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arXiv:2310.17655

Music Recommendation Based on Audio Fingerprint

This work combined different audio features to obtain a more robust fingerprint to be used in a music recommendation process. The combination of these methods resulted in a high-dimensional vector. To reduce the number of values, PCA was applied to the set of resulting fingerprints, selecting the number of principal components that corresponded to an explained variance of $95\%$. Finally, with these PCA-fingerprints, the similarity matrix of each fingerprint with the entire data set was calculated. The process was applied to 200 songs from a personal music library; the songs were tagged with the artists' corresponding genres. The recommendations (fingerprints of songs with the closest similarity) were rated successful if the recommended songs' genre matched the target songs' genre. With this procedure, it was possible to obtain an accuracy of $89\%$ (successful recommendations out of total recommendation requests).

arXiv:2305.09559

Robust and lightweight audio fingerprint for Automatic Content Recognition

This research paper presents a novel audio fingerprinting system for Automatic Content Recognition (ACR). By using signal processing techniques and statistical transformations, our proposed method generates compact fingerprints of audio segments that are robust to noise degradations present in real-world audio. The system is designed to be highly scalable, with the ability to identify thousands of hours of content using fingerprints generated from millions of TVs. The fingerprint's high temporal correlation and utilization of existing GPU-compatible Approximate Nearest Neighbour (ANN) search algorithms make this possible. Furthermore, the fingerprint generation can run on low-power devices with limited compute, making it accessible to a wide range of applications. Experimental results show improvements in our proposed system compared to a min-hash based audio fingerprint on all evaluated metrics, including accuracy on proprietary ACR datasets, retrieval speed, memory usage, and robustness to various noises. For similar retrieval accuracy, our system is 30x faster and uses 6x fewer fingerprints than the min-hash method.

arXiv:2304.10088

Towards the Universal Defense for Query-Based Audio Adversarial Attacks

Recently, studies show that deep learning-based automatic speech recognition (ASR) systems are vulnerable to adversarial examples (AEs), which add a small amount of noise to the original audio examples. These AE attacks pose new challenges to deep learning security and have raised significant concerns about deploying ASR systems and devices. The existing defense methods are either limited in application or only defend on results, but not on process. In this work, we propose a novel method to infer the adversary intent and discover audio adversarial examples based on the AEs generation process. The insight of this method is based on the observation: many existing audio AE attacks utilize query-based methods, which means the adversary must send continuous and similar queries to target ASR models during the audio AE generation process. Inspired by this observation, We propose a memory mechanism by adopting audio fingerprint technology to analyze the similarity of the current query with a certain length of memory query. Thus, we can identify when a sequence of queries appears to be suspectable to generate audio AEs. Through extensive evaluation on four state-of-the-art audio AE attacks, we demonstrate that on average our defense identify the adversary intent with over 90% accuracy. With careful regard for robustness evaluations, we also analyze our proposed defense and its strength to withstand two adaptive attacks. Finally, our scheme is available out-of-the-box and directly compatible with any ensemble of ASR defense models to uncover audio AE attacks effectively without model retraining.

arXiv:2010.11910공식 코드 · Papers with Code

Neural Audio Fingerprint for High-specific Audio Retrieval based on Contrastive Learning

Most of existing audio fingerprinting systems have limitations to be used for high-specific audio retrieval at scale. In this work, we generate a low-dimensional representation from a short unit segment of audio, and couple this fingerprint with a fast maximum inner-product search. To this end, we present a contrastive learning framework that derives from the segment-level search objective. Each update in training uses a batch consisting of a set of pseudo labels, randomly selected original samples, and their augmented replicas. These replicas can simulate the degrading effects on original audio signals by applying small time offsets and various types of distortions, such as background noise and room/microphone impulse responses. In the segment-level search task, where the conventional audio fingerprinting systems used to fail, our system using 10x smaller storage has shown promising results. Our code and dataset are available at \url{https://mimbres.github.io/neural-audio-fp/}.