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arXiv:2505.20783공식 코드 · Papers with Code

FM-Planner: Foundation Model Guided Path Planning for Autonomous Drone Navigation

Path planning is a critical component in autonomous drone operations, enabling safe and efficient navigation through complex environments. Recent advances in foundation models, particularly large language models (LLMs) and vision-language models (VLMs), have opened new opportunities for enhanced perception and intelligent decision-making in robotics. However, their practical applicability and effectiveness in global path planning remain relatively unexplored. This paper proposes foundation model-guided path planners (FM-Planner) and presents a comprehensive benchmarking study and practical validation for drone path planning. Specifically, we first systematically evaluate eight representative LLM and VLM approaches using standardized simulation scenarios. To enable effective real-time navigation, we then design an integrated LLM-Vision planner that combines semantic reasoning with visual perception. Furthermore, we deploy and validate the proposed path planner through real-world experiments under multiple configurations. Our findings provide valuable insights into the strengths, limitations, and feasibility of deploying foundation models in real-world drone applications and providing practical implementations in autonomous flight. Project site: https://github.com/NTU-ICG/FM-Planner.

arXiv:2503.13415

A Comprehensive Survey on Multi-Agent Cooperative Decision-Making: Scenarios, Approaches, Challenges and Perspectives

With the rapid development of artificial intelligence, intelligent decision-making techniques have gradually surpassed human levels in various human-machine competitions, especially in complex multi-agent cooperative task scenarios. Multi-agent cooperative decision-making involves multiple agents working together to complete established tasks and achieve specific objectives. These techniques are widely applicable in real-world scenarios such as autonomous driving, drone navigation, disaster rescue, and simulated military confrontations. This paper begins with a comprehensive survey of the leading simulation environments and platforms used for multi-agent cooperative decision-making. Specifically, we provide an in-depth analysis for these simulation environments from various perspectives, including task formats, reward allocation, and the underlying technologies employed. Subsequently, we provide a comprehensive overview of the mainstream intelligent decision-making approaches, algorithms and models for multi-agent systems (MAS). Theseapproaches can be broadly categorized into five types: rule-based (primarily fuzzy logic), game theory-based, evolutionary algorithms-based, deep multi-agent reinforcement learning (MARL)-based, and large language models(LLMs)reasoning-based. Given the significant advantages of MARL andLLMs-baseddecision-making methods over the traditional rule, game theory, and evolutionary algorithms, this paper focuses on these multi-agent methods utilizing MARL and LLMs-based techniques. We provide an in-depth discussion of these approaches, highlighting their methodology taxonomies, advantages, and drawbacks. Further, several prominent research directions in the future and potential challenges of multi-agent cooperative decision-making are also detailed.

arXiv:2503.10245

Reach-Avoid-Stay-Collision-Avoidance Negotiation Framework for Multi-Agent Systems via Spatiotemporal Tubes

This study presents a multi-agent negotiation-based framework to obtain collision-free paths while performing prescribed-time reach-avoid-stay (RAS) tasks for agents with unknown dynamics and bounded disturbance. By employing spatiotemporal tubes to generate time-varying state constraints, we ensure that all agents adhere to RAS specifications using synthesized controllers. To prevent inter-agent collisions, a negotiation mechanism is proposed where successful negotiations result in spatiotemporal tubes for each agent fulfilling desired tasks. This approach results in a completely distributed, approximation-free control law for each agent. The effectiveness of this mechanism was validated through simulations of multi-agent robot navigation and drone navigation tasks involving prescribed-time RAS specifications and collision avoidance.

arXiv:2503.02572

RaceVLA: VLA-based Racing Drone Navigation with Human-like Behaviour

RaceVLA presents an innovative approach for autonomous racing drone navigation by leveraging Visual-Language-Action (VLA) to emulate human-like behavior. This research explores the integration of advanced algorithms that enable drones to adapt their navigation strategies based on real-time environmental feedback, mimicking the decision-making processes of human pilots. The model, fine-tuned on a collected racing drone dataset, demonstrates strong generalization despite the complexity of drone racing environments. RaceVLA outperforms OpenVLA in motion (75.0 vs 60.0) and semantic generalization (45.5 vs 36.3), benefiting from the dynamic camera and simplified motion tasks. However, visual (79.6 vs 87.0) and physical (50.0 vs 76.7) generalization were slightly reduced due to the challenges of maneuvering in dynamic environments with varying object sizes. RaceVLA also outperforms RT-2 across all axes - visual (79.6 vs 52.0), motion (75.0 vs 55.0), physical (50.0 vs 26.7), and semantic (45.5 vs 38.8), demonstrating its robustness for real-time adjustments in complex environments. Experiments revealed an average velocity of 1.04 m/s, with a maximum speed of 2.02 m/s, and consistent maneuverability, demonstrating RaceVLA's ability to handle high-speed scenarios effectively. These findings highlight the potential of RaceVLA for high-performance navigation in competitive racing contexts. The RaceVLA codebase, pretrained weights, and dataset are available at this http URL: https://racevla.github.io/

arXiv:2502.18932

SLAM in the Dark: Self-Supervised Learning of Pose, Depth and Loop-Closure from Thermal Images

Visual SLAM is essential for mobile robots, drone navigation, and VR/AR, but traditional RGB camera systems struggle in low-light conditions, driving interest in thermal SLAM, which excels in such environments. However, thermal imaging faces challenges like low contrast, high noise, and limited large-scale annotated datasets, restricting the use of deep learning in outdoor scenarios. We present DarkSLAM, a noval deep learning-based monocular thermal SLAM system designed for large-scale localization and reconstruction in complex lighting conditions.Our approach incorporates the Efficient Channel Attention (ECA) mechanism in visual odometry and the Selective Kernel Attention (SKA) mechanism in depth estimation to enhance pose accuracy and mitigate thermal depth degradation. Additionally, the system includes thermal depth-based loop closure detection and pose optimization, ensuring robust performance in low-texture thermal scenes. Extensive outdoor experiments demonstrate that DarkSLAM significantly outperforms existing methods like SC-Sfm-Learner and Shin et al., delivering precise localization and 3D dense mapping even in challenging nighttime environments.

arXiv:2502.02054

RAPID: Robust and Agile Planner Using Inverse Reinforcement Learning for Vision-Based Drone Navigation

This paper introduces a learning-based visual planner for agile drone flight in cluttered environments. The proposed planner generates collision-free waypoints in milliseconds, enabling drones to perform agile maneuvers in complex environments without building separate perception, mapping, and planning modules. Learning-based methods, such as behavior cloning (BC) and reinforcement learning (RL), demonstrate promising performance in visual navigation but still face inherent limitations. BC is susceptible to compounding errors due to limited expert imitation, while RL struggles with reward function design and sample inefficiency. To address these limitations, this paper proposes an inverse reinforcement learning (IRL)-based framework for high-speed visual navigation. By leveraging IRL, it is possible to reduce the number of interactions with simulation environments and improve capability to deal with high-dimensional spaces while preserving the robustness of RL policies. A motion primitive-based path planning algorithm collects an expert dataset with privileged map data from diverse environments, ensuring comprehensive scenario coverage. By leveraging both the acquired expert and learner dataset gathered from the agent's interactions with the simulation environments, a robust reward function and policy are learned across diverse states. While the proposed method is trained in a simulation environment only, it can be directly applied to real-world scenarios without additional training or tuning. The performance of the proposed method is validated in both simulation and real-world environments, including forests and various structures. The trained policy achieves an average speed of 7 m/s and a maximum speed of 8.8 m/s in real flight experiments. To the best of our knowledge, this is the first work to successfully apply an IRL framework for high-speed visual navigation of drones.

arXiv:2501.04472

Hybrid Artificial Intelligence Strategies for Drone Navigation

Objective: This paper describes the development of hybrid artificial intelligence strategies for drone navigation. Methods: The navigation module combines a deep learning model with a rule-based engine depending on the agent state. The deep learning model has been trained using reinforcement learning. The rule-based engine uses expert knowledge to deal with specific situations. The navigation module incorporates several strategies to explain the drone decision based on its observation space, and different mechanisms for including human decisions in the navigation process. Finally, this paper proposes an evaluation methodology based on defining several scenarios and analyzing the performance of the different strategies according to metrics adapted to each scenario. Results: Two main navigation problems have been studied. For the first scenario (reaching known targets), it has been possible to obtain a 90% task completion rate, reducing significantly the number of collisions thanks to the rule-based engine. For the second scenario, it has been possible to reduce 20% of the time required to locate all the targets using the reinforcement learning model. Conclusions: Reinforcement learning is a very good strategy to learn policies for drone navigation, but in critical situations, it is necessary to complement it with a rule-based module to increase task success rate.

arXiv:2412.16346

SOUS VIDE: Cooking Visual Drone Navigation Policies in a Gaussian Splatting Vacuum

We propose a new simulator, training approach, and policy architecture, collectively called SOUS VIDE, for end-to-end visual drone navigation. Our trained policies exhibit zero-shot sim-to-real transfer with robust real-world performance using only onboard perception and computation. Our simulator, called FiGS, couples a computationally simple drone dynamics model with a high visual fidelity Gaussian Splatting scene reconstruction. FiGS can quickly simulate drone flights producing photorealistic images at up to 130 fps. We use FiGS to collect 100k-300k image/state-action pairs from an expert MPC with privileged state and dynamics information, randomized over dynamics parameters and spatial disturbances. We then distill this expert MPC into an end-to-end visuomotor policy with a lightweight neural architecture, called SV-Net. SV-Net processes color image, optical flow and IMU data streams into low-level thrust and body rate commands at 20 Hz onboard a drone. Crucially, SV-Net includes a learned module for low-level control that adapts at runtime to variations in drone dynamics. In a campaign of 105 hardware experiments, we show SOUS VIDE policies to be robust to 30% mass variations, 40 m/s wind gusts, 60% changes in ambient brightness, shifting or removing objects from the scene, and people moving aggressively through the drone's visual field. Code, data, and experiment videos can be found on our project page: https://stanfordmsl.github.io/SousVide/.

arXiv:2411.04246공식 코드 · Papers with Code

Learning Generalizable Policy for Obstacle-Aware Autonomous Drone Racing

Autonomous drone racing has gained attention for its potential to push the boundaries of drone navigation technologies. While much of the existing research focuses on racing in obstacle-free environments, few studies have addressed the complexities of obstacle-aware racing, and approaches presented in these studies often suffer from overfitting, with learned policies generalizing poorly to new environments. This work addresses the challenge of developing a generalizable obstacle-aware drone racing policy using deep reinforcement learning. We propose applying domain randomization on racing tracks and obstacle configurations before every rollout, combined with parallel experience collection in randomized environments to achieve the goal. The proposed randomization strategy is shown to be effective through simulated experiments where drones reach speeds of up to 70 km/h, racing in unseen cluttered environments. This study serves as a stepping stone toward learning robust policies for obstacle-aware drone racing and general-purpose drone navigation in cluttered environments. Code is available at https://github.com/ErcBunny/IsaacGymEnvs.

arXiv:2409.19471공식 코드 · Papers with Code

SELP: Generating Safe and Efficient Task Plans for Robot Agents with Large Language Models

Despite significant advancements in large language models (LLMs) that enhance robot agents' understanding and execution of natural language (NL) commands, ensuring the agents adhere to user-specified constraints remains challenging, particularly for complex commands and long-horizon tasks. To address this challenge, we present three key insights, equivalence voting, constrained decoding, and domain-specific fine-tuning, which significantly enhance LLM planners' capability in handling complex tasks. Equivalence voting ensures consistency by generating and sampling multiple Linear Temporal Logic (LTL) formulas from NL commands, grouping equivalent LTL formulas, and selecting the majority group of formulas as the final LTL formula. Constrained decoding then uses the generated LTL formula to enforce the autoregressive inference of plans, ensuring the generated plans conform to the LTL. Domain-specific fine-tuning customizes LLMs to produce safe and efficient plans within specific task domains. Our approach, Safe Efficient LLM Planner (SELP), combines these insights to create LLM planners to generate plans adhering to user commands with high confidence. We demonstrate the effectiveness and generalizability of SELP across different robot agents and tasks, including drone navigation and robot manipulation. For drone navigation tasks, SELP outperforms state-of-the-art planners by 10.8% in safety rate (i.e., finishing tasks conforming to NL commands) and by 19.8% in plan efficiency. For robot manipulation tasks, SELP achieves 20.4% improvement in safety rate. Our datasets for evaluating NL-to-LTL and robot task planning will be released in github.com/lt-asset/selp.

arXiv:2409.10283

ASMA: An Adaptive Safety Margin Algorithm for Vision-Language Drone Navigation via Scene-Aware Control Barrier Functions

In the rapidly evolving field of vision-language navigation (VLN), ensuring safety for physical agents remains an open challenge. For a human-in-the-loop language-operated drone to navigate safely, it must understand natural language commands, perceive the environment, and simultaneously avoid hazards in real time. Control Barrier Functions (CBFs) are formal methods that enforce safe operating conditions. Model Predictive Control (MPC) is an optimization framework that plans a sequence of future actions over a prediction horizon, ensuring smooth trajectory tracking while obeying constraints. In this work, we consider a VLN-operated drone platform and enhance its safety by formulating a novel scene-aware CBF that leverages ego-centric observations from a camera which has both Red-Green-Blue as well as Depth (RGB-D) channels. A CBF-less baseline system uses a Vision-Language Encoder with cross-modal attention to convert commands into an ordered sequence of landmarks. An object detection model identifies and verifies these landmarks in the captured images to generate a planned path. To further enhance safety, an Adaptive Safety Margin Algorithm (ASMA) is proposed. ASMA tracks moving objects and performs scene-aware CBF evaluation on-the-fly, which serves as an additional constraint within the MPC framework. By continuously identifying potentially risky observations, the system performs prediction in real time about unsafe conditions and proactively adjusts its control actions to maintain safe navigation throughout the trajectory. Deployed on a Parrot Bebop2 quadrotor in the Gazebo environment using the Robot Operating System (ROS), ASMA achieves 64%-67% increase in success rates with only a slight increase (1.4%-5.8%) in trajectory lengths compared to the baseline CBF-less VLN.

arXiv:2408.15593

Skills Regularized Task Decomposition for Multi-task Offline Reinforcement Learning

Reinforcement learning (RL) with diverse offline datasets can have the advantage of leveraging the relation of multiple tasks and the common skills learned across those tasks, hence allowing us to deal with real-world complex problems efficiently in a data-driven way. In offline RL where only offline data is used and online interaction with the environment is restricted, it is yet difficult to achieve the optimal policy for multiple tasks, especially when the data quality varies for the tasks. In this paper, we present a skill-based multi-task RL technique on heterogeneous datasets that are generated by behavior policies of different quality. To learn the shareable knowledge across those datasets effectively, we employ a task decomposition method for which common skills are jointly learned and used as guidance to reformulate a task in shared and achievable subtasks. In this joint learning, we use Wasserstein auto-encoder (WAE) to represent both skills and tasks on the same latent space and use the quality-weighted loss as a regularization term to induce tasks to be decomposed into subtasks that are more consistent with high-quality skills than others. To improve the performance of offline RL agents learned on the latent space, we also augment datasets with imaginary trajectories relevant to high-quality skills for each task. Through experiments, we show that our multi-task offline RL approach is robust to the mixed configurations of different-quality datasets and it outperforms other state-of-the-art algorithms for several robotic manipulation tasks and drone navigation tasks.

arXiv:2404.17745

An Attention-Based Deep Learning Architecture for Real-Time Monocular Visual Odometry: Applications to GPS-free Drone Navigation

Drones are increasingly used in fields like industry, medicine, research, disaster relief, defense, and security. Technical challenges, such as navigation in GPS-denied environments, hinder further adoption. Research in visual odometry is advancing, potentially solving GPS-free navigation issues. Traditional visual odometry methods use geometry-based pipelines which, while popular, often suffer from error accumulation and high computational demands. Recent studies utilizing deep neural networks (DNNs) have shown improved performance, addressing these drawbacks. Deep visual odometry typically employs convolutional neural networks (CNNs) and sequence modeling networks like recurrent neural networks (RNNs) to interpret scenes and deduce visual odometry from video sequences. This paper presents a novel real-time monocular visual odometry model for drones, using a deep neural architecture with a self-attention module. It estimates the ego-motion of a camera on a drone, using consecutive video frames. An inference utility processes the live video feed, employing deep learning to estimate the drone's trajectory. The architecture combines a CNN for image feature extraction and a long short-term memory (LSTM) network with a multi-head attention module for video sequence modeling. Tested on two visual odometry datasets, this model converged 48% faster than a previous RNN model and showed a 22% reduction in mean translational drift and a 12% improvement in mean translational absolute trajectory error, demonstrating enhanced robustness to noise.

arXiv:2312.12494

DDOS: The Drone Depth and Obstacle Segmentation Dataset

The advancement of autonomous drones, essential for sectors such as remote sensing and emergency services, is hindered by the absence of training datasets that fully capture the environmental challenges present in real-world scenarios, particularly operations in non-optimal weather conditions and the detection of thin structures like wires. We present the Drone Depth and Obstacle Segmentation (DDOS) dataset to fill this critical gap with a collection of synthetic aerial images, created to provide comprehensive training samples for semantic segmentation and depth estimation. Specifically designed to enhance the identification of thin structures, DDOS allows drones to navigate a wide range of weather conditions, significantly elevating drone training and operational safety. Additionally, this work introduces innovative drone-specific metrics aimed at refining the evaluation of algorithms in depth estimation, with a focus on thin structure detection. These contributions not only pave the way for substantial improvements in autonomous drone technology but also set a new benchmark for future research, opening avenues for further advancements in drone navigation and safety.

arXiv:2311.12751공식 코드 · Papers with Code

Towards Natural Language-Guided Drones: GeoText-1652 Benchmark with Spatial Relation Matching

Navigating drones through natural language commands remains challenging due to the dearth of accessible multi-modal datasets and the stringent precision requirements for aligning visual and textual data. To address this pressing need, we introduce GeoText-1652, a new natural language-guided geo-localization benchmark. This dataset is systematically constructed through an interactive human-computer process leveraging Large Language Model (LLM) driven annotation techniques in conjunction with pre-trained vision models. GeoText-1652 extends the established University-1652 image dataset with spatial-aware text annotations, thereby establishing one-to-one correspondences between image, text, and bounding box elements. We further introduce a new optimization objective to leverage fine-grained spatial associations, called blending spatial matching, for region-level spatial relation matching. Extensive experiments reveal that our approach maintains a competitive recall rate comparing other prevailing cross-modality methods. This underscores the promising potential of our approach in elevating drone control and navigation through the seamless integration of natural language commands in real-world scenarios.

arXiv:2310.08830

Urban Drone Navigation: Autoencoder Learning Fusion for Aerodynamics

Drones are vital for urban emergency search and rescue (SAR) due to the challenges of navigating dynamic environments with obstacles like buildings and wind. This paper presents a method that combines multi-objective reinforcement learning (MORL) with a convolutional autoencoder to improve drone navigation in urban SAR. The approach uses MORL to achieve multiple goals and the autoencoder for cost-effective wind simulations. By utilizing imagery data of urban layouts, the drone can autonomously make navigation decisions, optimize paths, and counteract wind effects without traditional sensors. Tested on a New York City model, this method enhances drone SAR operations in complex urban settings.

arXiv:2309.10683

Learning-Initialized Trajectory Planning in Unknown Environments

Autonomous flight in unknown environments requires precise planning for both the spatial and temporal profiles of trajectories, which generally involves nonconvex optimization, leading to high time costs and susceptibility to local optima. To address these limitations, we introduce the Learning-Initialized Trajectory Planner (LIT-Planner), a novel approach that guides optimization using a Neural Network (NN) Planner to provide initial values. We first leverage the spatial-temporal optimization with batch sampling to generate training cases, aiming to capture multimodality in trajectories. Based on these data, the NN-Planner maps visual and inertial observations to trajectory parameters for handling unknown environments. The network outputs are then optimized to enhance both reliability and explainability, ensuring robust performance. Furthermore, we propose a framework that supports robust online replanning with tolerance to planning latency. Comprehensive simulations validate the LIT-Planner's time efficiency without compromising trajectory quality compared to optimization-based methods. Real-world experiments further demonstrate its practical suitability for autonomous drone navigation.

arXiv:2309.03811

Panoramas from Photons

Scene reconstruction in the presence of high-speed motion and low illumination is important in many applications such as augmented and virtual reality, drone navigation, and autonomous robotics. Traditional motion estimation techniques fail in such conditions, suffering from too much blur in the presence of high-speed motion and strong noise in low-light conditions. Single-photon cameras have recently emerged as a promising technology capable of capturing hundreds of thousands of photon frames per second thanks to their high speed and extreme sensitivity. Unfortunately, traditional computer vision techniques are not well suited for dealing with the binary-valued photon data captured by these cameras because these are corrupted by extreme Poisson noise. Here we present a method capable of estimating extreme scene motion under challenging conditions, such as low light or high dynamic range, from a sequence of high-speed image frames such as those captured by a single-photon camera. Our method relies on iteratively improving a motion estimate by grouping and aggregating frames after-the-fact, in a stratified manner. We demonstrate the creation of high-quality panoramas under fast motion and extremely low light, and super-resolution results using a custom single-photon camera prototype. For code and supplemental material see our $\href{https://wisionlab.com/project/panoramas-from-photons/}{\text{project webpage}}$.

arXiv:2307.09880

A3D: Adaptive, Accurate, and Autonomous Navigation for Edge-Assisted Drones

Accurate navigation is of paramount importance to ensure flight safety and efficiency for autonomous drones. Recent research starts to use Deep Neural Networks to enhance drone navigation given their remarkable predictive capability for visual perception. However, existing solutions either run DNN inference tasks on drones in situ, impeded by the limited onboard resource, or offload the computation to external servers which may incur large network latency. Few works consider jointly optimizing the offloading decisions along with image transmission configurations and adapting them on the fly. In this paper, we propose A3D, an edge server assisted drone navigation framework that can dynamically adjust task execution location, input resolution, and image compression ratio in order to achieve low inference latency, high prediction accuracy, and long flight distances. Specifically, we first augment state-of-the-art convolutional neural networks for drone navigation and define a novel metric called Quality of Navigation as our optimization objective which can effectively capture the above goals. We then design a deep reinforcement learning based neural scheduler at the drone side for which an information encoder is devised to reshape the state features and thus improve its learning ability. To further support simultaneous multi-drone serving, we extend the edge server design by developing a network-aware resource allocation algorithm, which allows provisioning containerized resources aligned with drones' demand. We finally implement a proof-of-concept prototype with realistic devices and validate its performance in a real-world campus scene, as well as a simulation environment for thorough evaluation upon AirSim. Extensive experimental results show that A3D can reduce end-to-end latency by 28.06% and extend the flight distance by up to 27.28% compared with non-adaptive solutions.

arXiv:2307.10165

Drone navigation and license place detection for vehicle location in indoor spaces

Millions of vehicles are transported every year, tightly parked in vessels or boats. To reduce the risks of associated safety issues like fires, knowing the location of vehicles is essential, since different vehicles may need different mitigation measures, e.g. electric cars. This work is aimed at creating a solution based on a nano-drone that navigates across rows of parked vehicles and detects their license plates. We do so via a wall-following algorithm, and a CNN trained to detect license plates. All computations are done in real-time on the drone, which just sends position and detected images that allow the creation of a 2D map with the position of the plates. Our solution is capable of reading all plates across eight test cases (with several rows of plates, different drone speeds, or low light) by aggregation of measurements across several drone journeys.