This paper presents a novel mid-level representation for action recognition, named spatio-temporal aware non-negative component representation (STANNCR). The proposed STANNCR is based on action component and incorporates the spatial-temporal information. We first introduce a spatial-temporal distribution vector (STDV) to model the distributions of local feature locations in a compact and discriminative manner. Then we employ non-negative matrix factorization (NMF) to learn the action components and encode the video samples. The action component considers the correlations of visual words, which effectively bridge the sematic gap in action recognition. To incorporate the spatial-temporal cues for final representation, the STDV is used as the part of graph regularization for NMF. The fusion of spatial-temporal information makes the STANNCR more discriminative, and our fusion manner is more compact than traditional method of concatenating vectors. The proposed approach is extensively evaluated on three public datasets. The experimental results demonstrate the effectiveness of STANNCR for action recognition.
In this paper we aim at increasing the descriptive power of the covariance matrix, limited in capturing linear mutual dependencies between variables only. We present a rigorous and principled mathematical pipeline to recover the kernel trick for computing the covariance matrix, enhancing it to model more complex, non-linear relationships conveyed by the raw data. To this end, we propose Kernelized-COV, which generalizes the original covariance representation without compromising the efficiency of the computation. In the experiments, we validate the proposed framework against many previous approaches in the literature, scoring on par or superior with respect to the state of the art on benchmark datasets for 3D action recognition.
The ever-growing popularity of Kinect and inertial sensors has prompted intensive research efforts on human action recognition. Since human actions can be characterized by multiple feature representations extracted from Kinect and inertial sensors, multiview features must be encoded into a unified space optimal for human action recognition. In this paper, we propose a new unsupervised feature fusion method termed Multiview Cauchy Estimator Feature Embedding (MCEFE) for human action recognition. By minimizing empirical risk, MCEFE integrates the encoded complementary information in multiple views to find the unified data representation and the projection matrices. To enhance robustness to outliers, the Cauchy estimator is imposed on the reconstruction error. Furthermore, ensemble manifold regularization is enforced on the projection matrices to encode the correlations between different views and avoid overfitting. Experiments are conducted on the new Chinese Academy of Sciences - Yunnan University - Multimodal Human Action Database (CAS-YNU-MHAD) to demonstrate the effectiveness and robustness of MCEFE for human action recognition.
This work advocates Eulerian motion representation learning over the current standard Lagrangian optical flow model. Eulerian motion is well captured by using phase, as obtained by decomposing the image through a complex-steerable pyramid. We discuss the gain of Eulerian motion in a set of practical use cases: (i) action recognition, (ii) motion prediction in static images, (iii) motion transfer in static images and, (iv) motion transfer in video. For each task we motivate the phase-based direction and provide a possible approach.
Pose estimation, tracking, and action recognition of articulated objects from depth images are important and challenging problems, which are normally considered separately. In this paper, a unified paradigm based on Lie group theory is proposed, which enables us to collectively address these related problems. Our approach is also applicable to a wide range of articulated objects. Empirically it is evaluated on lab animals including mouse and fish, as well as on human hand. On these applications, it is shown to deliver competitive results compared to the state-of-the-arts, and non-trivial baselines including convolutional neural networks and regression forest methods.
Human actions are comprised of a sequence of poses. This makes videos of humans a rich and dense source of human poses. We propose an unsupervised method to learn pose features from videos that exploits a signal which is complementary to appearance and can be used as supervision: motion. The key idea is that humans go through poses in a predictable manner while performing actions. Hence, given two poses, it should be possible to model the motion that caused the change between them. We represent each of the poses as a feature in a CNN (Appearance ConvNet) and generate a motion encoding from optical flow maps using a separate CNN (Motion ConvNet). The data for this task is automatically generated allowing us to train without human supervision. We demonstrate the strength of the learned representation by finetuning the trained model for Pose Estimation on the FLIC dataset, for static image action recognition on PASCAL and for action recognition in videos on UCF101 and HMDB51.
In this paper, we present a method for real-time multi-person human pose estimation from video by utilizing convolutional neural networks. Our method is aimed for use case specific applications, where good accuracy is essential and variation of the background and poses is limited. This enables us to use a generic network architecture, which is both accurate and fast. We divide the problem into two phases: (1) pre-training and (2) finetuning. In pre-training, the network is learned with highly diverse input data from publicly available datasets, while in finetuning we train with application specific data, which we record with Kinect. Our method differs from most of the state-of-the-art methods in that we consider the whole system, including person detector, pose estimator and an automatic way to record application specific training material for finetuning. Our method is considerably faster than many of the state-of-the-art methods. Our method can be thought of as a replacement for Kinect, and it can be used for higher level tasks, such as gesture control, games, person tracking, action recognition and action tracking. We achieved accuracy of 96.8\% ([email omitted]) with application specific data.
Recent applications of Convolutional Neural Networks (ConvNets) for human action recognition in videos have proposed different solutions for incorporating the appearance and motion information. We study a number of ways of fusing ConvNet towers both spatially and temporally in order to best take advantage of this spatio-temporal information. We make the following findings: (i) that rather than fusing at the softmax layer, a spatial and temporal network can be fused at a convolution layer without loss of performance, but with a substantial saving in parameters; (ii) that it is better to fuse such networks spatially at the last convolutional layer than earlier, and that additionally fusing at the class prediction layer can boost accuracy; finally (iii) that pooling of abstract convolutional features over spatiotemporal neighbourhoods further boosts performance. Based on these studies we propose a new ConvNet architecture for spatiotemporal fusion of video snippets, and evaluate its performance on standard benchmarks where this architecture achieves state-of-the-art results.
In this paper, a discriminative two-phase dictionary learning framework is proposed for classifying human action by sparse shape representations, in which the first-phase dictionary is learned on the selected discriminative frames and the second-phase dictionary is built for recognition using reconstruction errors of the first-phase dictionary as input features. We propose a "zeroth class" trick for detecting undiscriminating frames of the test video and eliminating them before voting on the action categories. Experimental results on benchmarks demonstrate the effectiveness of our method.
Joint segmentation and classification of fine-grained actions is important for applications of human-robot interaction, video surveillance, and human skill evaluation. However, despite substantial recent progress in large-scale action classification, the performance of state-of-the-art fine-grained action recognition approaches remains low. We propose a model for action segmentation which combines low-level spatiotemporal features with a high-level segmental classifier. Our spatiotemporal CNN is comprised of a spatial component that uses convolutional filters to capture information about objects and their relationships, and a temporal component that uses large 1D convolutional filters to capture information about how object relationships change across time. These features are used in tandem with a semi-Markov model that models transitions from one action to another. We introduce an efficient constrained segmental inference algorithm for this model that is orders of magnitude faster than the current approach. We highlight the effectiveness of our Segmental Spatiotemporal CNN on cooking and surgical action datasets for which we observe substantially improved performance relative to recent baseline methods.
We propose a hierarchical approach to multi-action recognition that performs joint classification and segmentation. A given video (containing several consecutive actions) is processed via a sequence of overlapping temporal windows. Each frame in a temporal window is represented through selective low-level spatio-temporal features which efficiently capture relevant local dynamics. Features from each window are represented as a Fisher vector, which captures first and second order statistics. Instead of directly classifying each Fisher vector, it is converted into a vector of class probabilities. The final classification decision for each frame is then obtained by integrating the class probabilities at the frame level, which exploits the overlapping of the temporal windows. Experiments were performed on two datasets: s-KTH (a stitched version of the KTH dataset to simulate multi-actions), and the challenging CMU-MMAC dataset. On s-KTH, the proposed approach achieves an accuracy of 85.0%, significantly outperforming two recent approaches based on GMMs and HMMs which obtained 78.3% and 71.2%, respectively. On CMU-MMAC, the proposed approach achieves an accuracy of 40.9%, outperforming the GMM and HMM approaches which obtained 33.7% and 38.4%, respectively. Furthermore, the proposed system is on average 40 times faster than the GMM based approach.
We present a comparative evaluation of various techniques for action recognition while keeping as many variables as possible controlled. We employ two categories of Riemannian manifolds: symmetric positive definite matrices and linear subspaces. For both categories we use their corresponding nearest neighbour classifiers, kernels, and recent kernelised sparse representations. We compare against traditional action recognition techniques based on Gaussian mixture models and Fisher vectors (FVs). We evaluate these action recognition techniques under ideal conditions, as well as their sensitivity in more challenging conditions (variations in scale and translation). Despite recent advancements for handling manifolds, manifold based techniques obtain the lowest performance and their kernel representations are more unstable in the presence of challenging conditions. The FV approach obtains the highest accuracy under ideal conditions. Moreover, FV best deals with moderate scale and translation changes.
Deep convolutional neural networks (ConvNets) have been recently shown to attain state-of-the-art performance for action recognition on standard-resolution videos. However, less attention has been paid to recognition performance at extremely low resolutions (eLR) (e.g., 16 x 12 pixels). Reliable action recognition using eLR cameras would address privacy concerns in various application environments such as private homes, hospitals, nursing/rehabilitation facilities, etc. In this paper, we propose a semi-coupled filter-sharing network that leverages high resolution (HR) videos during training in order to assist an eLR ConvNet. We also study methods for fusing spatial and temporal ConvNets customized for eLR videos in order to take advantage of appearance and motion information. Our method outperforms state-of-the-art methods at extremely low resolutions on IXMAS (93.7%) and HMDB (29.2%) datasets.
The task of action recognition has been in the forefront of research, given its applications in gaming, surveillance and health care. In this work, we propose a simple, yet very effective approach which works seamlessly for both offline and online action recognition using the skeletal joints. We construct a sliding dictionary which has the training data along with their time stamps. This is used to compute the sparse coefficients of the input action sequence which is divided into overlapping windows and each window gives a probability score for each action class. In addition, we compute another simple feature, which calibrates each of the action sequences to the training sequences, and models the deviation of the action from the each of the training data. Finally, a score level fusion of the two heterogeneous but complementary features for each window is obtained and the scores for the available windows are successively combined to give the confidence scores of each action class. This way of combining the scores makes the approach suitable for scenarios where only part of the sequence is available. Extensive experimental evaluation on three publicly available datasets shows the effectiveness of the proposed approach for both offline and online action recognition tasks.
In computer vision, action recognition refers to the act of classifying an action that is present in a given video and action detection involves locating actions of interest in space and/or time. Videos, which contain photometric information (e.g. RGB, intensity values) in a lattice structure, contain information that can assist in identifying the action that has been imaged. The process of action recognition and detection often begins with extracting useful features and encoding them to ensure that the features are specific to serve the task of action recognition and detection. Encoded features are then processed through a classifier to identify the action class and their spatial and/or temporal locations. In this report, a thorough review of various action recognition and detection algorithms in computer vision is provided by analyzing the two-step process of a typical action recognition and detection algorithm: (i) extraction and encoding of features, and (ii) classifying features into action classes. In efforts to ensure that computer vision-based algorithms reach the capabilities that humans have of identifying actions irrespective of various nuisance variables that may be present within the field of view, the state-of-the-art methods are reviewed and some remaining problems are addressed in the final chapter.
Two-stream Convolutional Networks (ConvNets) have shown strong performance for human action recognition in videos. Recently, Residual Networks (ResNets) have arisen as a new technique to train extremely deep architectures. In this paper, we introduce spatiotemporal ResNets as a combination of these two approaches. Our novel architecture generalizes ResNets for the spatiotemporal domain by introducing residual connections in two ways. First, we inject residual connections between the appearance and motion pathways of a two-stream architecture to allow spatiotemporal interaction between the two streams. Second, we transform pretrained image ConvNets into spatiotemporal networks by equipping these with learnable convolutional filters that are initialized as temporal residual connections and operate on adjacent feature maps in time. This approach slowly increases the spatiotemporal receptive field as the depth of the model increases and naturally integrates image ConvNet design principles. The whole model is trained end-to-end to allow hierarchical learning of complex spatiotemporal features. We evaluate our novel spatiotemporal ResNet using two widely used action recognition benchmarks where it exceeds the previous state-of-the-art.
As compared to simple actions, activities are much more complex, but semantically consistent with a human's real life. Techniques for action recognition from sensor generated data are mature. However, there has been relatively little work on bridging the gap between actions and activities. To this end, this paper presents a novel approach for complex activity recognition comprising of two components. The first component is temporal pattern mining, which provides a mid-level feature representation for activities, encodes temporal relatedness among actions, and captures the intrinsic properties of activities. The second component is adaptive Multi-Task Learning, which captures relatedness among activities and selects discriminant features. Extensive experiments on a real-world dataset demonstrate the effectiveness of our work.
Recently, Convolutional Neural Networks (ConvNets) have shown promising performances in many computer vision tasks, especially image-based recognition. How to effectively use ConvNets for video-based recognition is still an open problem. In this paper, we propose a compact, effective yet simple method to encode spatio-temporal information carried in $3D$ skeleton sequences into multiple $2D$ images, referred to as Joint Trajectory Maps (JTM), and ConvNets are adopted to exploit the discriminative features for real-time human action recognition. The proposed method has been evaluated on three public benchmarks, i.e., MSRC-12 Kinect gesture dataset (MSRC-12), G3D dataset and UTD multimodal human action dataset (UTD-MHAD) and achieved the state-of-the-art results.
Human action recognition is an important task in computer vision. Extracting discriminative spatial and temporal features to model the spatial and temporal evolutions of different actions plays a key role in accomplishing this task. In this work, we propose an end-to-end spatial and temporal attention model for human action recognition from skeleton data. We build our model on top of the Recurrent Neural Networks (RNNs) with Long Short-Term Memory (LSTM), which learns to selectively focus on discriminative joints of skeleton within each frame of the inputs and pays different levels of attention to the outputs of different frames. Furthermore, to ensure effective training of the network, we propose a regularized cross-entropy loss to drive the model learning process and develop a joint training strategy accordingly. Experimental results demonstrate the effectiveness of the proposed model,both on the small human action recognition data set of SBU and the currently largest NTU dataset.
Action recognition and anticipation are key to the success of many computer vision applications. Existing methods can roughly be grouped into those that extract global, context-aware representations of the entire image or sequence, and those that aim at focusing on the regions where the action occurs. While the former may suffer from the fact that context is not always reliable, the latter completely ignore this source of information, which can nonetheless be helpful in many situations. In this paper, we aim at making the best of both worlds by developing an approach that leverages both context-aware and action-aware features. At the core of our method lies a novel multi-stage recurrent architecture that allows us to effectively combine these two sources of information throughout a video. This architecture first exploits the global, context-aware features, and merges the resulting representation with the localized, action-aware ones. Our experiments on standard datasets evidence the benefits of our approach over methods that use each information type separately. We outperform the state-of-the-art methods that, as us, rely only on RGB frames as input for both action recognition and anticipation.