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arXiv:2110.15030

Explicitly Modeling the Discriminability for Instance-Aware Visual Object Tracking

Visual object tracking performance has been dramatically improved in recent years, but some severe challenges remain open, like distractors and occlusions. We suspect the reason is that the feature representations of the tracking targets are only expressively learned but not fully discriminatively modeled. In this paper, we propose a novel Instance-Aware Tracker (IAT) to explicitly excavate the discriminability of feature representations, which improves the classical visual tracking pipeline with an instance-level classifier. First, we introduce a contrastive learning mechanism to formulate the classification task, ensuring that every training sample could be uniquely modeled and be highly distinguishable from plenty of other samples. Besides, we design an effective negative sample selection scheme to contain various intra and inter classes in the instance classification branch. Furthermore, we implement two variants of the proposed IAT, including a video-level one and an object-level one. They realize the concept of \textbf{instance} in different granularity as videos and target bounding boxes, respectively. The former enhances the ability to recognize the target from the background while the latter boosts the discriminative power for mitigating the target-distractor dilemma. Extensive experimental evaluations on 8 benchmark datasets show that both two versions of the proposed IAT achieve leading results against state-of-the-art methods while running at 30FPS. Code will be available when it is published.

arXiv:2110.13259

Active Learning for Deep Visual Tracking

Convolutional neural networks (CNNs) have been successfully applied to the single target tracking task in recent years. Generally, training a deep CNN model requires numerous labeled training samples, and the number and quality of these samples directly affect the representational capability of the trained model. However, this approach is restrictive in practice, because manually labeling such a large number of training samples is time-consuming and prohibitively expensive. In this paper, we propose an active learning method for deep visual tracking, which selects and annotates the unlabeled samples to train the deep CNNs model. Under the guidance of active learning, the tracker based on the trained deep CNNs model can achieve competitive tracking performance while reducing the labeling cost. More specifically, to ensure the diversity of selected samples, we propose an active learning method based on multi-frame collaboration to select those training samples that should be and need to be annotated. Meanwhile, considering the representativeness of these selected samples, we adopt a nearest neighbor discrimination method based on the average nearest neighbor distance to screen isolated samples and low-quality samples. Therefore, the training samples subset selected based on our method requires only a given budget to maintain the diversity and representativeness of the entire sample set. Furthermore, we adopt a Tversky loss to improve the bounding box estimation of our tracker, which can ensure that the tracker achieves more accurate target states. Extensive experimental results confirm that our active learning-based tracker (ALT) achieves competitive tracking accuracy and speed compared with state-of-the-art trackers on the seven most challenging evaluation benchmarks.

arXiv:2110.12194

RPT++: Customized Feature Representation for Siamese Visual Tracking

While recent years have witnessed remarkable progress in the feature representation of visual tracking, the problem of feature misalignment between the classification and regression tasks is largely overlooked. The approaches of feature extraction make no difference for these two tasks in most of advanced trackers. We argue that the performance gain of visual tracking is limited since features extracted from the salient area provide more recognizable visual patterns for classification, while these around the boundaries contribute to accurately estimating the target state. We address this problem by proposing two customized feature extractors, named polar pooling and extreme pooling to capture task-specific visual patterns. Polar pooling plays the role of enriching information collected from the semantic keypoints for stronger classification, while extreme pooling facilitates explicit visual patterns of the object boundary for accurate target state estimation. We demonstrate the effectiveness of the task-specific feature representation by integrating it into the recent and advanced tracker RPT. Extensive experiments on several benchmarks show that our Customized Features based RPT (RPT++) achieves new state-of-the-art performances on OTB-100, VOT2018, VOT2019, GOT-10k, TrackingNet and LaSOT.

arXiv:2110.13027

TAPL: Dynamic Part-based Visual Tracking via Attention-guided Part Localization

Holistic object representation-based trackers suffer from performance drop under large appearance change such as deformation and occlusion. In this work, we propose a dynamic part-based tracker and constantly update the target part representation to adapt to object appearance change. Moreover, we design an attention-guided part localization network to directly predict the target part locations, and determine the final bounding box with the distribution of target parts. Our proposed tracker achieves promising results on various benchmarks: VOT2018, OTB100 and GOT-10k

arXiv:2110.08702공식 코드 · Papers with Code

SIN:Superpixel Interpolation Network

Superpixels have been widely used in computer vision tasks due to their representational and computational efficiency. Meanwhile, deep learning and end-to-end framework have made great progress in various fields including computer vision. However, existing superpixel algorithms cannot be integrated into subsequent tasks in an end-to-end way. Traditional algorithms and deep learning-based algorithms are two main streams in superpixel segmentation. The former is non-differentiable and the latter needs a non-differentiable post-processing step to enforce connectivity, which constraints the integration of superpixels and downstream tasks. In this paper, we propose a deep learning-based superpixel segmentation algorithm SIN which can be integrated with downstream tasks in an end-to-end way. Owing to some downstream tasks such as visual tracking require real-time speed, the speed of generating superpixels is also important. To remove the post-processing step, our algorithm enforces spatial connectivity from the start. Superpixels are initialized by sampled pixels and other pixels are assigned to superpixels through multiple updating steps. Each step consists of a horizontal and a vertical interpolation, which is the key to enforcing spatial connectivity. Multi-layer outputs of a fully convolutional network are utilized to predict association scores for interpolations. Experimental results show that our approach runs at about 80fps and performs favorably against state-of-the-art methods. Furthermore, we design a simple but effective loss function which reduces much training time. The improvements of superpixel-based tasks demonstrate the effectiveness of our algorithm. We hope SIN will be integrated into downstream tasks in an end-to-end way and benefit the superpixel-based community. Code is available at: \href{https://github.com/yuanqqq/SIN}{https://github.com/yuanqqq/SIN}.

arXiv:2108.13665

Is First Person Vision Challenging for Object Tracking?

Understanding human-object interactions is fundamental in First Person Vision (FPV). Tracking algorithms which follow the objects manipulated by the camera wearer can provide useful cues to effectively model such interactions. Visual tracking solutions available in the computer vision literature have significantly improved their performance in the last years for a large variety of target objects and tracking scenarios. However, despite a few previous attempts to exploit trackers in FPV applications, a methodical analysis of the performance of state-of-the-art trackers in this domain is still missing. In this paper, we fill the gap by presenting the first systematic study of object tracking in FPV. Our study extensively analyses the performance of recent visual trackers and baseline FPV trackers with respect to different aspects and considering a new performance measure. This is achieved through TREK-150, a novel benchmark dataset composed of 150 densely annotated video sequences. Our results show that object tracking in FPV is challenging, which suggests that more research efforts should be devoted to this problem so that tracking could benefit FPV tasks.

arXiv:2108.10608

Occlusion-robust Visual Markerless Bone Tracking for Computer-Assisted Orthopaedic Surgery

Conventional computer-assisted orthopaedic navigation systems rely on the tracking of dedicated optical markers for patient poses, which makes the surgical workflow more invasive, tedious, and expensive. Visual tracking has recently been proposed to measure the target anatomy in a markerless and effortless way, but the existing methods fail under real-world occlusion caused by intraoperative interventions. Furthermore, such methods are hardware-specific and not accurate enough for surgical applications. In this paper, we propose a RGB-D sensing-based markerless tracking method that is robust against occlusion. We design a new segmentation network that features dynamic region-of-interest prediction and robust 3D point cloud segmentation. As it is expensive to collect large-scale training data with occlusion instances, we also propose a new method to create synthetic RGB-D images for network training. Experimental results show that our proposed markerless tracking method outperforms recent state-of-the-art approaches by a large margin, especially when an occlusion exists. Furthermore, our method generalises well to new cameras and new target models, including a cadaver, without the need for network retraining. In practice, by using a high-quality commercial RGB-D camera, our proposed visual tracking method achieves an accuracy of 1-2 degress and 2-4 mm on a model knee, which meets the standard for clinical applications.

arXiv:2108.08876

Deep Learning-based Spacecraft Relative Navigation Methods: A Survey

Autonomous spacecraft relative navigation technology has been planned for and applied to many famous space missions. The development of on-board electronics systems has enabled the use of vision-based and LiDAR-based methods to achieve better performances. Meanwhile, deep learning has reached great success in different areas, especially in computer vision, which has also attracted the attention of space researchers. However, spacecraft navigation differs from ground tasks due to high reliability requirements but lack of large datasets. This survey aims to systematically investigate the current deep learning-based autonomous spacecraft relative navigation methods, focusing on concrete orbital applications such as spacecraft rendezvous and landing on small bodies or the Moon. The fundamental characteristics, primary motivations, and contributions of deep learning-based relative navigation algorithms are first summarised from three perspectives of spacecraft rendezvous, asteroid exploration, and terrain navigation. Furthermore, popular visual tracking benchmarks and their respective properties are compared and summarised. Finally, potential applications are discussed, along with expected impediments.

arXiv:2108.06659공식 코드 · Papers with Code

Semantic-embedded Unsupervised Spectral Reconstruction from Single RGB Images in the Wild

This paper investigates the problem of reconstructing hyperspectral (HS) images from single RGB images captured by commercial cameras, \textbf{without} using paired HS and RGB images during training. To tackle this challenge, we propose a new lightweight and end-to-end learning-based framework. Specifically, on the basis of the intrinsic imaging degradation model of RGB images from HS images, we progressively spread the differences between input RGB images and re-projected RGB images from recovered HS images via effective unsupervised camera spectral response function estimation. To enable the learning without paired ground-truth HS images as supervision, we adopt the adversarial learning manner and boost it with a simple yet effective $\mathcal{L}_1$ gradient clipping scheme. Besides, we embed the semantic information of input RGB images to locally regularize the unsupervised learning, which is expected to promote pixels with identical semantics to have consistent spectral signatures. In addition to conducting quantitative experiments over two widely-used datasets for HS image reconstruction from synthetic RGB images, we also evaluate our method by applying recovered HS images from real RGB images to HS-based visual tracking. Extensive results show that our method significantly outperforms state-of-the-art unsupervised methods and even exceeds the latest supervised method under some settings. The source code is public available at https://github.com/zbzhzhy/Unsupervised-Spectral-Reconstruction.

arXiv:2108.03821공식 코드 · Papers with Code

Video Annotation for Visual Tracking via Selection and Refinement

Deep learning based visual trackers entail offline pre-training on large volumes of video datasets with accurate bounding box annotations that are labor-expensive to achieve. We present a new framework to facilitate bounding box annotations for video sequences, which investigates a selection-and-refinement strategy to automatically improve the preliminary annotations generated by tracking algorithms. A temporal assessment network (T-Assess Net) is proposed which is able to capture the temporal coherence of target locations and select reliable tracking results by measuring their quality. Meanwhile, a visual-geometry refinement network (VG-Refine Net) is also designed to further enhance the selected tracking results by considering both target appearance and temporal geometry constraints, allowing inaccurate tracking results to be corrected. The combination of the above two networks provides a principled approach to ensure the quality of automatic video annotation. Experiments on large scale tracking benchmarks demonstrate that our method can deliver highly accurate bounding box annotations and significantly reduce human labor by 94.0%, yielding an effective means to further boost tracking performance with augmented training data.

arXiv:2108.00803공식 코드 · Papers with Code

Learn to Match: Automatic Matching Network Design for Visual Tracking

Siamese tracking has achieved groundbreaking performance in recent years, where the essence is the efficient matching operator cross-correlation and its variants. Besides the remarkable success, it is important to note that the heuristic matching network design relies heavily on expert experience. Moreover, we experimentally find that one sole matching operator is difficult to guarantee stable tracking in all challenging environments. Thus, in this work, we introduce six novel matching operators from the perspective of feature fusion instead of explicit similarity learning, namely Concatenation, Pointwise-Addition, Pairwise-Relation, FiLM, Simple-Transformer and Transductive-Guidance, to explore more feasibility on matching operator selection. The analyses reveal these operators' selective adaptability on different environment degradation types, which inspires us to combine them to explore complementary features. To this end, we propose binary channel manipulation (BCM) to search for the optimal combination of these operators. BCM determines to retrain or discard one operator by learning its contribution to other tracking steps. By inserting the learned matching networks to a strong baseline tracker Ocean, our model achieves favorable gains by $67.2 \rightarrow 71.4$, $52.6 \rightarrow 58.3$, $70.3 \rightarrow 76.0$ success on OTB100, LaSOT, and TrackingNet, respectively. Notably, Our tracker, dubbed AutoMatch, uses less than half of training data/time than the baseline tracker, and runs at 50 FPS using PyTorch. Code and model will be released at https://github.com/JudasDie/SOTS.

arXiv:2108.00516공식 코드 · Papers with Code

BundleTrack: 6D Pose Tracking for Novel Objects without Instance or Category-Level 3D Models

Tracking the 6D pose of objects in video sequences is important for robot manipulation. Most prior efforts, however, often assume that the target object's CAD model, at least at a category-level, is available for offline training or during online template matching. This work proposes BundleTrack, a general framework for 6D pose tracking of novel objects, which does not depend upon 3D models, either at the instance or category-level. It leverages the complementary attributes of recent advances in deep learning for segmentation and robust feature extraction, as well as memory-augmented pose graph optimization for spatiotemporal consistency. This enables long-term, low-drift tracking under various challenging scenarios, including significant occlusions and object motions. Comprehensive experiments given two public benchmarks demonstrate that the proposed approach significantly outperforms state-of-art, category-level 6D tracking or dynamic SLAM methods. When compared against state-of-art methods that rely on an object instance CAD model, comparable performance is achieved, despite the proposed method's reduced information requirements. An efficient implementation in CUDA provides a real-time performance of 10Hz for the entire framework. Code is available at: https://github.com/wenbowen123/BundleTrack

arXiv:2107.12085공식 코드 · Papers with Code

Learning to Adversarially Blur Visual Object Tracking

Motion blur caused by the moving of the object or camera during the exposure can be a key challenge for visual object tracking, affecting tracking accuracy significantly. In this work, we explore the robustness of visual object trackers against motion blur from a new angle, i.e., adversarial blur attack (ABA). Our main objective is to online transfer input frames to their natural motion-blurred counterparts while misleading the state-of-the-art trackers during the tracking process. To this end, we first design the motion blur synthesizing method for visual tracking based on the generation principle of motion blur, considering the motion information and the light accumulation process. With this synthetic method, we propose optimization-based ABA (OP-ABA) by iteratively optimizing an adversarial objective function against the tracking w.r.t. the motion and light accumulation parameters. The OP-ABA is able to produce natural adversarial examples but the iteration can cause heavy time cost, making it unsuitable for attacking real-time trackers. To alleviate this issue, we further propose one-step ABA (OS-ABA) where we design and train a joint adversarial motion and accumulation predictive network (JAMANet) with the guidance of OP-ABA, which is able to efficiently estimate the adversarial motion and accumulation parameters in a one-step way. The experiments on four popular datasets (e.g., OTB100, VOT2018, UAV123, and LaSOT) demonstrate that our methods are able to cause significant accuracy drops on four state-of-the-art trackers with high transferability. Please find the source code at \url{https://github.com/tsingqguo/ABA}.

arXiv:2107.03463공식 코드 · Papers with Code

CHASE: Robust Visual Tracking via Cell-Level Differentiable Neural Architecture Search

A strong visual object tracker nowadays relies on its well-crafted modules, which typically consist of manually-designed network architectures to deliver high-quality tracking results. Not surprisingly, the manual design process becomes a particularly challenging barrier, as it demands sufficient prior experience, enormous effort, intuition, and perhaps some good luck. Meanwhile, neural architecture search has gaining grounds in practical applications as a promising method in tackling the issue of automated search of feasible network structures. In this work, we propose a novel cell-level differentiable architecture search mechanism with early stopping to automate the network design of the tracking module, aiming to adapt backbone features to the objective of Siamese tracking networks during offline training. Besides, the proposed early stopping strategy avoids over-fitting and performance collapse problems leading to generalization improvement. The proposed approach is simple, efficient, and with no need to stack a series of modules to construct a network. Our approach is easy to be incorporated into existing trackers, which is empirically validated using different differentiable architecture search-based methods and tracking objectives. Extensive experimental evaluations demonstrate the superior performance of our approach over five commonly-used benchmarks.

arXiv:2107.02984

Deep Convolutional Correlation Iterative Particle Filter for Visual Tracking

This work proposes a novel framework for visual tracking based on the integration of an iterative particle filter, a deep convolutional neural network, and a correlation filter. The iterative particle filter enables the particles to correct themselves and converge to the correct target position. We employ a novel strategy to assess the likelihood of the particles after the iterations by applying K-means clustering. Our approach ensures a consistent support for the posterior distribution. Thus, we do not need to perform resampling at every video frame, improving the utilization of prior distribution information. Experimental results on two different benchmark datasets show that our tracker performs favorably against state-of-the-art methods.

arXiv:2107.02156공식 코드 · Papers with Code

Do Different Tracking Tasks Require Different Appearance Models?

Tracking objects of interest in a video is one of the most popular and widely applicable problems in computer vision. However, with the years, a Cambrian explosion of use cases and benchmarks has fragmented the problem in a multitude of different experimental setups. As a consequence, the literature has fragmented too, and now novel approaches proposed by the community are usually specialised to fit only one specific setup. To understand to what extent this specialisation is necessary, in this work we present UniTrack, a solution to address five different tasks within the same framework. UniTrack consists of a single and task-agnostic appearance model, which can be learned in a supervised or self-supervised fashion, and multiple ``heads'' that address individual tasks and do not require training. We show how most tracking tasks can be solved within this framework, and that the same appearance model can be successfully used to obtain results that are competitive against specialised methods for most of the tasks considered. The framework also allows us to analyse appearance models obtained with the most recent self-supervised methods, thus extending their evaluation and comparison to a larger variety of important problems.

arXiv:2107.00488

Differentiable Particle Filters through Conditional Normalizing Flow

Differentiable particle filters provide a flexible mechanism to adaptively train dynamic and measurement models by learning from observed data. However, most existing differentiable particle filters are within the bootstrap particle filtering framework and fail to incorporate the information from latest observations to construct better proposals. In this paper, we utilize conditional normalizing flows to construct proposal distributions for differentiable particle filters, enriching the distribution families that the proposal distributions can represent. In addition, normalizing flows are incorporated in the construction of the dynamic model, resulting in a more expressive dynamic model. We demonstrate the performance of the proposed conditional normalizing flow-based differentiable particle filters in a visual tracking task.

arXiv:2106.10900

Self-Supervised Tracking via Target-Aware Data Synthesis

While deep-learning based tracking methods have achieved substantial progress, they entail large-scale and high-quality annotated data for sufficient training. To eliminate expensive and exhaustive annotation, we study self-supervised learning for visual tracking. In this work, we develop the Crop-Transform-Paste operation, which is able to synthesize sufficient training data by simulating various appearance variations during tracking, including appearance variations of objects and background interference. Since the target state is known in all synthesized data, existing deep trackers can be trained in routine ways using the synthesized data without human annotation. The proposed target-aware data-synthesis method adapts existing tracking approaches within a self-supervised learning framework without algorithmic changes. Thus, the proposed self-supervised learning mechanism can be seamlessly integrated into existing tracking frameworks to perform training. Extensive experiments show that our method 1) achieves favorable performance against supervised learning schemes under the cases with limited annotations; 2) helps deal with various tracking challenges such as object deformation, occlusion, or background clutter due to its manipulability; 3) performs favorably against state-of-the-art unsupervised tracking methods; 4) boosts the performance of various state-of-the-art supervised learning frameworks, including SiamRPN++, DiMP, and TransT.

arXiv:2106.10110

Towards Distraction-Robust Active Visual Tracking

In active visual tracking, it is notoriously difficult when distracting objects appear, as distractors often mislead the tracker by occluding the target or bringing a confusing appearance. To address this issue, we propose a mixed cooperative-competitive multi-agent game, where a target and multiple distractors form a collaborative team to play against a tracker and make it fail to follow. Through learning in our game, diverse distracting behaviors of the distractors naturally emerge, thereby exposing the tracker's weakness, which helps enhance the distraction-robustness of the tracker. For effective learning, we then present a bunch of practical methods, including a reward function for distractors, a cross-modal teacher-student learning strategy, and a recurrent attention mechanism for the tracker. The experimental results show that our tracker performs desired distraction-robust active visual tracking and can be well generalized to unseen environments. We also show that the multi-agent game can be used to adversarially test the robustness of trackers.

arXiv:2106.08073공식 코드 · Papers with Code

Mutation Sensitive Correlation Filter for Real-Time UAV Tracking with Adaptive Hybrid Label

Unmanned aerial vehicle (UAV) based visual tracking has been confronted with numerous challenges, e.g., object motion and occlusion. These challenges generally introduce unexpected mutations of target appearance and result in tracking failure. However, prevalent discriminative correlation filter (DCF) based trackers are insensitive to target mutations due to a predefined label, which concentrates on merely the centre of the training region. Meanwhile, appearance mutations caused by occlusion or similar objects usually lead to the inevitable learning of wrong information. To cope with appearance mutations, this paper proposes a novel DCF-based method to enhance the sensitivity and resistance to mutations with an adaptive hybrid label, i.e., MSCF. The ideal label is optimized jointly with the correlation filter and remains temporal consistency. Besides, a novel measurement of mutations called mutation threat factor (MTF) is applied to correct the label dynamically. Considerable experiments are conducted on widely used UAV benchmarks. The results indicate that the performance of MSCF tracker surpasses other 26 state-of-the-art DCF-based and deep-based trackers. With a real-time speed of _38 frames/s, the proposed approach is sufficient for UAV tracking commissions.