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arXiv:2506.08777

Gaussian2Scene: 3D Scene Representation Learning via Self-supervised Learning with 3D Gaussian Splatting

Self-supervised learning (SSL) for point cloud pre-training has become a cornerstone for many 3D vision tasks, enabling effective learning from large-scale unannotated data. At the scene level, existing SSL methods often incorporate volume rendering into the pre-training framework, using RGB-D images as reconstruction signals to facilitate cross-modal learning. This strategy promotes alignment between 2D and 3D modalities and enables the model to benefit from rich visual cues in the RGB-D inputs. However, these approaches are limited by their reliance on implicit scene representations and high memory demands. Furthermore, since their reconstruction objectives are applied only in 2D space, they often fail to capture underlying 3D geometric structures. To address these challenges, we propose Gaussian2Scene, a novel scene-level SSL framework that leverages the efficiency and explicit nature of 3D Gaussian Splatting (3DGS) for pre-training. The use of 3DGS not only alleviates the computational burden associated with volume rendering but also supports direct 3D scene reconstruction, thereby enhancing the geometric understanding of the backbone network. Our approach follows a progressive two-stage training strategy. In the first stage, a dual-branch masked autoencoder learns both 2D and 3D scene representations. In the second stage, we initialize training with reconstructed point clouds and further supervise learning using the geometric locations of Gaussian primitives and rendered RGB images. This process reinforces both geometric and cross-modal learning. We demonstrate the effectiveness of Gaussian2Scene across several downstream 3D object detection tasks, showing consistent improvements over existing pre-training methods.

arXiv:2410.17207

EPContrast: Effective Point-level Contrastive Learning for Large-scale Point Cloud Understanding

The acquisition of inductive bias through point-level contrastive learning holds paramount significance in point cloud pre-training. However, the square growth in computational requirements with the scale of the point cloud poses a substantial impediment to the practical deployment and execution. To address this challenge, this paper proposes an Effective Point-level Contrastive Learning method for large-scale point cloud understanding dubbed \textbf{EPContrast}, which consists of AGContrast and ChannelContrast. In practice, AGContrast constructs positive and negative pairs based on asymmetric granularity embedding, while ChannelContrast imposes contrastive supervision between channel feature maps. EPContrast offers point-level contrastive loss while concurrently mitigating the computational resource burden. The efficacy of EPContrast is substantiated through comprehensive validation on S3DIS and ScanNetV2, encompassing tasks such as semantic segmentation, instance segmentation, and object detection. In addition, rich ablation experiments demonstrate remarkable bias induction capabilities under label-efficient and one-epoch training settings.

arXiv:2407.05862공식 코드 · Papers with Code

Bringing Masked Autoencoders Explicit Contrastive Properties for Point Cloud Self-Supervised Learning

Contrastive learning (CL) for Vision Transformers (ViTs) in image domains has achieved performance comparable to CL for traditional convolutional backbones. However, in 3D point cloud pretraining with ViTs, masked autoencoder (MAE) modeling remains dominant. This raises the question: Can we take the best of both worlds? To answer this question, we first empirically validate that integrating MAE-based point cloud pre-training with the standard contrastive learning paradigm, even with meticulous design, can lead to a decrease in performance. To address this limitation, we reintroduce CL into the MAE-based point cloud pre-training paradigm by leveraging the inherent contrastive properties of MAE. Specifically, rather than relying on extensive data augmentation as commonly used in the image domain, we randomly mask the input tokens twice to generate contrastive input pairs. Subsequently, a weight-sharing encoder and two identically structured decoders are utilized to perform masked token reconstruction. Additionally, we propose that for an input token masked by both masks simultaneously, the reconstructed features should be as similar as possible. This naturally establishes an explicit contrastive constraint within the generative MAE-based pre-training paradigm, resulting in our proposed method, Point-CMAE. Consequently, Point-CMAE effectively enhances the representation quality and transfer performance compared to its MAE counterpart. Experimental evaluations across various downstream applications, including classification, part segmentation, and few-shot learning, demonstrate the efficacy of our framework in surpassing state-of-the-art techniques under standard ViTs and single-modal settings. The source code and trained models are available at: https://github.com/Amazingren/Point-CMAE.

arXiv:2403.20031

A Unified Framework for Human-centric Point Cloud Video Understanding

Human-centric Point Cloud Video Understanding (PVU) is an emerging field focused on extracting and interpreting human-related features from sequences of human point clouds, further advancing downstream human-centric tasks and applications. Previous works usually focus on tackling one specific task and rely on huge labeled data, which has poor generalization capability. Considering that human has specific characteristics, including the structural semantics of human body and the dynamics of human motions, we propose a unified framework to make full use of the prior knowledge and explore the inherent features in the data itself for generalized human-centric point cloud video understanding. Extensive experiments demonstrate that our method achieves state-of-the-art performance on various human-related tasks, including action recognition and 3D pose estimation. All datasets and code will be released soon.

논문 ID: document/1014649

Point-LGMask: Local and Global Contexts Embedding for Point Cloud Pre-training with Multi-Ratio Masking

Self-supervised learning has achieved great success in both natural language processing and 2D vision, where masked modeling is a quite popular pre-training scheme. However, extending masking to 3D point cloud understanding that combines local and global features poses a new challenge. In our work, we present Point-LGMask, a novel method to embed both local and global contexts with multi-ratio masking, which is quite effective for self-supervised feature learning of point clouds but is unfortunately ignored by existing pre-training works. Specifically, to avoid fitting to a fixed masking ratio, we first propose multi-ratio masking, which prompts the encoder to fully explore representative features thanks to tasks of different difficulties. Next, to encourage the embedding of both local and global features, we formulate a compound loss, which consists of (i) a global representation contrastive loss to encourage the cluster assignments of the masked point clouds to be consistent to that of the completed input, and (ii) a local point cloud prediction loss to encourage accurate prediction of masked points. Equipped with our Point-LGMask, we show that our learned representations transfer well to various downstream tasks, including few-shot classification, shape classification, object part segmentation, as well as real-world scene-based 3D object detection and 3D semantic segmentation. Particularly, our model largely advances existing pre-training methods on the difficult few-shot classification task using the real-captured ScanObjectNN dataset by surpassing over 4% to the second-best method. Also, our Point-LGMask achieves 0.4% AP25 and 0.8% AP50 gains on 3D object detection task over the second-best method. 0.4% mAcc and 0.5% mIoU. Codes have been released at https://github.com/TangYuan96/Point-LGMask

arXiv:2306.00612공식 코드 · Papers with Code

AD-PT: Autonomous Driving Pre-Training with Large-scale Point Cloud Dataset

It is a long-term vision for Autonomous Driving (AD) community that the perception models can learn from a large-scale point cloud dataset, to obtain unified representations that can achieve promising results on different tasks or benchmarks. Previous works mainly focus on the self-supervised pre-training pipeline, meaning that they perform the pre-training and fine-tuning on the same benchmark, which is difficult to attain the performance scalability and cross-dataset application for the pre-training checkpoint. In this paper, for the first time, we are committed to building a large-scale pre-training point-cloud dataset with diverse data distribution, and meanwhile learning generalizable representations from such a diverse pre-training dataset. We formulate the point-cloud pre-training task as a semi-supervised problem, which leverages the few-shot labeled and massive unlabeled point-cloud data to generate the unified backbone representations that can be directly applied to many baseline models and benchmarks, decoupling the AD-related pre-training process and downstream fine-tuning task. During the period of backbone pre-training, by enhancing the scene- and instance-level distribution diversity and exploiting the backbone's ability to learn from unknown instances, we achieve significant performance gains on a series of downstream perception benchmarks including Waymo, nuScenes, and KITTI, under different baseline models like PV-RCNN++, SECOND, CenterPoint.

arXiv:2311.14960

Point Cloud Pre-training with Diffusion Models

Pre-training a model and then fine-tuning it on downstream tasks has demonstrated significant success in the 2D image and NLP domains. However, due to the unordered and non-uniform density characteristics of point clouds, it is non-trivial to explore the prior knowledge of point clouds and pre-train a point cloud backbone. In this paper, we propose a novel pre-training method called Point cloud Diffusion pre-training (PointDif). We consider the point cloud pre-training task as a conditional point-to-point generation problem and introduce a conditional point generator. This generator aggregates the features extracted by the backbone and employs them as the condition to guide the point-to-point recovery from the noisy point cloud, thereby assisting the backbone in capturing both local and global geometric priors as well as the global point density distribution of the object. We also present a recurrent uniform sampling optimization strategy, which enables the model to uniformly recover from various noise levels and learn from balanced supervision. Our PointDif achieves substantial improvement across various real-world datasets for diverse downstream tasks such as classification, segmentation and detection. Specifically, PointDif attains 70.0% mIoU on S3DIS Area 5 for the segmentation task and achieves an average improvement of 2.4% on ScanObjectNN for the classification task compared to TAP. Furthermore, our pre-training framework can be flexibly applied to diverse point cloud backbones and bring considerable gains.

arXiv:2311.04501

PRED: Pre-training via Semantic Rendering on LiDAR Point Clouds

Pre-training is crucial in 3D-related fields such as autonomous driving where point cloud annotation is costly and challenging. Many recent studies on point cloud pre-training, however, have overlooked the issue of incompleteness, where only a fraction of the points are captured by LiDAR, leading to ambiguity during the training phase. On the other hand, images offer more comprehensive information and richer semantics that can bolster point cloud encoders in addressing the incompleteness issue inherent in point clouds. Yet, incorporating images into point cloud pre-training presents its own challenges due to occlusions, potentially causing misalignments between points and pixels. In this work, we propose PRED, a novel image-assisted pre-training framework for outdoor point clouds in an occlusion-aware manner. The main ingredient of our framework is a Birds-Eye-View (BEV) feature map conditioned semantic rendering, leveraging the semantics of images for supervision through neural rendering. We further enhance our model's performance by incorporating point-wise masking with a high mask ratio (95%). Extensive experiments demonstrate PRED's superiority over prior point cloud pre-training methods, providing significant improvements on various large-scale datasets for 3D perception tasks. Codes will be available at https://github.com/PRED4pc/PRED.

arXiv:2310.08586공식 코드 · Papers with Code

PonderV2: Pave the Way for 3D Foundation Model with A Universal Pre-training Paradigm

In contrast to numerous NLP and 2D vision foundational models, learning a 3D foundational model poses considerably greater challenges. This is primarily due to the inherent data variability and diversity of downstream tasks. In this paper, we introduce a novel universal 3D pre-training framework designed to facilitate the acquisition of efficient 3D representation, thereby establishing a pathway to 3D foundational models. Considering that informative 3D features should encode rich geometry and appearance cues that can be utilized to render realistic images, we propose to learn 3D representations by differentiable neural rendering. We train a 3D backbone with a devised volumetric neural renderer by comparing the rendered with the real images. Notably, our approach seamlessly integrates the learned 3D encoder into various downstream tasks. These tasks encompass not only high-level challenges such as 3D detection and segmentation but also low-level objectives like 3D reconstruction and image synthesis, spanning both indoor and outdoor scenarios. Besides, we also illustrate the capability of pre-training a 2D backbone using the proposed methodology, surpassing conventional pre-training methods by a large margin. For the first time, PonderV2 achieves state-of-the-art performance on 11 indoor and outdoor benchmarks, implying its effectiveness. Code and models are available at https://github.com/OpenGVLab/PonderV2.

arXiv:2308.06985

PatchContrast: Self-Supervised Pre-training for 3D Object Detection

Accurately detecting objects in the environment is a key challenge for autonomous vehicles. However, obtaining annotated data for detection is expensive and time-consuming. We introduce PatchContrast, a novel self-supervised point cloud pre-training framework for 3D object detection. We propose to utilize two levels of abstraction to learn discriminative representation from unlabeled data: proposal-level and patch-level. The proposal-level aims at localizing objects in relation to their surroundings, whereas the patch-level adds information about the internal connections between the object's components, hence distinguishing between different objects based on their individual components. We demonstrate how these levels can be integrated into self-supervised pre-training for various backbones to enhance the downstream 3D detection task. We show that our method outperforms existing state-of-the-art models on three commonly-used 3D detection datasets.

arXiv:2306.02558

Multi-View Representation is What You Need for Point-Cloud Pre-Training

A promising direction for pre-training 3D point clouds is to leverage the massive amount of data in 2D, whereas the domain gap between 2D and 3D creates a fundamental challenge. This paper proposes a novel approach to point-cloud pre-training that learns 3D representations by leveraging pre-trained 2D networks. Different from the popular practice of predicting 2D features first and then obtaining 3D features through dimensionality lifting, our approach directly uses a 3D network for feature extraction. We train the 3D feature extraction network with the help of the novel 2D knowledge transfer loss, which enforces the 2D projections of the 3D feature to be consistent with the output of pre-trained 2D networks. To prevent the feature from discarding 3D signals, we introduce the multi-view consistency loss that additionally encourages the projected 2D feature representations to capture pixel-wise correspondences across different views. Such correspondences induce 3D geometry and effectively retain 3D features in the projected 2D features. Experimental results demonstrate that our pre-trained model can be successfully transferred to various downstream tasks, including 3D shape classification, part segmentation, 3D object detection, and semantic segmentation, achieving state-of-the-art performance.

arXiv:2305.08808공식 코드 · Papers with Code

GeoMAE: Masked Geometric Target Prediction for Self-supervised Point Cloud Pre-Training

This paper tries to address a fundamental question in point cloud self-supervised learning: what is a good signal we should leverage to learn features from point clouds without annotations? To answer that, we introduce a point cloud representation learning framework, based on geometric feature reconstruction. In contrast to recent papers that directly adopt masked autoencoder (MAE) and only predict original coordinates or occupancy from masked point clouds, our method revisits differences between images and point clouds and identifies three self-supervised learning objectives peculiar to point clouds, namely centroid prediction, normal estimation, and curvature prediction. Combined with occupancy prediction, these four objectives yield an nontrivial self-supervised learning task and mutually facilitate models to better reason fine-grained geometry of point clouds. Our pipeline is conceptually simple and it consists of two major steps: first, it randomly masks out groups of points, followed by a Transformer-based point cloud encoder; second, a lightweight Transformer decoder predicts centroid, normal, and curvature for points in each voxel. We transfer the pre-trained Transformer encoder to a downstream peception model. On the nuScene Datset, our model achieves 3.38 mAP improvment for object detection, 2.1 mIoU gain for segmentation, and 1.7 AMOTA gain for multi-object tracking. We also conduct experiments on the Waymo Open Dataset and achieve significant performance improvements over baselines as well.

arXiv:2302.14007

Joint-MAE: 2D-3D Joint Masked Autoencoders for 3D Point Cloud Pre-training

Masked Autoencoders (MAE) have shown promising performance in self-supervised learning for both 2D and 3D computer vision. However, existing MAE-style methods can only learn from the data of a single modality, i.e., either images or point clouds, which neglect the implicit semantic and geometric correlation between 2D and 3D. In this paper, we explore how the 2D modality can benefit 3D masked autoencoding, and propose Joint-MAE, a 2D-3D joint MAE framework for self-supervised 3D point cloud pre-training. Joint-MAE randomly masks an input 3D point cloud and its projected 2D images, and then reconstructs the masked information of the two modalities. For better cross-modal interaction, we construct our JointMAE by two hierarchical 2D-3D embedding modules, a joint encoder, and a joint decoder with modal-shared and model-specific decoders. On top of this, we further introduce two cross-modal strategies to boost the 3D representation learning, which are local-aligned attention mechanisms for 2D-3D semantic cues, and a cross-reconstruction loss for 2D-3D geometric constraints. By our pre-training paradigm, Joint-MAE achieves superior performance on multiple downstream tasks, e.g., 92.4% accuracy for linear SVM on ModelNet40 and 86.07% accuracy on the hardest split of ScanObjectNN.

arXiv:2301.00157

Ponder: Point Cloud Pre-training via Neural Rendering

We propose a novel approach to self-supervised learning of point cloud representations by differentiable neural rendering. Motivated by the fact that informative point cloud features should be able to encode rich geometry and appearance cues and render realistic images, we train a point-cloud encoder within a devised point-based neural renderer by comparing the rendered images with real images on massive RGB-D data. The learned point-cloud encoder can be easily integrated into various downstream tasks, including not only high-level tasks like 3D detection and segmentation, but low-level tasks like 3D reconstruction and image synthesis. Extensive experiments on various tasks demonstrate the superiority of our approach compared to existing pre-training methods.

arXiv:2212.08974

3D Point Cloud Pre-training with Knowledge Distillation from 2D Images

The recent success of pre-trained 2D vision models is mostly attributable to learning from large-scale datasets. However, compared with 2D image datasets, the current pre-training data of 3D point cloud is limited. To overcome this limitation, we propose a knowledge distillation method for 3D point cloud pre-trained models to acquire knowledge directly from the 2D representation learning model, particularly the image encoder of CLIP, through concept alignment. Specifically, we introduce a cross-attention mechanism to extract concept features from 3D point cloud and compare them with the semantic information from 2D images. In this scheme, the point cloud pre-trained models learn directly from rich information contained in 2D teacher models. Extensive experiments demonstrate that the proposed knowledge distillation scheme achieves higher accuracy than the state-of-the-art 3D pre-training methods for synthetic and real-world datasets on downstream tasks, including object classification, object detection, semantic segmentation, and part segmentation.

arXiv:2212.05758공식 코드 · Papers with Code

BEV-MAE: Bird's Eye View Masked Autoencoders for Point Cloud Pre-training in Autonomous Driving Scenarios

Existing LiDAR-based 3D object detection methods for autonomous driving scenarios mainly adopt the training-from-scratch paradigm. Unfortunately, this paradigm heavily relies on large-scale labeled data, whose collection can be expensive and time-consuming. Self-supervised pre-training is an effective and desirable way to alleviate this dependence on extensive annotated data. In this work, we present BEV-MAE, an efficient masked autoencoder pre-training framework for LiDAR-based 3D object detection in autonomous driving. Specifically, we propose a bird's eye view (BEV) guided masking strategy to guide the 3D encoder learning feature representation in a BEV perspective and avoid complex decoder design during pre-training. Furthermore, we introduce a learnable point token to maintain a consistent receptive field size of the 3D encoder with fine-tuning for masked point cloud inputs. Based on the property of outdoor point clouds in autonomous driving scenarios, i.e., the point clouds of distant objects are more sparse, we propose point density prediction to enable the 3D encoder to learn location information, which is essential for object detection. Experimental results show that BEV-MAE surpasses prior state-of-the-art self-supervised methods and achieves a favorably pre-training efficiency. Furthermore, based on TransFusion-L, BEV-MAE achieves new state-of-the-art LiDAR-based 3D object detection results, with 73.6 NDS and 69.6 mAP on the nuScenes benchmark. The source code will be released at https://github.com/VDIGPKU/BEV-MAE

arXiv:2207.13226공식 코드 · Papers with Code

Boosting Point-BERT by Multi-choice Tokens

Masked language modeling (MLM) has become one of the most successful self-supervised pre-training task. Inspired by its success, Point-BERT, as a pioneer work in point cloud, proposed masked point modeling (MPM) to pre-train point transformer on large scale unanotated dataset. Despite its great performance, we find the inherent difference between language and point cloud tends to cause ambiguous tokenization for point cloud. For point cloud, there doesn't exist a gold standard for point cloud tokenization. Point-BERT use a discrete Variational AutoEncoder (dVAE) as tokenizer, but it might generate different token ids for semantically-similar patches and generate the same token ids for semantically-dissimilar patches. To tackle above problem, we propose our McP-BERT, a pre-training framework with multi-choice tokens. Specifically, we ease the previous single-choice constraint on patch token ids in Point-BERT, and provide multi-choice token ids for each patch as supervision. Moreover, we utilitze the high-level semantics learned by transformer to further refine our supervision signals. Extensive experiments on point cloud classification, few-shot classification and part segmentation tasks demonstrate the superiority of our method, e.g., the pre-trained transformer achieves 94.1% accuracy on ModelNet40, 84.28% accuracy on the hardest setting of ScanObjectNN and new state-of-the-art performance on few-shot learning. We also demonstrate that our method not only improves the performance of Point-BERT on all downstream tasks, but also incurs almost no extra computational overhead. The code will be released in https://github.com/fukexue/McP-BERT.

arXiv:2207.12654공식 코드 · Papers with Code

ProposalContrast: Unsupervised Pre-training for LiDAR-based 3D Object Detection

Existing approaches for unsupervised point cloud pre-training are constrained to either scene-level or point/voxel-level instance discrimination. Scene-level methods tend to lose local details that are crucial for recognizing the road objects, while point/voxel-level methods inherently suffer from limited receptive field that is incapable of perceiving large objects or context environments. Considering region-level representations are more suitable for 3D object detection, we devise a new unsupervised point cloud pre-training framework, called ProposalContrast, that learns robust 3D representations by contrasting region proposals. Specifically, with an exhaustive set of region proposals sampled from each point cloud, geometric point relations within each proposal are modeled for creating expressive proposal representations. To better accommodate 3D detection properties, ProposalContrast optimizes with both inter-cluster and inter-proposal separation, i.e., sharpening the discriminativeness of proposal representations across semantic classes and object instances. The generalizability and transferability of ProposalContrast are verified on various 3D detectors (i.e., PV-RCNN, CenterPoint, PointPillars and PointRCNN) and datasets (i.e., KITTI, Waymo and ONCE).

arXiv:2205.14401공식 코드 · Papers with Code

Point-M2AE: Multi-scale Masked Autoencoders for Hierarchical Point Cloud Pre-training

Masked Autoencoders (MAE) have shown great potentials in self-supervised pre-training for language and 2D image transformers. However, it still remains an open question on how to exploit masked autoencoding for learning 3D representations of irregular point clouds. In this paper, we propose Point-M2AE, a strong Multi-scale MAE pre-training framework for hierarchical self-supervised learning of 3D point clouds. Unlike the standard transformer in MAE, we modify the encoder and decoder into pyramid architectures to progressively model spatial geometries and capture both fine-grained and high-level semantics of 3D shapes. For the encoder that downsamples point tokens by stages, we design a multi-scale masking strategy to generate consistent visible regions across scales, and adopt a local spatial self-attention mechanism during fine-tuning to focus on neighboring patterns. By multi-scale token propagation, the lightweight decoder gradually upsamples point tokens with complementary skip connections from the encoder, which further promotes the reconstruction from a global-to-local perspective. Extensive experiments demonstrate the state-of-the-art performance of Point-M2AE for 3D representation learning. With a frozen encoder after pre-training, Point-M2AE achieves 92.9% accuracy for linear SVM on ModelNet40, even surpassing some fully trained methods. By fine-tuning on downstream tasks, Point-M2AE achieves 86.43% accuracy on ScanObjectNN, +3.36% to the second-best, and largely benefits the few-shot classification, part segmentation and 3D object detection with the hierarchical pre-training scheme. Code is available at https://github.com/ZrrSkywalker/Point-M2AE.

arXiv:2204.00989공식 코드 · Papers with Code

POS-BERT: Point Cloud One-Stage BERT Pre-Training

Recently, the pre-training paradigm combining Transformer and masked language modeling has achieved tremendous success in NLP, images, and point clouds, such as BERT. However, directly extending BERT from NLP to point clouds requires training a fixed discrete Variational AutoEncoder (dVAE) before pre-training, which results in a complex two-stage method called Point-BERT. Inspired by BERT and MoCo, we propose POS-BERT, a one-stage BERT pre-training method for point clouds. Specifically, we use the mask patch modeling (MPM) task to perform point cloud pre-training, which aims to recover masked patches information under the supervision of the corresponding tokenizer output. Unlike Point-BERT, its tokenizer is extra-trained and frozen. We propose to use the dynamically updated momentum encoder as the tokenizer, which is updated and outputs the dynamic supervision signal along with the training process. Further, in order to learn high-level semantic representation, we combine contrastive learning to maximize the class token consistency between different transformation point clouds. Extensive experiments have demonstrated that POS-BERT can extract high-quality pre-training features and promote downstream tasks to improve performance. Using the pre-training model without any fine-tuning to extract features and train linear SVM on ModelNet40, POS-BERT achieves the state-of-the-art classification accuracy, which exceeds Point-BERT by 3.5\%. In addition, our approach has significantly improved many downstream tasks, such as fine-tuned classification, few-shot classification, part segmentation. The code and trained-models will be available at: \url{https://github.com/fukexue/POS-BERT}.