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arXiv:2405.11903

A comprehensive overview of deep learning techniques for 3D point cloud classification and semantic segmentation

Point cloud analysis has a wide range of applications in many areas such as computer vision, robotic manipulation, and autonomous driving. While deep learning has achieved remarkable success on image-based tasks, there are many unique challenges faced by deep neural networks in processing massive, unordered, irregular and noisy 3D points. To stimulate future research, this paper analyzes recent progress in deep learning methods employed for point cloud processing and presents challenges and potential directions to advance this field. It serves as a comprehensive review on two major tasks in 3D point cloud processing-- namely, 3D shape classification and semantic segmentation.

arXiv:2403.06457

Ensemble Quadratic Assignment Network for Graph Matching

Graph matching is a commonly used technique in computer vision and pattern recognition. Recent data-driven approaches have improved the graph matching accuracy remarkably, whereas some traditional algorithm-based methods are more robust to feature noises, outlier nodes, and global transformation (e.g.~rotation). In this paper, we propose a graph neural network (GNN) based approach to combine the advantages of data-driven and traditional methods. In the GNN framework, we transform traditional graph-matching solvers as single-channel GNNs on the association graph and extend the single-channel architecture to the multi-channel network. The proposed model can be seen as an ensemble method that fuses multiple algorithms at every iteration. Instead of averaging the estimates at the end of the ensemble, in our approach, the independent iterations of the ensembled algorithms exchange their information after each iteration via a 1x1 channel-wise convolution layer. Experiments show that our model improves the performance of traditional algorithms significantly. In addition, we propose a random sampling strategy to reduce the computational complexity and GPU memory usage, so the model applies to matching graphs with thousands of nodes. We evaluate the performance of our method on three tasks: geometric graph matching, semantic feature matching, and few-shot 3D shape classification. The proposed model performs comparably or outperforms the best existing GNN-based methods.

arXiv:2308.09694

Invariant Training 2D-3D Joint Hard Samples for Few-Shot Point Cloud Recognition

We tackle the data scarcity challenge in few-shot point cloud recognition of 3D objects by using a joint prediction from a conventional 3D model and a well-trained 2D model. Surprisingly, such an ensemble, though seems trivial, has hardly been shown effective in recent 2D-3D models. We find out the crux is the less effective training for the ''joint hard samples'', which have high confidence prediction on different wrong labels, implying that the 2D and 3D models do not collaborate well. To this end, our proposed invariant training strategy, called InvJoint, does not only emphasize the training more on the hard samples, but also seeks the invariance between the conflicting 2D and 3D ambiguous predictions. InvJoint can learn more collaborative 2D and 3D representations for better ensemble. Extensive experiments on 3D shape classification with widely adopted ModelNet10/40, ScanObjectNN and Toys4K, and shape retrieval with ShapeNet-Core validate the superiority of our InvJoint.

arXiv:2308.06271공식 코드 · Papers with Code

Rotation-Invariant Random Features Provide a Strong Baseline for Machine Learning on 3D Point Clouds

Rotational invariance is a popular inductive bias used by many fields in machine learning, such as computer vision and machine learning for quantum chemistry. Rotation-invariant machine learning methods set the state of the art for many tasks, including molecular property prediction and 3D shape classification. These methods generally either rely on task-specific rotation-invariant features, or they use general-purpose deep neural networks which are complicated to design and train. However, it is unclear whether the success of these methods is primarily due to the rotation invariance or the deep neural networks. To address this question, we suggest a simple and general-purpose method for learning rotation-invariant functions of three-dimensional point cloud data using a random features approach. Specifically, we extend the random features method of Rahimi & Recht 2007 by deriving a version that is invariant to three-dimensional rotations and showing that it is fast to evaluate on point cloud data. We show through experiments that our method matches or outperforms the performance of general-purpose rotation-invariant neural networks on standard molecular property prediction benchmark datasets QM7 and QM9. We also show that our method is general-purpose and provides a rotation-invariant baseline on the ModelNet40 shape classification task. Finally, we show that our method has an order of magnitude smaller prediction latency than competing kernel methods.

arXiv:2306.02558

Multi-View Representation is What You Need for Point-Cloud Pre-Training

A promising direction for pre-training 3D point clouds is to leverage the massive amount of data in 2D, whereas the domain gap between 2D and 3D creates a fundamental challenge. This paper proposes a novel approach to point-cloud pre-training that learns 3D representations by leveraging pre-trained 2D networks. Different from the popular practice of predicting 2D features first and then obtaining 3D features through dimensionality lifting, our approach directly uses a 3D network for feature extraction. We train the 3D feature extraction network with the help of the novel 2D knowledge transfer loss, which enforces the 2D projections of the 3D feature to be consistent with the output of pre-trained 2D networks. To prevent the feature from discarding 3D signals, we introduce the multi-view consistency loss that additionally encourages the projected 2D feature representations to capture pixel-wise correspondences across different views. Such correspondences induce 3D geometry and effectively retain 3D features in the projected 2D features. Experimental results demonstrate that our pre-trained model can be successfully transferred to various downstream tasks, including 3D shape classification, part segmentation, 3D object detection, and semantic segmentation, achieving state-of-the-art performance.

arXiv:2303.17815

APPT : Asymmetric Parallel Point Transformer for 3D Point Cloud Understanding

Transformer-based networks have achieved impressive performance in 3D point cloud understanding. However, most of them concentrate on aggregating local features, but neglect to directly model global dependencies, which results in a limited effective receptive field. Besides, how to effectively incorporate local and global components also remains challenging. To tackle these problems, we propose Asymmetric Parallel Point Transformer (APPT). Specifically, we introduce Global Pivot Attention to extract global features and enlarge the effective receptive field. Moreover, we design the Asymmetric Parallel structure to effectively integrate local and global information. Combined with these designs, APPT is able to capture features globally throughout the entire network while focusing on local-detailed features. Extensive experiments show that our method outperforms the priors and achieves state-of-the-art on several benchmarks for 3D point cloud understanding, such as 3D semantic segmentation on S3DIS, 3D shape classification on ModelNet40, and 3D part segmentation on ShapeNet.

arXiv:2303.14376공식 코드 · Papers with Code

ViPFormer: Efficient Vision-and-Pointcloud Transformer for Unsupervised Pointcloud Understanding

Recently, a growing number of work design unsupervised paradigms for point cloud processing to alleviate the limitation of expensive manual annotation and poor transferability of supervised methods. Among them, CrossPoint follows the contrastive learning framework and exploits image and point cloud data for unsupervised point cloud understanding. Although the promising performance is presented, the unbalanced architecture makes it unnecessarily complex and inefficient. For example, the image branch in CrossPoint is $\sim$8.3x heavier than the point cloud branch leading to higher complexity and latency. To address this problem, in this paper, we propose a lightweight Vision-and-Pointcloud Transformer (ViPFormer) to unify image and point cloud processing in a single architecture. ViPFormer learns in an unsupervised manner by optimizing intra-modal and cross-modal contrastive objectives. Then the pretrained model is transferred to various downstream tasks, including 3D shape classification and semantic segmentation. Experiments on different datasets show ViPFormer surpasses previous state-of-the-art unsupervised methods with higher accuracy, lower model complexity and runtime latency. Finally, the effectiveness of each component in ViPFormer is validated by extensive ablation studies. The implementation of the proposed method is available at https://github.com/auniquesun/ViPFormer.

arXiv:2302.08595

Frequency-domain Learning for Volumetric-based 3D Data Perception

Frequency-domain learning draws attention due to its superior tradeoff between inference accuracy and input data size. Frequency-domain learning in 2D computer vision tasks has shown that 2D convolutional neural networks (CNN) have a stationary spectral bias towards low-frequency channels so that high-frequency channels can be pruned with no or little accuracy degradation. However, frequency-domain learning has not been studied in the context of 3D CNNs with 3D volumetric data. In this paper, we study frequency-domain learning for volumetric-based 3D data perception to reveal the spectral bias and the accuracy-input-data-size tradeoff of 3D CNNs. Our study finds that 3D CNNs are sensitive to a limited number of critical frequency channels, especially low-frequency channels. Experiment results show that frequency-domain learning can significantly reduce the size of volumetric-based 3D inputs (based on spectral bias) while achieving comparable accuracy with conventional spatial-domain learning approaches. Specifically, frequency-domain learning is able to reduce the input data size by 98% in 3D shape classification while limiting the average accuracy drop within 2%, and by 98% in the 3D point cloud semantic segmentation with a 1.48% mean-class accuracy improvement while limiting the mean-class IoU loss within 1.55%. Moreover, by learning from higher-resolution 3D data (i.e., 2x of the original image in the spatial domain), frequency-domain learning improves the mean-class accuracy and mean-class IoU by 3.04% and 0.63%, respectively, while achieving an 87.5% input data size reduction in 3D point cloud semantic segmentation.

arXiv:2301.00149

Rethinking Rotation Invariance with Point Cloud Registration

Recent investigations on rotation invariance for 3D point clouds have been devoted to devising rotation-invariant feature descriptors or learning canonical spaces where objects are semantically aligned. Examinations of learning frameworks for invariance have seldom been looked into. In this work, we review rotation invariance in terms of point cloud registration and propose an effective framework for rotation invariance learning via three sequential stages, namely rotation-invariant shape encoding, aligned feature integration, and deep feature registration. We first encode shape descriptors constructed with respect to reference frames defined over different scales, e.g., local patches and global topology, to generate rotation-invariant latent shape codes. Within the integration stage, we propose Aligned Integration Transformer to produce a discriminative feature representation by integrating point-wise self- and cross-relations established within the shape codes. Meanwhile, we adopt rigid transformations between reference frames to align the shape codes for feature consistency across different scales. Finally, the deep integrated feature is registered to both rotation-invariant shape codes to maximize feature similarities, such that rotation invariance of the integrated feature is preserved and shared semantic information is implicitly extracted from shape codes. Experimental results on 3D shape classification, part segmentation, and retrieval tasks prove the feasibility of our work. Our project page is released at: https://rotation3d.github.io/.

arXiv:2212.13462공식 코드 · Papers with Code

MVTN: Learning Multi-View Transformations for 3D Understanding

Multi-view projection techniques have shown themselves to be highly effective in achieving top-performing results in the recognition of 3D shapes. These methods involve learning how to combine information from multiple view-points. However, the camera view-points from which these views are obtained are often fixed for all shapes. To overcome the static nature of current multi-view techniques, we propose learning these view-points. Specifically, we introduce the Multi-View Transformation Network (MVTN), which uses differentiable rendering to determine optimal view-points for 3D shape recognition. As a result, MVTN can be trained end-to-end with any multi-view network for 3D shape classification. We integrate MVTN into a novel adaptive multi-view pipeline that is capable of rendering both 3D meshes and point clouds. Our approach demonstrates state-of-the-art performance in 3D classification and shape retrieval on several benchmarks (ModelNet40, ScanObjectNN, ShapeNet Core55). Further analysis indicates that our approach exhibits improved robustness to occlusion compared to other methods. We also investigate additional aspects of MVTN, such as 2D pretraining and its use for segmentation. To support further research in this area, we have released MVTorch, a PyTorch library for 3D understanding and generation using multi-view projections.

arXiv:2210.12755공식 코드 · Papers with Code

LCPFormer: Towards Effective 3D Point Cloud Analysis via Local Context Propagation in Transformers

Transformer with its underlying attention mechanism and the ability to capture long-range dependencies makes it become a natural choice for unordered point cloud data. However, separated local regions from the general sampling architecture corrupt the structural information of the instances, and the inherent relationships between adjacent local regions lack exploration, while local structural information is crucial in a transformer-based 3D point cloud model. Therefore, in this paper, we propose a novel module named Local Context Propagation (LCP) to exploit the message passing between neighboring local regions and make their representations more informative and discriminative. More specifically, we use the overlap points of adjacent local regions (which statistically show to be prevalent) as intermediaries, then re-weight the features of these shared points from different local regions before passing them to the next layers. Inserting the LCP module between two transformer layers results in a significant improvement in network expressiveness. Finally, we design a flexible LCPFormer architecture equipped with the LCP module. The proposed method is applicable to different tasks and outperforms various transformer-based methods in benchmarks including 3D shape classification and dense prediction tasks such as 3D object detection and semantic segmentation. Code will be released for reproduction.

arXiv:2207.03128공식 코드 · Papers with Code

PointMCD: Boosting Deep Point Cloud Encoders via Multi-view Cross-modal Distillation for 3D Shape Recognition

As two fundamental representation modalities of 3D objects, 3D point clouds and multi-view 2D images record shape information from different domains of geometric structures and visual appearances. In the current deep learning era, remarkable progress in processing such two data modalities has been achieved through respectively customizing compatible 3D and 2D network architectures. However, unlike multi-view image-based 2D visual modeling paradigms, which have shown leading performance in several common 3D shape recognition benchmarks, point cloud-based 3D geometric modeling paradigms are still highly limited by insufficient learning capacity, due to the difficulty of extracting discriminative features from irregular geometric signals. In this paper, we explore the possibility of boosting deep 3D point cloud encoders by transferring visual knowledge extracted from deep 2D image encoders under a standard teacher-student distillation workflow. Generally, we propose PointMCD, a unified multi-view cross-modal distillation architecture, including a pretrained deep image encoder as the teacher and a deep point encoder as the student. To perform heterogeneous feature alignment between 2D visual and 3D geometric domains, we further investigate visibility-aware feature projection (VAFP), by which point-wise embeddings are reasonably aggregated into view-specific geometric descriptors. By pair-wisely aligning multi-view visual and geometric descriptors, we can obtain more powerful deep point encoders without exhausting and complicated network modification. Experiments on 3D shape classification, part segmentation, and unsupervised learning strongly validate the effectiveness of our method. The code and data will be publicly available at https://github.com/keeganhk/PointMCD.

arXiv:2206.04176

VN-Transformer: Rotation-Equivariant Attention for Vector Neurons

Rotation equivariance is a desirable property in many practical applications such as motion forecasting and 3D perception, where it can offer benefits like sample efficiency, better generalization, and robustness to input perturbations. Vector Neurons (VN) is a recently developed framework offering a simple yet effective approach for deriving rotation-equivariant analogs of standard machine learning operations by extending one-dimensional scalar neurons to three-dimensional "vector neurons." We introduce a novel "VN-Transformer" architecture to address several shortcomings of the current VN models. Our contributions are: $(i)$ we derive a rotation-equivariant attention mechanism which eliminates the need for the heavy feature preprocessing required by the original Vector Neurons models; $(ii)$ we extend the VN framework to support non-spatial attributes, expanding the applicability of these models to real-world datasets; $(iii)$ we derive a rotation-equivariant mechanism for multi-scale reduction of point-cloud resolution, greatly speeding up inference and training; $(iv)$ we show that small tradeoffs in equivariance ($\epsilon$-approximate equivariance) can be used to obtain large improvements in numerical stability and training robustness on accelerated hardware, and we bound the propagation of equivariance violations in our models. Finally, we apply our VN-Transformer to 3D shape classification and motion forecasting with compelling results.

논문 ID: document/9506426

POINTVIEW-GCN: 3D SHAPE CLASSIFICATION WITH MULTI-VIEW POINT CLOUDS

We address 3D shape classification with partial point cloud inputs captured from multiple viewpoints around the object. Different from existing methods that perform classification on the complete point cloud by first registering multi-view capturing, we propose PointView-GCN with multi-level Graph Convolutional Networks (GCNs) to hierarchically aggregate the shape features of single-view point clouds, in order to encode both the geometrical cues of an object and their multi- view relations. With experiments on our novel single-view datasets, we prove that PointView-GCN produces a more de- scriptive global shape feature which stably improves the classification accuracy by ∼ 5% compared to the classifiers with single-view point clouds, and outperforms the state-of-the-art methods with the complete point clouds on ModelNet40.

arXiv:2203.11183공식 코드 · Papers with Code

Masked Discrimination for Self-Supervised Learning on Point Clouds

Masked autoencoding has achieved great success for self-supervised learning in the image and language domains. However, mask based pretraining has yet to show benefits for point cloud understanding, likely due to standard backbones like PointNet being unable to properly handle the training versus testing distribution mismatch introduced by masking during training. In this paper, we bridge this gap by proposing a discriminative mask pretraining Transformer framework, MaskPoint}, for point clouds. Our key idea is to represent the point cloud as discrete occupancy values (1 if part of the point cloud; 0 if not), and perform simple binary classification between masked object points and sampled noise points as the proxy task. In this way, our approach is robust to the point sampling variance in point clouds, and facilitates learning rich representations. We evaluate our pretrained models across several downstream tasks, including 3D shape classification, segmentation, and real-word object detection, and demonstrate state-of-the-art results while achieving a significant pretraining speedup (e.g., 4.1x on ScanNet) compared to the prior state-of-the-art Transformer baseline. Code is available at https://github.com/haotian-liu/MaskPoint.

arXiv:2111.14658공식 코드 · Papers with Code

diffConv: Analyzing Irregular Point Clouds with an Irregular View

Standard spatial convolutions assume input data with a regular neighborhood structure. Existing methods typically generalize convolution to the irregular point cloud domain by fixing a regular "view" through e.g. a fixed neighborhood size, where the convolution kernel size remains the same for each point. However, since point clouds are not as structured as images, the fixed neighbor number gives an unfortunate inductive bias. We present a novel graph convolution named Difference Graph Convolution (diffConv), which does not rely on a regular view. diffConv operates on spatially-varying and density-dilated neighborhoods, which are further adapted by a learned masked attention mechanism. Experiments show that our model is very robust to the noise, obtaining state-of-the-art performance in 3D shape classification and scene understanding tasks, along with a faster inference speed.

arXiv:2111.14067

PAPooling: Graph-based Position Adaptive Aggregation of Local Geometry in Point Clouds

Fine-grained geometry, captured by aggregation of point features in local regions, is crucial for object recognition and scene understanding in point clouds. Nevertheless, existing preeminent point cloud backbones usually incorporate max/average pooling for local feature aggregation, which largely ignores points' positional distribution, leading to inadequate assembling of fine-grained structures. To mitigate this bottleneck, we present an efficient alternative to max pooling, Position Adaptive Pooling (PAPooling), that explicitly models spatial relations among local points using a novel graph representation, and aggregates features in a position adaptive manner, enabling position-sensitive representation of aggregated features. Specifically, PAPooling consists of two key steps, Graph Construction and Feature Aggregation, respectively in charge of constructing a graph with edges linking the center point with every neighboring point in a local region to map their relative positional information to channel-wise attentive weights, and adaptively aggregating local point features based on the generated weights through Graph Convolution Network (GCN). PAPooling is simple yet effective, and flexible enough to be ready to use for different popular backbones like PointNet++ and DGCNN, as a plug-andplay operator. Extensive experiments on various tasks ranging from 3D shape classification, part segmentation to scene segmentation well demonstrate that PAPooling can significantly improve predictive accuracy, while with minimal extra computational overhead. Code will be released.

arXiv:2111.10332공식 코드 · Papers with Code

DSPoint: Dual-scale Point Cloud Recognition with High-frequency Fusion

Point cloud processing is a challenging task due to its sparsity and irregularity. Prior works introduce delicate designs on either local feature aggregator or global geometric architecture, but few combine both advantages. We propose Dual-Scale Point Cloud Recognition with High-frequency Fusion (DSPoint) to extract local-global features by concurrently operating on voxels and points. We reverse the conventional design of applying convolution on voxels and attention to points. Specifically, we disentangle point features through channel dimension for dual-scale processing: one by point-wise convolution for fine-grained geometry parsing, the other by voxel-wise global attention for long-range structural exploration. We design a co-attention fusion module for feature alignment to blend local-global modalities, which conducts inter-scale cross-modality interaction by communicating high-frequency coordinates information. Experiments and ablations on widely-adopted ModelNet40, ShapeNet, and S3DIS demonstrate the state-of-the-art performance of our DSPoint.

arXiv:2110.07882공식 코드 · Papers with Code

PolyNet: Polynomial Neural Network for 3D Shape Recognition with PolyShape Representation

3D shape representation and its processing have substantial effects on 3D shape recognition. The polygon mesh as a 3D shape representation has many advantages in computer graphics and geometry processing. However, there are still some challenges for the existing deep neural network (DNN)-based methods on polygon mesh representation, such as handling the variations in the degree and permutations of the vertices and their pairwise distances. To overcome these challenges, we propose a DNN-based method (PolyNet) and a specific polygon mesh representation (PolyShape) with a multi-resolution structure. PolyNet contains two operations; (1) a polynomial convolution (PolyConv) operation with learnable coefficients, which learns continuous distributions as the convolutional filters to share the weights across different vertices, and (2) a polygonal pooling (PolyPool) procedure by utilizing the multi-resolution structure of PolyShape to aggregate the features in a much lower dimension. Our experiments demonstrate the strength and the advantages of PolyNet on both 3D shape classification and retrieval tasks compared to existing polygon mesh-based methods and its superiority in classifying graph representations of images. The code is publicly available from https://myavartanoo.github.io/polynet/.

arXiv:2110.03170공식 코드 · Papers with Code

TreeGCN-ED: Encoding Point Cloud using a Tree-Structured Graph Network

Point cloud is one of the widely used techniques for representing and storing 3D geometric data. In the past several methods have been proposed for processing point clouds. Methods such as PointNet and FoldingNet have shown promising results for tasks like 3D shape classification and segmentation. This work proposes a tree-structured autoencoder framework to generate robust embeddings of point clouds by utilizing hierarchical information using graph convolution. We perform multiple experiments to assess the quality of embeddings generated by the proposed encoder architecture and visualize the t-SNE map to highlight its ability to distinguish between different object classes. We further demonstrate the applicability of the proposed framework in applications like: 3D point cloud completion and Single image-based 3D reconstruction.