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arXiv:2505.03991

Action Spotting and Precise Event Detection in Sports: Datasets, Methods, and Challenges

Video event detection has become an essential component of sports analytics, enabling automated identification of key moments and enhancing performance analysis, viewer engagement, and broadcast efficiency. Recent advancements in deep learning, particularly Convolutional Neural Networks (CNNs) and Transformers, have significantly improved accuracy and efficiency in Temporal Action Localization (TAL), Action Spotting (AS), and Precise Event Spotting (PES). This survey provides a comprehensive overview of these three key tasks, emphasizing their differences, applications, and the evolution of methodological approaches. We thoroughly review and categorize existing datasets and evaluation metrics specifically tailored for sports contexts, highlighting the strengths and limitations of each. Furthermore, we analyze state-of-the-art techniques, including multi-modal approaches that integrate audio and visual information, methods utilizing self-supervised learning and knowledge distillation, and approaches aimed at generalizing across multiple sports. Finally, we discuss critical open challenges and outline promising research directions toward developing more generalized, efficient, and robust event detection frameworks applicable to diverse sports. This survey serves as a foundation for future research on efficient, generalizable, and multi-modal sports event detection.

arXiv:2504.12021

Action Anticipation from SoccerNet Football Video Broadcasts

Artificial intelligence has revolutionized the way we analyze sports videos, whether to understand the actions of games in long untrimmed videos or to anticipate the player's motion in future frames. Despite these efforts, little attention has been given to anticipating game actions before they occur. In this work, we introduce the task of action anticipation for football broadcast videos, which consists in predicting future actions in unobserved future frames, within a five- or ten-second anticipation window. To benchmark this task, we release a new dataset, namely the SoccerNet Ball Action Anticipation dataset, based on SoccerNet Ball Action Spotting. Additionally, we propose a Football Action ANticipation TRAnsformer (FAANTRA), a baseline method that adapts FUTR, a state-of-the-art action anticipation model, to predict ball-related actions. To evaluate action anticipation, we introduce new metrics, including mAP@$\delta$, which evaluates the temporal precision of predicted future actions, as well as mAP@$\infty$, which evaluates their occurrence within the anticipation window. We also conduct extensive ablation studies to examine the impact of various task settings, input configurations, and model architectures. Experimental results highlight both the feasibility and challenges of action anticipation in football videos, providing valuable insights into the design of predictive models for sports analytics. By forecasting actions before they unfold, our work will enable applications in automated broadcasting, tactical analysis, and player decision-making. Our dataset and code are publicly available at https://github.com/MohamadDalal/FAANTRA.

arXiv:2410.01304

Deep learning for action spotting in association football videos

The task of action spotting consists in both identifying actions and precisely localizing them in time with a single timestamp in long, untrimmed video streams. Automatically extracting those actions is crucial for many sports applications, including sports analytics to produce extended statistics on game actions, coaching to provide support to video analysts, or fan engagement to automatically overlay content in the broadcast when specific actions occur. However, before 2018, no large-scale datasets for action spotting in sports were publicly available, which impeded benchmarking action spotting methods. In response, our team built the largest dataset and the most comprehensive benchmarks for sports video understanding, under the umbrella of SoccerNet. Particularly, our dataset contains a subset specifically dedicated to action spotting, called SoccerNet Action Spotting, containing more than 550 complete broadcast games annotated with almost all types of actions that can occur in a football game. This dataset is tailored to develop methods for automatic spotting of actions of interest, including deep learning approaches, by providing a large amount of manually annotated actions. To engage with the scientific community, the SoccerNet initiative organizes yearly challenges, during which participants from all around the world compete to achieve state-of-the-art performances. Thanks to our dataset and challenges, more than 60 methods were developed or published over the past five years, improving on the first baselines and making action spotting a viable option for the sports industry. This paper traces the history of action spotting in sports, from the creation of the task back in 2018, to the role it plays today in research and the sports industry.

arXiv:2409.10587공식 코드 · Papers with Code

SoccerNet 2024 Challenges Results

The SoccerNet 2024 challenges represent the fourth annual video understanding challenges organized by the SoccerNet team. These challenges aim to advance research across multiple themes in football, including broadcast video understanding, field understanding, and player understanding. This year, the challenges encompass four vision-based tasks. (1) Ball Action Spotting, focusing on precisely localizing when and which soccer actions related to the ball occur, (2) Dense Video Captioning, focusing on describing the broadcast with natural language and anchored timestamps, (3) Multi-View Foul Recognition, a novel task focusing on analyzing multiple viewpoints of a potential foul incident to classify whether a foul occurred and assess its severity, (4) Game State Reconstruction, another novel task focusing on reconstructing the game state from broadcast videos onto a 2D top-view map of the field. Detailed information about the tasks, challenges, and leaderboards can be found at https://www.soccer-net.org, with baselines and development kits available at https://github.com/SoccerNet.

arXiv:2407.01265

OSL-ActionSpotting: A Unified Library for Action Spotting in Sports Videos

Action spotting is crucial in sports analytics as it enables the precise identification and categorization of pivotal moments in sports matches, providing insights that are essential for performance analysis and tactical decision-making. The fragmentation of existing methodologies, however, impedes the progression of sports analytics, necessitating a unified codebase to support the development and deployment of action spotting for video analysis. In this work, we introduce OSL-ActionSpotting, a Python library that unifies different action spotting algorithms to streamline research and applications in sports video analytics. OSL-ActionSpotting encapsulates various state-of-the-art techniques into a singular, user-friendly framework, offering standardized processes for action spotting and analysis across multiple datasets. We successfully integrated three cornerstone action spotting methods into OSL-ActionSpotting, achieving performance metrics that match those of the original, disparate codebases. This unification within a single library preserves the effectiveness of each method and enhances usability and accessibility for researchers and practitioners in sports analytics. By bridging the gaps between various action spotting techniques, OSL-ActionSpotting significantly contributes to the field of sports video analysis, fostering enhanced analytical capabilities and collaborative research opportunities. The scalable and modularized design of the library ensures its long-term relevance and adaptability to future technological advancements in the domain.

arXiv:2405.07354공식 코드 · Papers with Code

SoccerNet-Echoes: A Soccer Game Audio Commentary Dataset

The application of Automatic Speech Recognition (ASR) technology in soccer offers numerous opportunities for sports analytics. Specifically, extracting audio commentaries with ASR provides valuable insights into the events of the game, and opens the door to several downstream applications such as automatic highlight generation. This paper presents SoccerNet-Echoes, an augmentation of the SoccerNet dataset with automatically generated transcriptions of audio commentaries from soccer game broadcasts, enhancing video content with rich layers of textual information derived from the game audio using ASR. These textual commentaries, generated using the Whisper model and translated with Google Translate, extend the usefulness of the SoccerNet dataset in diverse applications such as enhanced action spotting, automatic caption generation, and game summarization. By incorporating textual data alongside visual and auditory content, SoccerNet-Echoes aims to serve as a comprehensive resource for the development of algorithms specialized in capturing the dynamics of soccer games. We detail the methods involved in the curation of this dataset and the integration of ASR. We also highlight the implications of a multimodal approach in sports analytics, and how the enriched dataset can support diverse applications, thus broadening the scope of research and development in the field of sports analytics.

arXiv:2404.09951공식 코드 · Papers with Code

Unifying Global and Local Scene Entities Modelling for Precise Action Spotting

Sports videos pose complex challenges, including cluttered backgrounds, camera angle changes, small action-representing objects, and imbalanced action class distribution. Existing methods for detecting actions in sports videos heavily rely on global features, utilizing a backbone network as a black box that encompasses the entire spatial frame. However, these approaches tend to overlook the nuances of the scene and struggle with detecting actions that occupy a small portion of the frame. In particular, they face difficulties when dealing with action classes involving small objects, such as balls or yellow/red cards in soccer, which only occupy a fraction of the screen space. To address these challenges, we introduce a novel approach that analyzes and models scene entities using an adaptive attention mechanism. Particularly, our model disentangles the scene content into the global environment feature and local relevant scene entities feature. To efficiently extract environmental features while considering temporal information with less computational cost, we propose the use of a 2D backbone network with a time-shift mechanism. To accurately capture relevant scene entities, we employ a Vision-Language model in conjunction with the adaptive attention mechanism. Our model has demonstrated outstanding performance, securing the 1st place in the SoccerNet-v2 Action Spotting, FineDiving, and FineGym challenge with a substantial performance improvement of 1.6, 2.0, and 1.3 points in avg-mAP compared to the runner-up methods. Furthermore, our approach offers interpretability capabilities in contrast to other deep learning models, which are often designed as black boxes. Our code and models are released at: https://github.com/Fsoft-AIC/unifying-global-local-feature.

arXiv:2404.01891공식 코드 · Papers with Code

ASTRA: An Action Spotting TRAnsformer for Soccer Videos

In this paper, we introduce ASTRA, a Transformer-based model designed for the task of Action Spotting in soccer matches. ASTRA addresses several challenges inherent in the task and dataset, including the requirement for precise action localization, the presence of a long-tail data distribution, non-visibility in certain actions, and inherent label noise. To do so, ASTRA incorporates (a) a Transformer encoder-decoder architecture to achieve the desired output temporal resolution and to produce precise predictions, (b) a balanced mixup strategy to handle the long-tail distribution of the data, (c) an uncertainty-aware displacement head to capture the label variability, and (d) input audio signal to enhance detection of non-visible actions. Results demonstrate the effectiveness of ASTRA, achieving a tight Average-mAP of 66.82 on the test set. Moreover, in the SoccerNet 2023 Action Spotting challenge, we secure the 3rd position with an Average-mAP of 70.21 on the challenge set.

arXiv:2309.06006공식 코드 · Papers with Code

SoccerNet 2023 Challenges Results

The SoccerNet 2023 challenges were the third annual video understanding challenges organized by the SoccerNet team. For this third edition, the challenges were composed of seven vision-based tasks split into three main themes. The first theme, broadcast video understanding, is composed of three high-level tasks related to describing events occurring in the video broadcasts: (1) action spotting, focusing on retrieving all timestamps related to global actions in soccer, (2) ball action spotting, focusing on retrieving all timestamps related to the soccer ball change of state, and (3) dense video captioning, focusing on describing the broadcast with natural language and anchored timestamps. The second theme, field understanding, relates to the single task of (4) camera calibration, focusing on retrieving the intrinsic and extrinsic camera parameters from images. The third and last theme, player understanding, is composed of three low-level tasks related to extracting information about the players: (5) re-identification, focusing on retrieving the same players across multiple views, (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams, and (7) jersey number recognition, focusing on recognizing the jersey number of players from tracklets. Compared to the previous editions of the SoccerNet challenges, tasks (2-3-7) are novel, including new annotations and data, task (4) was enhanced with more data and annotations, and task (6) now focuses on end-to-end approaches. More information on the tasks, challenges, and leaderboards are available on https://www.soccer-net.org. Baselines and development kits can be found on https://github.com/SoccerNet.

arXiv:2309.01270공식 코드 · Papers with Code

COMEDIAN: Self-Supervised Learning and Knowledge Distillation for Action Spotting using Transformers

We present COMEDIAN, a novel pipeline to initialize spatiotemporal transformers for action spotting, which involves self-supervised learning and knowledge distillation. Action spotting is a timestamp-level temporal action detection task. Our pipeline consists of three steps, with two initialization stages. First, we perform self-supervised initialization of a spatial transformer using short videos as input. Additionally, we initialize a temporal transformer that enhances the spatial transformer's outputs with global context through knowledge distillation from a pre-computed feature bank aligned with each short video segment. In the final step, we fine-tune the transformers to the action spotting task. The experiments, conducted on the SoccerNet-v2 dataset, demonstrate state-of-the-art performance and validate the effectiveness of COMEDIAN's pretraining paradigm. Our results highlight several advantages of our pretraining pipeline, including improved performance and faster convergence compared to non-pretrained models.

arXiv:2306.05772공식 코드 · Papers with Code

A Boosted Model Ensembling Approach to Ball Action Spotting in Videos: The Runner-Up Solution to CVPR'23 SoccerNet Challenge

This technical report presents our solution to Ball Action Spotting in videos. Our method reached second place in the CVPR'23 SoccerNet Challenge. Details of this challenge can be found at https://www.soccer-net.org/tasks/ball-action-spotting. Our approach is developed based on a baseline model termed E2E-Spot, which was provided by the organizer of this competition. We first generated several variants of the E2E-Spot model, resulting in a candidate model set. We then proposed a strategy for selecting appropriate model members from this set and assigning an appropriate weight to each model. The aim of this strategy is to boost the performance of the resulting model ensemble. Therefore, we call our approach Boosted Model Ensembling (BME). Our code is available at https://github.com/ZJLAB-AMMI/E2E-Spot-MBS.

arXiv:2304.04220

Towards Active Learning for Action Spotting in Association Football Videos

Association football is a complex and dynamic sport, with numerous actions occurring simultaneously in each game. Analyzing football videos is challenging and requires identifying subtle and diverse spatio-temporal patterns. Despite recent advances in computer vision, current algorithms still face significant challenges when learning from limited annotated data, lowering their performance in detecting these patterns. In this paper, we propose an active learning framework that selects the most informative video samples to be annotated next, thus drastically reducing the annotation effort and accelerating the training of action spotting models to reach the highest accuracy at a faster pace. Our approach leverages the notion of uncertainty sampling to select the most challenging video clips to train on next, hastening the learning process of the algorithm. We demonstrate that our proposed active learning framework effectively reduces the required training data for accurate action spotting in football videos. We achieve similar performances for action spotting with NetVLAD++ on SoccerNet-v2, using only one-third of the dataset, indicating significant capabilities for reducing annotation time and improving data efficiency. We further validate our approach on two new datasets that focus on temporally localizing actions of headers and passes, proving its effectiveness across different action semantics in football. We believe our active learning framework for action spotting would support further applications of action spotting algorithms and accelerate annotation campaigns in the sports domain.

arXiv:2211.12334공식 코드 · Papers with Code

A Graph-Based Method for Soccer Action Spotting Using Unsupervised Player Classification

Action spotting in soccer videos is the task of identifying the specific time when a certain key action of the game occurs. Lately, it has received a large amount of attention and powerful methods have been introduced. Action spotting involves understanding the dynamics of the game, the complexity of events, and the variation of video sequences. Most approaches have focused on the latter, given that their models exploit the global visual features of the sequences. In this work, we focus on the former by (a) identifying and representing the players, referees, and goalkeepers as nodes in a graph, and by (b) modeling their temporal interactions as sequences of graphs. For the player identification, or player classification task, we obtain an accuracy of 97.72% in our annotated benchmark. For the action spotting task, our method obtains an overall performance of 57.83% average-mAP by combining it with other audiovisual modalities. This performance surpasses similar graph-based methods and has competitive results with heavy computing methods. Code and data are available at https://github.com/IPCV/soccer_action_spotting.

arXiv:2210.02365공식 코드 · Papers with Code

SoccerNet 2022 Challenges Results

The SoccerNet 2022 challenges were the second annual video understanding challenges organized by the SoccerNet team. In 2022, the challenges were composed of 6 vision-based tasks: (1) action spotting, focusing on retrieving action timestamps in long untrimmed videos, (2) replay grounding, focusing on retrieving the live moment of an action shown in a replay, (3) pitch localization, focusing on detecting line and goal part elements, (4) camera calibration, dedicated to retrieving the intrinsic and extrinsic camera parameters, (5) player re-identification, focusing on retrieving the same players across multiple views, and (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams. Compared to last year's challenges, tasks (1-2) had their evaluation metrics redefined to consider tighter temporal accuracies, and tasks (3-6) were novel, including their underlying data and annotations. More information on the tasks, challenges and leaderboards are available on https://www.soccer-net.org. Baselines and development kits are available on https://github.com/SoccerNet.

arXiv:2207.10213공식 코드 · Papers with Code

Spotting Temporally Precise, Fine-Grained Events in Video

We introduce the task of spotting temporally precise, fine-grained events in video (detecting the precise moment in time events occur). Precise spotting requires models to reason globally about the full-time scale of actions and locally to identify subtle frame-to-frame appearance and motion differences that identify events during these actions. Surprisingly, we find that top performing solutions to prior video understanding tasks such as action detection and segmentation do not simultaneously meet both requirements. In response, we propose E2E-Spot, a compact, end-to-end model that performs well on the precise spotting task and can be trained quickly on a single GPU. We demonstrate that E2E-Spot significantly outperforms recent baselines adapted from the video action detection, segmentation, and spotting literature to the precise spotting task. Finally, we contribute new annotations and splits to several fine-grained sports action datasets to make these datasets suitable for future work on precise spotting.

arXiv:2206.07846공식 코드 · Papers with Code

Action Spotting using Dense Detection Anchors Revisited: Submission to the SoccerNet Challenge 2022

This brief technical report describes our submission to the Action Spotting SoccerNet Challenge 2022. The challenge was part of the CVPR 2022 ActivityNet Workshop. Our submission was based on a recently proposed method which focuses on increasing temporal precision via a densely sampled set of detection anchors. Due to its emphasis on temporal precision, this approach had shown significant improvements in the tight average-mAP metric. Tight average-mAP was used as the evaluation criterion for the challenge, and is defined using small temporal evaluation tolerances, thus being more sensitive to small temporal errors. In order to further improve results, here we introduce small changes in the pre- and post-processing steps, and also combine different input feature types via late fusion. These changes brought improvements that helped us achieve the first place in the challenge and also led to a new state-of-the-art on SoccerNet's test set when using the dataset's standard experimental protocol. This report briefly reviews the action spotting method based on dense detection anchors, then focuses on the modifications introduced for the challenge. We also describe the experimental protocols and training procedures we used, and finally present our results.

arXiv:2205.10450공식 코드 · Papers with Code

Temporally Precise Action Spotting in Soccer Videos Using Dense Detection Anchors

We present a model for temporally precise action spotting in videos, which uses a dense set of detection anchors, predicting a detection confidence and corresponding fine-grained temporal displacement for each anchor. We experiment with two trunk architectures, both of which are able to incorporate large temporal contexts while preserving the smaller-scale features required for precise localization: a one-dimensional version of a u-net, and a Transformer encoder (TE). We also suggest best practices for training models of this kind, by applying Sharpness-Aware Minimization (SAM) and mixup data augmentation. We achieve a new state-of-the-art on SoccerNet-v2, the largest soccer video dataset of its kind, with marked improvements in temporal localization. Additionally, our ablations show: the importance of predicting the temporal displacements; the trade-offs between the u-net and TE trunks; and the benefits of training with SAM and mixup.

arXiv:2204.02674

Faster-TAD: Towards Temporal Action Detection with Proposal Generation and Classification in a Unified Network

Temporal action detection (TAD) aims to detect the semantic labels and boundaries of action instances in untrimmed videos. Current mainstream approaches are multi-step solutions, which fall short in efficiency and flexibility. In this paper, we propose a unified network for TAD, termed Faster-TAD, by re-purposing a Faster-RCNN like architecture. To tackle the unique difficulty in TAD, we make important improvements over the original framework. We propose a new Context-Adaptive Proposal Module and an innovative Fake-Proposal Generation Block. What's more, we use atomic action features to improve the performance. Faster-TAD simplifies the pipeline of TAD and gets remarkable performance on lots of benchmarks, i.e., ActivityNet-1.3 (40.01% mAP), HACS Segments (38.39% mAP), SoccerNet-Action Spotting (54.09% mAP). It outperforms existing single-network detector by a large margin.

arXiv:2106.14447공식 코드 · Papers with Code

Feature Combination Meets Attention: Baidu Soccer Embeddings and Transformer based Temporal Detection

With rapidly evolving internet technologies and emerging tools, sports related videos generated online are increasing at an unprecedentedly fast pace. To automate sports video editing/highlight generation process, a key task is to precisely recognize and locate the events in the long untrimmed videos. In this tech report, we present a two-stage paradigm to detect what and when events happen in soccer broadcast videos. Specifically, we fine-tune multiple action recognition models on soccer data to extract high-level semantic features, and design a transformer based temporal detection module to locate the target events. This approach achieved the state-of-the-art performance in both two tasks, i.e., action spotting and replay grounding, in the SoccerNet-v2 Challenge, under CVPR 2021 ActivityNet workshop. Our soccer embedding features are released at https://github.com/baidu-research/vidpress-sports. By sharing these features with the broader community, we hope to accelerate the research into soccer video understanding.

논문 ID: document/9410263

Spotting Football Events Using Two-Stream Convolutional Neural Network and Dilated Recurrent Neural Network

This paper addresses the problem of event detection and localization in long football (soccer) videos. Our key idea is that understanding the long-range dependencies between video frames is imperative for accurate event localization in long football videos. Additionally, proper event detection is not likely for fast movements in football videos without considering mid-range and short-range correlations between neighboring video frames. We argue that event spotting can be considerably improved by considering short-range to long-range frame dependencies in a unified architecture. To model long-range and mid-range dependencies, we propose to use the dilated recurrent neural network (DilatedRNN) with long short-term memory (LSTM) units, grounded on two-stream convolutional neural network (Two-stream CNN) features. While two-stream CNN extracts local spatiotemporal features necessary for fine-level details, the DilatedRNN makes the information obtained from distant frames available for the classifier and spotting algorithms. Evaluating our event spotting algorithm on the largest publicly available benchmark football dataset –SoccerNet– shows an accuracy improvement of 0.8% - 13.6% compared to state of the art, and up to 30.1% accuracy gain in comparison to the baselines. We also investigate the contribution of each neural network component in spotting accuracy through an extensive ablation study.