The image-level label has prevailed in weakly supervised semantic segmentation tasks due to its easy availability. Since image-level labels can only indicate the existence or absence of specific categories of objects, visualization-based techniques have been widely adopted to provide object location clues. Considering class activation maps (CAMs) can only locate the most discriminative part of objects, recent approaches usually adopt an expansion strategy to enlarge the activation area for more integral object localization. However, without proper constraints, the expanded activation will easily intrude into the background region. In this paper, we propose spatial structure constraints (SSC) for weakly supervised semantic segmentation to alleviate the unwanted object over-activation of attention expansion. Specifically, we propose a CAM-driven reconstruction module to directly reconstruct the input image from deep CAM features, which constrains the diffusion of last-layer object attention by preserving the coarse spatial structure of the image content. Moreover, we propose an activation self-modulation module to refine CAMs with finer spatial structure details by enhancing regional consistency. Without external saliency models to provide background clues, our approach achieves 72.7\% and 47.0\% mIoU on the PASCAL VOC 2012 and COCO datasets, respectively, demonstrating the superiority of our proposed approach.
Accurate 3D object detection in large-scale outdoor scenes, characterized by considerable variations in object scales, necessitates features rich in both long-range and fine-grained information. While recent detectors have utilized window-based transformers to model long-range dependencies, they tend to overlook fine-grained details. To bridge this gap, we propose MsSVT++, an innovative Mixed-scale Sparse Voxel Transformer that simultaneously captures both types of information through a divide-and-conquer approach. This approach involves explicitly dividing attention heads into multiple groups, each responsible for attending to information within a specific range. The outputs of these groups are subsequently merged to obtain final mixed-scale features. To mitigate the computational complexity associated with applying a window-based transformer in 3D voxel space, we introduce a novel Chessboard Sampling strategy and implement voxel sampling and gathering operations sparsely using a hash map. Moreover, an important challenge stems from the observation that non-empty voxels are primarily located on the surface of objects, which impedes the accurate estimation of bounding boxes. To overcome this challenge, we introduce a Center Voting module that integrates newly voted voxels enriched with mixed-scale contextual information towards the centers of the objects, thereby improving precise object localization. Extensive experiments demonstrate that our single-stage detector, built upon the foundation of MsSVT++, consistently delivers exceptional performance across diverse datasets.
In recent years, object detection utilizing both visible (RGB) and thermal infrared (IR) imagery has garnered extensive attention and has been widely implemented across a diverse array of fields. By leveraging the complementary properties between RGB and IR images, the object detection task can achieve reliable and robust object localization across a variety of lighting conditions, from daytime to nighttime environments. Most existing multi-modal object detection methods directly input the RGB and IR images into deep neural networks, resulting in inferior detection performance. We believe that this issue arises not only from the challenges associated with effectively integrating multimodal information but also from the presence of redundant features in both the RGB and IR modalities. The redundant information of each modality will exacerbates the fusion imprecision problems during propagation. To address this issue, we draw inspiration from the human brain's mechanism for processing multimodal information and propose a novel coarse-to-fine perspective to purify and fuse features from both modalities. Specifically, following this perspective, we design a Redundant Spectrum Removal module to remove interfering information within each modality coarsely and a Dynamic Feature Selection module to finely select the desired features for feature fusion. To verify the effectiveness of the coarse-to-fine fusion strategy, we construct a new object detector called the Removal then Selection Detector (RSDet). Extensive experiments on three RGB-IR object detection datasets verify the superior performance of our method.
Large-vocabulary object detectors (LVDs) aim to detect objects of many categories, which learn super objectness features and can locate objects accurately while applied to various downstream data. However, LVDs often struggle in recognizing the located objects due to domain discrepancy in data distribution and object vocabulary. At the other end, recent vision-language foundation models such as CLIP demonstrate superior open-vocabulary recognition capability. This paper presents KGD, a Knowledge Graph Distillation technique that exploits the implicit knowledge graphs (KG) in CLIP for effectively adapting LVDs to various downstream domains. KGD consists of two consecutive stages: 1) KG extraction that employs CLIP to encode downstream domain data as nodes and their feature distances as edges, constructing KG that inherits the rich semantic relations in CLIP explicitly; and 2) KG encapsulation that transfers the extracted KG into LVDs to enable accurate cross-domain object classification. In addition, KGD can extract both visual and textual KG independently, providing complementary vision and language knowledge for object localization and object classification in detection tasks over various downstream domains. Experiments over multiple widely adopted detection benchmarks show that KGD outperforms the state-of-the-art consistently by large margins.
We introduce a novel bilateral reference framework (BiRefNet) for high-resolution dichotomous image segmentation (DIS). It comprises two essential components: the localization module (LM) and the reconstruction module (RM) with our proposed bilateral reference (BiRef). The LM aids in object localization using global semantic information. Within the RM, we utilize BiRef for the reconstruction process, where hierarchical patches of images provide the source reference and gradient maps serve as the target reference. These components collaborate to generate the final predicted maps. We also introduce auxiliary gradient supervision to enhance focus on regions with finer details. Furthermore, we outline practical training strategies tailored for DIS to improve map quality and training process. To validate the general applicability of our approach, we conduct extensive experiments on four tasks to evince that BiRefNet exhibits remarkable performance, outperforming task-specific cutting-edge methods across all benchmarks. Our codes are available at https://github.com/ZhengPeng7/BiRefNet.
Utilizing well-trained representations in transfer learning often results in superior performance and faster convergence compared to training from scratch. However, even if such good representations are transferred, a model can easily overfit the limited training dataset and lose the valuable properties of the transferred representations. This phenomenon is more severe in ViT due to its low inductive bias. Through experimental analysis using attention maps in ViT, we observe that the rich representations deteriorate when trained on a small dataset. Motivated by this finding, we propose a novel and simple regularization method for ViT called Guided Transfer of spatial Attention (GTA). Our proposed method regularizes the self-attention maps between the source and target models. A target model can fully exploit the knowledge related to object localization properties through this explicit regularization. Our experimental results show that the proposed GTA consistently improves the accuracy across five benchmark datasets especially when the number of training data is small.
Humans live in a 3D world and commonly use natural language to interact with a 3D scene. Modeling a 3D language field to support open-ended language queries in 3D has gained increasing attention recently. This paper introduces LangSplat, which constructs a 3D language field that enables precise and efficient open-vocabulary querying within 3D spaces. Unlike existing methods that ground CLIP language embeddings in a NeRF model, LangSplat advances the field by utilizing a collection of 3D Gaussians, each encoding language features distilled from CLIP, to represent the language field. By employing a tile-based splatting technique for rendering language features, we circumvent the costly rendering process inherent in NeRF. Instead of directly learning CLIP embeddings, LangSplat first trains a scene-wise language autoencoder and then learns language features on the scene-specific latent space, thereby alleviating substantial memory demands imposed by explicit modeling. Existing methods struggle with imprecise and vague 3D language fields, which fail to discern clear boundaries between objects. We delve into this issue and propose to learn hierarchical semantics using SAM, thereby eliminating the need for extensively querying the language field across various scales and the regularization of DINO features. Extensive experimental results show that LangSplat significantly outperforms the previous state-of-the-art method LERF by a large margin. Notably, LangSplat is extremely efficient, achieving a 199 $\times$ speedup compared to LERF at the resolution of 1440 $\times$ 1080. We strongly recommend readers to check out our video results at https://langsplat.github.io/
The proposed architecture, Dual Attentive U-Net with Feature Infusion (DAU-FI Net), addresses challenges in semantic segmentation, particularly on multiclass imbalanced datasets with limited samples. DAU-FI Net integrates multiscale spatial-channel attention mechanisms and feature injection to enhance precision in object localization. The core employs a multiscale depth-separable convolution block, capturing localized patterns across scales. This block is complemented by a spatial-channel squeeze and excitation (scSE) attention unit, modeling inter-dependencies between channels and spatial regions in feature maps. Additionally, additive attention gates refine segmentation by connecting encoder-decoder pathways. To augment the model, engineered features using Gabor filters for textural analysis, Sobel and Canny filters for edge detection are injected guided by semantic masks to expand the feature space strategically. Comprehensive experiments on a challenging sewer pipe and culvert defect dataset and a benchmark dataset validate DAU-FI Net's capabilities. Ablation studies highlight incremental benefits from attention blocks and feature injection. DAU-FI Net achieves state-of-the-art mean Intersection over Union (IoU) of 95.6% and 98.8% on the defect test set and benchmark respectively, surpassing prior methods by 8.9% and 12.6%, respectively. Ablation studies highlight incremental benefits from attention blocks and feature injection. The proposed architecture provides a robust solution, advancing semantic segmentation for multiclass problems with limited training data. Our sewer-culvert defects dataset, featuring pixel-level annotations, opens avenues for further research in this crucial domain. Overall, this work delivers key innovations in architecture, attention, and feature engineering to elevate semantic segmentation efficacy.
Despite weakly supervised object detection (WSOD) being a promising step toward evading strong instance-level annotations, its capability is confined to closed-set categories within a single training dataset. In this paper, we propose a novel weakly supervised open-vocabulary object detection framework, namely WSOVOD, to extend traditional WSOD to detect novel concepts and utilize diverse datasets with only image-level annotations. To achieve this, we explore three vital strategies, including dataset-level feature adaptation, image-level salient object localization, and region-level vision-language alignment. First, we perform data-aware feature extraction to produce an input-conditional coefficient, which is leveraged into dataset attribute prototypes to identify dataset bias and help achieve cross-dataset generalization. Second, a customized location-oriented weakly supervised region proposal network is proposed to utilize high-level semantic layouts from the category-agnostic segment anything model to distinguish object boundaries. Lastly, we introduce a proposal-concept synchronized multiple-instance network, i.e., object mining and refinement with visual-semantic alignment, to discover objects matched to the text embeddings of concepts. Extensive experiments on Pascal VOC and MS COCO demonstrate that the proposed WSOVOD achieves new state-of-the-art compared with previous WSOD methods in both close-set object localization and detection tasks. Meanwhile, WSOVOD enables cross-dataset and open-vocabulary learning to achieve on-par or even better performance than well-established fully-supervised open-vocabulary object detection (FSOVOD).
Single-domain generalization (S-DG) aims to generalize a model to unseen environments with a single-source domain. However, most S-DG approaches have been conducted in the field of classification. When these approaches are applied to object detection, the semantic features of some objects can be damaged, which can lead to imprecise object localization and misclassification. To address these problems, we propose an object-aware domain generalization (OA-DG) method for single-domain generalization in object detection. Our method consists of data augmentation and training strategy, which are called OA-Mix and OA-Loss, respectively. OA-Mix generates multi-domain data with multi-level transformation and object-aware mixing strategy. OA-Loss enables models to learn domain-invariant representations for objects and backgrounds from the original and OA-Mixed images. Our proposed method outperforms state-of-the-art works on standard benchmarks. Our code is available at https://github.com/WoojuLee24/OA-DG.
We introduce Open3DIS, a novel solution designed to tackle the problem of Open-Vocabulary Instance Segmentation within 3D scenes. Objects within 3D environments exhibit diverse shapes, scales, and colors, making precise instance-level identification a challenging task. Recent advancements in Open-Vocabulary scene understanding have made significant strides in this area by employing class-agnostic 3D instance proposal networks for object localization and learning queryable features for each 3D mask. While these methods produce high-quality instance proposals, they struggle with identifying small-scale and geometrically ambiguous objects. The key idea of our method is a new module that aggregates 2D instance masks across frames and maps them to geometrically coherent point cloud regions as high-quality object proposals addressing the above limitations. These are then combined with 3D class-agnostic instance proposals to include a wide range of objects in the real world. To validate our approach, we conducted experiments on three prominent datasets, including ScanNet200, S3DIS, and Replica, demonstrating significant performance gains in segmenting objects with diverse categories over the state-of-the-art approaches.
This work addresses the task of weakly-supervised object localization. The goal is to learn object localization using only image-level class labels, which are much easier to obtain compared to bounding box annotations. This task is important because it reduces the need for labor-intensive ground-truth annotations. However, methods for object localization trained using weak supervision often suffer from limited accuracy in localization. To address this challenge and enhance localization accuracy, we propose a multiscale object localization transformer (MOLT). It comprises multiple object localization transformers that extract patch embeddings across various scales. Moreover, we introduce a deep clustering-guided refinement method that further enhances localization accuracy by utilizing separately extracted image segments. These segments are obtained by clustering pixels using convolutional neural networks. Finally, we demonstrate the effectiveness of our proposed method by conducting experiments on the publicly available ILSVRC-2012 dataset.
We introduce a novel task of 3D visual grounding in monocular RGB images using language descriptions with both appearance and geometry information. Specifically, we build a large-scale dataset, Mono3DRefer, which contains 3D object targets with their corresponding geometric text descriptions, generated by ChatGPT and refined manually. To foster this task, we propose Mono3DVG-TR, an end-to-end transformer-based network, which takes advantage of both the appearance and geometry information in text embeddings for multi-modal learning and 3D object localization. Depth predictor is designed to explicitly learn geometry features. The dual text-guided adapter is proposed to refine multiscale visual and geometry features of the referred object. Based on depth-text-visual stacking attention, the decoder fuses object-level geometric cues and visual appearance into a learnable query. Comprehensive benchmarks and some insightful analyses are provided for Mono3DVG. Extensive comparisons and ablation studies show that our method significantly outperforms all baselines. The dataset and code will be publicly available at: https://github.com/ZhanYang-nwpu/Mono3DVG.
State-of-the-art 3D point cloud registration methods rely on labeled 3D datasets for training, which limits their practical applications in real-world scenarios and often hinders generalization to unseen scenes. Leveraging the zero-shot capabilities of foundation models offers a promising solution to these challenges. In this paper, we introduce ZeroReg, a zero-shot registration approach that utilizes 2D foundation models to predict 3D correspondences. Specifically, ZeroReg adopts an object-to-point matching strategy, starting with object localization and semantic feature extraction from multi-view images using foundation models. In the object matching stage, semantic features help identify correspondences between objects across views. However, relying solely on semantic features can lead to ambiguity, especially in scenes with multiple instances of the same category. To address this, we construct scene graphs to capture spatial relationships among objects and apply a graph matching algorithm to these graphs to accurately identify matched objects. Finally, computing fine-grained point-level correspondences within matched object regions using algorithms like SuperGlue and LoFTR achieves robust point cloud registration. Evaluations on benchmarks such as 3DMatch, 3DLoMatch, and ScanNet demonstrate ZeroReg's competitive performance, highlighting its potential to advance point-cloud registration by integrating semantic features from foundation models.
The recent Segment Anything Model (SAM) has emerged as a new paradigmatic vision foundation model, showcasing potent zero-shot generalization and flexible prompting. Despite SAM finding applications and adaptations in various domains, its primary limitation lies in the inability to grasp object semantics. In this paper, we present Sambor to seamlessly integrate SAM with the open-vocabulary object detector in an end-to-end framework. While retaining all the remarkable capabilities inherent to SAM, we enhance it with the capacity to detect arbitrary objects based on human inputs like category names or reference expressions. To accomplish this, we introduce a novel SideFormer module that extracts SAM features to facilitate zero-shot object localization and inject comprehensive semantic information for open-vocabulary recognition. In addition, we devise an open-set region proposal network (Open-set RPN), enabling the detector to acquire the open-set proposals generated by SAM. Sambor demonstrates superior zero-shot performance across benchmarks, including COCO and LVIS, proving highly competitive against previous SoTA methods. We aspire for this work to serve as a meaningful endeavor in endowing SAM to recognize diverse object categories and advancing open-vocabulary learning with the support of vision foundation models.
Recently, the Segment Anything Model (SAM) has showcased remarkable capabilities of zero-shot segmentation, while NeRF (Neural Radiance Fields) has gained popularity as a method for various 3D problems beyond novel view synthesis. Though there exist initial attempts to incorporate these two methods into 3D segmentation, they face the challenge of accurately and consistently segmenting objects in complex scenarios. In this paper, we introduce the Segment Anything for NeRF in High Quality (SANeRF-HQ) to achieve high-quality 3D segmentation of any target object in a given scene. SANeRF-HQ utilizes SAM for open-world object segmentation guided by user-supplied prompts, while leveraging NeRF to aggregate information from different viewpoints. To overcome the aforementioned challenges, we employ density field and RGB similarity to enhance the accuracy of segmentation boundary during the aggregation. Emphasizing on segmentation accuracy, we evaluate our method on multiple NeRF datasets where high-quality ground-truths are available or manually annotated. SANeRF-HQ shows a significant quality improvement over state-of-the-art methods in NeRF object segmentation, provides higher flexibility for object localization, and enables more consistent object segmentation across multiple views. Results and code are available at the project site: https://lyclyc52.github.io/SANeRF-HQ/.
Recently, the rise of query-based Transformer decoders is reshaping camera-based 3D object detection. These query-based decoders are surpassing the traditional dense BEV (Bird's Eye View)-based methods. However, we argue that dense BEV frameworks remain important due to their outstanding abilities in depth estimation and object localization, depicting 3D scenes accurately and comprehensively. This paper aims to address the drawbacks of the existing dense BEV-based 3D object detectors by introducing our proposed enhanced components, including a CRF-modulated depth estimation module enforcing object-level consistencies, a long-term temporal aggregation module with extended receptive fields, and a two-stage object decoder combining perspective techniques with CRF-modulated depth embedding. These enhancements lead to a "modernized" dense BEV framework dubbed BEVNeXt. On the nuScenes benchmark, BEVNeXt outperforms both BEV-based and query-based frameworks under various settings, achieving a state-of-the-art result of 64.2 NDS on the nuScenes test set. Code will be available at \url{https://github.com/woxihuanjiangguo/BEVNeXt}.
Vision-language foundation models have shown remarkable performance in various zero-shot settings such as image retrieval, classification, or captioning. But so far, those models seem to fall behind when it comes to zero-shot localization of referential expressions and objects in images. As a result, they need to be fine-tuned for this task. In this paper, we show that pretrained vision-language (VL) models allow for zero-shot open-vocabulary object localization without any fine-tuning. To leverage those capabilities, we propose a Grounding Everything Module (GEM) that generalizes the idea of value-value attention introduced by CLIPSurgery to a self-self attention path. We show that the concept of self-self attention corresponds to clustering, thus enforcing groups of tokens arising from the same object to be similar while preserving the alignment with the language space. To further guide the group formation, we propose a set of regularizations that allows the model to finally generalize across datasets and backbones. We evaluate the proposed GEM framework on various benchmark tasks and datasets for semantic segmentation. It shows that GEM not only outperforms other training-free open-vocabulary localization methods, but also achieves state-of-the-art results on the recently proposed OpenImagesV7 large-scale segmentation benchmark.
Open-vocabulary 3D Object Detection (OV-3DDet) aims to detect objects from an arbitrary list of categories within a 3D scene, which remains seldom explored in the literature. There are primarily two fundamental problems in OV-3DDet, i.e., localizing and classifying novel objects. This paper aims at addressing the two problems simultaneously via a unified framework, under the condition of limited base categories. To localize novel 3D objects, we propose an effective 3D Novel Object Discovery strategy, which utilizes both the 3D box geometry priors and 2D semantic open-vocabulary priors to generate pseudo box labels of the novel objects. To classify novel object boxes, we further develop a cross-modal alignment module based on discovered novel boxes, to align feature spaces between 3D point cloud and image/text modalities. Specifically, the alignment process contains a class-agnostic and a class-discriminative alignment, incorporating not only the base objects with annotations but also the increasingly discovered novel objects, resulting in an iteratively enhanced alignment. The novel box discovery and crossmodal alignment are jointly learned to collaboratively benefit each other. The novel object discovery can directly impact the cross-modal alignment, while a better feature alignment can, in turn, boost the localization capability, leading to a unified OV-3DDet framework, named CoDA, for simultaneous novel object localization and classification. Extensive experiments on two challenging datasets (i.e., SUN-RGBD and ScanNet) demonstrate the effectiveness of our method and also show a significant mAP improvement upon the best-performing alternative method by 80%. Codes and pre-trained models are released on the project page.
Open-vocabulary querying in 3D space is challenging but essential for scene understanding tasks such as object localization and segmentation. Language-embedded scene representations have made progress by incorporating language features into 3D spaces. However, their efficacy heavily depends on neural networks that are resource-intensive in training and rendering. Although recent 3D Gaussians offer efficient and high-quality novel view synthesis, directly embedding language features in them leads to prohibitive memory usage and decreased performance. In this work, we introduce Language Embedded 3D Gaussians, a novel scene representation for open-vocabulary query tasks. Instead of embedding high-dimensional raw semantic features on 3D Gaussians, we propose a dedicated quantization scheme that drastically alleviates the memory requirement, and a novel embedding procedure that achieves smoother yet high accuracy query, countering the multi-view feature inconsistencies and the high-frequency inductive bias in point-based representations. Our comprehensive experiments show that our representation achieves the best visual quality and language querying accuracy across current language-embedded representations, while maintaining real-time rendering frame rates on a single desktop GPU.