Recognizing human actions in videos requires spatial and temporal understanding. Most existing action recognition models lack a balanced spatio-temporal understanding of videos. In this work, we propose a novel two-stream architecture, called Cross-Attention in Space and Time (CAST), that achieves a balanced spatio-temporal understanding of videos using only RGB input. Our proposed bottleneck cross-attention mechanism enables the spatial and temporal expert models to exchange information and make synergistic predictions, leading to improved performance. We validate the proposed method with extensive experiments on public benchmarks with different characteristics: EPIC-KITCHENS-100, Something-Something-V2, and Kinetics-400. Our method consistently shows favorable performance across these datasets, while the performance of existing methods fluctuates depending on the dataset characteristics.
Learning from videos is an emerging research area that enables robots to acquire skills from human demonstrations, such as procedural videos. To do this, video-language models must be able to obtain structured understandings, such as the temporal segmentation of a demonstration into sequences of actions and skills, and to generalize the understandings to novel domains. In pursuit of this goal, we introduce Spacewalk-18, a benchmark containing two tasks: (1) step recognition and (2) intra-video retrieval over a dataset of temporally segmented and labeled tasks in International Space Station spacewalk recordings. In tandem, the two tasks quantify a model's ability to make use of: (1) out-of-domain visual information; (2) a high temporal context window; and (3) multimodal (e.g. visual and speech) domains. This departs from existing benchmarks for procedural video understanding, which typically deal with short context lengths and can be solved with a single modality. Spacewalk-18, with its inherent multimodal and long-form complexity, exposes the high difficulty of task recognition and segmentation. We find that state-of-the-art methods perform poorly on our benchmark, but improvements can be obtained by incorporating information from longer-range temporal context across different modalities. Our experiments underscore the need to develop new approaches to these tasks. Data, model, and code will be released at https://brown-palm.github.io/Spacewalk-18/.
We present Ego-Exo4D, a diverse, large-scale multimodal multiview video dataset and benchmark challenge. Ego-Exo4D centers around simultaneously-captured egocentric and exocentric video of skilled human activities (e.g., sports, music, dance, bike repair). 740 participants from 13 cities worldwide performed these activities in 123 different natural scene contexts, yielding long-form captures from 1 to 42 minutes each and 1,286 hours of video combined. The multimodal nature of the dataset is unprecedented: the video is accompanied by multichannel audio, eye gaze, 3D point clouds, camera poses, IMU, and multiple paired language descriptions -- including a novel "expert commentary" done by coaches and teachers and tailored to the skilled-activity domain. To push the frontier of first-person video understanding of skilled human activity, we also present a suite of benchmark tasks and their annotations, including fine-grained activity understanding, proficiency estimation, cross-view translation, and 3D hand/body pose. All resources are open sourced to fuel new research in the community. Project page: http://ego-exo4d-data.org/
While the recent advances in Multimodal Large Language Models (MLLMs) constitute a significant leap forward in the field, these models are predominantly confined to the realm of input-side multimodal comprehension, lacking the capacity for multimodal content generation. To fill this gap, we present GPT4Video, a unified multi-model framework that empowers Large Language Models (LLMs) with the capability of both video understanding and generation. Specifically, we develop an instruction-following-based approach integrated with the stable diffusion generative model, which has demonstrated to effectively and securely handle video generation scenarios. GPT4Video offers the following benefits: 1) It exhibits impressive capabilities in both video understanding and generation scenarios. For example, GPT4Video outperforms Valley by 11.8\% on the Video Question Answering task, and surpasses NExt-GPT by 2.3\% on the Text to Video generation task. 2) it endows the LLM/MLLM with video generation capabilities without requiring additional training parameters and can flexibly interface with a wide range of models to perform video generation. 3) it maintains a safe and healthy conversation not only in output-side but also the input side in an end-to-end manner. Qualitative and qualitative experiments demonstrate that GPT4Video holds the potential to function as a effective, safe and Humanoid-like video assistant that can handle both video understanding and generation scenarios.
With the rapid development of Multi-modal Large Language Models (MLLMs), a number of diagnostic benchmarks have recently emerged to evaluate the comprehension capabilities of these models. However, most benchmarks predominantly assess spatial understanding in the static image tasks, while overlooking temporal understanding in the dynamic video tasks. To alleviate this issue, we introduce a comprehensive Multi-modal Video understanding Benchmark, namely MVBench, which covers 20 challenging video tasks that cannot be effectively solved with a single frame. Specifically, we first introduce a novel static-to-dynamic method to define these temporal-related tasks. By transforming various static tasks into dynamic ones, we enable the systematic generation of video tasks that require a broad spectrum of temporal skills, ranging from perception to cognition. Then, guided by the task definition, we automatically convert public video annotations into multiple-choice QA to evaluate each task. On one hand, such a distinct paradigm allows us to build MVBench efficiently, without much manual intervention. On the other hand, it guarantees evaluation fairness with ground-truth video annotations, avoiding the biased scoring of LLMs. Moreover, we further develop a robust video MLLM baseline, i.e., VideoChat2, by progressive multi-modal training with diverse instruction-tuning data. The extensive results on our MVBench reveal that, the existing MLLMs are far from satisfactory in temporal understanding, while our VideoChat2 largely surpasses these leading models by over 15% on MVBench. All models and data are available at https://github.com/OpenGVLab/Ask-Anything.
Towards building comprehensive real-world visual perception systems, we propose and study a new problem called panoptic scene graph generation (PVSG). PVSG relates to the existing video scene graph generation (VidSGG) problem, which focuses on temporal interactions between humans and objects grounded with bounding boxes in videos. However, the limitation of bounding boxes in detecting non-rigid objects and backgrounds often causes VidSGG to miss key details crucial for comprehensive video understanding. In contrast, PVSG requires nodes in scene graphs to be grounded by more precise, pixel-level segmentation masks, which facilitate holistic scene understanding. To advance research in this new area, we contribute the PVSG dataset, which consists of 400 videos (289 third-person + 111 egocentric videos) with a total of 150K frames labeled with panoptic segmentation masks as well as fine, temporal scene graphs. We also provide a variety of baseline methods and share useful design practices for future work.
A major reason behind the recent success of large language models (LLMs) is their \textit{in-context learning} capability, which makes it possible to rapidly adapt them to downstream text-based tasks by prompting them with a small number of relevant demonstrations. While large vision-language models (VLMs) have recently been developed for tasks requiring both text and images, they largely lack in-context learning over visual information, especially in understanding and generating text about videos. In this work, we implement \textbf{E}mergent \textbf{I}n-context \textbf{Le}arning on \textbf{V}ideos (\eilev{}), a novel training paradigm that induces in-context learning over video and text by capturing key properties of pre-training data found by prior work to be essential for in-context learning in transformers. In our experiments, we show that \eilev-trained models outperform other off-the-shelf VLMs in few-shot video narration for novel, rare actions. Furthermore, we demonstrate that these key properties of bursty distributions, skewed marginal distributions, and dynamic meaning each contribute to varying degrees to VLMs' in-context learning capability in narrating procedural videos. Our results, analysis, and \eilev{}-trained models yield numerous insights about the emergence of in-context learning over video and text, creating a foundation for future work to optimize and scale VLMs for open-domain video understanding and reasoning. Our code and demo are available at \url{https://github.com/yukw777/EILEV}.
Large-scale image-language pretrained models, e.g., CLIP, have demonstrated remarkable proficiency in acquiring general multi-modal knowledge through web-scale image-text data. Despite the impressive performance of image-language models on various image tasks, how to effectively expand them on general video understanding remains an area of ongoing exploration. In this paper, we investigate the image-to-video transferring from the perspective of the model and the data, unveiling two key obstacles impeding the adaptation of image-language models: non-generalizable temporal modeling and partially misaligned video-text data. To address these challenges, we propose Spatial-Temporal Auxiliary Network with Mutual-guided alignment module (Mug-STAN), a simple yet effective framework extending image-text model to diverse video tasks and video-text data.Specifically, STAN adopts a branch structure with decomposed spatial-temporal modules to enable generalizable temporal modeling, while Mug suppresses misalignment by introducing token-wise feature aggregation of either modality from the other. Extensive experimental results verify Mug-STAN significantly improves adaptation of language-image pretrained models such as CLIP and CoCa at both video-text post-pretraining and finetuning stages. With our solution, state-of-the-art zero-shot and finetuning results on various downstream datasets, including MSR-VTT, DiDeMo, LSMDC, Kinetics-400, Something-Something-2, HMDB-51, UCF- 101, and AVA, are achieved. Moreover, by integrating pretrained Mug-STAN with the emerging multimodal dialogue model, we can realize zero-shot video chatting. Codes are available at https://github.com/farewellthree/STAN
Large pre-trained vision models achieve impressive success in computer vision. However, fully fine-tuning large models for downstream tasks, particularly in video understanding, can be prohibitively computationally expensive. Recent studies turn their focus towards efficient image-to-video transfer learning. Nevertheless, existing efficient fine-tuning methods lack attention to training memory usage and exploration of transferring a larger model to the video domain. In this paper, we present a novel Spatial-Temporal Side Network for memory-efficient fine-tuning large image models to video understanding, named Side4Video. Specifically, we introduce a lightweight spatial-temporal side network attached to the frozen vision model, which avoids the backpropagation through the heavy pre-trained model and utilizes multi-level spatial features from the original image model. Extremely memory-efficient architecture enables our method to reduce 75% memory usage than previous adapter-based methods. In this way, we can transfer a huge ViT-E (4.4B) for video understanding tasks which is 14x larger than ViT-L (304M). Our approach achieves remarkable performance on various video datasets across unimodal and cross-modal tasks (i.e., action recognition and text-video retrieval), especially in Something-Something V1&V2 (67.3% & 74.6%), Kinetics-400 (88.6%), MSR-VTT (52.3%), MSVD (56.1%) and VATEX (68.8%). We release our code at https://github.com/HJYao00/Side4Video.
What makes good representations for video understanding, such as anticipating future activities, or answering video-conditioned questions? While earlier approaches focus on end-to-end learning directly from video pixels, we propose to revisit text-based representations, such as general-purpose video captions, which are interpretable and can be directly consumed by large language models (LLMs). Intuitively, different video understanding tasks may require representations that are complementary and at different granularity. To this end, we propose versatile action models (Vamos), a learning framework powered by a large language model as the ``reasoner'', and can flexibly leverage visual embedding and free-form text descriptions as its input. To interpret the important text evidence for question answering, we generalize the concept bottleneck model to work with tokens and nonlinear models, which uses hard attention to select a small subset of tokens from the free-form text as inputs to the LLM reasoner. We evaluate Vamos on five complementary benchmarks, Ego4D, NeXT-QA, IntentQA, Spacewalk-18, and EgoSchema, on its capability to model temporal dynamics, encode visual history, and perform reasoning. Surprisingly, we observe that text-based representations consistently achieve competitive performance on all benchmarks, and that visual embeddings provide marginal or no performance improvement, demonstrating the effectiveness of text-based video representation in the LLM era. We also demonstrate that our token bottleneck model is able to select relevant evidence from free-form text, support test-time intervention, and achieves nearly 5 times inference speedup while keeping a competitive question answering performance. Code and models are publicly released at https://brown-palm.github.io/Vamos/
Extending image-based Large Multimodal Models (LMMs) to videos is challenging due to the inherent complexity of video data. The recent approaches extending image-based LMMs to videos either lack the grounding capabilities (e.g., VideoChat, Video-ChatGPT, Video-LLaMA) or do not utilize the audio-signals for better video understanding (e.g., Video-ChatGPT). Addressing these gaps, we propose PG-Video-LLaVA, the first LMM with pixel-level grounding capability, integrating audio cues by transcribing them into text to enrich video-context understanding. Our framework uses an off-the-shelf tracker and a novel grounding module, enabling it to spatially localize objects in videos following user instructions. We evaluate PG-Video-LLaVA using video-based generative and question-answering benchmarks and introduce new benchmarks specifically designed to measure prompt-based object grounding performance in videos. Further, we propose the use of Vicuna over GPT-3.5, as utilized in Video-ChatGPT, for video-based conversation benchmarking, ensuring reproducibility of results which is a concern with the proprietary nature of GPT-3.5. Our framework builds on SoTA image-based LLaVA model and extends its advantages to the video domain, delivering promising gains on video-based conversation and grounding tasks. Project Page: https://github.com/mbzuai-oryx/Video-LLaVA
Understanding videos is an important research topic for multimodal learning. Leveraging large-scale datasets of web-crawled video-text pairs as weak supervision has become a pre-training paradigm for learning joint representations and showcased remarkable potential in video understanding tasks. However, videos can be multi-event and multi-grained, while these video-text pairs usually contain only broad-level video captions. This raises a question: with such weak supervision, can video representation in video-language models gain the ability to distinguish even factual discrepancies in textual description and understand fine-grained events? To address this, we introduce SPOT Prober, to benchmark existing video-language models's capacities of distinguishing event-level discrepancies as an indicator of models' event understanding ability. Our approach involves extracting events as tuples (<Subject, Predicate, Object, Attribute, Timestamps>) from videos and generating false event tuples by manipulating tuple components systematically. We reevaluate the existing video-language models with these positive and negative captions and find they fail to distinguish most of the manipulated events. Based on our findings, we propose to plug in these manipulated event captions as hard negative samples and find them effective in enhancing models for event understanding.
Large language models have demonstrated impressive universal capabilities across a wide range of open-ended tasks and have extended their utility to encompass multimodal conversations. However, existing methods encounter challenges in effectively handling both image and video understanding, particularly with limited visual tokens. In this work, we introduce Chat-UniVi, a Unified Vision-language model capable of comprehending and engaging in conversations involving images and videos through a unified visual representation. Specifically, we employ a set of dynamic visual tokens to uniformly represent images and videos. This representation framework empowers the model to efficiently utilize a limited number of visual tokens to simultaneously capture the spatial details necessary for images and the comprehensive temporal relationship required for videos. Moreover, we leverage a multi-scale representation, enabling the model to perceive both high-level semantic concepts and low-level visual details. Notably, Chat-UniVi is trained on a mixed dataset containing both images and videos, allowing direct application to tasks involving both mediums without requiring any modifications. Extensive experimental results demonstrate that Chat-UniVi consistently outperforms even existing methods exclusively designed for either images or videos. Code is available at https://github.com/PKU-YuanGroup/Chat-UniVi.
Traditionally, vision models have predominantly relied on spatial features extracted from static images, deviating from the continuous stream of spatiotemporal features processed by the brain in natural vision. While numerous video-understanding models have emerged, incorporating videos into image-understanding models with spatiotemporal features has been limited. Drawing inspiration from natural vision, which exhibits remarkable resilience to input changes, our research focuses on the development of a brain-inspired model for vision understanding trained with videos. Our findings demonstrate that models that train on videos instead of still images and include temporal features become more resilient to various alternations on input media.
Temporal action detection (TAD) involves the localization and classification of action instances within untrimmed videos. While standard TAD follows fully supervised learning with closed-set setting on large training data, recent zero-shot TAD methods showcase the promising open-set setting by leveraging large-scale contrastive visual-language (ViL) pretrained models. However, existing zero-shot TAD methods have limitations on how to properly construct the strong relationship between two interdependent tasks of localization and classification and adapt ViL model to video understanding. In this work, we present ZEETAD, featuring two modules: dual-localization and zero-shot proposal classification. The former is a Transformer-based module that detects action events while selectively collecting crucial semantic embeddings for later recognition. The latter one, CLIP-based module, generates semantic embeddings from text and frame inputs for each temporal unit. Additionally, we enhance discriminative capability on unseen classes by minimally updating the frozen CLIP encoder with lightweight adapters. Extensive experiments on THUMOS14 and ActivityNet-1.3 datasets demonstrate our approach's superior performance in zero-shot TAD and effective knowledge transfer from ViL models to unseen action categories.
The challenge of replicating research results has posed a significant impediment to the field of molecular biology. The advent of modern intelligent systems has led to notable progress in various domains. Consequently, we embarked on an investigation of intelligent monitoring systems as a means of tackling the issue of the reproducibility crisis. Specifically, we first curate a comprehensive multimodal dataset, named ProBio, as an initial step towards this objective. This dataset comprises fine-grained hierarchical annotations intended for the purpose of studying activity understanding in BioLab. Next, we devise two challenging benchmarks, transparent solution tracking and multimodal action recognition, to emphasize the unique characteristics and difficulties associated with activity understanding in BioLab settings. Finally, we provide a thorough experimental evaluation of contemporary video understanding models and highlight their limitations in this specialized domain to identify potential avenues for future research. We hope ProBio with associated benchmarks may garner increased focus on modern AI techniques in the realm of molecular biology.
We present MM-VID, an integrated system that harnesses the capabilities of GPT-4V, combined with specialized tools in vision, audio, and speech, to facilitate advanced video understanding. MM-VID is designed to address the challenges posed by long-form videos and intricate tasks such as reasoning within hour-long content and grasping storylines spanning multiple episodes. MM-VID uses a video-to-script generation with GPT-4V to transcribe multimodal elements into a long textual script. The generated script details character movements, actions, expressions, and dialogues, paving the way for large language models (LLMs) to achieve video understanding. This enables advanced capabilities, including audio description, character identification, and multimodal high-level comprehension. Experimental results demonstrate the effectiveness of MM-VID in handling distinct video genres with various video lengths. Additionally, we showcase its potential when applied to interactive environments, such as video games and graphic user interfaces.
Vision-language models (VLMs) classify the query video by calculating a similarity score between the visual features and text-based class label representations. Recently, large language models (LLMs) have been used to enrich the text-based class labels by enhancing the descriptiveness of the class names. However, these improvements are restricted to the text-based classifier only, and the query visual features are not considered. In this paper, we propose a framework which combines pre-trained discriminative VLMs with pre-trained generative video-to-text and text-to-text models. We introduce two key modifications to the standard zero-shot setting. First, we propose language-guided visual feature enhancement and employ a video-to-text model to convert the query video to its descriptive form. The resulting descriptions contain vital visual cues of the query video, such as what objects are present and their spatio-temporal interactions. These descriptive cues provide additional semantic knowledge to VLMs to enhance their zeroshot performance. Second, we propose video-specific prompts to LLMs to generate more meaningful descriptions to enrich class label representations. Specifically, we introduce prompt techniques to create a Tree Hierarchy of Categories for class names, offering a higher-level action context for additional visual cues, We demonstrate the effectiveness of our approach in video understanding across three different zero-shot settings: 1) video action recognition, 2) video-to-text and textto-video retrieval, and 3) time-sensitive video tasks. Consistent improvements across multiple benchmarks and with various VLMs demonstrate the effectiveness of our proposed framework. Our code will be made publicly available.
The surge in video and social media content underscores the need for a deeper understanding of multimedia data. Most of the existing mature video understanding techniques perform well with short formats and content that requires only shallow understanding, but do not perform well with long format videos that require deep understanding and reasoning. Deep Video Understanding (DVU) Challenge aims to push the boundaries of multimodal extraction, fusion, and analytics to address the problem of holistically analyzing long videos and extract useful knowledge to solve different types of queries. This paper introduces a query-aware method for long video localization and relation discrimination, leveraging an imagelanguage pretrained model. This model adeptly selects frames pertinent to queries, obviating the need for a complete movie-level knowledge graph. Our approach achieved first and fourth positions for two groups of movie-level queries. Sufficient experiments and final rankings demonstrate its effectiveness and robustness.
The recent wave of AI-generated content (AIGC) has witnessed substantial success in computer vision, with the diffusion model playing a crucial role in this achievement. Due to their impressive generative capabilities, diffusion models are gradually superseding methods based on GANs and auto-regressive Transformers, demonstrating exceptional performance not only in image generation and editing, but also in the realm of video-related research. However, existing surveys mainly focus on diffusion models in the context of image generation, with few up-to-date reviews on their application in the video domain. To address this gap, this paper presents a comprehensive review of video diffusion models in the AIGC era. Specifically, we begin with a concise introduction to the fundamentals and evolution of diffusion models. Subsequently, we present an overview of research on diffusion models in the video domain, categorizing the work into three key areas: video generation, video editing, and other video understanding tasks. We conduct a thorough review of the literature in these three key areas, including further categorization and practical contributions in the field. Finally, we discuss the challenges faced by research in this domain and outline potential future developmental trends. A comprehensive list of video diffusion models studied in this survey is available at https://github.com/ChenHsing/Awesome-Video-Diffusion-Models.