For few-shot learning, it is still a critical challenge to realize photo-realistic face visually dubbing on high-resolution videos. Previous works fail to generate high-fidelity dubbing results. To address the above problem, this paper proposes a Deformation Inpainting Network (DINet) for high-resolution face visually dubbing. Different from previous works relying on multiple up-sample layers to directly generate pixels from latent embeddings, DINet performs spatial deformation on feature maps of reference images to better preserve high-frequency textural details. Specifically, DINet consists of one deformation part and one inpainting part. In the first part, five reference facial images adaptively perform spatial deformation to create deformed feature maps encoding mouth shapes at each frame, in order to align with the input driving audio and also the head poses of the input source images. In the second part, to produce face visually dubbing, a feature decoder is responsible for adaptively incorporating mouth movements from the deformed feature maps and other attributes (i.e., head pose and upper facial expression) from the source feature maps together. Finally, DINet achieves face visually dubbing with rich textural details. We conduct qualitative and quantitative comparisons to validate our DINet on high-resolution videos. The experimental results show that our method outperforms state-of-the-art works.
In this paper, we propose a neural end-to-end system for voice preserving, lip-synchronous translation of videos. The system is designed to combine multiple component models and produces a video of the original speaker speaking in the target language that is lip-synchronous with the target speech, yet maintains emphases in speech, voice characteristics, face video of the original speaker. The pipeline starts with automatic speech recognition including emphasis detection, followed by a translation model. The translated text is then synthesized by a Text-to-Speech model that recreates the original emphases mapped from the original sentence. The resulting synthetic voice is then mapped back to the original speakers' voice using a voice conversion model. Finally, to synchronize the lips of the speaker with the translated audio, a conditional generative adversarial network-based model generates frames of adapted lip movements with respect to the input face image as well as the output of the voice conversion model. In the end, the system combines the generated video with the converted audio to produce the final output. The result is a video of a speaker speaking in another language without actually knowing it. To evaluate our design, we present a user study of the complete system as well as separate evaluations of the single components. Since there is no available dataset to evaluate our whole system, we collect a test set and evaluate our system on this test set. The results indicate that our system is able to generate convincing videos of the original speaker speaking the target language while preserving the original speaker's characteristics. The collected dataset will be shared.