Language-guided robotic manipulation is a challenging task that requires an embodied agent to follow abstract user instructions to accomplish various complex manipulation tasks. Previous work trivially fitting the data without revealing the relation between instruction and low-level executable actions, these models are prone to memorizing the surficial pattern of the data instead of acquiring the transferable knowledge, and thus are fragile to dynamic environment changes. To address this issue, we propose a PrIrmitive-driVen waypOinT-aware world model for Robotic manipulation (PIVOT-R) that focuses solely on the prediction of task-relevant waypoints. Specifically, PIVOT-R consists of a Waypoint-aware World Model (WAWM) and a lightweight action prediction module. The former performs primitive action parsing and primitive-driven waypoint prediction, while the latter focuses on decoding low-level actions. Additionally, we also design an asynchronous hierarchical executor (AHE), which can use different execution frequencies for different modules of the model, thereby helping the model reduce computational redundancy and improve model execution efficiency. Our PIVOT-R outperforms state-of-the-art (SoTA) open-source models on the SeaWave benchmark, achieving an average relative improvement of 19.45% across four levels of instruction tasks. Moreover, compared to the synchronously executed PIVOT-R, the execution efficiency of PIVOT-R with AHE is increased by 28-fold, with only a 2.9% drop in performance. These results provide compelling evidence that our PIVOT-R can significantly improve both the performance and efficiency of robotic manipulation.
We propose an action parsing algorithm to parse a video sequence containing an unknown number of actions into its action segments. We argue that context information, particularly the temporal information about other actions in the video sequence, is valuable for action segmentation. The proposed parsing algorithm temporally segments the video sequence into action segments. The optimal temporal segmentation is found using a dynamic programming search algorithm that optimizes the overall classification confidence score. The classification score of each segment is determined using local features calculated from that segment as well as context features calculated from other candidate action segments of the sequence. Experimental results on the Breakfast activity data-set showed improved segmentation accuracy compared to existing state-of-the-art parsing techniques.
Action recognition from videos, i.e., classifying a video into one of the pre-defined action types, has been a popular topic in the communities of artificial intelligence, multimedia, and signal processing. However, existing methods usually consider an input video as a whole and learn models, e.g., Convolutional Neural Networks (CNNs), with coarse video-level class labels. These methods can only output an action class for the video, but cannot provide fine-grained and explainable cues to answer why the video shows a specific action. Therefore, researchers start to focus on a new task, Part-level Action Parsing (PAP), which aims to not only predict the video-level action but also recognize the frame-level fine-grained actions or interactions of body parts for each person in the video. To this end, we propose a coarse-to-fine framework for this challenging task. In particular, our framework first predicts the video-level class of the input video, then localizes the body parts and predicts the part-level action. Moreover, to balance the accuracy and computation in part-level action parsing, we propose to recognize the part-level actions by segment-level features. Furthermore, to overcome the ambiguity of body parts, we propose a pose-guided positional embedding method to accurately localize body parts. Through comprehensive experiments on a large-scale dataset, i.e., Kinetics-TPS, our framework achieves state-of-the-art performance and outperforms existing methods over a 31.10% ROC score.
Part-level Action Parsing aims at part state parsing for boosting action recognition in videos. Despite of dramatic progresses in the area of video classification research, a severe problem faced by the community is that the detailed understanding of human actions is ignored. Our motivation is that parsing human actions needs to build models that focus on the specific problem. We present a simple yet effective approach, named disentangled action parsing (DAP). Specifically, we divided the part-level action parsing into three stages: 1) person detection, where a person detector is adopted to detect all persons from videos as well as performs instance-level action recognition; 2) Part parsing, where a part-parsing model is proposed to recognize human parts from detected person images; and 3) Action parsing, where a multi-modal action parsing network is used to parse action category conditioning on all detection results that are obtained from previous stages. With these three major models applied, our approach of DAP records a global mean of $0.605$ score in 2021 Kinetics-TPS Challenge.
This technical report introduces our 2nd place solution to Kinetics-TPS Track on Part-level Action Parsing in ICCV DeeperAction Workshop 2021. Our entry is mainly based on YOLOF for instance and part detection, HRNet for human pose estimation, and CSN for video-level action recognition and frame-level part state parsing. We describe technical details for the Kinetics-TPS dataset, together with some experimental results. In the competition, we achieved 61.37% mAP on the test set of Kinetics-TPS.
World models improve a learning agent's ability to efficiently operate in interactive and situated environments. This work focuses on the task of building world models of text-based game environments. Text-based games, or interactive narratives, are reinforcement learning environments in which agents perceive and interact with the world using textual natural language. These environments contain long, multi-step puzzles or quests woven through a world that is filled with hundreds of characters, locations, and objects. Our world model learns to simultaneously: (1) predict changes in the world caused by an agent's actions when representing the world as a knowledge graph; and (2) generate the set of contextually relevant natural language actions required to operate in the world. We frame this task as a Set of Sequences generation problem by exploiting the inherent structure of knowledge graphs and actions and introduce both a transformer-based multi-task architecture and a loss function to train it. A zero-shot ablation study on never-before-seen textual worlds shows that our methodology significantly outperforms existing textual world modeling techniques as well as the importance of each of our contributions.
Temporal action segmentation is a task to classify each frame in the video with an action label. However, it is quite expensive to annotate every frame in a large corpus of videos to construct a comprehensive supervised training dataset. Thus in this work we propose an unsupervised method, namely SSCAP, that operates on a corpus of unlabeled videos and predicts a likely set of temporal segments across the videos. SSCAP leverages Self-Supervised learning to extract distinguishable features and then applies a novel Co-occurrence Action Parsing algorithm to not only capture the correlation among sub-actions underlying the structure of activities, but also estimate the temporal path of the sub-actions in an accurate and general way. We evaluate on both classic datasets (Breakfast, 50Salads) and the emerging fine-grained action dataset (FineGym) with more complex activity structures and similar sub-actions. Results show that SSCAP achieves state-of-the-art performance on all datasets and can even outperform some weakly-supervised approaches, demonstrating its effectiveness and generalizability.
Current methods for action recognition primarily rely on deep convolutional networks to derive feature embeddings of visual and motion features. While these methods have demonstrated remarkable performance on standard benchmarks, we are still in need of a better understanding as to how the videos, in particular their internal structures, relate to high-level semantics, which may lead to benefits in multiple aspects, e.g. interpretable predictions and even new methods that can take the recognition performances to a next level. Towards this goal, we construct TAPOS, a new dataset developed on sport videos with manual annotations of sub-actions, and conduct a study on temporal action parsing on top. Our study shows that a sport activity usually consists of multiple sub-actions and that the awareness of such temporal structures is beneficial to action recognition. We also investigate a number of temporal parsing methods, and thereon devise an improved method that is capable of mining sub-actions from training data without knowing the labels of them. On the constructed TAPOS, the proposed method is shown to reveal intra-action information, i.e. how action instances are made of sub-actions, and inter-action information, i.e. one specific sub-action may commonly appear in various actions.
Fine-grained action segmentation in long untrimmed videos is an important task for many applications such as surveillance, robotics, and human-computer interaction. To understand subtle and precise actions within a long time period, second-order information (e.g. feature covariance) or higher is reported to be effective in the literature. However, extracting such high-order information is considerably non-trivial. In particular, the dimensionality increases exponentially with the information order, and hence gaining more representation power also increases the computational cost and the risk of overfitting. In this paper, we propose an approach to representing high-order information for temporal action segmentation via a simple yet effective bilinear form. Specifically, our contributions are: (1) From the multilinear perspective, we derive a bilinear form of low complexity, assuming that the three-way tensor has low-rank frontal slices. (2) Rather than learning the tensor entries from data, we sample the entries from different underlying distributions, and prove that the underlying distribution influences the information order. (3) We employed our bilinear form as an intermediate layer in state-of-the-art deep neural networks, enabling to represent high-order information in complex deep models effectively and efficiently. Our experimental results demonstrate that the proposed bilinear form outperforms the previous state-of-the-art methods on the challenging temporal action segmentation task. One can see our project page for data, model and code: \url{https://vlg.inf.ethz.ch/projects/BilinearTCN/}.
Fine-grained temporal action parsing is important in many applications, such as daily activity understanding, human motion analysis, surgical robotics and others requiring subtle and precise operations in a long-term period. In this paper we propose a novel bilinear pooling operation, which is used in intermediate layers of a temporal convolutional encoder-decoder net. In contrast to other work, our proposed bilinear pooling is learnable and hence can capture more complex local statistics than the conventional counterpart. In addition, we introduce exact lower-dimension representations of our bilinear forms, so that the dimensionality is reduced with neither information loss nor extra computation. We perform intensive experiments to quantitatively analyze our model and show the superior performances to other state-of-the-art work on various datasets.
We present a sequence-to-action parsing approach for the natural language to SQL task that incrementally fills the slots of a SQL query with feasible actions from a pre-defined inventory. To account for the fact that typically there are multiple correct SQL queries with the same or very similar semantics, we draw inspiration from syntactic parsing techniques and propose to train our sequence-to-action models with non-deterministic oracles. We evaluate our models on the WikiSQL dataset and achieve an execution accuracy of 83.7% on the test set, a 2.1% absolute improvement over the models trained with traditional static oracles assuming a single correct target SQL query. When further combined with the execution-guided decoding strategy, our model sets a new state-of-the-art performance at an execution accuracy of 87.1%.
This paper aims at one newly raising task in vision and multimedia research: recognizing human actions from still images. Its main challenges lie in the large variations in human poses and appearances, as well as the lack of temporal motion information. Addressing these problems, we propose to develop an expressive deep model to naturally integrate human layout and surrounding contexts for higher level action understanding from still images. In particular, a Deep Belief Net is trained to fuse information from different noisy sources such as body part detection and object detection. To bridge the semantic gap, we used manually labeled data to greatly improve the effectiveness and efficiency of the pre-training and fine-tuning stages of the DBN training. The resulting framework is shown to be robust to sometimes unreliable inputs (e.g., imprecise detections of human parts and objects), and outperforms the state-of-the-art approaches.
Realistic videos of human actions exhibit rich spatiotemporal structures at multiple levels of granularity: an action can always be decomposed into multiple finer-grained elements in both space and time. To capture this intuition, we propose to represent videos by a hierarchy of mid-level action elements (MAEs), where each MAE corresponds to an action-related spatiotemporal segment in the video. We introduce an unsupervised method to generate this representation from videos. Our method is capable of distinguishing action-related segments from background segments and representing actions at multiple spatiotemporal resolutions. Given a set of spatiotemporal segments generated from the training data, we introduce a discriminative clustering algorithm that automatically discovers MAEs at multiple levels of granularity. We develop structured models that capture a rich set of spatial, temporal and hierarchical relations among the segments, where the action label and multiple levels of MAE labels are jointly inferred. The proposed model achieves state-of-the-art performance in multiple action recognition benchmarks. Moreover, we demonstrate the effectiveness of our model in real-world applications such as action recognition in large-scale untrimmed videos and action parsing.
Action parsing in videos with complex scenes is an interesting but challenging task in computer vision. In this paper, we propose a generic 3D convolutional neural network in a multi-task learning manner for effective Deep Action Parsing (DAP3D-Net) in videos. Particularly, in the training phase, action localization, classification and attributes learning can be jointly optimized on our appearancemotion data via DAP3D-Net. For an upcoming test video, we can describe each individual action in the video simultaneously as: Where the action occurs, What the action is and How the action is performed. To well demonstrate the effectiveness of the proposed DAP3D-Net, we also contribute a new Numerous-category Aligned Synthetic Action dataset, i.e., NASA, which consists of 200; 000 action clips of more than 300 categories and with 33 pre-defined action attributes in two hierarchical levels (i.e., low-level attributes of basic body part movements and high-level attributes related to action motion). We learn DAP3D-Net using the NASA dataset and then evaluate it on our collected Human Action Understanding (HAU) dataset. Experimental results show that our approach can accurately localize, categorize and describe multiple actions in realistic videos.