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arXiv:2303.13281

Uncertain Short-Run Restrictions and Statistically Identified Structural Vector Autoregressions

This study proposes a combination of a statistical identification approach with potentially invalid short-run zero restrictions. The estimator shrinks towards imposed restrictions and stops shrinkage when the data provide evidence against a restriction. Simulation results demonstrate how incorporating valid restrictions through the shrinkage approach enhances the accuracy of the statistically identified estimator and how the impact of invalid restrictions decreases with the sample size. The estimator is applied to analyze the interaction between the stock and oil market. The results indicate that incorporating stock market data into the analysis is crucial, as it enables the identification of information shocks, which are shown to be important drivers of the oil price.

arXiv:2303.13190공식 코드 · Papers with Code

Marching-Primitives: Shape Abstraction from Signed Distance Function

Representing complex objects with basic geometric primitives has long been a topic in computer vision. Primitive-based representations have the merits of compactness and computational efficiency in higher-level tasks such as physics simulation, collision checking, and robotic manipulation. Unlike previous works which extract polygonal meshes from a signed distance function (SDF), in this paper, we present a novel method, named Marching-Primitives, to obtain a primitive-based abstraction directly from an SDF. Our method grows geometric primitives (such as superquadrics) iteratively by analyzing the connectivity of voxels while marching at different levels of signed distance. For each valid connected volume of interest, we march on the scope of voxels from which a primitive is able to be extracted in a probabilistic sense and simultaneously solve for the parameters of the primitive to capture the underlying local geometry. We evaluate the performance of our method on both synthetic and real-world datasets. The results show that the proposed method outperforms the state-of-the-art in terms of accuracy, and is directly generalizable among different categories and scales. The code is open-sourced at https://github.com/ChirikjianLab/Marching-Primitives.git.

arXiv:2303.13385

Planning for Manipulation among Movable Objects: Deciding Which Objects Go Where, in What Order, and How

We are interested in pick-and-place style robot manipulation tasks in cluttered and confined 3D workspaces among movable objects that may be rearranged by the robot and may slide, tilt, lean or topple. A recently proposed algorithm, M4M, determines which objects need to be moved and where by solving a Multi-Agent Pathfinding MAPF abstraction of this problem. It then utilises a nonprehensile push planner to compute actions for how the robot might realise these rearrangements and a rigid body physics simulator to check whether the actions satisfy physics constraints encoded in the problem. However, M4M greedily commits to valid pushes found during planning, and does not reason about orderings over pushes if multiple objects need to be rearranged. Furthermore, M4M does not reason about other possible MAPF solutions that lead to different rearrangements and pushes. In this paper, we extend M4M and present Enhanced-M4M (E-M4M) -- a systematic graph search-based solver that searches over orderings of pushes for movable objects that need to be rearranged and different possible rearrangements of the scene. We introduce several algorithmic optimisations to circumvent the increased computational complexity, discuss the space of problems solvable by E-M4M and show that experimentally, both on the real robot and in simulation, it significantly outperforms the original M4M algorithm, as well as other state-of-the-art alternatives when dealing with complex scenes.

arXiv:2303.12727

A XGBoost Algorithm-based Fatigue Recognition Model Using Face Detection

As fatigue is normally revealed in the eyes and mouth of a person's face, this paper tried to construct a XGBoost Algorithm-Based fatigue recognition model using the two indicators, EAR (Eye Aspect Ratio) and MAR(Mouth Aspect Ratio). With an accuracy rate of 87.37% and sensitivity rate of 89.14%, the model was proved to be efficient and valid for further applications.

arXiv:2303.12667

Don't (fully) exclude me, it's not necessary! Causal inference with semi-IVs

This paper proposes semi-instrumental variables (semi-IVs) as an alternative to instrumental variables (IVs) to identify the causal effect of a binary (or discrete) endogenous treatment. A semi-IV is a less restrictive form of instrument: it affects the selection into treatment but is excluded only from one, not necessarily both, potential outcomes. Having two semi-IVs, one excluded from the potential outcome under treatment and the other from the potential outcome under control, is sufficient to nonparametrically point identify local average treatment effect (LATE) and marginal treatment effect (MTE) parameters. In practice, semi-IVs provide a solution to the challenge of finding valid IVs because they are easier to find: many selection-specific shocks, policies, costs, or benefits are valid semi-IVs. As an application, I estimate the returns to working in the manufacturing sector using sector-specific semi-IVs.

arXiv:2303.12408공식 코드 · Papers with Code

Balanced Spherical Grid for Egocentric View Synthesis

We present EgoNeRF, a practical solution to reconstruct large-scale real-world environments for VR assets. Given a few seconds of casually captured 360 video, EgoNeRF can efficiently build neural radiance fields which enable high-quality rendering from novel viewpoints. Motivated by the recent acceleration of NeRF using feature grids, we adopt spherical coordinate instead of conventional Cartesian coordinate. Cartesian feature grid is inefficient to represent large-scale unbounded scenes because it has a spatially uniform resolution, regardless of distance from viewers. The spherical parameterization better aligns with the rays of egocentric images, and yet enables factorization for performance enhancement. However, the na\"ive spherical grid suffers from irregularities at two poles, and also cannot represent unbounded scenes. To avoid singularities near poles, we combine two balanced grids, which results in a quasi-uniform angular grid. We also partition the radial grid exponentially and place an environment map at infinity to represent unbounded scenes. Furthermore, with our resampling technique for grid-based methods, we can increase the number of valid samples to train NeRF volume. We extensively evaluate our method in our newly introduced synthetic and real-world egocentric 360 video datasets, and it consistently achieves state-of-the-art performance.

arXiv:2303.12241

Preventing Dimensional Collapse of Incomplete Multi-View Clustering via Direct Contrastive Learning

Incomplete multi-view clustering (IMVC) is an unsupervised approach, among which IMVC via contrastive learning has received attention due to its excellent performance. The previous methods have the following problems: 1) Over-reliance on additional projection heads when solving the dimensional collapse problem in which latent features are only valid in lower-dimensional subspaces during clustering. However, many parameters in the projection heads are unnecessary. 2) The recovered view contain inconsistent private information and useless private information will mislead the learning of common semantics due to consistent learning and reconstruction learning on the same feature. To address the above issues, we propose a novel incomplete multi-view contrastive clustering framework. This framework directly optimizes the latent feature subspace, utilizes the learned feature vectors and their sub-vectors for reconstruction learning and consistency learning, thereby effectively avoiding dimensional collapse without relying on projection heads. Since reconstruction loss and contrastive loss are performed on different features, the adverse effect of useless private information is reduced. For the incomplete data, the missing information is recovered by the cross-view prediction mechanism and the inconsistent information from different views is discarded by the minimum conditional entropy to further avoid the influence of private information. Extensive experimental results of the method on 5 public datasets show that the method achieves state-of-the-art clustering results.

arXiv:2303.12634

Semi-supervised counterfactual explanations

Counterfactual explanations for machine learning models are used to find minimal interventions to the feature values such that the model changes the prediction to a different output or a target output. A valid counterfactual explanation should have likely feature values. Here, we address the challenge of generating counterfactual explanations that lie in the same data distribution as that of the training data and more importantly, they belong to the target class distribution. This requirement has been addressed through the incorporation of auto-encoder reconstruction loss in the counterfactual search process. Connecting the output behavior of the classifier to the latent space of the auto-encoder has further improved the speed of the counterfactual search process and the interpretability of the resulting counterfactual explanations. Continuing this line of research, we show further improvement in the interpretability of counterfactual explanations when the auto-encoder is trained in a semi-supervised fashion with class tagged input data. We empirically evaluate our approach on several datasets and show considerable improvement in-terms of several metrics.

arXiv:2303.12057

Large Language Models Can Be Used to Estimate the Latent Positions of Politicians

Existing approaches to estimating politicians' latent positions along specific dimensions often fail when relevant data is limited. We leverage the embedded knowledge in generative large language models (LLMs) to address this challenge and measure lawmakers' positions along specific political or policy dimensions. We prompt an instruction/dialogue-tuned LLM to pairwise compare lawmakers and then scale the resulting graph using the Bradley-Terry model. We estimate novel measures of U.S. senators' positions on liberal-conservative ideology, gun control, and abortion. Our liberal-conservative scale, used to validate LLM-driven scaling, strongly correlates with existing measures and offsets interpretive gaps, suggesting LLMs synthesize relevant data from internet and digitized media rather than memorizing existing measures. Our gun control and abortion measures -- the first of their kind -- differ from the liberal-conservative scale in face-valid ways and predict interest group ratings and legislator votes better than ideology alone. Our findings suggest LLMs hold promise for solving complex social science measurement problems.

arXiv:2303.11833공식 코드 · Papers with Code

Materials Discovery with Extreme Properties via Reinforcement Learning-Guided Combinatorial Chemistry

The goal of most materials discovery is to discover materials that are superior to those currently known. Fundamentally, this is close to extrapolation, which is a weak point for most machine learning models that learn the probability distribution of data. Herein, we develop reinforcement learning-guided combinatorial chemistry, which is a rule-based molecular designer driven by trained policy for selecting subsequent molecular fragments to get a target molecule. Since our model has the potential to generate all possible molecular structures that can be obtained from combinations of molecular fragments, unknown molecules with superior properties can be discovered. We theoretically and empirically demonstrate that our model is more suitable for discovering better compounds than probability distribution-learning models. In an experiment aimed at discovering molecules that hit seven extreme target properties, our model discovered 1,315 of all target-hitting molecules and 7,629 of five target-hitting molecules out of 100,000 trials, whereas the probability distribution-learning models failed. Moreover, it has been confirmed that every molecule generated under the binding rules of molecular fragments is 100% chemically valid. To illustrate the performance in actual problems, we also demonstrate that our models work well on two practical applications: discovering protein docking molecules and HIV inhibitors.

arXiv:2303.10306

Standard errors when a regressor is randomly assigned

We examine asymptotic properties of the OLS estimator when the values of the regressor of interest are assigned randomly and independently of other regressors. We find that the OLS variance formula in this case is often simplified, sometimes substantially. In particular, when the regressor of interest is independent not only of other regressors but also of the error term, the textbook homoskedastic variance formula is valid even if the error term and auxiliary regressors exhibit a general dependence structure. In the context of randomized controlled trials, this conclusion holds in completely randomized experiments with constant treatment effects. When the error term is heteroscedastic with respect to the regressor of interest, the variance formula has to be adjusted not only for heteroscedasticity but also for correlation structure of the error term. However, even in the latter case, some simplifications are possible as only a part of the correlation structure of the error term should be taken into account. In the context of randomized control trials, this implies that the textbook homoscedastic variance formula is typically not valid if treatment effects are heterogenous but heteroscedasticity-robust variance formulas are valid if treatment effects are independent across units, even if the error term exhibits a general dependence structure. In addition, we extend the results to the case when the regressor of interest is assigned randomly at a group level, such as in randomized control trials with treatment assignment determined at a group (e.g., school/village) level.

arXiv:2303.10340

3D Data Augmentation for Driving Scenes on Camera

Driving scenes are extremely diverse and complicated that it is impossible to collect all cases with human effort alone. While data augmentation is an effective technique to enrich the training data, existing methods for camera data in autonomous driving applications are confined to the 2D image plane, which may not optimally increase data diversity in 3D real-world scenarios. To this end, we propose a 3D data augmentation approach termed Drive-3DAug, aiming at augmenting the driving scenes on camera in the 3D space. We first utilize Neural Radiance Field (NeRF) to reconstruct the 3D models of background and foreground objects. Then, augmented driving scenes can be obtained by placing the 3D objects with adapted location and orientation at the pre-defined valid region of backgrounds. As such, the training database could be effectively scaled up. However, the 3D object modeling is constrained to the image quality and the limited viewpoints. To overcome these problems, we modify the original NeRF by introducing a geometric rectified loss and a symmetric-aware training strategy. We evaluate our method for the camera-only monocular 3D detection task on the Waymo and nuScences datasets. The proposed data augmentation approach contributes to a gain of 1.7% and 1.4% in terms of detection accuracy, on Waymo and nuScences respectively. Furthermore, the constructed 3D models serve as digital driving assets and could be recycled for different detectors or other 3D perception tasks.

arXiv:2303.10268

On Trivalent Logics, Compound Conditionals, and Probabilistic Deduction Theorems

In this paper we recall some results for conditional events, compound conditionals, conditional random quantities, p-consistency, and p-entailment. Then, we show the equivalence between bets on conditionals and conditional bets, by reviewing de Finetti's trivalent analysis of conditionals. But our approach goes beyond de Finetti's early trivalent logical analysis and is based on his later ideas, aiming to take his proposals to a higher level. We examine two recent articles that explore trivalent logics for conditionals and their definitions of logical validity and compare them with our approach to compound conditionals. We prove a Probabilistic Deduction Theorem for conditional events. After that, we study some probabilistic deduction theorems, by presenting several examples. We focus on iterated conditionals and the invalidity of the Import-Export principle in the light of our Probabilistic Deduction Theorem. We use the inference from a disjunction, "$A$ or $B$", to the conditional,"if not-$A$ then $B$", as an example to show the invalidity of the Import-Export principle. We also introduce a General Import-Export principle and we illustrate it by examining some p-valid inference rules of System P. Finally, we briefly discuss some related work relevant to AI.

arXiv:2303.09826공식 코드 · Papers with Code

Learning Data-Driven Vector-Quantized Degradation Model for Animation Video Super-Resolution

Existing real-world video super-resolution (VSR) methods focus on designing a general degradation pipeline for open-domain videos while ignoring data intrinsic characteristics which strongly limit their performance when applying to some specific domains (eg., animation videos). In this paper, we thoroughly explore the characteristics of animation videos and leverage the rich priors in real-world animation data for a more practical animation VSR model. In particular, we propose a multi-scale Vector-Quantized Degradation model for animation video Super-Resolution (VQD-SR) to decompose the local details from global structures and transfer the degradation priors in real-world animation videos to a learned vector-quantized codebook for degradation modeling. A rich-content Real Animation Low-quality (RAL) video dataset is collected for extracting the priors. We further propose a data enhancement strategy for high-resolution (HR) training videos based on our observation that existing HR videos are mostly collected from the Web which contains conspicuous compression artifacts. The proposed strategy is valid to lift the upper bound of animation VSR performance, regardless of the specific VSR model. Experimental results demonstrate the superiority of the proposed VQD-SR over state-of-the-art methods, through extensive quantitative and qualitative evaluations of the latest animation video super-resolution benchmark. The code and pre-trained models can be downloaded at https://github.com/researchmm/VQD-SR.

arXiv:2303.09290

VDPVE: VQA Dataset for Perceptual Video Enhancement

Recently, many video enhancement methods have been proposed to improve video quality from different aspects such as color, brightness, contrast, and stability. Therefore, how to evaluate the quality of the enhanced video in a way consistent with human visual perception is an important research topic. However, most video quality assessment methods mainly calculate video quality by estimating the distortion degrees of videos from an overall perspective. Few researchers have specifically proposed a video quality assessment method for video enhancement, and there is also no comprehensive video quality assessment dataset available in public. Therefore, we construct a Video quality assessment dataset for Perceptual Video Enhancement (VDPVE) in this paper. The VDPVE has 1211 videos with different enhancements, which can be divided into three sub-datasets: the first sub-dataset has 600 videos with color, brightness, and contrast enhancements; the second sub-dataset has 310 videos with deblurring; and the third sub-dataset has 301 deshaked videos. We invited 21 subjects (20 valid subjects) to rate all enhanced videos in the VDPVE. After normalizing and averaging the subjective opinion scores, the mean opinion score of each video can be obtained. Furthermore, we split the VDPVE into a training set, a validation set, and a test set, and verify the performance of several state-of-the-art video quality assessment methods on the test set of the VDPVE.

arXiv:2303.07519

Architext: Language-Driven Generative Architecture Design

Architectural design is a highly complex practice that involves a wide diversity of disciplines, technologies, proprietary design software, expertise, and an almost infinite number of constraints, across a vast array of design tasks. Enabling intuitive, accessible, and scalable design processes is an important step towards performance-driven and sustainable design for all. To that end, we introduce Architext, a novel semantic generation assistive tool. Architext enables design generation with only natural language prompts, given to large-scale Language Models, as input. We conduct a thorough quantitative evaluation of Architext's downstream task performance, focusing on semantic accuracy and diversity for a number of pre-trained language models ranging from 120 million to 6 billion parameters. Architext models are able to learn the specific design task, generating valid residential layouts at a near 100% rate. Accuracy shows great improvement when scaling the models, with the largest model (GPT-J) yielding impressive accuracy ranging between 25% to over 80% for different prompt categories. We open source the finetuned Architext models and our synthetic dataset, hoping to inspire experimentation in this exciting area of design research.

arXiv:2303.07195

Operating data of a specific Aquatic Center as a Benchmark for dynamic model learning: search for a valid prediction model over an 8-hour horizon

This article presents an identification benchmark based on data from a public swimming pool in operation. Such a system is both a complex process and easily understandable by all with regard to the stakes. Ultimately, the objective is to reduce the energy bill while maintaining the level of quality of service. This objective is general in scope and is not limited to public swimming pools. This can be done effectively through what is known as economic predictive control. This type of advanced control is based on a process model. It is the aim of this article and the considered benchmark to show that such a dynamic model can be obtained from operating data. For this, operational data is formatted and shared, and model quality indicators are proposed. On this basis, the first identification results illustrate the results obtained by a linear multivariable model on the one hand, and by a neural dynamic model on the other hand. The benchmark calls for other proposals and results from control and data scientists for comparison.

arXiv:2303.07166

Improved Tree Search for Automatic Program Synthesis

In the task of automatic program synthesis, one obtains pairs of matching inputs and outputs and generates a computer program, in a particular domain-specific language (DSL), which given each sample input returns the matching output. A key element is being able to perform an efficient search in the space of valid programs. Here, we suggest a variant of MCTS that leads to state of the art results on two vastly different DSLs. The exploration method we propose includes multiple contributions: a modified visit count, a preprocessing procedure for the training dataset, and encoding the part of the program that was already executed.

arXiv:2303.07129

AdaptiveNet: Post-deployment Neural Architecture Adaptation for Diverse Edge Environments

Deep learning models are increasingly deployed to edge devices for real-time applications. To ensure stable service quality across diverse edge environments, it is highly desirable to generate tailored model architectures for different conditions. However, conventional pre-deployment model generation approaches are not satisfactory due to the difficulty of handling the diversity of edge environments and the demand for edge information. In this paper, we propose to adapt the model architecture after deployment in the target environment, where the model quality can be precisely measured and private edge data can be retained. To achieve efficient and effective edge model generation, we introduce a pretraining-assisted on-cloud model elastification method and an edge-friendly on-device architecture search method. Model elastification generates a high-quality search space of model architectures with the guidance of a developer-specified oracle model. Each subnet in the space is a valid model with different environment affinity, and each device efficiently finds and maintains the most suitable subnet based on a series of edge-tailored optimizations. Extensive experiments on various edge devices demonstrate that our approach is able to achieve significantly better accuracy-latency tradeoffs (e.g. 46.74\% higher on average accuracy with a 60\% latency budget) than strong baselines with minimal overhead (13 GPU hours in the cloud and 2 minutes on the edge server).

arXiv:2303.05973

Data-Efficient Control Barrier Function Refinement

Control barrier functions (CBFs) have been widely used for synthesizing controllers in safety-critical applications. When used as a safety filter, it provides a simple and computationally efficient way to obtain safe controls from a possibly unsafe performance controller. Despite its conceptual simplicity, constructing a valid CBF is well known to be challenging, especially for high-relative degree systems under nonconvex constraints. Recently, work has been done to learn a valid CBF from data based on a handcrafted CBF (HCBF). Even though the HCBF gives a good initialization point, it still requires a large amount of data to train the CBF network. In this work, we propose a new method to learn more efficiently from the collected data through a novel prioritized data sampling strategy. A priority score is computed from the loss value of each data point. Then, a probability distribution based on the priority score of the data points is used to sample data and update the learned CBF. Using our proposed approach, we can learn a valid CBF that recovers a larger portion of the true safe set using a smaller amount of data. The effectiveness of our method is demonstrated in simulation on a unicycle and a two-link arm.