Analyzing a player's technique in table tennis requires knowledge of the ball's 3D trajectory and spin. While, the spin is not directly observable in standard broadcasting videos, we show that it can be inferred from the ball's trajectory in the video. We present a novel method to infer the initial spin and 3D trajectory from the corresponding 2D trajectory in a video. Without ground truth labels for broadcast videos, we train a neural network solely on synthetic data. Due to the choice of our input data representation, physically correct synthetic training data, and using targeted augmentations, the network naturally generalizes to real data. Notably, these simple techniques are sufficient to achieve generalization. No real data at all is required for training. To the best of our knowledge, we are the first to present a method for spin and trajectory prediction in simple monocular broadcast videos, achieving an accuracy of 92.0% in spin classification and a 2D reprojection error of 0.19% of the image diagonal.
We present a novel method for precise 3D object localization in single images from a single calibrated camera using only 2D labels. No expensive 3D labels are needed. Thus, instead of using 3D labels, our model is trained with easy-to-annotate 2D labels along with the physical knowledge of the object's motion. Given this information, the model can infer the latent third dimension, even though it has never seen this information during training. Our method is evaluated on both synthetic and real-world datasets, and we are able to achieve a mean distance error of just 6 cm in our experiments on real data. The results indicate the method's potential as a step towards learning 3D object location estimation, where collecting 3D data for training is not feasible.
Monocular 3D object localization in driving scenes is a crucial task, but challenging due to its ill-posed nature. Estimating 3D coordinates for each pixel on the object surface holds great potential as it provides dense 2D-3D geometric constraints for the underlying PnP problem. However, high-quality ground truth supervision is not available in driving scenes due to sparsity and various artifacts of Lidar data, as well as the practical infeasibility of collecting per-instance CAD models. In this work, we present NeurOCS, a framework that uses instance masks and 3D boxes as input to learn 3D object shapes by means of differentiable rendering, which further serves as supervision for learning dense object coordinates. Our approach rests on insights in learning a category-level shape prior directly from real driving scenes, while properly handling single-view ambiguities. Furthermore, we study and make critical design choices to learn object coordinates more effectively from an object-centric view. Altogether, our framework leads to new state-of-the-art in monocular 3D localization that ranks 1st on the KITTI-Object benchmark among published monocular methods.
Monocular multi-object detection and localization in 3D space has been proven to be a challenging task. The MoNet3D algorithm is a novel and effective framework that can predict the 3D position of each object in a monocular image and draw a 3D bounding box for each object. The MoNet3D method incorporates prior knowledge of the spatial geometric correlation of neighbouring objects into the deep neural network training process to improve the accuracy of 3D object localization. Experiments on the KITTI dataset show that the accuracy for predicting the depth and horizontal coordinates of objects in 3D space can reach 96.25\% and 94.74\%, respectively. Moreover, the method can realize the real-time image processing at 27.85 FPS, showing promising potential for embedded advanced driving-assistance system applications. Our code is publicly available at https://github.com/CQUlearningsystemgroup/YicongPeng.
We address the problem of 3D object detection from 2D monocular images in autonomous driving scenarios. We propose to lift the 2D images to 3D representations using learned neural networks and leverage existing networks working directly on 3D data to perform 3D object detection and localization. We show that, with carefully designed training mechanism and automatically selected minimally noisy data, such a method is not only feasible, but gives higher results than many methods working on actual 3D inputs acquired from physical sensors. On the challenging KITTI benchmark, we show that our 2D to 3D lifted method outperforms many recent competitive 3D networks while significantly outperforming previous state-of-the-art for 3D detection from monocular images. We also show that a late fusion of the output of the network trained on generated 3D images, with that trained on real 3D images, improves performance. We find the results very interesting and argue that such a method could serve as a highly reliable backup in case of malfunction of expensive 3D sensors, if not potentially making them redundant, at least in the case of low human injury risk autonomous navigation scenarios like warehouse automation.
Detecting and localizing objects in the real 3D space, which plays a crucial role in scene understanding, is particularly challenging given only a single RGB image due to the geometric information loss during imagery projection. We propose MonoGRNet for the amodal 3D object detection from a monocular RGB image via geometric reasoning in both the observed 2D projection and the unobserved depth dimension. MonoGRNet is a single, unified network composed of four task-specific subnetworks, responsible for 2D object detection, instance depth estimation (IDE), 3D localization and local corner regression. Unlike the pixel-level depth estimation that needs per-pixel annotations, we propose a novel IDE method that directly predicts the depth of the targeting 3D bounding box's center using sparse supervision. The 3D localization is further achieved by estimating the position in the horizontal and vertical dimensions. Finally, MonoGRNet is jointly learned by optimizing the locations and poses of the 3D bounding boxes in the global context. We demonstrate that MonoGRNet achieves state-of-the-art performance on challenging datasets.