Hand-object interaction detection remains an open challenge in real-time applications, where intuitive user experiences depend on fast and accurate detection of interactions with surrounding objects. We propose an efficient approach for detecting hand-objects interactions from streaming egocentric vision that operates in real time. Our approach consists of an action recognition module and an object detection module for identifying active objects upon confirmed interaction. Our Mamba model with EfficientNetV2 as backbone for action recognition achieves 38.52% p-AP on the ENIGMA-51 benchmark at 30fps, while our fine-tuned YOLOWorld reaches 85.13% AP for hand and object. We implement our models in a cascaded architecture where the action recognition and object detection modules operate sequentially. When the action recognition predicts a contact state, it activates the object detection module, which in turn performs inference on the relevant frame to detect and classify the active object.
In this study, we investigate the effectiveness of synthetic data in enhancing egocentric hand-object interaction detection. Via extensive experiments and comparative analyses on three egocentric datasets, VISOR, EgoHOS, and ENIGMA-51, our findings reveal how to exploit synthetic data for the HOI detection task when real labeled data are scarce or unavailable. Specifically, by leveraging only 10% of real labeled data, we achieve improvements in Overall AP compared to baselines trained exclusively on real data of: +5.67% on EPIC-KITCHENS VISOR, +8.24% on EgoHOS, and +11.69% on ENIGMA-51. Our analysis is supported by a novel data generation pipeline and the newly introduced HOI-Synth benchmark which augments existing datasets with synthetic images of hand-object interactions automatically labeled with hand-object contact states, bounding boxes, and pixel-wise segmentation masks. Data, code, and data generation tools to support future research are released at: https://fpv-iplab.github.io/HOI-Synth/.
In this paper, we propose a method to jointly determine the status of hand-object interaction. This is crucial for egocentric human activity understanding and interaction. From a computer vision perspective, we believe that determining whether a hand is interacting with an object depends on whether there is an interactive hand pose and whether the hand is touching the object. Thus, we extract the hand pose, hand-object masks to jointly determine the interaction status. In order to solve the problem of hand pose estimation due to in-hand object occlusion, we use a multi-cam system to capture hand pose data from multiple perspectives. We evaluate and compare our method with the most recent work from Shan et al. \cite{Shan20} on selected images from EPIC-KITCHENS \cite{damen2018scaling} dataset and achieve $89\%$ accuracy on HOI (hand-object interaction) detection which is comparative to Shan's ($92\%$). However, for real-time performance, our method can run over $\textbf{30}$ FPS which is much more efficient than Shan's ($\textbf{1}\sim\textbf{2}$ FPS). A demo can be found from https://www.youtube.com/watch?v=XVj3zBuynmQ
In this paper, we present a method to detect the hand-object interaction from an egocentric perspective. In contrast to massive data-driven discriminator based method like \cite{Shan20}, we propose a novel workflow that utilises the cues of hand and object. Specifically, we train networks predicting hand pose, hand mask and in-hand object mask to jointly predict the hand-object interaction status. We compare our method with the most recent work from Shan et al. \cite{Shan20} on selected images from EPIC-KITCHENS \cite{damen2018scaling} dataset and achieve $89\%$ accuracy on HOI (hand-object interaction) detection which is comparative to Shan's ($92\%$). However, for real-time performance, with the same machine, our method can run over $\textbf{30}$ FPS which is much efficient than Shan's ($\textbf{1}\sim\textbf{2}$ FPS). Furthermore, with our approach, we are able to segment script-less activities from where we extract the frames with the HOI status detection. We achieve $\textbf{68.2\%}$ and $\textbf{82.8\%}$ F1 score on GTEA \cite{fathi2011learning} and the UTGrasp \cite{cai2015scalable} dataset respectively which are all comparative to the SOTA methods.