The success of existing video super-resolution (VSR) algorithms stems mainly exploiting the temporal information from the neighboring frames. However, none of these methods have discussed the influence of the temporal redundancy in the patches with stationary objects and background and usually use all the information in the adjacent frames without any discrimination. In this paper, we observe that the temporal redundancy will bring adverse effect to the information propagation,which limits the performance of the most existing VSR methods. Motivated by this observation, we aim to improve existing VSR algorithms by handling the temporal redundancy patches in an optimized manner. We develop two simple yet effective plug and play methods to improve the performance of existing local and non-local propagation-based VSR algorithms on widely-used public videos. For more comprehensive evaluating the robustness and performance of existing VSR algorithms, we also collect a new dataset which contains a variety of public videos as testing set. Extensive evaluations show that the proposed methods can significantly improve the performance of existing VSR methods on the collected videos from wild scenarios while maintain their performance on existing commonly used datasets. The code is available at https://github.com/HYHsimon/Boosted-VSR.
Recent multi-view multimedia applications struggle between high-resolution (HR) visual experience and storage or bandwidth constraints. Therefore, this paper proposes a Multi-View Image Super-Resolution (MVISR) task. It aims to increase the resolution of multi-view images captured from the same scene. One solution is to apply image or video super-resolution (SR) methods to reconstruct HR results from the low-resolution (LR) input view. However, these methods cannot handle large-angle transformations between views and leverage information in all multi-view images. To address these problems, we propose the MVSRnet, which uses geometry information to extract sharp details from all LR multi-view to support the SR of the LR input view. Specifically, the proposed Geometry-Aware Reference Synthesis module in MVSRnet uses geometry information and all multi-view LR images to synthesize pixel-aligned HR reference images. Then, the proposed Dynamic High-Frequency Search network fully exploits the high-frequency textural details in reference images for SR. Extensive experiments on several benchmarks show that our method significantly improves over the state-of-the-art approaches.
The alignment of adjacent frames is considered an essential operation in video super-resolution (VSR). Advanced VSR models, including the latest VSR Transformers, are generally equipped with well-designed alignment modules. However, the progress of the self-attention mechanism may violate this common sense. In this paper, we rethink the role of alignment in VSR Transformers and make several counter-intuitive observations. Our experiments show that: (i) VSR Transformers can directly utilize multi-frame information from unaligned videos, and (ii) existing alignment methods are sometimes harmful to VSR Transformers. These observations indicate that we can further improve the performance of VSR Transformers simply by removing the alignment module and adopting a larger attention window. Nevertheless, such designs will dramatically increase the computational burden, and cannot deal with large motions. Therefore, we propose a new and efficient alignment method called patch alignment, which aligns image patches instead of pixels. VSR Transformers equipped with patch alignment could demonstrate state-of-the-art performance on multiple benchmarks. Our work provides valuable insights on how multi-frame information is used in VSR and how to select alignment methods for different networks/datasets. Codes and models will be released at https://github.com/XPixelGroup/RethinkVSRAlignment.
Spatial-Temporal Video Super-Resolution (ST-VSR) technology generates high-quality videos with higher resolution and higher frame rates. Existing advanced methods accomplish ST-VSR tasks through the association of Spatial and Temporal video super-resolution (S-VSR and T-VSR). These methods require two alignments and fusions in S-VSR and T-VSR, which is obviously redundant and fails to sufficiently explore the information flow of consecutive spatial LR frames. Although bidirectional learning (future-to-past and past-to-future) was introduced to cover all input frames, the direct fusion of final predictions fails to sufficiently exploit intrinsic correlations of bidirectional motion learning and spatial information from all frames. We propose an effective yet efficient recurrent network with bidirectional interaction for ST-VSR, where only one alignment and fusion is needed. Specifically, it first performs backward inference from future to past, and then follows forward inference to super-resolve intermediate frames. The backward and forward inferences are assigned to learn structures and details to simplify the learning task with joint optimizations. Furthermore, a Hybrid Fusion Module (HFM) is designed to aggregate and distill information to refine spatial information and reconstruct high-quality video frames. Extensive experiments on two public datasets demonstrate that our method outperforms state-of-the-art methods in efficiency, and reduces calculation cost by about 22%.
Despite the quality improvement brought by the recent methods, video super-resolution (SR) is still very challenging, especially for videos that are low-light and noisy. The current best solution is to subsequently employ best models of video SR, denoising, and illumination enhancement, but doing so often lowers the image quality, due to the inconsistency between the models. This paper presents a new parametric representation called the Deep Parametric 3D Filters (DP3DF), which incorporates local spatiotemporal information to enable simultaneous denoising, illumination enhancement, and SR efficiently in a single encoder-and-decoder network. Also, a dynamic residual frame is jointly learned with the DP3DF via a shared backbone to further boost the SR quality. We performed extensive experiments, including a large-scale user study, to show our method's effectiveness. Our method consistently surpasses the best state-of-the-art methods on all the challenging real datasets with top PSNR and user ratings, yet having a very fast run time.
The high computational costs of video super-resolution (VSR) models hinder their deployment on resource-limited devices, (e.g., smartphones and drones). Existing VSR models contain considerable redundant filters, which drag down the inference efficiency. To prune these unimportant filters, we develop a structured pruning scheme called Structured Sparsity Learning (SSL) according to the properties of VSR. In SSL, we design pruning schemes for several key components in VSR models, including residual blocks, recurrent networks, and upsampling networks. Specifically, we develop a Residual Sparsity Connection (RSC) scheme for residual blocks of recurrent networks to liberate pruning restrictions and preserve the restoration information. For upsampling networks, we design a pixel-shuffle pruning scheme to guarantee the accuracy of feature channel-space conversion. In addition, we observe that pruning error would be amplified as the hidden states propagate along with recurrent networks. To alleviate the issue, we design Temporal Finetuning (TF). Extensive experiments show that SSL can significantly outperform recent methods quantitatively and qualitatively.
This paper studies the problem of real-world video super-resolution (VSR) for animation videos, and reveals three key improvements for practical animation VSR. First, recent real-world super-resolution approaches typically rely on degradation simulation using basic operators without any learning capability, such as blur, noise, and compression. In this work, we propose to learn such basic operators from real low-quality animation videos, and incorporate the learned ones into the degradation generation pipeline. Such neural-network-based basic operators could help to better capture the distribution of real degradations. Second, a large-scale high-quality animation video dataset, AVC, is built to facilitate comprehensive training and evaluations for animation VSR. Third, we further investigate an efficient multi-scale network structure. It takes advantage of the efficiency of unidirectional recurrent networks and the effectiveness of sliding-window-based methods. Thanks to the above delicate designs, our method, AnimeSR, is capable of restoring real-world low-quality animation videos effectively and efficiently, achieving superior performance to previous state-of-the-art methods. Codes and models are available at https://github.com/TencentARC/AnimeSR.
Videos typically record the streaming and continuous visual data as discrete consecutive frames. Since the storage cost is expensive for videos of high fidelity, most of them are stored in a relatively low resolution and frame rate. Recent works of Space-Time Video Super-Resolution (STVSR) are developed to incorporate temporal interpolation and spatial super-resolution in a unified framework. However, most of them only support a fixed up-sampling scale, which limits their flexibility and applications. In this work, instead of following the discrete representations, we propose Video Implicit Neural Representation (VideoINR), and we show its applications for STVSR. The learned implicit neural representation can be decoded to videos of arbitrary spatial resolution and frame rate. We show that VideoINR achieves competitive performances with state-of-the-art STVSR methods on common up-sampling scales and significantly outperforms prior works on continuous and out-of-training-distribution scales. Our project page is at http://zeyuan-chen.com/VideoINR/ .
Video restoration aims at restoring multiple high-quality frames from multiple low-quality frames. Existing video restoration methods generally fall into two extreme cases, i.e., they either restore all frames in parallel or restore the video frame by frame in a recurrent way, which would result in different merits and drawbacks. Typically, the former has the advantage of temporal information fusion. However, it suffers from large model size and intensive memory consumption; the latter has a relatively small model size as it shares parameters across frames; however, it lacks long-range dependency modeling ability and parallelizability. In this paper, we attempt to integrate the advantages of the two cases by proposing a recurrent video restoration transformer, namely RVRT. RVRT processes local neighboring frames in parallel within a globally recurrent framework which can achieve a good trade-off between model size, effectiveness, and efficiency. Specifically, RVRT divides the video into multiple clips and uses the previously inferred clip feature to estimate the subsequent clip feature. Within each clip, different frame features are jointly updated with implicit feature aggregation. Across different clips, the guided deformable attention is designed for clip-to-clip alignment, which predicts multiple relevant locations from the whole inferred clip and aggregates their features by the attention mechanism. Extensive experiments on video super-resolution, deblurring, and denoising show that the proposed RVRT achieves state-of-the-art performance on benchmark datasets with balanced model size, testing memory and runtime.
Upscaled video detection is a helpful tool in multimedia forensics, but it is a challenging task that involves various upscaling and compression algorithms. There are many resolution-enhancement methods, including interpolation and deep-learning-based super-resolution, and they leave unique traces. In this work, we propose a new upscaled-resolution-detection method based on learning of visual representations using contrastive and cross-entropy losses. To explain how the method detects videos, we systematically review the major components of our framework - in particular, we show that most data-augmentation approaches hinder the learning of the method. Through extensive experiments on various datasets, we demonstrate that our method effectively detects upscaling even in compressed videos and outperforms the state-of-the-art alternatives. The code and models are publicly available at https://github.com/msu-video-group/SRDM
How to properly model the inter-frame relation within the video sequence is an important but unsolved challenge for video restoration (VR). In this work, we propose an unsupervised flow-aligned sequence-to-sequence model (S2SVR) to address this problem. On the one hand, the sequence-to-sequence model, which has proven capable of sequence modeling in the field of natural language processing, is explored for the first time in VR. Optimized serialization modeling shows potential in capturing long-range dependencies among frames. On the other hand, we equip the sequence-to-sequence model with an unsupervised optical flow estimator to maximize its potential. The flow estimator is trained with our proposed unsupervised distillation loss, which can alleviate the data discrepancy and inaccurate degraded optical flow issues of previous flow-based methods. With reliable optical flow, we can establish accurate correspondence among multiple frames, narrowing the domain difference between 1D language and 2D misaligned frames and improving the potential of the sequence-to-sequence model. S2SVR shows superior performance in multiple VR tasks, including video deblurring, video super-resolution, and compressed video quality enhancement. Code and models are publicly available at https://github.com/linjing7/VR-Baseline
Spatial-Temporal Video Super-Resolution (ST-VSR) aims to generate super-resolved videos with higher resolution(HR) and higher frame rate (HFR). Quite intuitively, pioneering two-stage based methods complete ST-VSR by directly combining two sub-tasks: Spatial Video Super-Resolution (S-VSR) and Temporal Video Super-Resolution(T-VSR) but ignore the reciprocal relations among them. Specifically, 1) T-VSR to S-VSR: temporal correlations help accurate spatial detail representation with more clues; 2) S-VSR to T-VSR: abundant spatial information contributes to the refinement of temporal prediction. To this end, we propose a one-stage based Cycle-projected Mutual learning network (CycMu-Net) for ST-VSR, which makes full use of spatial-temporal correlations via the mutual learning between S-VSR and T-VSR. Specifically, we propose to exploit the mutual information among them via iterative up-and-down projections, where the spatial and temporal features are fully fused and distilled, helping the high-quality video reconstruction. Besides extensive experiments on benchmark datasets, we also compare our proposed CycMu-Net with S-VSR and T-VSR tasks, demonstrating that our method significantly outperforms state-of-the-art methods.
Despite that convolution neural networks (CNN) have recently demonstrated high-quality reconstruction for video super-resolution (VSR), efficiently training competitive VSR models remains a challenging problem. It usually takes an order of magnitude more time than training their counterpart image models, leading to long research cycles. Existing VSR methods typically train models with fixed spatial and temporal sizes from beginning to end. The fixed sizes are usually set to large values for good performance, resulting to slow training. However, is such a rigid training strategy necessary for VSR? In this work, we show that it is possible to gradually train video models from small to large spatial/temporal sizes, i.e., in an easy-to-hard manner. In particular, the whole training is divided into several stages and the earlier stage has smaller training spatial shape. Inside each stage, the temporal size also varies from short to long while the spatial size remains unchanged. Training is accelerated by such a multigrid training strategy, as most of computation is performed on smaller spatial and shorter temporal shapes. For further acceleration with GPU parallelization, we also investigate the large minibatch training without the loss in accuracy. Extensive experiments demonstrate that our method is capable of largely speeding up training (up to $6.2\times$ speedup in wall-clock training time) without performance drop for various VSR models. The code is available at https://github.com/TencentARC/Efficient-VSR-Training.
Document-level relation extraction (RE) aims at extracting relations among entities expressed across multiple sentences, which can be viewed as a multi-label classification problem. In a typical document, most entity pairs do not express any pre-defined relation and are labeled as "none" or "no relation". For good document-level RE performance, it is crucial to distinguish such none class instances (entity pairs) from those of pre-defined classes (relations). However, most existing methods only estimate the probability of pre-defined relations independently without considering the probability of "no relation". This ignores the context of entity pairs and the label correlations between the none class and pre-defined classes, leading to sub-optimal predictions. To address this problem, we propose a new multi-label loss that encourages large margins of label confidence scores between each pre-defined class and the none class, which enables captured label correlations and context-dependent thresholding for label prediction. To gain further robustness against positive-negative imbalance and mislabeled data that could appear in real-world RE datasets, we propose a margin regularization and a margin shifting technique. Experimental results demonstrate that our method significantly outperforms existing multi-label losses for document-level RE and works well in other multi-label tasks such as emotion classification when none class instances are available for training.
Stereo video super-resolution (SVSR) aims to enhance the spatial resolution of the low-resolution video by reconstructing the high-resolution video. The key challenges in SVSR are preserving the stereo-consistency and temporal-consistency, without which viewers may experience 3D fatigue. There are several notable works on stereoscopic image super-resolution, but there is little research on stereo video super-resolution. In this paper, we propose a novel Transformer-based model for SVSR, namely Trans-SVSR. Trans-SVSR comprises two key novel components: a spatio-temporal convolutional self-attention layer and an optical flow-based feed-forward layer that discovers the correlation across different video frames and aligns the features. The parallax attention mechanism (PAM) that uses the cross-view information to consider the significant disparities is used to fuse the stereo views. Due to the lack of a benchmark dataset suitable for the SVSR task, we collected a new stereoscopic video dataset, SVSR-Set, containing 71 full high-definition (HD) stereo videos captured using a professional stereo camera. Extensive experiments on the collected dataset, along with two other datasets, demonstrate that the Trans-SVSR can achieve competitive performance compared to the state-of-the-art methods. Project code and additional results are available at https://github.com/H-deep/Trans-SVSR/
As a widely studied task, video restoration aims to enhance the quality of the videos with multiple potential degradations, such as noises, blurs and compression artifacts. Among video restorations, compressed video quality enhancement and video super-resolution are two of the main tacks with significant values in practical scenarios. Recently, recurrent neural networks and transformers attract increasing research interests in this field, due to their impressive capability in sequence-to-sequence modeling. However, the training of these models is not only costly but also relatively hard to converge, with gradient exploding and vanishing problems. To cope with these problems, we proposed a two-stage framework including a multi-frame recurrent network and a single-frame transformer. Besides, multiple training strategies, such as transfer learning and progressive training, are developed to shorten the training time and improve the model performance. Benefiting from the above technical contributions, our solution wins two champions and a runner-up in the NTIRE 2022 super-resolution and quality enhancement of compressed video challenges. Code is available at https://github.com/ryanxingql/winner-ntire22-vqe.
Temporal modeling is crucial for video super-resolution. Most of the video super-resolution methods adopt the optical flow or deformable convolution for explicitly motion compensation. However, such temporal modeling techniques increase the model complexity and might fail in case of occlusion or complex motion, resulting in serious distortion and artifacts. In this paper, we propose to explore the role of explicit temporal difference modeling in both LR and HR space. Instead of directly feeding consecutive frames into a VSR model, we propose to compute the temporal difference between frames and divide those pixels into two subsets according to the level of difference. They are separately processed with two branches of different receptive fields in order to better extract complementary information. To further enhance the super-resolution result, not only spatial residual features are extracted, but the difference between consecutive frames in high-frequency domain is also computed. It allows the model to exploit intermediate SR results in both future and past to refine the current SR output. The difference at different time steps could be cached such that information from further distance in time could be propagated to the current frame for refinement. Experiments on several video super-resolution benchmark datasets demonstrate the effectiveness of the proposed method and its favorable performance against state-of-the-art methods.
The exploitation of long-term information has been a long-standing problem in video restoration. The recent BasicVSR and BasicVSR++ have shown remarkable performance in video super-resolution through long-term propagation and effective alignment. Their success has led to a question of whether they can be transferred to different video restoration tasks. In this work, we extend BasicVSR++ to a generic framework for video restoration tasks. In tasks where inputs and outputs possess identical spatial size, the input resolution is reduced by strided convolutions to maintain efficiency. With only minimal changes from BasicVSR++, the proposed framework achieves compelling performance with great efficiency in various video restoration tasks including video deblurring and denoising. Notably, BasicVSR++ achieves comparable performance to Transformer-based approaches with up to 79% of parameter reduction and 44x speedup. The promising results demonstrate the importance of propagation and alignment in video restoration tasks beyond just video super-resolution. Code and models are available at https://github.com/ckkelvinchan/BasicVSR_PlusPlus.
Video super-resolution (VSR) aims to restore a sequence of high-resolution (HR) frames from their low-resolution (LR) counterparts. Although some progress has been made, there are grand challenges to effectively utilize temporal dependency in entire video sequences. Existing approaches usually align and aggregate video frames from limited adjacent frames (e.g., 5 or 7 frames), which prevents these approaches from satisfactory results. In this paper, we take one step further to enable effective spatio-temporal learning in videos. We propose a novel Trajectory-aware Transformer for Video Super-Resolution (TTVSR). In particular, we formulate video frames into several pre-aligned trajectories which consist of continuous visual tokens. For a query token, self-attention is only learned on relevant visual tokens along spatio-temporal trajectories. Compared with vanilla vision Transformers, such a design significantly reduces the computational cost and enables Transformers to model long-range features. We further propose a cross-scale feature tokenization module to overcome scale-changing problems that often occur in long-range videos. Experimental results demonstrate the superiority of the proposed TTVSR over state-of-the-art models, by extensive quantitative and qualitative evaluations in four widely-used video super-resolution benchmarks. Both code and pre-trained models can be downloaded at https://github.com/researchmm/TTVSR.
We propose the first reference-based video super-resolution (RefVSR) approach that utilizes reference videos for high-fidelity results. We focus on RefVSR in a triple-camera setting, where we aim at super-resolving a low-resolution ultra-wide video utilizing wide-angle and telephoto videos. We introduce the first RefVSR network that recurrently aligns and propagates temporal reference features fused with features extracted from low-resolution frames. To facilitate the fusion and propagation of temporal reference features, we propose a propagative temporal fusion module. For learning and evaluation of our network, we present the first RefVSR dataset consisting of triplets of ultra-wide, wide-angle, and telephoto videos concurrently taken from triple cameras of a smartphone. We also propose a two-stage training strategy fully utilizing video triplets in the proposed dataset for real-world 4x video super-resolution. We extensively evaluate our method, and the result shows the state-of-the-art performance in 4x super-resolution.