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arXiv:2506.19774

Kling-Foley: Multimodal Diffusion Transformer for High-Quality Video-to-Audio Generation

We propose Kling-Foley, a large-scale multimodal Video-to-Audio generation model that synthesizes high-quality audio synchronized with video content. In Kling-Foley, we introduce multimodal diffusion transformers to model the interactions between video, audio, and text modalities, and combine it with a visual semantic representation module and an audio-visual synchronization module to enhance alignment capabilities. Specifically, these modules align video conditions with latent audio elements at the frame level, thereby improving semantic alignment and audio-visual synchronization. Together with text conditions, this integrated approach enables precise generation of video-matching sound effects. In addition, we propose a universal latent audio codec that can achieve high-quality modeling in various scenarios such as sound effects, speech, singing, and music. We employ a stereo rendering method that imbues synthesized audio with a spatial presence. At the same time, in order to make up for the incomplete types and annotations of the open-source benchmark, we also open-source an industrial-level benchmark Kling-Audio-Eval. Our experiments show that Kling-Foley trained with the flow matching objective achieves new audio-visual SOTA performance among public models in terms of distribution matching, semantic alignment, temporal alignment and audio quality.

arXiv:2506.08003

Audio-Sync Video Generation with Multi-Stream Temporal Control

Audio is inherently temporal and closely synchronized with the visual world, making it a naturally aligned and expressive control signal for controllable video generation (e.g., movies). Beyond control, directly translating audio into video is essential for understanding and visualizing rich audio narratives (e.g., Podcasts or historical recordings). However, existing approaches fall short in generating high-quality videos with precise audio-visual synchronization, especially across diverse and complex audio types. In this work, we introduce MTV, a versatile framework for audio-sync video generation. MTV explicitly separates audios into speech, effects, and music tracks, enabling disentangled control over lip motion, event timing, and visual mood, respectively -- resulting in fine-grained and semantically aligned video generation. To support the framework, we additionally present DEMIX, a dataset comprising high-quality cinematic videos and demixed audio tracks. DEMIX is structured into five overlapped subsets, enabling scalable multi-stage training for diverse generation scenarios. Extensive experiments demonstrate that MTV achieves state-of-the-art performance across six standard metrics spanning video quality, text-video consistency, and audio-video alignment. Project page: https://hjzheng.net/projects/MTV/.

arXiv:2505.21724

OmniResponse: Online Multimodal Conversational Response Generation in Dyadic Interactions

In this paper, we introduce Online Multimodal Conversational Response Generation (OMCRG), a novel task that aims to online generate synchronized verbal and non-verbal listener feedback, conditioned on the speaker's multimodal input. OMCRG reflects natural dyadic interactions and poses new challenges in achieving synchronization between the generated audio and facial responses of the listener. To address these challenges, we innovatively introduce text as an intermediate modality to bridge the audio and facial responses. We hence propose OmniResponse, a Multimodal Large Language Model (MLLM) that autoregressively generates high-quality multi-modal listener responses. OmniResponse leverages a pretrained LLM enhanced with two novel components: Chrono-Text, which temporally anchors generated text tokens, and TempoVoice, a controllable online TTS module that produces speech synchronized with facial reactions. To support further OMCRG research, we present ResponseNet, a new dataset comprising 696 high-quality dyadic interactions featuring synchronized split-screen videos, multichannel audio, transcripts, and facial behavior annotations. Comprehensive evaluations conducted on ResponseNet demonstrate that OmniResponse significantly outperforms baseline models in terms of semantic speech content, audio-visual synchronization, and generation quality.

arXiv:2505.03186공식 코드 · Papers with Code

CoGenAV: Versatile Audio-Visual Representation Learning via Contrastive-Generative Synchronization

The inherent synchronization between a speaker's lip movements, voice, and the underlying linguistic content offers a rich source of information for improving speech processing tasks, especially in challenging conditions where traditional audio-only systems falter. We introduce CoGenAV, a powerful and data-efficient model designed to learn versatile audio-visual representations applicable across a wide range of speech and audio-visual tasks. CoGenAV is trained by optimizing a dual objective derived from natural audio-visual synchrony, contrastive feature alignment and generative text prediction, using only 223 hours of labeled data from the LRS2 dataset. This contrastive-generative synchronization strategy effectively captures fundamental cross-modal correlations. We showcase the effectiveness and versatility of the learned CoGenAV representations on multiple benchmarks. When utilized for Audio-Visual Speech Recognition (AVSR) on LRS2, these representations contribute to achieving a state-of-the-art Word Error Rate (WER) of 1.27. They also enable strong performance in Visual Speech Recognition (VSR) with a WER of 20.5 on LRS2, and significantly improve performance in noisy environments by over 70%. Furthermore, CoGenAV representations benefit speech reconstruction tasks, boosting performance in Speech Enhancement and Separation, and achieve competitive results in audio-visual synchronization tasks like Active Speaker Detection (ASD). Our model will be open-sourced to facilitate further development and collaboration within both academia and industry.

arXiv:2503.04067

FREAK: Frequency-modulated High-fidelity and Real-time Audio-driven Talking Portrait Synthesis

Achieving high-fidelity lip-speech synchronization in audio-driven talking portrait synthesis remains challenging. While multi-stage pipelines or diffusion models yield high-quality results, they suffer from high computational costs. Some approaches perform well on specific individuals with low resources, yet still exhibit mismatched lip movements. The aforementioned methods are modeled in the pixel domain. We observed that there are noticeable discrepancies in the frequency domain between the synthesized talking videos and natural videos. Currently, no research on talking portrait synthesis has considered this aspect. To address this, we propose a FREquency-modulated, high-fidelity, and real-time Audio-driven talKing portrait synthesis framework, named FREAK, which models talking portraits from the frequency domain perspective, enhancing the fidelity and naturalness of the synthesized portraits. FREAK introduces two novel frequency-based modules: 1) the Visual Encoding Frequency Modulator (VEFM) to couple multi-scale visual features in the frequency domain, better preserving visual frequency information and reducing the gap in the frequency spectrum between synthesized and natural frames. and 2) the Audio Visual Frequency Modulator (AVFM) to help the model learn the talking pattern in the frequency domain and improve audio-visual synchronization. Additionally, we optimize the model in both pixel domain and frequency domain jointly. Furthermore, FREAK supports seamless switching between one-shot and video dubbing settings, offering enhanced flexibility. Due to its superior performance, it can simultaneously support high-resolution video results and real-time inference. Extensive experiments demonstrate that our method synthesizes high-fidelity talking portraits with detailed facial textures and precise lip synchronization in real-time, outperforming state-of-the-art methods.

arXiv:2503.22265

DeepAudio-V1:Towards Multi-Modal Multi-Stage End-to-End Video to Speech and Audio Generation

Currently, high-quality, synchronized audio is synthesized using various multi-modal joint learning frameworks, leveraging video and optional text inputs. In the video-to-audio benchmarks, video-to-audio quality, semantic alignment, and audio-visual synchronization are effectively achieved. However, in real-world scenarios, speech and audio often coexist in videos simultaneously, and the end-to-end generation of synchronous speech and audio given video and text conditions are not well studied. Therefore, we propose an end-to-end multi-modal generation framework that simultaneously produces speech and audio based on video and text conditions. Furthermore, the advantages of video-to-audio (V2A) models for generating speech from videos remain unclear. The proposed framework, DeepAudio, consists of a video-to-audio (V2A) module, a text-to-speech (TTS) module, and a dynamic mixture of modality fusion (MoF) module. In the evaluation, the proposed end-to-end framework achieves state-of-the-art performance on the video-audio benchmark, video-speech benchmark, and text-speech benchmark. In detail, our framework achieves comparable results in the comparison with state-of-the-art models for the video-audio and text-speech benchmarks, and surpassing state-of-the-art models in the video-speech benchmark, with WER 16.57% to 3.15% (+80.99%), SPK-SIM 78.30% to 89.38% (+14.15%), EMO-SIM 66.24% to 75.56% (+14.07%), MCD 8.59 to 7.98 (+7.10%), MCD SL 11.05 to 9.40 (+14.93%) across a variety of dubbing settings.

arXiv:2503.16357

UniSync: A Unified Framework for Audio-Visual Synchronization

Precise audio-visual synchronization in speech videos is crucial for content quality and viewer comprehension. Existing methods have made significant strides in addressing this challenge through rule-based approaches and end-to-end learning techniques. However, these methods often rely on limited audio-visual representations and suboptimal learning strategies, potentially constraining their effectiveness in more complex scenarios. To address these limitations, we present UniSync, a novel approach for evaluating audio-visual synchronization using embedding similarities. UniSync offers broad compatibility with various audio representations (e.g., Mel spectrograms, HuBERT) and visual representations (e.g., RGB images, face parsing maps, facial landmarks, 3DMM), effectively handling their significant dimensional differences. We enhance the contrastive learning framework with a margin-based loss component and cross-speaker unsynchronized pairs, improving discriminative capabilities. UniSync outperforms existing methods on standard datasets and demonstrates versatility across diverse audio-visual representations. Its integration into talking face generation frameworks enhances synchronization quality in both natural and AI-generated content.

arXiv:2412.15322공식 코드 · Papers with Code

MMAudio: Taming Multimodal Joint Training for High-Quality Video-to-Audio Synthesis

We propose to synthesize high-quality and synchronized audio, given video and optional text conditions, using a novel multimodal joint training framework MMAudio. In contrast to single-modality training conditioned on (limited) video data only, MMAudio is jointly trained with larger-scale, readily available text-audio data to learn to generate semantically aligned high-quality audio samples. Additionally, we improve audio-visual synchrony with a conditional synchronization module that aligns video conditions with audio latents at the frame level. Trained with a flow matching objective, MMAudio achieves new video-to-audio state-of-the-art among public models in terms of audio quality, semantic alignment, and audio-visual synchronization, while having a low inference time (1.23s to generate an 8s clip) and just 157M parameters. MMAudio also achieves surprisingly competitive performance in text-to-audio generation, showing that joint training does not hinder single-modality performance. Code and demo are available at: https://hkchengrex.github.io/MMAudio

arXiv:2410.10122공식 코드 · Papers with Code

MuseTalk: Real-Time High-Fidelity Video Dubbing via Spatio-Temporal Sampling

Real-time video dubbing that preserves identity consistency while achieving accurate lip synchronization remains a critical challenge. Existing approaches face a trilemma: diffusion-based methods achieve high visual fidelity but suffer from prohibitive computational costs, while GAN-based solutions sacrifice lip-sync accuracy or dental details for real-time performance. We present MuseTalk, a novel two-stage training framework that resolves this trade-off through latent space optimization and spatio-temporal data sampling strategy. Our key innovations include: (1) During the Facial Abstract Pretraining stage, we propose Informative Frame Sampling to temporally align reference-source pose pairs, eliminating redundant feature interference while preserving identity cues. (2) In the Lip-Sync Adversarial Finetuning stage, we employ Dynamic Margin Sampling to spatially select the most suitable lip-movement-promoting regions, balancing audio-visual synchronization and dental clarity. (3) MuseTalk establishes an effective audio-visual feature fusion framework in the latent space, delivering 30 FPS output at 256*256 resolution on an NVIDIA V100 GPU. Extensive experiments demonstrate that MuseTalk outperforms state-of-the-art methods in visual fidelity while achieving comparable lip-sync accuracy. %The codes and models will be made publicly available upon acceptance. The code is made available at \href{https://github.com/TMElyralab/MuseTalk}{https://github.com/TMElyralab/MuseTalk}

arXiv:2409.06135

Draw an Audio: Leveraging Multi-Instruction for Video-to-Audio Synthesis

Foley is a term commonly used in filmmaking, referring to the addition of daily sound effects to silent films or videos to enhance the auditory experience. Video-to-Audio (V2A), as a particular type of automatic foley task, presents inherent challenges related to audio-visual synchronization. These challenges encompass maintaining the content consistency between the input video and the generated audio, as well as the alignment of temporal and loudness properties within the video. To address these issues, we construct a controllable video-to-audio synthesis model, termed Draw an Audio, which supports multiple input instructions through drawn masks and loudness signals. To ensure content consistency between the synthesized audio and target video, we introduce the Mask-Attention Module (MAM), which employs masked video instruction to enable the model to focus on regions of interest. Additionally, we implement the Time-Loudness Module (TLM), which uses an auxiliary loudness signal to ensure the synthesis of sound that aligns with the video in both loudness and temporal dimensions. Furthermore, we have extended a large-scale V2A dataset, named VGGSound-Caption, by annotating caption prompts. Extensive experiments on challenging benchmarks across two large-scale V2A datasets verify Draw an Audio achieves the state-of-the-art. Project page: https://yannqi.github.io/Draw-an-Audio/.

arXiv:2407.17430

A Comprehensive Review and Taxonomy of Audio-Visual Synchronization Techniques for Realistic Speech Animation

In many applications, synchronizing audio with visuals is crucial, such as in creating graphic animations for films or games, translating movie audio into different languages, and developing metaverse applications. This review explores various methodologies for achieving realistic facial animations from audio inputs, highlighting generative and adaptive models. Addressing challenges like model training costs, dataset availability, and silent moment distributions in audio data, it presents innovative solutions to enhance performance and realism. The research also introduces a new taxonomy to categorize audio-visual synchronization methods based on logistical aspects, advancing the capabilities of virtual assistants, gaming, and interactive digital media.

arXiv:2406.18284

RealTalk: Real-time and Realistic Audio-driven Face Generation with 3D Facial Prior-guided Identity Alignment Network

Person-generic audio-driven face generation is a challenging task in computer vision. Previous methods have achieved remarkable progress in audio-visual synchronization, but there is still a significant gap between current results and practical applications. The challenges are two-fold: 1) Preserving unique individual traits for achieving high-precision lip synchronization. 2) Generating high-quality facial renderings in real-time performance. In this paper, we propose a novel generalized audio-driven framework RealTalk, which consists of an audio-to-expression transformer and a high-fidelity expression-to-face renderer. In the first component, we consider both identity and intra-personal variation features related to speaking lip movements. By incorporating cross-modal attention on the enriched facial priors, we can effectively align lip movements with audio, thus attaining greater precision in expression prediction. In the second component, we design a lightweight facial identity alignment (FIA) module which includes a lip-shape control structure and a face texture reference structure. This novel design allows us to generate fine details in real-time, without depending on sophisticated and inefficient feature alignment modules. Our experimental results, both quantitative and qualitative, on public datasets demonstrate the clear advantages of our method in terms of lip-speech synchronization and generation quality. Furthermore, our method is efficient and requires fewer computational resources, making it well-suited to meet the needs of practical applications.

arXiv:2404.19171공식 코드 · Papers with Code

Explicit Correlation Learning for Generalizable Cross-Modal Deepfake Detection

With the rising prevalence of deepfakes, there is a growing interest in developing generalizable detection methods for various types of deepfakes. While effective in their specific modalities, traditional detection methods fall short in addressing the generalizability of detection across diverse cross-modal deepfakes. This paper aims to explicitly learn potential cross-modal correlation to enhance deepfake detection towards various generation scenarios. Our approach introduces a correlation distillation task, which models the inherent cross-modal correlation based on content information. This strategy helps to prevent the model from overfitting merely to audio-visual synchronization. Additionally, we present the Cross-Modal Deepfake Dataset (CMDFD), a comprehensive dataset with four generation methods to evaluate the detection of diverse cross-modal deepfakes. The experimental results on CMDFD and FakeAVCeleb datasets demonstrate the superior generalizability of our method over existing state-of-the-art methods. Our code and data can be found at \url{https://github.com/ljj898/CMDFD-Dataset-and-Deepfake-Detection}.

arXiv:2404.07336공식 코드 · Papers with Code

PEAVS: Perceptual Evaluation of Audio-Visual Synchrony Grounded in Viewers' Opinion Scores

Recent advancements in audio-visual generative modeling have been propelled by progress in deep learning and the availability of data-rich benchmarks. However, the growth is not attributed solely to models and benchmarks. Universally accepted evaluation metrics also play an important role in advancing the field. While there are many metrics available to evaluate audio and visual content separately, there is a lack of metrics that offer a quantitative and interpretable measure of audio-visual synchronization for videos "in the wild". To address this gap, we first created a large scale human annotated dataset (100+ hrs) representing nine types of synchronization errors in audio-visual content and how human perceive them. We then developed a PEAVS (Perceptual Evaluation of Audio-Visual Synchrony) score, a novel automatic metric with a 5-point scale that evaluates the quality of audio-visual synchronization. We validate PEAVS using a newly generated dataset, achieving a Pearson correlation of 0.79 at the set level and 0.54 at the clip level when compared to human labels. In our experiments, we observe a relative gain 50% over a natural extension of Fr\'echet based metrics for Audio-Visual synchrony, confirming PEAVS efficacy in objectively modeling subjective perceptions of audio-visual synchronization for videos "in the wild".

arXiv:2401.16423공식 코드 · Papers with Code

Synchformer: Efficient Synchronization from Sparse Cues

Our objective is audio-visual synchronization with a focus on 'in-the-wild' videos, such as those on YouTube, where synchronization cues can be sparse. Our contributions include a novel audio-visual synchronization model, and training that decouples feature extraction from synchronization modelling through multi-modal segment-level contrastive pre-training. This approach achieves state-of-the-art performance in both dense and sparse settings. We also extend synchronization model training to AudioSet a million-scale 'in-the-wild' dataset, investigate evidence attribution techniques for interpretability, and explore a new capability for synchronization models: audio-visual synchronizability.

arXiv:2401.12264

CoAVT: A Cognition-Inspired Unified Audio-Visual-Text Pre-Training Model for Multimodal Processing

There has been a long-standing quest for a unified audio-visual-text model to enable various multimodal understanding tasks, which mimics the listening, seeing and reading process of human beings. Humans tends to represent knowledge using two separate systems: one for representing verbal (textual) information and one for representing non-verbal (visual and auditory) information. These two systems can operate independently but can also interact with each other. Motivated by this understanding of human cognition, in this paper, we introduce CoAVT -- a novel cognition-inspired Correlated Audio-Visual-Text pre-training model to connect the three modalities. It contains a joint audio-visual encoder that learns to encode audio-visual synchronization information together with the audio and visual content for non-verbal information, and a text encoder to handle textual input for verbal information. To bridge the gap between modalities, CoAVT employs a query encoder, which contains a set of learnable query embeddings, and extracts the most informative audiovisual features of the corresponding text. Additionally, to leverage the correspondences between audio and vision with language respectively, we also establish the audio-text and visual-text bi-modal alignments upon the foundational audiovisual-text tri-modal alignment to enhance the multimodal representation learning. Finally, we jointly optimize CoAVT model with three multimodal objectives: contrastive loss, matching loss and language modeling loss. Extensive experiments show that CoAVT can learn strong multimodal correlations and be generalized to various downstream tasks. CoAVT establishes new state-of-the-art performance on text-video retrieval task on AudioCaps for both zero-shot and fine-tuning settings, audio-visual event classification and audio-visual retrieval tasks on AudioSet and VGGSound.

arXiv:2309.03295

Comparative Analysis of Deep-Fake Algorithms

Due to the widespread use of smartphones with high-quality digital cameras and easy access to a wide range of software apps for recording, editing, and sharing videos and images, as well as the deep learning AI platforms, a new phenomenon of 'faking' videos has emerged. Deepfake algorithms can create fake images and videos that are virtually indistinguishable from authentic ones. Therefore, technologies that can detect and assess the integrity of digital visual media are crucial. Deepfakes, also known as deep learning-based fake videos, have become a major concern in recent years due to their ability to manipulate and alter images and videos in a way that is virtually indistinguishable from the original. These deepfake videos can be used for malicious purposes such as spreading misinformation, impersonating individuals, and creating fake news. Deepfake detection technologies use various approaches such as facial recognition, motion analysis, and audio-visual synchronization to identify and flag fake videos. However, the rapid advancement of deepfake technologies has made it increasingly difficult to detect these videos with high accuracy. In this paper, we aim to provide a comprehensive review of the current state of deepfake creation and detection technologies. We examine the various deep learning-based approaches used for creating deepfakes, as well as the techniques used for detecting them. Additionally, we analyze the limitations and challenges of current deepfake detection methods and discuss future research directions in this field. Overall, the paper highlights the importance of continued research and development in deepfake detection technologies in order to combat the negative impact of deepfakes on society and ensure the integrity of digital visual media.

arXiv:2307.09368

Audio-driven Talking Face Generation with Stabilized Synchronization Loss

Talking face generation aims to create realistic videos with accurate lip synchronization and high visual quality, using given audio and reference video while preserving identity and visual characteristics. In this paper, we start by identifying several issues with existing synchronization learning methods. These involve unstable training, lip synchronization, and visual quality issues caused by lip-sync loss, SyncNet, and lip leaking from the identity reference. To address these issues, we first tackle the lip leaking problem by introducing a silent-lip generator, which changes the lips of the identity reference to alleviate leakage. We then introduce stabilized synchronization loss and AVSyncNet to overcome problems caused by lip-sync loss and SyncNet. Experiments show that our model outperforms state-of-the-art methods in both visual quality and lip synchronization. Comprehensive ablation studies further validate our individual contributions and their cohesive effects.

arXiv:2305.12831공식 코드 · Papers with Code

Target Active Speaker Detection with Audio-visual Cues

In active speaker detection (ASD), we would like to detect whether an on-screen person is speaking based on audio-visual cues. Previous studies have primarily focused on modeling audio-visual synchronization cue, which depends on the video quality of the lip region of a speaker. In real-world applications, it is possible that we can also have the reference speech of the on-screen speaker. To benefit from both facial cue and reference speech, we propose the Target Speaker TalkNet (TS-TalkNet), which leverages a pre-enrolled speaker embedding to complement the audio-visual synchronization cue in detecting whether the target speaker is speaking. Our framework outperforms the popular model, TalkNet on two datasets, achieving absolute improvements of 1.6% in mAP on the AVA-ActiveSpeaker validation set, and 0.8%, 0.4%, and 0.8% in terms of AP, AUC and EER on the ASW test set, respectively. Code is available at https://github.com/Jiang-Yidi/TS-TalkNet/.

arXiv:2303.00502

On the Audio-visual Synchronization for Lip-to-Speech Synthesis

Most lip-to-speech (LTS) synthesis models are trained and evaluated under the assumption that the audio-video pairs in the dataset are perfectly synchronized. In this work, we show that the commonly used audio-visual datasets, such as GRID, TCD-TIMIT, and Lip2Wav, can have data asynchrony issues. Training lip-to-speech with such datasets may further cause the model asynchrony issue -- that is, the generated speech and the input video are out of sync. To address these asynchrony issues, we propose a synchronized lip-to-speech (SLTS) model with an automatic synchronization mechanism (ASM) to correct data asynchrony and penalize model asynchrony. We further demonstrate the limitation of the commonly adopted evaluation metrics for LTS with asynchronous test data and introduce an audio alignment frontend before the metrics sensitive to time alignment for better evaluation. We compare our method with state-of-the-art approaches on conventional and time-aligned metrics to show the benefits of synchronization training.