PyTorchKR Papers

최신 논문

총 18편
태그·기간 등 상세 필터

카테고리 탐색

로그인 후 이 태그 구독

arXiv:2304.13403

Development of a Realistic Crowd Simulation Environment for Fine-grained Validation of People Tracking Methods

Generally, crowd datasets can be collected or generated from real or synthetic sources. Real data is generated by using infrastructure-based sensors (such as static cameras or other sensors). The use of simulation tools can significantly reduce the time required to generate scenario-specific crowd datasets, facilitate data-driven research, and next build functional machine learning models. The main goal of this work was to develop an extension of crowd simulation (named CrowdSim2) and prove its usability in the application of people-tracking algorithms. The simulator is developed using the very popular Unity 3D engine with particular emphasis on the aspects of realism in the environment, weather conditions, traffic, and the movement and models of individual agents. Finally, three methods of tracking were used to validate generated dataset: IOU-Tracker, Deep-Sort, and Deep-TAMA.

arXiv:2304.09471공식 코드 · Papers with Code

Enhancing Multi-Camera People Tracking with Anchor-Guided Clustering and Spatio-Temporal Consistency ID Re-Assignment

Multi-camera multiple people tracking has become an increasingly important area of research due to the growing demand for accurate and efficient indoor people tracking systems, particularly in settings such as retail, healthcare centers, and transit hubs. We proposed a novel multi-camera multiple people tracking method that uses anchor-guided clustering for cross-camera re-identification and spatio-temporal consistency for geometry-based cross-camera ID reassigning. Our approach aims to improve the accuracy of tracking by identifying key features that are unique to every individual and utilizing the overlap of views between cameras to predict accurate trajectories without needing the actual camera parameters. The method has demonstrated robustness and effectiveness in handling both synthetic and real-world data. The proposed method is evaluated on CVPR AI City Challenge 2023 dataset, achieving IDF1 of 95.36% with the first-place ranking in the challenge. The code is available at: https://github.com/ipl-uw/AIC23_Track1_UWIPL_ETRI.

arXiv:2302.03820

A Unified Multi-view Multi-person Tracking Framework

Although there is a significant development in 3D Multi-view Multi-person Tracking (3D MM-Tracking), current 3D MM-Tracking frameworks are designed separately for footprint and pose tracking. Specifically, frameworks designed for footprint tracking cannot be utilized in 3D pose tracking, because they directly obtain 3D positions on the ground plane with a homography projection, which is inapplicable to 3D poses above the ground. In contrast, frameworks designed for pose tracking generally isolate multi-view and multi-frame associations and may not be robust to footprint tracking, since footprint tracking utilizes fewer key points than pose tracking, which weakens multi-view association cues in a single frame. This study presents a Unified Multi-view Multi-person Tracking framework to bridge the gap between footprint tracking and pose tracking. Without additional modifications, the framework can adopt monocular 2D bounding boxes and 2D poses as the input to produce robust 3D trajectories for multiple persons. Importantly, multi-frame and multi-view information are jointly employed to improve the performance of association and triangulation. The effectiveness of our framework is verified by accomplishing state-of-the-art performance on the Campus and Shelf datasets for 3D pose tracking, and by comparable results on the WILDTRACK and MMPTRACK datasets for 3D footprint tracking.

arXiv:2211.13509

The Second-place Solution for ECCV 2022 Multiple People Tracking in Group Dance Challenge

This is our 2nd-place solution for the ECCV 2022 Multiple People Tracking in Group Dance Challenge. Our method mainly includes two steps: online short-term tracking using our Cascaded Buffer-IoU (C-BIoU) Tracker, and, offline long-term tracking using appearance feature and hierarchical clustering. Our C-BIoU tracker adds buffers to expand the matching space of detections and tracks, which mitigates the effect of irregular motions in two aspects: one is to directly match identical but non-overlapping detections and tracks in adjacent frames, and the other is to compensate for the motion estimation bias in the matching space. In addition, to reduce the risk of overexpansion of the matching space, cascaded matching is employed: first matching alive tracks and detections with a small buffer, and then matching unmatched tracks and detections with a large buffer. After using our C-BIoU for online tracking, we applied the offline refinement introduced by ReMOTS.

arXiv:2211.09791공식 코드 · Papers with Code

MOTRv2: Bootstrapping End-to-End Multi-Object Tracking by Pretrained Object Detectors

In this paper, we propose MOTRv2, a simple yet effective pipeline to bootstrap end-to-end multi-object tracking with a pretrained object detector. Existing end-to-end methods, MOTR and TrackFormer are inferior to their tracking-by-detection counterparts mainly due to their poor detection performance. We aim to improve MOTR by elegantly incorporating an extra object detector. We first adopt the anchor formulation of queries and then use an extra object detector to generate proposals as anchors, providing detection prior to MOTR. The simple modification greatly eases the conflict between joint learning detection and association tasks in MOTR. MOTRv2 keeps the query propogation feature and scales well on large-scale benchmarks. MOTRv2 ranks the 1st place (73.4% HOTA on DanceTrack) in the 1st Multiple People Tracking in Group Dance Challenge. Moreover, MOTRv2 reaches state-of-the-art performance on the BDD100K dataset. We hope this simple and effective pipeline can provide some new insights to the end-to-end MOT community. Code is available at \url{https://github.com/megvii-research/MOTRv2}.

arXiv:2210.15281공식 코드 · Papers with Code

The 1st-place Solution for ECCV 2022 Multiple People Tracking in Group Dance Challenge

We present our 1st place solution to the Group Dance Multiple People Tracking Challenge. Based on MOTR: End-to-End Multiple-Object Tracking with Transformer, we explore: 1) detect queries as anchors, 2) tracking as query denoising, 3) joint training on pseudo video clips generated from CrowdHuman dataset, and 4) using the YOLOX detection proposals for the anchor initialization of detect queries. Our method achieves 73.4% HOTA on the DanceTrack test set, surpassing the second-place solution by +6.8% HOTA.

arXiv:2111.15157

MMPTRACK: Large-scale Densely Annotated Multi-camera Multiple People Tracking Benchmark

Multi-camera tracking systems are gaining popularity in applications that demand high-quality tracking results, such as frictionless checkout because monocular multi-object tracking (MOT) systems often fail in cluttered and crowded environments due to occlusion. Multiple highly overlapped cameras can significantly alleviate the problem by recovering partial 3D information. However, the cost of creating a high-quality multi-camera tracking dataset with diverse camera settings and backgrounds has limited the dataset scale in this domain. In this paper, we provide a large-scale densely-labeled multi-camera tracking dataset in five different environments with the help of an auto-annotation system. The system uses overlapped and calibrated depth and RGB cameras to build a high-performance 3D tracker that automatically generates the 3D tracking results. The 3D tracking results are projected to each RGB camera view using camera parameters to create 2D tracking results. Then, we manually check and correct the 3D tracking results to ensure the label quality, which is much cheaper than fully manual annotation. We have conducted extensive experiments using two real-time multi-camera trackers and a person re-identification (ReID) model with different settings. This dataset provides a more reliable benchmark of multi-camera, multi-object tracking systems in cluttered and crowded environments. Also, our results demonstrate that adapting the trackers and ReID models on this dataset significantly improves their performance. Our dataset will be publicly released upon the acceptance of this work.

arXiv:2107.02156공식 코드 · Papers with Code

Do Different Tracking Tasks Require Different Appearance Models?

Tracking objects of interest in a video is one of the most popular and widely applicable problems in computer vision. However, with the years, a Cambrian explosion of use cases and benchmarks has fragmented the problem in a multitude of different experimental setups. As a consequence, the literature has fragmented too, and now novel approaches proposed by the community are usually specialised to fit only one specific setup. To understand to what extent this specialisation is necessary, in this work we present UniTrack, a solution to address five different tasks within the same framework. UniTrack consists of a single and task-agnostic appearance model, which can be learned in a supervised or self-supervised fashion, and multiple ``heads'' that address individual tasks and do not require training. We show how most tracking tasks can be solved within this framework, and that the same appearance model can be successfully used to obtain results that are competitive against specialised methods for most of the tasks considered. The framework also allows us to analyse appearance models obtained with the most recent self-supervised methods, thus extending their evaluation and comparison to a larger variety of important problems.

arXiv:2010.07548

MOTChallenge: A Benchmark for Single-Camera Multiple Target Tracking

Standardized benchmarks have been crucial in pushing the performance of computer vision algorithms, especially since the advent of deep learning. Although leaderboards should not be over-claimed, they often provide the most objective measure of performance and are therefore important guides for research. We present MOTChallenge, a benchmark for single-camera Multiple Object Tracking (MOT) launched in late 2014, to collect existing and new data, and create a framework for the standardized evaluation of multiple object tracking methods. The benchmark is focused on multiple people tracking, since pedestrians are by far the most studied object in the tracking community, with applications ranging from robot navigation to self-driving cars. This paper collects the first three releases of the benchmark: (i) MOT15, along with numerous state-of-the-art results that were submitted in the last years, (ii) MOT16, which contains new challenging videos, and (iii) MOT17, that extends MOT16 sequences with more precise labels and evaluates tracking performance on three different object detectors. The second and third release not only offers a significant increase in the number of labeled boxes but also provide labels for multiple object classes beside pedestrians, as well as the level of visibility for every single object of interest. We finally provide a categorization of state-of-the-art trackers and a broad error analysis. This will help newcomers understand the related work and research trends in the MOT community, and hopefully shed some light on potential future research directions.

arXiv:2003.09003

MOT20: A benchmark for multi object tracking in crowded scenes

Standardized benchmarks are crucial for the majority of computer vision applications. Although leaderboards and ranking tables should not be over-claimed, benchmarks often provide the most objective measure of performance and are therefore important guides for research. The benchmark for Multiple Object Tracking, MOTChallenge, was launched with the goal to establish a standardized evaluation of multiple object tracking methods. The challenge focuses on multiple people tracking, since pedestrians are well studied in the tracking community, and precise tracking and detection has high practical relevance. Since the first release, MOT15, MOT16, and MOT17 have tremendously contributed to the community by introducing a clean dataset and precise framework to benchmark multi-object trackers. In this paper, we present our MOT20benchmark, consisting of 8 new sequences depicting very crowded challenging scenes. The benchmark was presented first at the 4thBMTT MOT Challenge Workshop at the Computer Vision and Pattern Recognition Conference (CVPR) 2019, and gives to chance to evaluate state-of-the-art methods for multiple object tracking when handling extremely crowded scenarios.

arXiv:1906.04567

CVPR19 Tracking and Detection Challenge: How crowded can it get?

Standardized benchmarks are crucial for the majority of computer vision applications. Although leaderboards and ranking tables should not be over-claimed, benchmarks often provide the most objective measure of performance and are therefore important guides for research. The benchmark for Multiple Object Tracking, MOTChallenge, was launched with the goal to establish a standardized evaluation of multiple object tracking methods. The challenge focuses on multiple people tracking, since pedestrians are well studied in the tracking community, and precise tracking and detection has high practical relevance. Since the first release, MOT15, MOT16 and MOT17 have tremendously contributed to the community by introducing a clean dataset and precise framework to benchmark multi-object trackers. In this paper, we present our CVPR19 benchmark, consisting of 8 new sequences depicting very crowded challenging scenes. The benchmark will be presented at the 4th BMTT MOT Challenge Workshop at the Computer Vision and Pattern Recognition Conference (CVPR) 2019, and will evaluate the state-of-the-art in multiple object tracking whend handling extremely crowded scenarios.

arXiv:1811.04091

Multiple People Tracking Using Hierarchical Deep Tracklet Re-identification

The task of multiple people tracking in monocular videos is challenging because of the numerous difficulties involved: occlusions, varying environments, crowded scenes, camera parameters and motion. In the tracking-by-detection paradigm, most approaches adopt person re-identification techniques based on computing the pairwise similarity between detections. However, these techniques are less effective in handling long-term occlusions. By contrast, tracklet (a sequence of detections) re-identification can improve association accuracy since tracklets offer a richer set of visual appearance and spatio-temporal cues. In this paper, we propose a tracking framework that employs a hierarchical clustering mechanism for merging tracklets. To this end, tracklet re-identification is performed by utilizing a novel multi-stage deep network that can jointly reason about the visual appearance and spatio-temporal properties of a pair of tracklets, thereby providing a robust measure of affinity. Experimental results on the challenging MOT16 and MOT17 benchmarks show that our method significantly outperforms state-of-the-arts.

arXiv:1809.04427공식 코드 · Papers with Code

Real-time Multiple People Tracking with Deeply Learned Candidate Selection and Person Re-Identification

Online multi-object tracking is a fundamental problem in time-critical video analysis applications. A major challenge in the popular tracking-by-detection framework is how to associate unreliable detection results with existing tracks. In this paper, we propose to handle unreliable detection by collecting candidates from outputs of both detection and tracking. The intuition behind generating redundant candidates is that detection and tracks can complement each other in different scenarios. Detection results of high confidence prevent tracking drifts in the long term, and predictions of tracks can handle noisy detection caused by occlusion. In order to apply optimal selection from a considerable amount of candidates in real-time, we present a novel scoring function based on a fully convolutional neural network, that shares most computations on the entire image. Moreover, we adopt a deeply learned appearance representation, which is trained on large-scale person re-identification datasets, to improve the identification ability of our tracker. Extensive experiments show that our tracker achieves real-time and state-of-the-art performance on a widely used people tracking benchmark.

arXiv:1806.07227

A Graph Transduction Game for Multi-target Tracking

Semi-supervised learning is a popular class of techniques to learn from labeled and unlabeled data. The paper proposes an application of a recently proposed approach of graph transduction that exploits game theoretic notions to the problem of multiple people tracking. Within the proposed framework, targets are considered as players of a multi-player non-cooperative game. The equilibria of the game is considered as a consistent labeling solution and thus an estimation of the target association in the sequence of frames. Patches of persons are extracted from the video frames using a HOG based detector and their similarity is modeled using distances among their covariance matrices. The solution we propose achieves satisfactory results on video surveillance datasets. The experiments show the robustness of the method even with a heavy unbalance between the number of labeled and unlabeled input patches.

arXiv:1603.00831

MOT16: A Benchmark for Multi-Object Tracking

Standardized benchmarks are crucial for the majority of computer vision applications. Although leaderboards and ranking tables should not be over-claimed, benchmarks often provide the most objective measure of performance and are therefore important guides for reseach. Recently, a new benchmark for Multiple Object Tracking, MOTChallenge, was launched with the goal of collecting existing and new data and creating a framework for the standardized evaluation of multiple object tracking methods. The first release of the benchmark focuses on multiple people tracking, since pedestrians are by far the most studied object in the tracking community. This paper accompanies a new release of the MOTChallenge benchmark. Unlike the initial release, all videos of MOT16 have been carefully annotated following a consistent protocol. Moreover, it not only offers a significant increase in the number of labeled boxes, but also provides multiple object classes beside pedestrians and the level of visibility for every single object of interest.

arXiv:1604.07866

Learning by tracking: Siamese CNN for robust target association

This paper introduces a novel approach to the task of data association within the context of pedestrian tracking, by introducing a two-stage learning scheme to match pairs of detections. First, a Siamese convolutional neural network (CNN) is trained to learn descriptors encoding local spatio-temporal structures between the two input image patches, aggregating pixel values and optical flow information. Second, a set of contextual features derived from the position and size of the compared input patches are combined with the CNN output by means of a gradient boosting classifier to generate the final matching probability. This learning approach is validated by using a linear programming based multi-person tracker showing that even a simple and efficient tracker may outperform much more complex models when fed with our learned matching probabilities. Results on publicly available sequences show that our method meets state-of-the-art standards in multiple people tracking.

arXiv:1411.7935

Multiple object tracking with context awareness

Multiple people tracking is a key problem for many applications such as surveillance, animation or car navigation, and a key input for tasks such as activity recognition. In crowded environments occlusions and false detections are common, and although there have been substantial advances in recent years, tracking is still a challenging task. Tracking is typically divided into two steps: detection, i.e., locating the pedestrians in the image, and data association, i.e., linking detections across frames to form complete trajectories. For the data association task, approaches typically aim at developing new, more complex formulations, which in turn put the focus on the optimization techniques required to solve them. However, they still utilize very basic information such as distance between detections. In this thesis, I focus on the data association task and argue that there is contextual information that has not been fully exploited yet in the tracking community, mainly social context and spatial context coming from different views.

arXiv:1704.02781

Tracking the Trackers: An Analysis of the State of the Art in Multiple Object Tracking

Standardized benchmarks are crucial for the majority of computer vision applications. Although leaderboards and ranking tables should not be over-claimed, benchmarks often provide the most objective measure of performance and are therefore important guides for research. We present a benchmark for Multiple Object Tracking launched in the late 2014, with the goal of creating a framework for the standardized evaluation of multiple object tracking methods. This paper collects the two releases of the benchmark made so far, and provides an in-depth analysis of almost 50 state-of-the-art trackers that were tested on over 11000 frames. We show the current trends and weaknesses of multiple people tracking methods, and provide pointers of what researchers should be focusing on to push the field forward.