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arXiv:2506.08630v4cs.AI

Shared Modular Recurrence in Contextual MDPs for Universal Morphology Control

A universal controller for any robot morphology would greatly improve computational and data efficiency. Steps have been made towards such multi-robot control by utilizing contextual information about the properties of individual robots and exploiting their modular structure in the architecture of deep reinforcement learning agents. When the robots have highly dissimilar morphologies, however, this becomes a challenging problem, especially when the agent must generalize to new, unseen robots. In this paper, we consider the fact that contextual features are often only partially available, but that they can be recovered through modular interactions. This can allow for better multi-robot control and generalization to contexts that are not seen during training. To this extent, we implement a transformer-based architecture with shared modular recurrence and evaluate its (generalization) performance on a large set of MuJoCo robots. The results show a substantial improvement in zero-shot generalization performance on robots with unseen dynamics, kinematics, and topologies, in four different environments.

arXiv:2507.11284

Sensing Accuracy Optimization for Multi-UAV SAR Interferometry with Data Offloading

The integration of unmanned aerial vehicles (UAVs) with radar imaging sensors has revolutionized the monitoring of dynamic and local Earth surface processes by enabling high-resolution and cost-effective remote sensing. This paper investigates the optimization of the sensing accuracy of a UAV swarm deployed to perform multi-baseline interferometric synthetic aperture radar (InSAR) sensing. In conventional single-baseline InSAR systems, only one synthetic aperture radar (SAR) antenna pair acquires two SAR images from two distinct angles to generate a digital elevation model (DEM) of the target area. However, multi-baseline InSAR extends this concept by aggregating multiple acquisitions from different angles, thus, significantly enhancing the vertical accuracy of the DEM. The heavy computations required for this process are performed on the ground and, therefore, the radar data is transmitted in real time to a ground station (GS) via a frequency-division multiple access (FDMA) air-to-ground backhaul link. This work focuses on improving the sensing precision by minimizing the height error of the averaged DEM while simultaneously ensuring sensing and communication quality-of-service (QoS). To this end, the UAV formation, velocity, and communication power allocation are jointly optimized using evolutionary algorithms (EAs). Our approach is benchmarked against established optimization methods, including genetic algorithms (GAs), simulated annealing (SA), and deep reinforcement learning (DRL) techniques. Numerical results show that the proposed solution outperforms these baseline schemes and achieves sub-decimeter vertical accuracy in several scenarios. These findings underline the potential of coordinated UAV swarms for delivering high-precision and real-time Earth observations through radar interferometry.

arXiv:2507.11269

Turning Sand to Gold: Recycling Data to Bridge On-Policy and Off-Policy Learning via Causal Bound

Deep reinforcement learning (DRL) agents excel in solving complex decision-making tasks across various domains. However, they often require a substantial number of training steps and a vast experience replay buffer, leading to significant computational and resource demands. To address these challenges, we introduce a novel theoretical result that leverages the Neyman-Rubin potential outcomes framework into DRL. Unlike most methods that focus on bounding the counterfactual loss, we establish a causal bound on the factual loss, which is analogous to the on-policy loss in DRL. This bound is computed by storing past value network outputs in the experience replay buffer, effectively utilizing data that is usually discarded. Extensive experiments across the Atari 2600 and MuJoCo domains on various agents, such as DQN and SAC, achieve up to 2,427% higher reward ratio, outperforming the same agents without our proposed term, and reducing the experience replay buffer size by up to 96%, significantly improving sample efficiency at negligible cost.

arXiv:2507.10903

LiLM-RDB-SFC: Lightweight Language Model with Relational Database-Guided DRL for Optimized SFC Provisioning

Effective management of Service Function Chains (SFCs) and optimal Virtual Network Function (VNF) placement are critical challenges in modern Software-Defined Networking (SDN) and Network Function Virtualization (NFV) environments. Although Deep Reinforcement Learning (DRL) is widely adopted for dynamic network decision-making, its inherent dependency on structured data and fixed action rules often limits adaptability and responsiveness, particularly under unpredictable network conditions. This paper introduces LiLM-RDB-SFC, a novel approach combining Lightweight Language Model (LiLM) with Relational Database (RDB) to answer network state queries to guide DRL model for efficient SFC provisioning. Our proposed approach leverages two LiLMs, Bidirectional and Auto-Regressive Transformers (BART) and the Fine-tuned Language Net T5 (FLAN-T5), to interpret network data and support diverse query types related to SFC demands, data center resources, and VNF availability. Results demonstrate that FLAN-T5 outperforms BART with a lower test loss (0.00161 compared to 0.00734), higher accuracy (94.79% compared to 80.2%), and less processing time (2h 2min compared to 2h 38min). Moreover, when compared to the large language model SQLCoder, FLAN-T5 matches the accuracy of SQLCoder while cutting processing time by 96% (SQLCoder: 54 h 43 min; FLAN-T5: 2 h 2 min).

arXiv:2507.10619

Meta-Reinforcement Learning for Fast and Data-Efficient Spectrum Allocation in Dynamic Wireless Networks

The dynamic allocation of spectrum in 5G / 6G networks is critical to efficient resource utilization. However, applying traditional deep reinforcement learning (DRL) is often infeasible due to its immense sample complexity and the safety risks associated with unguided exploration, which can cause severe network interference. To address these challenges, we propose a meta-learning framework that enables agents to learn a robust initial policy and rapidly adapt to new wireless scenarios with minimal data. We implement three meta-learning architectures, model-agnostic meta-learning (MAML), recurrent neural network (RNN), and an attention-enhanced RNN, and evaluate them against a non-meta-learning DRL algorithm, proximal policy optimization (PPO) baseline, in a simulated dynamic integrated access/backhaul (IAB) environment. Our results show a clear performance gap. The attention-based meta-learning agent reaches a peak mean network throughput of 48 Mbps, while the PPO baseline decreased drastically to 10 Mbps. Furthermore, our method reduces SINR and latency violations by more than 50% compared to PPO. It also shows quick adaptation, with a fairness index 0.7, showing better resource allocation. This work proves that meta-learning is a very effective and safer option for intelligent control in complex wireless systems.

arXiv:2507.09087공식 코드 · Papers with Code

Deep Reinforcement Learning with Gradient Eligibility Traces

Achieving fast and stable off-policy learning in deep reinforcement learning (RL) is challenging. Most existing methods rely on semi-gradient temporal-difference (TD) methods for their simplicity and efficiency, but are consequently susceptible to divergence. While more principled approaches like Gradient TD (GTD) methods have strong convergence guarantees, they have rarely been used in deep RL. Recent work introduced the Generalized Projected Bellman Error ($\GPBE$), enabling GTD methods to work efficiently with nonlinear function approximation. However, this work is only limited to one-step methods, which are slow at credit assignment and require a large number of samples. In this paper, we extend the $\GPBE$ objective to support multistep credit assignment based on the $\lambda$-return and derive three gradient-based methods that optimize this new objective. We provide both a forward-view formulation compatible with experience replay and a backward-view formulation compatible with streaming algorithms. Finally, we evaluate the proposed algorithms and show that they outperform both PPO and StreamQ in MuJoCo and MinAtar environments, respectively. Code available at https://github.com/esraaelelimy/gtd\_algos

arXiv:2507.05722

Hierarchical Task Offloading for UAV-Assisted Vehicular Edge Computing via Deep Reinforcement Learning

With the emergence of compute-intensive and delay-sensitive applications in vehicular networks, unmanned aerial vehicles (UAVs) have emerged as a promising complement for vehicular edge computing due to the high mobility and flexible deployment. However, the existing UAV-assisted offloading strategies are insufficient in coordinating heterogeneous computing resources and adapting to dynamic network conditions. Hence, this paper proposes a dual-layer UAV-assisted edge computing architecture based on partial offloading, composed of the relay capability of high-altitude UAVs and the computing support of low-altitude UAVs. The proposed architecture enables efficient integration and coordination of heterogeneous resources. A joint optimization problem is formulated to minimize the system delay and energy consumption while ensuring the task completion rate. To solve the high-dimensional decision problem, we reformulate the problem as a Markov decision process and propose a hierarchical offloading scheme based on the soft actor-critic algorithm. The method decouples global and local decisions, where the global decisions integrate offloading ratios and trajectory planning into continuous actions, while the local scheduling is handled via designing a priority-based mechanism. Simulations are conducted and demonstrate that the proposed approach outperforms several baselines in task completion rate, system efficiency, and convergence speed, showing strong robustness and applicability in dynamic vehicular environments.

arXiv:2507.04883

Beyond Training-time Poisoning: Component-level and Post-training Backdoors in Deep Reinforcement Learning

Deep Reinforcement Learning (DRL) systems are increasingly used in safety-critical applications, yet their security remains severely underexplored. This work investigates backdoor attacks, which implant hidden triggers that cause malicious actions only when specific inputs appear in the observation space. Existing DRL backdoor research focuses solely on training-time attacks requiring unrealistic access to the training pipeline. In contrast, we reveal critical vulnerabilities across the DRL supply chain where backdoors can be embedded with significantly reduced adversarial privileges. We introduce two novel attacks: (1) TrojanentRL, which exploits component-level flaws to implant a persistent backdoor that survives full model retraining; and (2) InfrectroRL, a post-training backdoor attack which requires no access to training, validation, nor test data. Empirical and analytical evaluations across six Atari environments show our attacks rival state-of-the-art training-time backdoor attacks while operating under much stricter adversarial constraints. We also demonstrate that InfrectroRL further evades two leading DRL backdoor defenses. These findings challenge the current research focus and highlight the urgent need for robust defenses.

arXiv:2507.03026공식 코드 · Papers with Code

Generalized Adaptive Transfer Network: Enhancing Transfer Learning in Reinforcement Learning Across Domains

Transfer learning in Reinforcement Learning (RL) enables agents to leverage knowledge from source tasks to accelerate learning in target tasks. While prior work, such as the Attend, Adapt, and Transfer (A2T) framework, addresses negative transfer and selective transfer, other critical challenges remain underexplored. This paper introduces the Generalized Adaptive Transfer Network (GATN), a deep RL architecture designed to tackle task generalization across domains, robustness to environmental changes, and computational efficiency in transfer. GATN employs a domain-agnostic representation module, a robustness-aware policy adapter, and an efficient transfer scheduler to achieve these goals. We evaluate GATN on diverse benchmarks, including Atari 2600, MuJoCo, and a custom chatbot dialogue environment, demonstrating superior performance in cross-domain generalization, resilience to dynamic environments, and reduced computational overhead compared to baselines. Our findings suggest GATN is a versatile framework for real-world RL applications, such as adaptive chatbots and robotic control.

arXiv:2507.00030공식 코드 · Papers with Code

Adaptive Action Duration with Contextual Bandits for Deep Reinforcement Learning in Dynamic Environments

Deep Reinforcement Learning (DRL) has achieved remarkable success in complex sequential decision-making tasks, such as playing Atari 2600 games and mastering board games. A critical yet underexplored aspect of DRL is the temporal scale of action execution. We propose a novel paradigm that integrates contextual bandits with DRL to adaptively select action durations, enhancing policy flexibility and computational efficiency. Our approach augments a Deep Q-Network (DQN) with a contextual bandit module that learns to choose optimal action repetition rates based on state contexts. Experiments on Atari 2600 games demonstrate significant performance improvements over static duration baselines, highlighting the efficacy of adaptive temporal abstractions in DRL. This paradigm offers a scalable solution for real-time applications like gaming and robotics, where dynamic action durations are critical.

arXiv:2506.21367

rQdia: Regularizing Q-Value Distributions With Image Augmentation

rQdia regularizes Q-value distributions with augmented images in pixel-based deep reinforcement learning. With a simple auxiliary loss, that equalizes these distributions via MSE, rQdia boosts DrQ and SAC on 9/12 and 10/12 tasks respectively in the MuJoCo Continuous Control Suite from pixels, and Data-Efficient Rainbow on 18/26 Atari Arcade environments. Gains are measured in both sample efficiency and longer-term training. Moreover, the addition of rQdia finally propels model-free continuous control from pixels over the state encoding baseline.

arXiv:2506.20916

Explainable AI for Radar Resource Management: Modified LIME in Deep Reinforcement Learning

Deep reinforcement learning has been extensively studied in decision-making processes and has demonstrated superior performance over conventional approaches in various fields, including radar resource management (RRM). However, a notable limitation of neural networks is their ``black box" nature and recent research work has increasingly focused on explainable AI (XAI) techniques to describe the rationale behind neural network decisions. One promising XAI method is local interpretable model-agnostic explanations (LIME). However, the sampling process in LIME ignores the correlations between features. In this paper, we propose a modified LIME approach that integrates deep learning (DL) into the sampling process, which we refer to as DL-LIME. We employ DL-LIME within deep reinforcement learning for radar resource management. Numerical results show that DL-LIME outperforms conventional LIME in terms of both fidelity and task performance, demonstrating superior performance with both metrics. DL-LIME also provides insights on which factors are more important in decision making for radar resource management.

arXiv:2506.20849

Learning-Based Resource Management in Integrated Sensing and Communication Systems

In this paper, we tackle the task of adaptive time allocation in integrated sensing and communication systems equipped with radar and communication units. The dual-functional radar-communication system's task involves allocating dwell times for tracking multiple targets and utilizing the remaining time for data transmission towards estimated target locations. We introduce a novel constrained deep reinforcement learning (CDRL) approach, designed to optimize resource allocation between tracking and communication under time budget constraints, thereby enhancing target communication quality. Our numerical results demonstrate the efficiency of our proposed CDRL framework, confirming its ability to maximize communication quality in highly dynamic environments while adhering to time constraints.

arXiv:2506.13008

Joint Spectrum Sensing and Resource Allocation for OFDMA-based Underwater Acoustic Communications

Underwater acoustic (UWA) communications generally rely on cognitive radio (CR)-based ad-hoc networks due to challenges such as long propagation delay, limited channel resources, and high attenuation. To address the constraints of limited frequency resources, UWA communications have recently incorporated orthogonal frequency division multiple access (OFDMA), significantly enhancing spectral efficiency (SE) through multiplexing gains. Still, {the} low propagation speed of UWA signals, combined with {the} dynamic underwater environment, creates asynchrony in multiple access scenarios. This causes inaccurate spectrum sensing as inter-carrier interference (ICI) increases, which leads to difficulties in resource allocation. As efficient resource allocation is essential for achieving high-quality communication in OFDMA-based CR networks, these challenges degrade communication reliability in UWA systems. To resolve the issue, we propose an end-to-end sensing and resource optimization method using deep reinforcement learning (DRL) in an OFDMA-based UWA-CR network. Through extensive simulations, we confirm that the proposed method is superior to baseline schemes, outperforming other methods by 42.9 % in SE and 4.4 % in communication success rate.

arXiv:2506.20853

Multi-Objective Reinforcement Learning for Cognitive Radar Resource Management

The time allocation problem in multi-function cognitive radar systems focuses on the trade-off between scanning for newly emerging targets and tracking the previously detected targets. We formulate this as a multi-objective optimization problem and employ deep reinforcement learning to find Pareto-optimal solutions and compare deep deterministic policy gradient (DDPG) and soft actor-critic (SAC) algorithms. Our results demonstrate the effectiveness of both algorithms in adapting to various scenarios, with SAC showing improved stability and sample efficiency compared to DDPG. We further employ the NSGA-II algorithm to estimate an upper bound on the Pareto front of the considered problem. This work contributes to the development of more efficient and adaptive cognitive radar systems capable of balancing multiple competing objectives in dynamic environments.

arXiv:2506.11957

Automated Treatment Planning for Interstitial HDR Brachytherapy for Locally Advanced Cervical Cancer using Deep Reinforcement Learning

High-dose-rate (HDR) brachytherapy plays a critical role in the treatment of locally advanced cervical cancer but remains highly dependent on manual treatment planning expertise. The objective of this study is to develop a fully automated HDR brachytherapy planning framework that integrates reinforcement learning (RL) and dose-based optimization to generate clinically acceptable treatment plans with improved consistency and efficiency. We propose a hierarchical two-stage autoplanning framework. In the first stage, a deep Q-network (DQN)-based RL agent iteratively selects treatment planning parameters (TPPs), which control the trade-offs between target coverage and organ-at-risk (OAR) sparing. The agent's state representation includes both dose-volume histogram (DVH) metrics and current TPP values, while its reward function incorporates clinical dose objectives and safety constraints, including D90, V150, V200 for targets, and D2cc for all relevant OARs (bladder, rectum, sigmoid, small bowel, and large bowel). In the second stage, a customized Adam-based optimizer computes the corresponding dwell time distribution for the selected TPPs using a clinically informed loss function. The framework was evaluated on a cohort of patients with complex applicator geometries. The proposed framework successfully learned clinically meaningful TPP adjustments across diverse patient anatomies. For the unseen test patients, the RL-based automated planning method achieved an average score of 93.89%, outperforming the clinical plans which averaged 91.86%. These findings are notable given that score improvements were achieved while maintaining full target coverage and reducing CTV hot spots in most cases.

arXiv:2506.19146

Optimal Design of Experiment for Electrochemical Parameter Identification of Li-ion Battery via Deep Reinforcement Learning

Accurate parameter estimation in electrochemical battery models is essential for monitoring and assessing the performance of lithium-ion batteries (LiBs). This paper presents a novel approach that combines deep reinforcement learning (DRL) with an optimal experimental design (OED) framework to identify key electrochemical parameters of LiB cell models. The proposed method utilizes the twin delayed deep deterministic policy gradient (TD3) algorithm to optimize input excitation, thereby increasing the sensitivity of the system response to electrochemical parameters. The performance of this DRL-based approach is evaluated against a nonlinear model predictive control (NMPC) method and conventional tests. Results indicate that the DRL-based method provides superior information content, reflected in higher Fisher information (FI) values and lower parameter estimation errors compared to the NMPC design and conventional test practices. Additionally, the DRL approach offers a substantial reduction in experimental time and computational resources.

arXiv:2506.17342

Adaptive Social Metaverse Streaming based on Federated Multi-Agent Deep Reinforcement Learning

The social metaverse is a growing digital ecosystem that blends virtual and physical worlds. It allows users to interact socially, work, shop, and enjoy entertainment. However, privacy remains a major challenge, as immersive interactions require continuous collection of biometric and behavioral data. At the same time, ensuring high-quality, low-latency streaming is difficult due to the demands of real-time interaction, immersive rendering, and bandwidth optimization. To address these issues, we propose ASMS (Adaptive Social Metaverse Streaming), a novel streaming system based on Federated Multi-Agent Proximal Policy Optimization (F-MAPPO). ASMS leverages F-MAPPO, which integrates federated learning (FL) and deep reinforcement learning (DRL) to dynamically adjust streaming bit rates while preserving user privacy. Experimental results show that ASMS improves user experience by at least 14% compared to existing streaming methods across various network conditions. Therefore, ASMS enhances the social metaverse experience by providing seamless and immersive streaming, even in dynamic and resource-constrained networks, while ensuring that sensitive user data remains on local devices.

arXiv:2506.18560

Efficient Beam Selection for ISAC in Cell-Free Massive MIMO via Digital Twin-Assisted Deep Reinforcement Learning

Beamforming enhances signal strength and quality by focusing energy in specific directions. This capability is particularly crucial in cell-free integrated sensing and communication (ISAC) systems, where multiple distributed access points (APs) collaborate to provide both communication and sensing services. In this work, we first derive the distribution of joint target detection probabilities across multiple receiving APs under false alarm rate constraints, and then formulate the beam selection procedure as a Markov decision process (MDP). We establish a deep reinforcement learning (DRL) framework, in which reward shaping and sinusoidal embedding are introduced to facilitate agent learning. To eliminate the high costs and associated risks of real-time agent-environment interactions, we further propose a novel digital twin (DT)-assisted offline DRL approach. Different from traditional online DRL, a conditional generative adversarial network (cGAN)-based DT module, operating as a replica of the real world, is meticulously designed to generate virtual state-action transition pairs and enrich data diversity, enabling offline adjustment of the agent's policy. Additionally, we address the out-of-distribution issue by incorporating an extra penalty term into the loss function design. The convergency of agent-DT interaction and the upper bound of the Q-error function are theoretically derived. Numerical results demonstrate the remarkable performance of our proposed approach, which significantly reduces online interaction overhead while maintaining effective beam selection across diverse conditions including strict false alarm control, low signal-to-noise ratios, and high target velocities.

arXiv:2506.16546

BIDA: A Bi-level Interaction Decision-making Algorithm for Autonomous Vehicles in Dynamic Traffic Scenarios

In complex real-world traffic environments, autonomous vehicles (AVs) need to interact with other traffic participants while making real-time and safety-critical decisions accordingly. The unpredictability of human behaviors poses significant challenges, particularly in dynamic scenarios, such as multi-lane highways and unsignalized T-intersections. To address this gap, we design a bi-level interaction decision-making algorithm (BIDA) that integrates interactive Monte Carlo tree search (MCTS) with deep reinforcement learning (DRL), aiming to enhance interaction rationality, efficiency and safety of AVs in dynamic key traffic scenarios. Specifically, we adopt three types of DRL algorithms to construct a reliable value network and policy network, which guide the online deduction process of interactive MCTS by assisting in value update and node selection. Then, a dynamic trajectory planner and a trajectory tracking controller are designed and implemented in CARLA to ensure smooth execution of planned maneuvers. Experimental evaluations demonstrate that our BIDA not only enhances interactive deduction and reduces computational costs, but also outperforms other latest benchmarks, which exhibits superior safety, efficiency and interaction rationality under varying traffic conditions.