PyTorchKR Papers

최신 논문

총 13편
태그·기간 등 상세 필터

카테고리 탐색

로그인 후 이 태그 구독

arXiv:2411.04348

UEVAVD: A Dataset for Developing UAV's Eye View Active Object Detection

Occlusion is a longstanding difficulty that challenges the UAV-based object detection. Many works address this problem by adapting the detection model. However, few of them exploit that the UAV could fundamentally improve detection performance by changing its viewpoint. Active Object Detection (AOD) offers an effective way to achieve this purpose. Through Deep Reinforcement Learning (DRL), AOD endows the UAV with the ability of autonomous path planning to search for the observation that is more conducive to target identification. Unfortunately, there exists no available dataset for developing the UAV AOD method. To fill this gap, we released a UAV's eye view active vision dataset named UEVAVD and hope it can facilitate research on the UAV AOD problem. Additionally, we improve the existing DRL-based AOD method by incorporating the inductive bias when learning the state representation. First, due to the partial observability, we use the gated recurrent unit to extract state representations from the observation sequence instead of the single-view observation. Second, we pre-decompose the scene with the Segment Anything Model (SAM) and filter out the irrelevant information with the derived masks. With these practices, the agent could learn an active viewing policy with better generalization capability. The effectiveness of our innovations is validated by the experiments on the UEVAVD dataset. Our dataset will soon be available at https://github.com/Leo000ooo/UEVAVD_dataset.

arXiv:2409.05425공식 코드 · Papers with Code

Distribution Discrepancy and Feature Heterogeneity for Active 3D Object Detection

LiDAR-based 3D object detection is a critical technology for the development of autonomous driving and robotics. However, the high cost of data annotation limits its advancement. We propose a novel and effective active learning (AL) method called Distribution Discrepancy and Feature Heterogeneity (DDFH), which simultaneously considers geometric features and model embeddings, assessing information from both the instance-level and frame-level perspectives. Distribution Discrepancy evaluates the difference and novelty of instances within the unlabeled and labeled distributions, enabling the model to learn efficiently with limited data. Feature Heterogeneity ensures the heterogeneity of intra-frame instance features, maintaining feature diversity while avoiding redundant or similar instances, thus minimizing annotation costs. Finally, multiple indicators are efficiently aggregated using Quantile Transform, providing a unified measure of informativeness. Extensive experiments demonstrate that DDFH outperforms the current state-of-the-art (SOTA) methods on the KITTI and Waymo datasets, effectively reducing the bounding box annotation cost by 56.3% and showing robustness when working with both one-stage and two-stage models.

arXiv:2405.12509공식 코드 · Papers with Code

Active Object Detection with Knowledge Aggregation and Distillation from Large Models

Accurately detecting active objects undergoing state changes is essential for comprehending human interactions and facilitating decision-making. The existing methods for active object detection (AOD) primarily rely on visual appearance of the objects within input, such as changes in size, shape and relationship with hands. However, these visual changes can be subtle, posing challenges, particularly in scenarios with multiple distracting no-change instances of the same category. We observe that the state changes are often the result of an interaction being performed upon the object, thus propose to use informed priors about object related plausible interactions (including semantics and visual appearance) to provide more reliable cues for AOD. Specifically, we propose a knowledge aggregation procedure to integrate the aforementioned informed priors into oracle queries within the teacher decoder, offering more object affordance commonsense to locate the active object. To streamline the inference process and reduce extra knowledge inputs, we propose a knowledge distillation approach that encourages the student decoder to mimic the detection capabilities of the teacher decoder using the oracle query by replicating its predictions and attention. Our proposed framework achieves state-of-the-art performance on four datasets, namely Ego4D, Epic-Kitchens, MECCANO, and 100DOH, which demonstrates the effectiveness of our approach in improving AOD.

arXiv:2310.08387

Aligning Data Selection with Performance: Performance-driven Reinforcement Learning for Active Learning in Object Detection

Active learning strategies aim to train high-performance models with minimal labeled data by selecting the most informative instances for labeling. However, existing methods for assessing data informativeness often fail to align directly with task model performance metrics, such as mean average precision (mAP) in object detection. This paper introduces Mean-AP Guided Reinforced Active Learning for Object Detection (MGRAL), a novel approach that leverages the concept of expected model output changes as informativeness for deep detection networks, directly optimizing the sampling strategy using mAP. MGRAL employs a reinforcement learning agent based on LSTM architecture to efficiently navigate the combinatorial challenge of batch sample selection and the non-differentiable nature between performance and selected batches. The agent optimizes selection using policy gradient with mAP improvement as the reward signal. To address the computational intensity of mAP estimation with unlabeled samples, we implement fast look-up tables, ensuring real-world feasibility. We evaluate MGRAL on PASCAL VOC and MS COCO benchmarks across various backbone architectures. Our approach demonstrates strong performance, establishing a new paradigm in reinforcement learning-based active learning for object detection.

arXiv:2301.09544

Learning to View: Decision Transformers for Active Object Detection

Active perception describes a broad class of techniques that couple planning and perception systems to move the robot in a way to give the robot more information about the environment. In most robotic systems, perception is typically independent of motion planning. For example, traditional object detection is passive: it operates only on the images it receives. However, we have a chance to improve the results if we allow planning to consume detection signals and move the robot to collect views that maximize the quality of the results. In this paper, we use reinforcement learning (RL) methods to control the robot in order to obtain images that maximize the detection quality. Specifically, we propose using a Decision Transformer with online fine-tuning, which first optimizes the policy with a pre-collected expert dataset and then improves the learned policy by exploring better solutions in the environment. We evaluate the performance of proposed method on an interactive dataset collected from an indoor scenario simulator. Experimental results demonstrate that our method outperforms all baselines, including expert policy and pure offline RL methods. We also provide exhaustive analyses of the reward distribution and observation space.

arXiv:2212.02804공식 코드 · Papers with Code

MUS-CDB: Mixed Uncertainty Sampling with Class Distribution Balancing for Active Annotation in Aerial Object Detection

Recent aerial object detection models rely on a large amount of labeled training data, which requires unaffordable manual labeling costs in large aerial scenes with dense objects. Active learning effectively reduces the data labeling cost by selectively querying the informative and representative unlabelled samples. However, existing active learning methods are mainly with class-balanced settings and image-based querying for generic object detection tasks, which are less applicable to aerial object detection scenarios due to the long-tailed class distribution and dense small objects in aerial scenes. In this paper, we propose a novel active learning method for cost-effective aerial object detection. Specifically, both object-level and image-level informativeness are considered in the object selection to refrain from redundant and myopic querying. Besides, an easy-to-use class-balancing criterion is incorporated to favor the minority objects to alleviate the long-tailed class distribution problem in model training. We further devise a training loss to mine the latent knowledge in the unlabeled image regions. Extensive experiments are conducted on the DOTA-v1.0 and DOTA-v2.0 benchmarks to validate the effectiveness of the proposed method. For the ReDet, KLD, and SASM detectors on the DOTA-v2.0 dataset, the results show that our proposed MUS-CDB method can save nearly 75\% of the labeling cost while achieving comparable performance to other active learning methods in terms of mAP.Code is publicly online (https://github.com/ZJW700/MUS-CDB).

arXiv:2110.11524공식 코드 · Papers with Code

Sequential Voting with Relational Box Fields for Active Object Detection

A key component of understanding hand-object interactions is the ability to identify the active object -- the object that is being manipulated by the human hand. In order to accurately localize the active object, any method must reason using information encoded by each image pixel, such as whether it belongs to the hand, the object, or the background. To leverage each pixel as evidence to determine the bounding box of the active object, we propose a pixel-wise voting function. Our pixel-wise voting function takes an initial bounding box as input and produces an improved bounding box of the active object as output. The voting function is designed so that each pixel inside of the input bounding box votes for an improved bounding box, and the box with the majority vote is selected as the output. We call the collection of bounding boxes generated inside of the voting function, the Relational Box Field, as it characterizes a field of bounding boxes defined in relationship to the current bounding box. While our voting function is able to improve the bounding box of the active object, one round of voting is typically not enough to accurately localize the active object. Therefore, we repeatedly apply the voting function to sequentially improve the location of the bounding box. However, since it is known that repeatedly applying a one-step predictor (i.e., auto-regressive processing with our voting function) can cause a data distribution shift, we mitigate this issue using reinforcement learning (RL). We adopt standard RL to learn the voting function parameters and show that it provides a meaningful improvement over a standard supervised learning approach. We perform experiments on two large-scale datasets: 100DOH and MECCANO, improving AP50 performance by 8% and 30%, respectively, over the state of the art.

arXiv:2107.02069

SCOD: Active Object Detection for Embodied Agents using Sensory Commutativity of Action Sequences

We introduce SCOD (Sensory Commutativity Object Detection), an active method for movable and immovable object detection. SCOD exploits the commutative properties of action sequences, in the scenario of an embodied agent equipped with first-person sensors and a continuous motor space with multiple degrees of freedom. SCOD is based on playing an action sequence in two different orders from the same starting point and comparing the two final observations obtained after each sequence. Our experiments on 3D realistic robotic setups (iGibson) demonstrate the accuracy of SCOD and its generalization to unseen environments and objects. We also successfully apply SCOD on a real robot to further illustrate its generalization properties. With SCOD, we aim at providing a novel way of approaching the problem of object discovery in the context of a naive embodied agent. We provide code and a supplementary video.

arXiv:2104.02324공식 코드 · Papers with Code

Multiple instance active learning for object detection

Despite the substantial progress of active learning for image recognition, there still lacks an instance-level active learning method specified for object detection. In this paper, we propose Multiple Instance Active Object Detection (MI-AOD), to select the most informative images for detector training by observing instance-level uncertainty. MI-AOD defines an instance uncertainty learning module, which leverages the discrepancy of two adversarial instance classifiers trained on the labeled set to predict instance uncertainty of the unlabeled set. MI-AOD treats unlabeled images as instance bags and feature anchors in images as instances, and estimates the image uncertainty by re-weighting instances in a multiple instance learning (MIL) fashion. Iterative instance uncertainty learning and re-weighting facilitate suppressing noisy instances, toward bridging the gap between instance uncertainty and image-level uncertainty. Experiments validate that MI-AOD sets a solid baseline for instance-level active learning. On commonly used object detection datasets, MI-AOD outperforms state-of-the-art methods with significant margins, particularly when the labeled sets are small. Code is available at https://github.com/yuantn/MI-AOD.

arXiv:2101.06438

Adaptive Remote Sensing Image Attribute Learning for Active Object Detection

In recent years, deep learning methods bring incredible progress to the field of object detection. However, in the field of remote sensing image processing, existing methods neglect the relationship between imaging configuration and detection performance, and do not take into account the importance of detection performance feedback for improving image quality. Therefore, detection performance is limited by the passive nature of the conventional object detection framework. In order to solve the above limitations, this paper takes adaptive brightness adjustment and scale adjustment as examples, and proposes an active object detection method based on deep reinforcement learning. The goal of adaptive image attribute learning is to maximize the detection performance. With the help of active object detection and image attribute adjustment strategies, low-quality images can be converted into high-quality images, and the overall performance is improved without retraining the detector.

arXiv:2010.05654공식 코드 · Papers with Code

The MECCANO Dataset: Understanding Human-Object Interactions from Egocentric Videos in an Industrial-like Domain

Wearable cameras allow to collect images and videos of humans interacting with the world. While human-object interactions have been thoroughly investigated in third person vision, the problem has been understudied in egocentric settings and in industrial scenarios. To fill this gap, we introduce MECCANO, the first dataset of egocentric videos to study human-object interactions in industrial-like settings. MECCANO has been acquired by 20 participants who were asked to build a motorbike model, for which they had to interact with tiny objects and tools. The dataset has been explicitly labeled for the task of recognizing human-object interactions from an egocentric perspective. Specifically, each interaction has been labeled both temporally (with action segments) and spatially (with active object bounding boxes). With the proposed dataset, we investigate four different tasks including 1) action recognition, 2) active object detection, 3) active object recognition and 4) egocentric human-object interaction detection, which is a revisited version of the standard human-object interaction detection task. Baseline results show that the MECCANO dataset is a challenging benchmark to study egocentric human-object interactions in industrial-like scenarios. We publicy release the dataset at https://iplab.dmi.unict.it/MECCANO.

arXiv:1309.5401

Nonmyopic View Planning for Active Object Detection

One of the central problems in computer vision is the detection of semantically important objects and the estimation of their pose. Most of the work in object detection has been based on single image processing and its performance is limited by occlusions and ambiguity in appearance and geometry. This paper proposes an active approach to object detection by controlling the point of view of a mobile depth camera. When an initial static detection phase identifies an object of interest, several hypotheses are made about its class and orientation. The sensor then plans a sequence of views, which balances the amount of energy used to move with the chance of identifying the correct hypothesis. We formulate an active hypothesis testing problem, which includes sensor mobility, and solve it using a point-based approximate POMDP algorithm. The validity of our approach is verified through simulation and real-world experiments with the PR2 robot. The results suggest that our approach outperforms the widely-used greedy view point selection and provides a significant improvement over static object detection.

arXiv:1603.07022

Active Detection and Localization of Textureless Objects in Cluttered Environments

This paper introduces an active object detection and localization framework that combines a robust untextured object detection and 3D pose estimation algorithm with a novel next-best-view selection strategy. We address the detection and localization problems by proposing an edge-based registration algorithm that refines the object position by minimizing a cost directly extracted from a 3D image tensor that encodes the minimum distance to an edge point in a joint direction/location space. We face the next-best-view problem by exploiting a sequential decision process that, for each step, selects the next camera position which maximizes the mutual information between the state and the next observations. We solve the intrinsic intractability of this solution by generating observations that represent scene realizations, i.e. combination samples of object hypothesis provided by the object detector, while modeling the state by means of a set of constantly resampled particles. Experiments performed on different real world, challenging datasets confirm the effectiveness of the proposed methods.