be distributed onto the surface regions where local curvatures are relatively high. To implement the motivation, we propose a novel design of Curvature-ADaptive Point set Upsampling network (CAD-PU), the core of which is a module of curvature-adaptive feature expansion. To train CAD-PU, we follow the same motivation and propose geometrically intuitive surrogates that approximate discrete notions of surface curvature for the upsampled point set. We further integrate the proposed surrogates into an adversarial learning based curvature minimization objective, which gives a practically effective learning of CAD-PU. We conduct thorough experiments that show the efficacy of our contributions and the advantages of our method over existing ones. Our implementation codes are publicly available at https://github.com/JiehongLin/CAD-PU.

arXiv:1907.00787

CNN-based synthesis of realistic high-resolution LiDAR data

This paper presents a novel CNN-based approach for synthesizing high-resolution LiDAR point cloud data. Our approach generates semantically and perceptually realistic results with guidance from specialized loss-functions. First, we utilize a modified per-point loss that addresses missing LiDAR point measurements. Second, we align the quality of our generated output with real-world sensor data by applying a perceptual loss. In large-scale experiments on real-world datasets, we evaluate both the geometric accuracy and semantic segmentation performance using our generated data vs. ground truth. In a mean opinion score testing we further assess the perceptual quality of our generated point clouds. Our results demonstrate a significant quantitative and qualitative improvement in both geometry and semantics over traditional non CNN-based up-sampling methods.

arXiv:1811.11286공식 코드 · Papers with Code

Patch-based Progressive 3D Point Set Upsampling

We present a detail-driven deep neural network for point set upsampling. A high-resolution point set is essential for point-based rendering and surface reconstruction. Inspired by the recent success of neural image super-resolution techniques, we progressively train a cascade of patch-based upsampling networks on different levels of detail end-to-end. We propose a series of architectural design contributions that lead to a substantial performance boost. The effect of each technical contribution is demonstrated in an ablation study. Qualitative and quantitative experiments show that our method significantly outperforms the state-of-the-art learning-based and optimazation-based approaches, both in terms of handling low-resolution inputs and revealing high-fidelity details.