Neuromorphic, or event, cameras represent a transformation in the classical approach to visual sensing encodes detected instantaneous per-pixel illumination changes into an asynchronous stream of event packets. Their novelty compared to standard cameras lies in the transition from capturing full picture frames at fixed time intervals to a sparse data format which, with its distinctive qualities, offers potential improvements in various applications. However, these advantages come at the cost of reinventing algorithmic procedures or adapting them to effectively process the new data format. In this survey, we systematically examine neuromorphic vision along three main dimensions. First, we highlight the technological evolution and distinctive hardware features of neuromorphic cameras from their inception to recent models. Second, we review image processing algorithms developed explicitly for event-based data, covering key works on feature detection, tracking, and optical flow -which form the basis for analyzing image elements and transformations -as well as depth and pose estimation or object recognition, which interpret more complex scene structures and components. These techniques, drawn from classical computer vision and modern data-driven approaches, are examined to illustrate the breadth of applications for event-based cameras. Third, we present practical application case studies demonstrating how event cameras have been successfully used across various industries and scenarios. Finally, we analyze the challenges limiting widespread adoption, identify significant research gaps compared to standard imaging techniques, and outline promising future directions and opportunities that neuromorphic vision offers.
We propose a deep learning framework designed to significantly optimize bandwidth for motion-transfer-enabled video applications, including video conferencing, virtual reality interactions, health monitoring systems, and vision-based real-time anomaly detection. To capture complex motion effectively, we utilize the First Order Motion Model (FOMM), which encodes dynamic objects by detecting keypoints and their associated local affine transformations. These keypoints are identified using a self-supervised keypoint detector and arranged into a time series corresponding to the successive frames. Forecasting is performed on these keypoints by integrating two advanced generative time series models into the motion transfer pipeline, namely the Variational Recurrent Neural Network (VRNN) and the Gated Recurrent Unit with Normalizing Flow (GRU-NF). The predicted keypoints are subsequently synthesized into realistic video frames using an optical flow estimator paired with a generator network, thereby facilitating accurate video forecasting and enabling efficient, low-frame-rate video transmission. We validate our results across three datasets for video animation and reconstruction using the following metrics: Mean Absolute Error, Joint Embedding Predictive Architecture Embedding Distance, Structural Similarity Index, and Average Pair-wise Displacement. Our results confirm that by utilizing the superior reconstruction property of the Variational Autoencoder, the VRNN integrated FOMM excels in applications involving multi-step ahead forecasts such as video conferencing. On the other hand, by leveraging the Normalizing Flow architecture for exact likelihood estimation, and enabling efficient latent space sampling, the GRU-NF based FOMM exhibits superior capabilities for producing diverse future samples while maintaining high visual quality for tasks like real-time video-based anomaly detection.
Event cameras are emerging vision sensors, whose noise is challenging to characterize. Existing denoising methods for event cameras consider other tasks such as motion estimation separately (i.e., sequentially after denoising). However, motion is an intrinsic part of event data, since scene edges cannot be sensed without motion. This work proposes, to the best of our knowledge, the first method that simultaneously estimates motion in its various forms (e.g., ego-motion, optical flow) and noise. The method is flexible, as it allows replacing the 1-step motion estimation of the widely-used Contrast Maximization framework with any other motion estimator, such as deep neural networks. The experiments show that the proposed method achieves state-of-the-art results on the E-MLB denoising benchmark and competitive results on the DND21 benchmark, while showing its efficacy on motion estimation and intensity reconstruction tasks. We believe that the proposed approach contributes to strengthening the theory of event-data denoising, as well as impacting practical denoising use-cases, as we release the code upon acceptance. Project page: https://github.com/tub-rip/ESMD
Music profoundly enhances video production by improving quality, engagement, and emotional resonance, sparking growing interest in video-to-music generation. Despite recent advances, existing approaches remain limited in specific scenarios or undervalue the visual dynamics. To address these limitations, we focus on tackling the complexity of dynamics and resolving temporal misalignment between video and music representations. To this end, we propose DyViM, a novel framework to enhance dynamics modeling for video-to-music generation. Specifically, we extract frame-wise dynamics features via a simplified motion encoder inherited from optical flow methods, followed by a self-attention module for aggregation within frames. These dynamic features are then incorporated to extend existing music tokens for temporal alignment. Additionally, high-level semantics are conveyed through a cross-attention mechanism, and an annealing tuning strategy benefits to fine-tune well-trained music decoders efficiently, therefore facilitating seamless adaptation. Extensive experiments demonstrate DyViM's superiority over state-of-the-art (SOTA) methods.
Generating consecutive images of lip movements that align with a given speech in audio-driven lip synthesis is a challenging task. While previous studies have made strides in synchronization and visual quality, lip intelligibility and video fluency remain persistent challenges. This work proposes FluentLip, a two-stage approach for audio-driven lip synthesis, incorporating three featured strategies. To improve lip synchronization and intelligibility, we integrate a phoneme extractor and encoder to generate a fusion of audio and phoneme information for multimodal learning. Additionally, we employ optical flow consistency loss to ensure natural transitions between image frames. Furthermore, we incorporate a diffusion chain during the training of Generative Adversarial Networks (GANs) to improve both stability and efficiency. We evaluate our proposed FluentLip through extensive experiments, comparing it with five state-of-the-art (SOTA) approaches across five metrics, including a proposed metric called Phoneme Error Rate (PER) that evaluates lip pose intelligibility and video fluency. The experimental results demonstrate that our FluentLip approach is highly competitive, achieving significant improvements in smoothness and naturalness. In particular, it outperforms these SOTA approaches by approximately $\textbf{16.3%}$ in Fr\'echet Inception Distance (FID) and $\textbf{35.2%}$ in PER.
With the increasing complexity of mobile device applications, these devices are evolving toward high agility. This shift imposes new demands on mobile sensing, particularly in terms of achieving high accuracy and low latency. Event-based vision has emerged as a disruptive paradigm, offering high temporal resolution, low latency, and energy efficiency, making it well-suited for high-accuracy and low-latency sensing tasks on high-agility platforms. However, the presence of substantial noisy events, the lack of inherent semantic information, and the large data volume pose significant challenges for event-based data processing on resource-constrained mobile devices. This paper surveys the literature over the period 2014-2024, provides a comprehensive overview of event-based mobile sensing systems, covering fundamental principles, event abstraction methods, algorithmic advancements, hardware and software acceleration strategies. We also discuss key applications of event cameras in mobile sensing, including visual odometry, object tracking, optical flow estimation, and 3D reconstruction, while highlighting the challenges associated with event data processing, sensor fusion, and real-time deployment. Furthermore, we outline future research directions, such as improving event camera hardware with advanced optics, leveraging neuromorphic computing for efficient processing, and integrating bio-inspired algorithms to enhance perception. To support ongoing research, we provide an open-source \textit{Online Sheet} with curated resources and recent developments. We hope this survey serves as a valuable reference, facilitating the adoption of event-based vision across diverse applications.
Recent advances in DUSt3R have enabled robust estimation of dense point clouds and camera parameters of static scenes, leveraging Transformer network architectures and direct supervision on large-scale 3D datasets. In contrast, the limited scale and diversity of available 4D datasets present a major bottleneck for training a highly generalizable 4D model. This constraint has driven conventional 4D methods to fine-tune 3D models on scalable dynamic video data with additional geometric priors such as optical flow and depths. In this work, we take an opposite path and introduce Easi3R, a simple yet efficient training-free method for 4D reconstruction. Our approach applies attention adaptation during inference, eliminating the need for from-scratch pre-training or network fine-tuning. We find that the attention layers in DUSt3R inherently encode rich information about camera and object motion. By carefully disentangling these attention maps, we achieve accurate dynamic region segmentation, camera pose estimation, and 4D dense point map reconstruction. Extensive experiments on real-world dynamic videos demonstrate that our lightweight attention adaptation significantly outperforms previous state-of-the-art methods that are trained or finetuned on extensive dynamic datasets. Our code is publicly available for research purpose at https://easi3r.github.io/
Intraoperative bleeding in laparoscopic surgery causes rapid obscuration of the operative field to hinder the surgical process. Intelligent detection of bleeding regions can quantify the blood loss to assist decision-making, while locating the bleeding point helps surgeons quickly identify the source of bleeding and achieve hemostasis in time. In this study, we first construct a real-world surgical bleeding detection dataset, named SurgBlood, comprising 5,330 frames from 95 surgical video clips with bleeding region and point annotations. Accordingly, we develop a dual-task synergistic online detector called BlooDet, designed to perform simultaneous detection of bleeding regions and points in surgical videos. Our framework embraces a dual-branch bidirectional guidance design based on Segment Anything Model 2 (SAM 2). The mask branch detects bleeding regions through adaptive edge and point prompt embeddings, while the point branch leverages mask memory to induce bleeding point memory modeling and captures the direction of bleed point movement through inter-frame optical flow. By interactive guidance and prompts, the two branches explore potential spatial-temporal relationships while leveraging memory modeling from previous frames to infer the current bleeding condition. Extensive experiments demonstrate that our approach outperforms other counterparts on SurgBlood in both bleeding region and point detection tasks, e.g., achieving 64.88% IoU for bleeding region detection and 83.69% PCK-10% for bleeding point detection.
Camouflaged object segmentation presents unique challenges compared to traditional segmentation tasks, primarily due to the high similarity in patterns and colors between camouflaged objects and their backgrounds. Effective solutions to this problem have significant implications in critical areas such as pest control, defect detection, and lesion segmentation in medical imaging. Prior research has predominantly emphasized supervised or unsupervised pre-training methods, leaving zero-shot approaches significantly underdeveloped. Existing zero-shot techniques commonly utilize the Segment Anything Model (SAM) in automatic mode or rely on vision-language models to generate cues for segmentation; however, their performances remain unsatisfactory. Optical flow, commonly utilized for detecting moving objects, has demonstrated effectiveness even with camouflaged entities. Our method integrates optical flow, a vision-language model, and SAM 2 into a sequential pipeline, where the output of one component provides cues for the next. Evaluated on the MoCA-Masks dataset, our approach achieves outstanding performance improvements, significantly outperforming existing zero-shot methods by raising the mean Intersection-over-Union (mIoU) from 0.273 to 0.561. Remarkably, this simple yet effective approach also surpasses supervised methods, increasing mIoU from 0.422 to 0.561. Additionally, evaluation on the MoCA-Filter dataset demonstrates an increase in the success rate from 0.628 to 0.697 when compared with FlowSAM, a supervised transfer method. A thorough ablation study further validates the individual contributions of each component.
Moving object segmentation is a crucial task for achieving a high-level understanding of visual scenes and has numerous downstream applications. Humans can effortlessly segment moving objects in videos. Previous work has largely relied on optical flow to provide motion cues; however, this approach often results in imperfect predictions due to challenges such as partial motion, complex deformations, motion blur and background distractions. We propose a novel approach for moving object segmentation that combines long-range trajectory motion cues with DINO-based semantic features and leverages SAM2 for pixel-level mask densification through an iterative prompting strategy. Our model employs Spatio-Temporal Trajectory Attention and Motion-Semantic Decoupled Embedding to prioritize motion while integrating semantic support. Extensive testing on diverse datasets demonstrates state-of-the-art performance, excelling in challenging scenarios and fine-grained segmentation of multiple objects. Our code is available at https://motion-seg.github.io/.
Accurate tissue point tracking in endoscopic videos is critical for robotic-assisted surgical navigation and scene understanding, but remains challenging due to complex deformations, instrument occlusion, and the scarcity of dense trajectory annotations. Existing methods struggle with long-term tracking under these conditions due to limited feature utilization and annotation dependence. We present Endo-TTAP, a novel framework addressing these challenges through: (1) A Multi-Facet Guided Attention (MFGA) module that synergizes multi-scale flow dynamics, DINOv2 semantic embeddings, and explicit motion patterns to jointly predict point positions with uncertainty and occlusion awareness; (2) A two-stage curriculum learning strategy employing an Auxiliary Curriculum Adapter (ACA) for progressive initialization and hybrid supervision. Stage I utilizes synthetic data with optical flow ground truth for uncertainty-occlusion regularization, while Stage II combines unsupervised flow consistency and semi-supervised learning with refined pseudo-labels from off-the-shelf trackers. Extensive validation on two MICCAI Challenge datasets and our collected dataset demonstrates that Endo-TTAP achieves state-of-the-art performance in tissue point tracking, particularly in scenarios characterized by complex endoscopic conditions. The source code and dataset will be available at https://anonymous.4open.science/r/Endo-TTAP-36E5.
Reconstructing dynamic 3D scenes (i.e., 4D geometry) from monocular video is an important yet challenging problem. Conventional multiview geometry-based approaches often struggle with dynamic motion, whereas recent learning-based methods either require specialized 4D representation or sophisticated optimization. In this paper, we present Sora3R, a novel framework that taps into the rich spatiotemporal priors of large-scale video diffusion models to directly infer 4D pointmaps from casual videos. Sora3R follows a two-stage pipeline: (1) we adapt a pointmap VAE from a pretrained video VAE, ensuring compatibility between the geometry and video latent spaces; (2) we finetune a diffusion backbone in combined video and pointmap latent space to generate coherent 4D pointmaps for every frame. Sora3R operates in a fully feedforward manner, requiring no external modules (e.g., depth, optical flow, or segmentation) or iterative global alignment. Extensive experiments demonstrate that Sora3R reliably recovers both camera poses and detailed scene geometry, achieving performance on par with state-of-the-art methods for dynamic 4D reconstruction across diverse scenarios.
Video anomaly detection (VAD) methods are mostly CNN-based or Transformer-based, achieving impressive results, but the focus on detection accuracy often comes at the expense of inference speed. The emergence of state space models in computer vision, exemplified by the Mamba model, demonstrates improved computational efficiency through selective scans and showcases the great potential for long-range modeling. Our study pioneers the application of Mamba to VAD, dubbed VADMamba, which is based on multi-task learning for frame prediction and optical flow reconstruction. Specifically, we propose the VQ-Mamba Unet (VQ-MaU) framework, which incorporates a Vector Quantization (VQ) layer and Mamba-based Non-negative Visual State Space (NVSS) block. Furthermore, two individual VQ-MaU networks separately predict frames and reconstruct corresponding optical flows, further boosting accuracy through a clip-level fusion evaluation strategy. Experimental results validate the efficacy of the proposed VADMamba across three benchmark datasets, demonstrating superior performance in inference speed compared to previous work. Code is available at https://github.com/jLooo/VADMamba.
Burst image super-resolution (BISR) aims to enhance the resolution of a keyframe by leveraging information from multiple low-resolution images captured in quick succession. In the deep learning era, BISR methods have evolved from fully convolutional networks to transformer-based architectures, which, despite their effectiveness, suffer from the quadratic complexity of self-attention. We see Mamba as the next natural step in the evolution of this field, offering a comparable global receptive field and selective information routing with only linear time complexity. In this work, we introduce BurstMamba, a Mamba-based architecture for BISR. Our approach decouples the task into two specialized branches: a spatial module for keyframe super-resolution and a temporal module for subpixel prior extraction, striking a balance between computational efficiency and burst information integration. To further enhance burst processing with Mamba, we propose two novel strategies: (i) optical flow-based serialization, which aligns burst sequences only during state updates to preserve subpixel details, and (ii) a wavelet-based reparameterization of the state-space update rules, prioritizing high-frequency features for improved burst-to-keyframe information passing. Our framework achieves SOTA performance on public benchmarks of SyntheticSR, RealBSR-RGB, and RealBSR-RAW.
Simultaneously localizing camera poses and constructing Gaussian radiance fields in dynamic scenes establish a crucial bridge between 2D images and the 4D real world. Instead of removing dynamic objects as distractors and reconstructing only static environments, this paper proposes an efficient architecture that incrementally tracks camera poses and establishes the 4D Gaussian radiance fields in unknown scenarios by using a sequence of RGB-D images. First, by generating motion masks, we obtain static and dynamic priors for each pixel. To eliminate the influence of static scenes and improve the efficiency on learning the motion of dynamic objects, we classify the Gaussian primitives into static and dynamic Gaussian sets, while the sparse control points along with an MLP is utilized to model the transformation fields of the dynamic Gaussians. To more accurately learn the motion of dynamic Gaussians, a novel 2D optical flow map reconstruction algorithm is designed to render optical flows of dynamic objects between neighbor images, which are further used to supervise the 4D Gaussian radiance fields along with traditional photometric and geometric constraints. In experiments, qualitative and quantitative evaluation results show that the proposed method achieves robust tracking and high-quality view synthesis performance in real-world environments.
Neural Radiance Field (NeRF) and 3D Gaussian Splatting (3DGS) have noticeably advanced photo-realistic novel view synthesis using images from densely spaced camera viewpoints. However, these methods struggle in few-shot scenarios due to limited supervision. In this paper, we present NexusGS, a 3DGS-based approach that enhances novel view synthesis from sparse-view images by directly embedding depth information into point clouds, without relying on complex manual regularizations. Exploiting the inherent epipolar geometry of 3DGS, our method introduces a novel point cloud densification strategy that initializes 3DGS with a dense point cloud, reducing randomness in point placement while preventing over-smoothing and overfitting. Specifically, NexusGS comprises three key steps: Epipolar Depth Nexus, Flow-Resilient Depth Blending, and Flow-Filtered Depth Pruning. These steps leverage optical flow and camera poses to compute accurate depth maps, while mitigating the inaccuracies often associated with optical flow. By incorporating epipolar depth priors, NexusGS ensures reliable dense point cloud coverage and supports stable 3DGS training under sparse-view conditions. Experiments demonstrate that NexusGS significantly enhances depth accuracy and rendering quality, surpassing state-of-the-art methods by a considerable margin. Furthermore, we validate the superiority of our generated point clouds by substantially boosting the performance of competing methods. Project page: https://usmizuki.github.io/NexusGS/.
Generative models have made remarkable advancements and are capable of producing high-quality content. However, performing controllable editing with generative models remains challenging, due to their inherent uncertainty in outputs. This challenge is praticularly pronounced in motion editing, which involves the processing of spatial information. While some physics-based generative methods have attempted to implement motion editing, they typically operate on single-view images with simple motions, such as translation and dragging. These methods struggle to handle complex rotation and stretching motions and ensure multi-view consistency, often necessitating resource-intensive retraining. To address these challenges, we propose MotionDiff, a training-free zero-shot diffusion method that leverages optical flow for complex multi-view motion editing. Specifically, given a static scene, users can interactively select objects of interest to add motion priors. The proposed Point Kinematic Model (PKM) then estimates corresponding multi-view optical flows during the Multi-view Flow Estimation Stage (MFES). Subsequently, these optical flows are utilized to generate multi-view motion results through decoupled motion representation in the Multi-view Motion Diffusion Stage (MMDS). Extensive experiments demonstrate that MotionDiff outperforms other physics-based generative motion editing methods in achieving high-quality multi-view consistent motion results. Notably, MotionDiff does not require retraining, enabling users to conveniently adapt it for various down-stream tasks.
Diffusion Transformers (DiTs) can generate short photorealistic videos, yet directly training and sampling longer videos with full attention across the video remains computationally challenging. Alternative methods break long videos down into sequential generation of short video segments, requiring multiple sampling chain iterations and specialized consistency modules. To overcome these challenges, we introduce a new paradigm called Video Interface Networks (VINs), which augment DiTs with an abstraction module to enable parallel inference of video chunks. At each diffusion step, VINs encode global semantics from the noisy input of local chunks and the encoded representations, in turn, guide DiTs in denoising chunks in parallel. The coupling of VIN and DiT is learned end-to-end on the denoising objective. Further, the VIN architecture maintains fixed-size encoding tokens that encode the input via a single cross-attention step. Disentangling the encoding tokens from the input thus enables VIN to scale to long videos and learn essential semantics. Experiments on VBench demonstrate that VINs surpass existing chunk-based methods in preserving background consistency and subject coherence. We then show via an optical flow analysis that our approach attains state-of-the-art motion smoothness while using 25-40% fewer FLOPs than full generation. Finally, human raters favorably assessed the overall video quality and temporal consistency of our method in a user study.
Event cameras rely on motion to obtain information about scene appearance. In other words, for event cameras, motion and appearance are seen both or neither, which are encoded in the output event stream. Previous works consider recovering these two visual quantities as separate tasks, which does not fit with the nature of event cameras and neglects the inherent relations between both tasks. In this paper, we propose an unsupervised learning framework that jointly estimates optical flow (motion) and image intensity (appearance), with a single network. Starting from the event generation model, we newly derive the event-based photometric error as a function of optical flow and image intensity, which is further combined with the contrast maximization framework, yielding a comprehensive loss function that provides proper constraints for both flow and intensity estimation. Exhaustive experiments show that our model achieves state-of-the-art performance for both optical flow (achieves 20% and 25% improvement in EPE and AE respectively in the unsupervised learning category) and intensity estimation (produces competitive results with other baselines, particularly in high dynamic range scenarios). Last but not least, our model achieves shorter inference time than all the other optical flow models and many of the image reconstruction models, while they output only one quantity. Project page: https://github.com/tub-rip/e2fai
Handling complex or nonlinear motion patterns has long posed challenges for video frame interpolation. Although recent advances in diffusion-based methods offer improvements over traditional optical flow-based approaches, they still struggle to generate sharp, temporally consistent frames in scenarios with large motion. To address this limitation, we introduce EDEN, an Enhanced Diffusion for high-quality large-motion vidEo frame iNterpolation. Our approach first utilizes a transformer-based tokenizer to produce refined latent representations of the intermediate frames for diffusion models. We then enhance the diffusion transformer with temporal attention across the process and incorporate a start-end frame difference embedding to guide the generation of dynamic motion. Extensive experiments demonstrate that EDEN achieves state-of-the-art results across popular benchmarks, including nearly a 10% LPIPS reduction on DAVIS and SNU-FILM, and an 8% improvement on DAIN-HD.