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arXiv:2103.15349

Refractive Light-Field Features for Curved Transparent Objects in Structure from Motion

Curved refractive objects are common in the human environment, and have a complex visual appearance that can cause robotic vision algorithms to fail. Light-field cameras allow us to address this challenge by capturing the view-dependent appearance of such objects in a single exposure. We propose a novel image feature for light fields that detects and describes the patterns of light refracted through curved transparent objects. We derive characteristic points based on these features allowing them to be used in place of conventional 2D features. Using our features, we demonstrate improved structure-from-motion performance in challenging scenes containing refractive objects, including quantitative evaluations that show improved camera pose estimates and 3D reconstructions. Additionally, our methods converge 15-35% more frequently than the state-of-the-art. Our method is a critical step towards allowing robots to operate around refractive objects, with applications in manufacturing, quality assurance, pick-and-place, and domestic robots working with acrylic, glass and other transparent materials.

arXiv:2103.13279공식 코드 · Papers with Code

FakeMix Augmentation Improves Transparent Object Detection

Detecting transparent objects in natural scenes is challenging due to the low contrast in texture, brightness and colors. Recent deep-learning-based works reveal that it is effective to leverage boundaries for transparent object detection (TOD). However, these methods usually encounter boundary-related imbalance problem, leading to limited generation capability. Detailly, a kind of boundaries in the background, which share the same characteristics with boundaries of transparent objects but have much smaller amounts, usually hurt the performance. To conquer the boundary-related imbalance problem, we propose a novel content-dependent data augmentation method termed FakeMix. Considering collecting these trouble-maker boundaries in the background is hard without corresponding annotations, we elaborately generate them by appending the boundaries of transparent objects from other samples into the current image during training, which adjusts the data space and improves the generalization of the models. Further, we present AdaptiveASPP, an enhanced version of ASPP, that can capture multi-scale and cross-modality features dynamically. Extensive experiments demonstrate that our methods clearly outperform the state-of-the-art methods. We also show that our approach can also transfer well on related tasks, in which the model meets similar troubles, such as mirror detection, glass detection, and camouflaged object detection. Code will be made publicly available.

arXiv:2101.08461공식 코드 · Papers with Code

Segmenting Transparent Object in the Wild with Transformer

This work presents a new fine-grained transparent object segmentation dataset, termed Trans10K-v2, extending Trans10K-v1, the first large-scale transparent object segmentation dataset. Unlike Trans10K-v1 that only has two limited categories, our new dataset has several appealing benefits. (1) It has 11 fine-grained categories of transparent objects, commonly occurring in the human domestic environment, making it more practical for real-world application. (2) Trans10K-v2 brings more challenges for the current advanced segmentation methods than its former version. Furthermore, a novel transformer-based segmentation pipeline termed Trans2Seg is proposed. Firstly, the transformer encoder of Trans2Seg provides the global receptive field in contrast to CNN's local receptive field, which shows excellent advantages over pure CNN architectures. Secondly, by formulating semantic segmentation as a problem of dictionary look-up, we design a set of learnable prototypes as the query of Trans2Seg's transformer decoder, where each prototype learns the statistics of one category in the whole dataset. We benchmark more than 20 recent semantic segmentation methods, demonstrating that Trans2Seg significantly outperforms all the CNN-based methods, showing the proposed algorithm's potential ability to solve transparent object segmentation.

arXiv:2006.12186

A novel direct structured-light inspection technique for contaminant and defect detection

The Direct Structured-Light Inspection Technique (DSIT) proposed in this paper is a novel method that can be implemented under two types of binary structured light illumination to detect contaminants and defects on specular surfaces and transparent objects, in which light reflection system is used to detect specular surfaces, while light transmission system is applied for transparent object inspection. Based on this technique, contaminant and defect distribution can be directly obtained without any calculation process. Relevant simulations and experiments are performed to prove the effectiveness of DSIT.

arXiv:2005.05542

Phase-retrieval exact solution based on window modulation

Quantitative phase imaging (QPI) is a promising tool for imaging complex objects. By Combining self-reference interferometry and phase retrieval, this paper proposes a general exact QPI for arbitrary complex-objects as well as a one-shot exact QPI for transparent objects with small phase range (i.e., weak scattering object). The optical configuration is similar to the Zernike phase contrast, while the phase-shifting area is a little smaller. With three frames of phase-shift, the algebraic relationship between the phase and the measured intensity is built, providing an excellent approximate phase recovery. Then, an efficient iterative optimization strategy is reported to turn that approximate solution into an exact one. The iteration exhibits linear convergence property. Thus exact phase map is achieved with a sufficient number of iterations. When the object is a pure phase sample with a small phase ranges of [0,{\pi}], a single intensity measurement will be enough for exact phase recovery by selecting a tiny phase shifting value, based on a similar linear-convergence iterative algorithm. The feasibility and accuracy of our method are verified by both numerical simulations and experiments on diverse phase objects.

arXiv:2002.10886

Lensless hyperspectral imaging by Fourier transform spectroscopy for broadband visible light: phase retrieval technique

A novel phase retrieval algorithm for broadband hyperspectral phase imaging from noisy intensity observations is proposed. It utilizes advantages of the Fourier Transform spectroscopy in the self-referencing optical setup and provides, additionally beyond spectral intensity distribution, reconstruction of the investigated object's phase. The noise amplification Fellgett's disadvantage is relaxed by the application of sparse wavefront noise filtering embedded in the proposed algorithm. The algorithm reliability is proved by simulation tests and results of physical experiments on transparent objects which demonstrate precise phase imaging and object depth (profile) reconstructions.

arXiv:1701.03422

Confining Brownian motion of single nanoparticles in an ABELtrap

Trapping nanoscopic objects to observe their dynamic behaviour for extended periods of time is an ongoing quest. Particularly, sub-100nm transparent objects are hard to catch and most techniques rely on immobilisation or transient diffusion through a confocal laser focus. We present an Anti-Brownian ELectrokinetic trap (pioneered by A. E. Cohen and W. E. Moerner) to hold nanoparticles and individual FoF1-ATP synthase proteins in solution. We are interested in the conformational dynamics of this membrane-bound rotary motor protein that we monitor using single-molecule FRET. The ABELtrap is an active feedback system cancelling the nano-object's Brownian motion by applying an electric field. We show how the induced electrokinetic forces confine the motion of nanoparticles and proteoliposomes to the centre of the trap.

arXiv:2007.10734

Limited-angle tomographic reconstruction of dense layered objects by dynamical machine learning

Limited-angle tomography of strongly scattering quasi-transparent objects is a challenging, highly ill-posed problem with practical implications in medical and biological imaging, manufacturing, automation, and environmental and food security. Regularizing priors are necessary to reduce artifacts by improving the condition of such problems. Recently, it was shown that one effective way to learn the priors for strongly scattering yet highly structured 3D objects, e.g. layered and Manhattan, is by a static neural network [Goy et al, Proc. Natl. Acad. Sci. 116, 19848-19856 (2019)]. Here, we present a radically different approach where the collection of raw images from multiple angles is viewed analogously to a dynamical system driven by the object-dependent forward scattering operator. The sequence index in angle of illumination plays the role of discrete time in the dynamical system analogy. Thus, the imaging problem turns into a problem of nonlinear system identification, which also suggests dynamical learning as better fit to regularize the reconstructions. We devised a recurrent neural network (RNN) architecture with a novel split-convolutional gated recurrent unit (SC-GRU) as the fundamental building block. Through comprehensive comparison of several quantitative metrics, we show that the dynamic method improves upon previous static approaches with fewer artifacts and better overall reconstruction fidelity.

arXiv:2004.10904공식 코드 · Papers with Code

Through the Looking Glass: Neural 3D Reconstruction of Transparent Shapes

Recovering the 3D shape of transparent objects using a small number of unconstrained natural images is an ill-posed problem. Complex light paths induced by refraction and reflection have prevented both traditional and deep multiview stereo from solving this challenge. We propose a physically-based network to recover 3D shape of transparent objects using a few images acquired with a mobile phone camera, under a known but arbitrary environment map. Our novel contributions include a normal representation that enables the network to model complex light transport through local computation, a rendering layer that models refractions and reflections, a cost volume specifically designed for normal refinement of transparent shapes and a feature mapping based on predicted normals for 3D point cloud reconstruction. We render a synthetic dataset to encourage the model to learn refractive light transport across different views. Our experiments show successful recovery of high-quality 3D geometry for complex transparent shapes using as few as 5-12 natural images. Code and data are publicly released.

arXiv:2003.13948공식 코드 · Papers with Code

Segmenting Transparent Objects in the Wild

Transparent objects such as windows and bottles made by glass widely exist in the real world. Segmenting transparent objects is challenging because these objects have diverse appearance inherited from the image background, making them had similar appearance with their surroundings. Besides the technical difficulty of this task, only a few previous datasets were specially designed and collected to explore this task and most of the existing datasets have major drawbacks. They either possess limited sample size such as merely a thousand of images without manual annotations, or they generate all images by using computer graphics method (i.e. not real image). To address this important problem, this work proposes a large-scale dataset for transparent object segmentation, named Trans10K, consisting of 10,428 images of real scenarios with carefully manual annotations, which are 10 times larger than the existing datasets. The transparent objects in Trans10K are extremely challenging due to high diversity in scale, viewpoint and occlusion as shown in Fig. 1. To evaluate the effectiveness of Trans10K, we propose a novel boundary-aware segmentation method, termed TransLab, which exploits boundary as the clue to improve segmentation of transparent objects. Extensive experiments and ablation studies demonstrate the effectiveness of Trans10K and validate the practicality of learning object boundary in TransLab. For example, TransLab significantly outperforms 20 recent object segmentation methods based on deep learning, showing that this task is largely unsolved. We believe that both Trans10K and TransLab have important contributions to both the academia and industry, facilitating future researches and applications.

arXiv:2001.04069공식 코드 · Papers with Code

Natural Image Matting via Guided Contextual Attention

Over the last few years, deep learning based approaches have achieved outstanding improvements in natural image matting. Many of these methods can generate visually plausible alpha estimations, but typically yield blurry structures or textures in the semitransparent area. This is due to the local ambiguity of transparent objects. One possible solution is to leverage the far-surrounding information to estimate the local opacity. Traditional affinity-based methods often suffer from the high computational complexity, which are not suitable for high resolution alpha estimation. Inspired by affinity-based method and the successes of contextual attention in inpainting, we develop a novel end-to-end approach for natural image matting with a guided contextual attention module, which is specifically designed for image matting. Guided contextual attention module directly propagates high-level opacity information globally based on the learned low-level affinity. The proposed method can mimic information flow of affinity-based methods and utilize rich features learned by deep neural networks simultaneously. Experiment results on Composition-1k testing set and alphamatting.com benchmark dataset demonstrate that our method outperforms state-of-the-art approaches in natural image matting. Code and models are available at https://github.com/Yaoyi-Li/GCA-Matting.

arXiv:1912.02805공식 코드 · Papers with Code

KeyPose: Multi-View 3D Labeling and Keypoint Estimation for Transparent Objects

Estimating the 3D pose of desktop objects is crucial for applications such as robotic manipulation. Many existing approaches to this problem require a depth map of the object for both training and prediction, which restricts them to opaque, lambertian objects that produce good returns in an RGBD sensor. In this paper we forgo using a depth sensor in favor of raw stereo input. We address two problems: first, we establish an easy method for capturing and labeling 3D keypoints on desktop objects with an RGB camera; and second, we develop a deep neural network, called $KeyPose$, that learns to accurately predict object poses using 3D keypoints, from stereo input, and works even for transparent objects. To evaluate the performance of our method, we create a dataset of 15 clear objects in five classes, with 48K 3D-keypoint labeled images. We train both instance and category models, and show generalization to new textures, poses, and objects. KeyPose surpasses state-of-the-art performance in 3D pose estimation on this dataset by factors of 1.5 to 3.5, even in cases where the competing method is provided with ground-truth depth. Stereo input is essential for this performance as it improves results compared to using monocular input by a factor of 2. We will release a public version of the data capture and labeling pipeline, the transparent object database, and the KeyPose models and evaluation code. Project website: https://sites.google.com/corp/view/keypose.

arXiv:1910.02222

Colored Transparent Object Matting from a Single Image Using Deep Learning

This paper proposes a deep learning based method for colored transparent object matting from a single image. Existing approaches for transparent object matting often require multiple images and long processing times, which greatly hinder their applications on real-world transparent objects. The recently proposed TOM-Net can produce a matte for a colorless transparent object from a single image in a single fast feed-forward pass. In this paper, we extend TOM-Net to handle colored transparent object by modeling the intrinsic color of a transparent object with a color filter. We formulate the problem of colored transparent object matting as simultaneously estimating an object mask, a color filter, and a refractive flow field from a single image, and present a deep learning framework for learning this task. We create a large-scale synthetic dataset for training our network. We also capture a real dataset for evaluation. Experiments on both synthetic and real datasets show promising results, which demonstrate the effectiveness of our method.

arXiv:1910.02550공식 코드 · Papers with Code

ClearGrasp: 3D Shape Estimation of Transparent Objects for Manipulation

Transparent objects are a common part of everyday life, yet they possess unique visual properties that make them incredibly difficult for standard 3D sensors to produce accurate depth estimates for. In many cases, they often appear as noisy or distorted approximations of the surfaces that lie behind them. To address these challenges, we present ClearGrasp -- a deep learning approach for estimating accurate 3D geometry of transparent objects from a single RGB-D image for robotic manipulation. Given a single RGB-D image of transparent objects, ClearGrasp uses deep convolutional networks to infer surface normals, masks of transparent surfaces, and occlusion boundaries. It then uses these outputs to refine the initial depth estimates for all transparent surfaces in the scene. To train and test ClearGrasp, we construct a large-scale synthetic dataset of over 50,000 RGB-D images, as well as a real-world test benchmark with 286 RGB-D images of transparent objects and their ground truth geometries. The experiments demonstrate that ClearGrasp is substantially better than monocular depth estimation baselines and is capable of generalizing to real-world images and novel objects. We also demonstrate that ClearGrasp can be applied out-of-the-box to improve grasping algorithms' performance on transparent objects. Code, data, and benchmarks will be released. Supplementary materials available on the project website: https://sites.google.com/view/cleargrasp

arXiv:1910.00721

LIT: Light-field Inference of Transparency for Refractive Object Localization

Translucency is prevalent in everyday scenes. As such, perception of transparent objects is essential for robots to perform manipulation. Compared with texture-rich or texture-less Lambertian objects, transparency induces significant uncertainty on object appearances. Ambiguity can be due to changes in lighting, viewpoint, and backgrounds, each of which brings challenges to existing object pose estimation algorithms. In this work, we propose LIT, a two-stage method for transparent object pose estimation using light-field sensing and photorealistic rendering. LIT employs multiple filters specific to light-field imagery in deep networks to capture transparent material properties, with robust depth and pose estimators based on generative sampling. Along with the LIT algorithm, we introduce the light-field transparent object dataset ProLIT for the tasks of recognition, localization and pose estimation. With respect to this ProLIT dataset, we demonstrate that LIT can outperform both state-of-the-art end-to-end pose estimation methods and a generative pose estimator on transparent objects.

arXiv:1909.04269

GlassLoc: Plenoptic Grasp Pose Detection in Transparent Clutter

Transparent objects are prevalent across many environments of interest for dexterous robotic manipulation. Such transparent material leads to considerable uncertainty for robot perception and manipulation, and remains an open challenge for robotics. This problem is exacerbated when multiple transparent objects cluster into piles of clutter. In household environments, for example, it is common to encounter piles of glassware in kitchens, dining rooms, and reception areas, which are essentially invisible to modern robots. We present the GlassLoc algorithm for grasp pose detection of transparent objects in transparent clutter using plenoptic sensing. GlassLoc classifies graspable locations in space informed by a Depth Likelihood Volume (DLV) descriptor. We extend the DLV to infer the occupancy of transparent objects over a given space from multiple plenoptic viewpoints. We demonstrate and evaluate the GlassLoc algorithm on a Michigan Progress Fetch mounted with a first-generation Lytro. The effectiveness of our algorithm is evaluated through experiments for grasp detection and execution with a variety of transparent glassware in minor clutter.

arXiv:1907.11544공식 코드 · Papers with Code

Learning Transparent Object Matting

This paper addresses the problem of image matting for transparent objects. Existing approaches often require tedious capturing procedures and long processing time, which limit their practical use. In this paper, we formulate transparent object matting as a refractive flow estimation problem, and propose a deep learning framework, called TOM-Net, for learning the refractive flow. Our framework comprises two parts, namely a multi-scale encoder-decoder network for producing a coarse prediction, and a residual network for refinement. At test time, TOM-Net takes a single image as input, and outputs a matte (consisting of an object mask, an attenuation mask and a refractive flow field) in a fast feed-forward pass. As no off-the-shelf dataset is available for transparent object matting, we create a large-scale synthetic dataset consisting of $178K$ images of transparent objects rendered in front of images sampled from the Microsoft COCO dataset. We also capture a real dataset consisting of $876$ samples using $14$ transparent objects and $60$ background images. Besides, we show that our method can be easily extended to handle the cases where a trimap or a background image is available.Promising experimental results have been achieved on both synthetic and real data, which clearly demonstrate the effectiveness of our approach.

arXiv:1806.09769

Plenoptic Monte Carlo Object Localization for Robot Grasping under Layered Translucency

In order to fully function in human environments, robot perception will need to account for the uncertainty caused by translucent materials. Translucency poses several open challenges in the form of transparent objects (e.g., drinking glasses), refractive media (e.g., water), and diffuse partial occlusions (e.g., objects behind stained glass panels). This paper presents Plenoptic Monte Carlo Localization (PMCL) as a method for localizing object poses in the presence of translucency using plenoptic (light-field) observations. We propose a new depth descriptor, the Depth Likelihood Volume (DLV), and its use within a Monte Carlo object localization algorithm. We present results of localizing and manipulating objects with translucent materials and objects occluded by layers of translucency. Our PMCL implementation uses observations from a Lytro first generation light field camera to allow a Michigan Progress Fetch robot to perform grasping.

arXiv:1404.1116

Resolving Multi-path Interference in Time-of-Flight Imaging via Modulation Frequency Diversity and Sparse Regularization

Time-of-flight (ToF) cameras calculate depth maps by reconstructing phase shifts of amplitude-modulated signals. For broad illumination or transparent objects, reflections from multiple scene points can illuminate a given pixel, giving rise to an erroneous depth map. We report here a sparsity regularized solution that separates K-interfering components using multiple modulation frequency measurements. The method maps ToF imaging to the general framework of spectral estimation theory and has applications in improving depth profiles and exploiting multiple scattering.

arXiv:1511.06853

TransCut: Transparent Object Segmentation from a Light-Field Image

The segmentation of transparent objects can be very useful in computer vision applications. However, because they borrow texture from their background and have a similar appearance to their surroundings, transparent objects are not handled well by regular image segmentation methods. We propose a method that overcomes these problems using the consistency and distortion properties of a light-field image. Graph-cut optimization is applied for the pixel labeling problem. The light-field linearity is used to estimate the likelihood of a pixel belonging to the transparent object or Lambertian background, and the occlusion detector is used to find the occlusion boundary. We acquire a light field dataset for the transparent object, and use this dataset to evaluate our method. The results demonstrate that the proposed method successfully segments transparent objects from the background.