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arXiv:2504.17969

Mixed Bernstein-Fourier Approximants for Optimal Trajectory Generation with Periodic Behavior

Efficient trajectory generation is critical for autonomous systems, yet current numerical methods often struggle to handle periodic behaviors effectively, especially when equidistant time nodes are required. This paper introduces a novel mixed Bernstein-Fourier approximation framework tailored explicitly for optimal motion planning. Our proposed methodology leverages the uniform convergence properties of Bernstein polynomials for nonperiodic behaviors while effectively capturing periodic dynamics through Fourier series. Theoretical results are established, including uniform convergence proofs for approximations of functions, derivatives, and integrals, as well as detailed error bound analyses. We further introduce a regulated least squares approach for determining approximation coefficients, enhancing numerical stability and practical applicability. Within an optimal control context, we establish feasibility and consistency of approximated solutions to their continuous counterparts. We also extend the covector mapping theorem, providing theoretical guarantees for approximating dual variables crucial in verifying the necessary optimality conditions from Pontryagin's Maximum Principle. Comprehensive numerical examples illustrate the method's superior performance, demonstrating substantial improvements in computational efficiency and precision in scenarios with complex periodic constraints and dynamics. Our mixed Bernstein-Fourier methodology thus presents a robust, theoretically grounded, and computationally efficient approach for advanced optimal trajectory planning in autonomous systems.

arXiv:2409.16720공식 코드 · Papers with Code

Dashing for the Golden Snitch: Multi-Drone Time-Optimal Motion Planning with Multi-Agent Reinforcement Learning

Recent innovations in autonomous drones have facilitated time-optimal flight in single-drone configurations, and enhanced maneuverability in multi-drone systems by applying optimal control and learning-based methods. However, few studies have achieved time-optimal motion planning for multi-drone systems, particularly during highly agile maneuvers or in dynamic scenarios. This paper presents a decentralized policy network using multi-agent reinforcement learning for time-optimal multi-drone flight. To strike a balance between flight efficiency and collision avoidance, we introduce a soft collision-free mechanism inspired by optimization-based methods. By customizing PPO in a centralized training, decentralized execution (CTDE) fashion, we unlock higher efficiency and stability in training while ensuring lightweight implementation. Extensive simulations show that, despite slight performance trade-offs compared to single-drone systems, our multi-drone approach maintains near-time-optimal performance with a low collision rate. Real-world experiments validate our method, with two quadrotors using the same network as in simulation achieving a maximum speed of 13.65 m/s and a maximum body rate of 13.4 rad/s in a 5.5 m * 5.5 m * 2.0 m space across various tracks, relying entirely on onboard computation.

arXiv:2312.09073

Optimal Motion Planning using Finite Fourier Series in a Learning-based Collision Field

This paper utilizes finite Fourier series to represent a time-continuous motion and proposes a novel planning method that adjusts the motion harmonics of each manipulator joint. Primarily, we sum the potential energy for collision detection and the kinetic energy up to calculate the Hamiltonian of the manipulator motion harmonics. Though the adaptive interior-point method is designed to modify the harmonics in its finite frequency domain, we still encounter the local minima due to the non-convexity of the collision field. In this way, we learn the collision field through a support vector machine with a Gaussian kernel, which is highly convex. The learning-based collision field is applied for Hamiltonian, and the experiment results show our method's high reliability and efficiency.

arXiv:2101.02635

qRRT: Quality-Biased Incremental RRT for Optimal Motion Planning in Non-Holonomic Systems

This paper presents a sampling-based method for optimal motion planning in non-holonomic systems in the absence of known cost functions. It uses the principle of learning through experience to deduce the cost-to-go of regions within the workspace. This cost information is used to bias an incremental graph-based search algorithm that produces solution trajectories. Iterative improvement of cost information and search biasing produces solutions that are proven to be asymptotically optimal. The proposed framework builds on incremental Rapidly-exploring Random Trees (RRT) for random sampling-based search and Reinforcement Learning (RL) to learn workspace costs. A series of experiments were performed to evaluate and demonstrate the performance of the proposed method.

arXiv:2008.13048

T$^{\star}$-Lite: A Fast Time-Risk Optimal Motion Planning Algorithm for Multi-Speed Autonomous Vehicles

In this paper, we develop a new algorithm, called T$^{\star}$-Lite, that enables fast time-risk optimal motion planning for variable-speed autonomous vehicles. The T$^{\star}$-Lite algorithm is a significantly faster version of the previously developed T$^{\star}$ algorithm. T$^{\star}$-Lite uses the novel time-risk cost function of T$^{\star}$; however, instead of a grid-based approach, it uses an asymptotically optimal sampling-based motion planner. Furthermore, it utilizes the recently developed Generalized Multi-speed Dubins Motion-model (GMDM) for sample-to-sample kinodynamic motion planning. The sample-based approach and GMDM significantly reduce the computational burden of T$^{\star}$ while providing reasonable solution quality. The sample points are drawn from a four-dimensional configuration space consisting of two position coordinates plus vehicle heading and speed. Specifically, T$^{\star}$-Lite enables the motion planner to select the vehicle speed and direction based on its proximity to the obstacle to generate faster and safer paths. In this paper, T$^{\star}$-Lite is developed using the RRT$^{\star}$ motion planner, but adaptation to other motion planners is straightforward and depends on the needs of the planner

arXiv:2006.04361공식 코드 · Papers with Code

Neural Contraction Metrics for Robust Estimation and Control: A Convex Optimization Approach

This paper presents a new deep learning-based framework for robust nonlinear estimation and control using the concept of a Neural Contraction Metric (NCM). The NCM uses a deep long short-term memory recurrent neural network for a global approximation of an optimal contraction metric, the existence of which is a necessary and sufficient condition for exponential stability of nonlinear systems. The optimality stems from the fact that the contraction metrics sampled offline are the solutions of a convex optimization problem to minimize an upper bound of the steady-state Euclidean distance between perturbed and unperturbed system trajectories. We demonstrate how to exploit NCMs to design an online optimal estimator and controller for nonlinear systems with bounded disturbances utilizing their duality. The performance of our framework is illustrated through Lorenz oscillator state estimation and spacecraft optimal motion planning problems.

arXiv:2005.04374

Chance-Constrained Trajectory Optimization for Safe Exploration and Learning of Nonlinear Systems

Learning-based control algorithms require data collection with abundant supervision for training. Safe exploration algorithms ensure the safety of this data collection process even when only partial knowledge is available. We present a new approach for optimal motion planning with safe exploration that integrates chance-constrained stochastic optimal control with dynamics learning and feedback control. We derive an iterative convex optimization algorithm that solves an \underline{Info}rmation-cost \underline{S}tochastic \underline{N}onlinear \underline{O}ptimal \underline{C}ontrol problem (Info-SNOC). The optimization objective encodes control cost for performance and exploration cost for learning, and the safety is incorporated as distributionally robust chance constraints. The dynamics are predicted from a robust regression model that is learned from data. The Info-SNOC algorithm is used to compute a sub-optimal pool of safe motion plans that aid in exploration for learning unknown residual dynamics under safety constraints. A stable feedback controller is used to execute the motion plan and collect data for model learning. We prove the safety of rollout from our exploration method and reduction in uncertainty over epochs, thereby guaranteeing the consistency of our learning method. We validate the effectiveness of Info-SNOC by designing and implementing a pool of safe trajectories for a planar robot. We demonstrate that our approach has higher success rate in ensuring safety when compared to a deterministic trajectory optimization approach.

arXiv:1811.01700

Combining Subgoal Graphs with Reinforcement Learning to Build a Rational Pathfinder

In this paper, we present a hierarchical path planning framework called SG-RL (subgoal graphs-reinforcement learning), to plan rational paths for agents maneuvering in continuous and uncertain environments. By "rational", we mean (1) efficient path planning to eliminate first-move lags; (2) collision-free and smooth for agents with kinematic constraints satisfied. SG-RL works in a two-level manner. At the first level, SG-RL uses a geometric path-planning method, i.e., Simple Subgoal Graphs (SSG), to efficiently find optimal abstract paths, also called subgoal sequences. At the second level, SG-RL uses an RL method, i.e., Least-Squares Policy Iteration (LSPI), to learn near-optimal motion-planning policies which can generate kinematically feasible and collision-free trajectories between adjacent subgoals. The first advantage of the proposed method is that SSG can solve the limitations of sparse reward and local minima trap for RL agents; thus, LSPI can be used to generate paths in complex environments. The second advantage is that, when the environment changes slightly (i.e., unexpected obstacles appearing), SG-RL does not need to reconstruct subgoal graphs and replan subgoal sequences using SSG, since LSPI can deal with uncertainties by exploiting its generalization ability to handle changes in environments. Simulation experiments in representative scenarios demonstrate that, compared with existing methods, SG-RL can work well on large-scale maps with relatively low action-switching frequencies and shorter path lengths, and SG-RL can deal with small changes in environments. We further demonstrate that the design of reward functions and the types of training environments are important factors for learning feasible policies.

arXiv:1703.08944

Intelligent bidirectional rapidly-exploring random trees for optimal motion planning in complex cluttered environments

The sampling based motion planning algorithm known as Rapidly-exploring Random Trees (RRT) has gained the attention of many researchers due to their computational efficiency and effectiveness. Recently, a variant of RRT called RRT* has been proposed that ensures asymptotic optimality. Subsequently its bidirectional version has also been introduced in the literature known as Bidirectional-RRT* (B-RRT*). We introduce a new variant called Intelligent Bidirectional-RRT* (IB-RRT*) which is an improved variant of the optimal RRT* and bidirectional version of RRT* (B-RRT*) algorithms and is specially designed for complex cluttered environments. IB-RRT* utilizes the bidirectional trees approach and introduces intelligent sample insertion heuristic for fast convergence to the optimal path solution using uniform sampling heuristics. The proposed algorithm is evaluated theoretically and experimental results are presented that compares IB-RRT* with RRT* and B-RRT*. Moreover, experimental results demonstrate the superior efficiency of IB-RRT* in comparison with RRT* and B-RRT in complex cluttered environments.

arXiv:1712.03719

A novel model-based heuristic for energy optimal motion planning for automated driving

Predictive motion planning is the key to achieve energy-efficient driving, which is one of the main benefits of automated driving. Researchers have been studying the planning of velocity trajectories, a simpler form of motion planning, for over a decade now and many different methods are available. Dynamic programming has shown to be the most common choice due to its numerical background and ability to include nonlinear constraints and models. Although planning of an optimal trajectory is done in a systematic way, dynamic programming does not use any knowledge about the considered problem to guide the exploration and therefore explores all possible trajectories. A* is a search algorithm which enables using knowledge about the problem to guide the exploration to the most promising solutions first. Knowledge has to be represented in a form of a heuristic function, which gives an optimistic estimate of cost for transitioning to the final state, which is not a straightforward task. This paper presents a novel heuristics incorporating air drag and auxiliary power as well as operational costs of the vehicle, besides kinetic and potential energy and rolling resistance known in the literature. Furthermore, optimal cruising velocity, which depends on vehicle aerodynamic properties and auxiliary power, is derived. Results are compared for different variants of heuristic functions and dynamic programming as well.

arXiv:1805.09994

Safe learning-based optimal motion planning for automated driving

This paper presents preliminary work on learning the search heuristic for the optimal motion planning for automated driving in urban traffic. Previous work considered search-based optimal motion planning framework (SBOMP) that utilized numerical or model-based heuristics that did not consider dynamic obstacles. Optimal solution was still guaranteed since dynamic obstacles can only increase the cost. However, significant variations in the search efficiency are observed depending whether dynamic obstacles are present or not. This paper introduces machine learning (ML) based heuristic that takes into account dynamic obstacles, thus adding to the performance consistency for achieving real-time implementation.