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arXiv:1810.07096

Incremental learning abstract discrete planning domains and mappings to continuous perceptions

Most of the works on planning and learning, e.g., planning by (model based) reinforcement learning, are based on two main assumptions: (i) the set of states of the planning domain is fixed; (ii) the mapping between the observations from the real word and the states is implicitly assumed or learned offline, and it is not part of the planning domain. Consequently, the focus is on learning the transitions between states. In this paper, we drop such assumptions. We provide a formal framework in which (i) the agent can learn dynamically new states of the planning domain; (ii) the mapping between abstract states and the perception from the real world, represented by continuous variables, is part of the planning domain; (iii) such mapping is learned and updated along the "life" of the agent. We define an algorithm that interleaves planning, acting, and learning, and allows the agent to update the planning domain depending on how much it trusts the model w.r.t. the new experiences learned by executing actions. We define a measure of coherence between the planning domain and the real world as perceived by the agent. We test our approach showing that the agent learns increasingly coherent models, and that the system can scale to deal with models with an order of $10^6$ states.

arXiv:1809.05214

Model-Based Reinforcement Learning via Meta-Policy Optimization

Model-based reinforcement learning approaches carry the promise of being data efficient. However, due to challenges in learning dynamics models that sufficiently match the real-world dynamics, they struggle to achieve the same asymptotic performance as model-free methods. We propose Model-Based Meta-Policy-Optimization (MB-MPO), an approach that foregoes the strong reliance on accurate learned dynamics models. Using an ensemble of learned dynamic models, MB-MPO meta-learns a policy that can quickly adapt to any model in the ensemble with one policy gradient step. This steers the meta-policy towards internalizing consistent dynamics predictions among the ensemble while shifting the burden of behaving optimally w.r.t. the model discrepancies towards the adaptation step. Our experiments show that MB-MPO is more robust to model imperfections than previous model-based approaches. Finally, we demonstrate that our approach is able to match the asymptotic performance of model-free methods while requiring significantly less experience.

arXiv:1808.09105공식 코드 · Papers with Code

SOLAR: Deep Structured Representations for Model-Based Reinforcement Learning

Model-based reinforcement learning (RL) has proven to be a data efficient approach for learning control tasks but is difficult to utilize in domains with complex observations such as images. In this paper, we present a method for learning representations that are suitable for iterative model-based policy improvement, even when the underlying dynamical system has complex dynamics and image observations, in that these representations are optimized for inferring simple dynamics and cost models given data from the current policy. This enables a model-based RL method based on the linear-quadratic regulator (LQR) to be used for systems with image observations. We evaluate our approach on a range of robotics tasks, including manipulation with a real-world robotic arm directly from images. We find that our method produces substantially better final performance than other model-based RL methods while being significantly more efficient than model-free RL.

arXiv:1808.00113

Learning Stabilizable Dynamical Systems via Control Contraction Metrics

We propose a novel framework for learning stabilizable nonlinear dynamical systems for continuous control tasks in robotics. The key idea is to develop a new control-theoretic regularizer for dynamics fitting rooted in the notion of stabilizability, which guarantees that the learned system can be accompanied by a robust controller capable of stabilizing any open-loop trajectory that the system may generate. By leveraging tools from contraction theory, statistical learning, and convex optimization, we provide a general and tractable semi-supervised algorithm to learn stabilizable dynamics, which can be applied to complex underactuated systems. We validated the proposed algorithm on a simulated planar quadrotor system and observed notably improved trajectory generation and tracking performance with the control-theoretic regularized model over models learned using traditional regression techniques, especially when using a small number of demonstration examples. The results presented illustrate the need to infuse standard model-based reinforcement learning algorithms with concepts drawn from nonlinear control theory for improved reliability.

arXiv:1807.04723

The Bottleneck Simulator: A Model-based Deep Reinforcement Learning Approach

Deep reinforcement learning has recently shown many impressive successes. However, one major obstacle towards applying such methods to real-world problems is their lack of data-efficiency. To this end, we propose the Bottleneck Simulator: a model-based reinforcement learning method which combines a learned, factorized transition model of the environment with rollout simulations to learn an effective policy from few examples. The learned transition model employs an abstract, discrete (bottleneck) state, which increases sample efficiency by reducing the number of model parameters and by exploiting structural properties of the environment. We provide a mathematical analysis of the Bottleneck Simulator in terms of fixed points of the learned policy, which reveals how performance is affected by four distinct sources of error: an error related to the abstract space structure, an error related to the transition model estimation variance, an error related to the transition model estimation bias, and an error related to the transition model class bias. Finally, we evaluate the Bottleneck Simulator on two natural language processing tasks: a text adventure game and a real-world, complex dialogue response selection task. On both tasks, the Bottleneck Simulator yields excellent performance beating competing approaches.

arXiv:1807.03931

A Hierarchical Bayesian Linear Regression Model with Local Features for Stochastic Dynamics Approximation

One of the challenges in model-based control of stochastic dynamical systems is that the state transition dynamics are involved, and it is not easy or efficient to make good-quality predictions of the states. Moreover, there are not many representational models for the majority of autonomous systems, as it is not easy to build a compact model that captures the entire dynamical subtleties and uncertainties. In this work, we present a hierarchical Bayesian linear regression model with local features to learn the dynamics of a micro-robotic system as well as two simpler examples, consisting of a stochastic mass-spring damper and a stochastic double inverted pendulum on a cart. The model is hierarchical since we assume non-stationary priors for the model parameters. These non-stationary priors make the model more flexible by imposing priors on the priors of the model. To solve the maximum likelihood (ML) problem for this hierarchical model, we use the variational expectation maximization (EM) algorithm, and enhance the procedure by introducing hidden target variables. The algorithm yields parsimonious model structures, and consistently provides fast and accurate predictions for all our examples involving large training and test sets. This demonstrates the effectiveness of the method in learning stochastic dynamics, which makes it suitable for future use in a paradigm, such as model-based reinforcement learning, to compute optimal control policies in real time.

arXiv:1807.03858공식 코드 · Papers with Code

Algorithmic Framework for Model-based Deep Reinforcement Learning with Theoretical Guarantees

Model-based reinforcement learning (RL) is considered to be a promising approach to reduce the sample complexity that hinders model-free RL. However, the theoretical understanding of such methods has been rather limited. This paper introduces a novel algorithmic framework for designing and analyzing model-based RL algorithms with theoretical guarantees. We design a meta-algorithm with a theoretical guarantee of monotone improvement to a local maximum of the expected reward. The meta-algorithm iteratively builds a lower bound of the expected reward based on the estimated dynamical model and sample trajectories, and then maximizes the lower bound jointly over the policy and the model. The framework extends the optimism-in-face-of-uncertainty principle to non-linear dynamical models in a way that requires \textit{no explicit} uncertainty quantification. Instantiating our framework with simplification gives a variant of model-based RL algorithms Stochastic Lower Bounds Optimization (SLBO). Experiments demonstrate that SLBO achieves state-of-the-art performance when only one million or fewer samples are permitted on a range of continuous control benchmark tasks.

arXiv:1807.00263

Accurate Uncertainties for Deep Learning Using Calibrated Regression

Methods for reasoning under uncertainty are a key building block of accurate and reliable machine learning systems. Bayesian methods provide a general framework to quantify uncertainty. However, because of model misspecification and the use of approximate inference, Bayesian uncertainty estimates are often inaccurate -- for example, a 90% credible interval may not contain the true outcome 90% of the time. Here, we propose a simple procedure for calibrating any regression algorithm; when applied to Bayesian and probabilistic models, it is guaranteed to produce calibrated uncertainty estimates given enough data. Our procedure is inspired by Platt scaling and extends previous work on classification. We evaluate this approach on Bayesian linear regression, feedforward, and recurrent neural networks, and find that it consistently outputs well-calibrated credible intervals while improving performance on time series forecasting and model-based reinforcement learning tasks.

arXiv:1205.3109

Efficient Bayes-Adaptive Reinforcement Learning using Sample-Based Search

Bayesian model-based reinforcement learning is a formally elegant approach to learning optimal behaviour under model uncertainty, trading off exploration and exploitation in an ideal way. Unfortunately, finding the resulting Bayes-optimal policies is notoriously taxing, since the search space becomes enormous. In this paper we introduce a tractable, sample-based method for approximate Bayes-optimal planning which exploits Monte-Carlo tree search. Our approach outperformed prior Bayesian model-based RL algorithms by a significant margin on several well-known benchmark problems -- because it avoids expensive applications of Bayes rule within the search tree by lazily sampling models from the current beliefs. We illustrate the advantages of our approach by showing it working in an infinite state space domain which is qualitatively out of reach of almost all previous work in Bayesian exploration.

arXiv:1402.1958

Better Optimism By Bayes: Adaptive Planning with Rich Models

The computational costs of inference and planning have confined Bayesian model-based reinforcement learning to one of two dismal fates: powerful Bayes-adaptive planning but only for simplistic models, or powerful, Bayesian non-parametric models but using simple, myopic planning strategies such as Thompson sampling. We ask whether it is feasible and truly beneficial to combine rich probabilistic models with a closer approximation to fully Bayesian planning. First, we use a collection of counterexamples to show formal problems with the over-optimism inherent in Thompson sampling. Then we leverage state-of-the-art techniques in efficient Bayes-adaptive planning and non-parametric Bayesian methods to perform qualitatively better than both existing conventional algorithms and Thompson sampling on two contextual bandit-like problems.

arXiv:1312.0286

Efficient Learning and Planning with Compressed Predictive States

Predictive state representations (PSRs) offer an expressive framework for modelling partially observable systems. By compactly representing systems as functions of observable quantities, the PSR learning approach avoids using local-minima prone expectation-maximization and instead employs a globally optimal moment-based algorithm. Moreover, since PSRs do not require a predetermined latent state structure as an input, they offer an attractive framework for model-based reinforcement learning when agents must plan without a priori access to a system model. Unfortunately, the expressiveness of PSRs comes with significant computational cost, and this cost is a major factor inhibiting the use of PSRs in applications. In order to alleviate this shortcoming, we introduce the notion of compressed PSRs (CPSRs). The CPSR learning approach combines recent advancements in dimensionality reduction, incremental matrix decomposition, and compressed sensing. We show how this approach provides a principled avenue for learning accurate approximations of PSRs, drastically reducing the computational costs associated with learning while also providing effective regularization. Going further, we propose a planning framework which exploits these learned models. And we show that this approach facilitates model-learning and planning in large complex partially observable domains, a task that is infeasible without the principled use of compression.

arXiv:1406.1853

Model-based Reinforcement Learning and the Eluder Dimension

We consider the problem of learning to optimize an unknown Markov decision process (MDP). We show that, if the MDP can be parameterized within some known function class, we can obtain regret bounds that scale with the dimensionality, rather than cardinality, of the system. We characterize this dependence explicitly as $\tilde{O}(\sqrt{d_K d_E T})$ where $T$ is time elapsed, $d_K$ is the Kolmogorov dimension and $d_E$ is the \emph{eluder dimension}. These represent the first unified regret bounds for model-based reinforcement learning and provide state of the art guarantees in several important settings. Moreover, we present a simple and computationally efficient algorithm \emph{posterior sampling for reinforcement learning} (PSRL) that satisfies these bounds.

arXiv:1502.02609

Efficient model-based reinforcement learning for approximate online optimal

In this paper the infinite horizon optimal regulation problem is solved online for a deterministic control-affine nonlinear dynamical system using the state following (StaF) kernel method to approximate the value function. Unlike traditional methods that aim to approximate a function over a large compact set, the StaF kernel method aims to approximate a function in a small neighborhood of a state that travels within a compact set. Simulation results demonstrate that stability and approximate optimality of the control system can be achieved with significantly fewer basis functions than may be required for global approximation methods.

arXiv:1502.02251

From Pixels to Torques: Policy Learning with Deep Dynamical Models

Data-efficient learning in continuous state-action spaces using very high-dimensional observations remains a key challenge in developing fully autonomous systems. In this paper, we consider one instance of this challenge, the pixels to torques problem, where an agent must learn a closed-loop control policy from pixel information only. We introduce a data-efficient, model-based reinforcement learning algorithm that learns such a closed-loop policy directly from pixel information. The key ingredient is a deep dynamical model that uses deep auto-encoders to learn a low-dimensional embedding of images jointly with a predictive model in this low-dimensional feature space. Joint learning ensures that not only static but also dynamic properties of the data are accounted for. This is crucial for long-term predictions, which lie at the core of the adaptive model predictive control strategy that we use for closed-loop control. Compared to state-of-the-art reinforcement learning methods for continuous states and actions, our approach learns quickly, scales to high-dimensional state spaces and is an important step toward fully autonomous learning from pixels to torques.

arXiv:1510.02173

Data-Efficient Learning of Feedback Policies from Image Pixels using Deep Dynamical Models

Data-efficient reinforcement learning (RL) in continuous state-action spaces using very high-dimensional observations remains a key challenge in developing fully autonomous systems. We consider a particularly important instance of this challenge, the pixels-to-torques problem, where an RL agent learns a closed-loop control policy ("torques") from pixel information only. We introduce a data-efficient, model-based reinforcement learning algorithm that learns such a closed-loop policy directly from pixel information. The key ingredient is a deep dynamical model for learning a low-dimensional feature embedding of images jointly with a predictive model in this low-dimensional feature space. Joint learning is crucial for long-term predictions, which lie at the core of the adaptive nonlinear model predictive control strategy that we use for closed-loop control. Compared to state-of-the-art RL methods for continuous states and actions, our approach learns quickly, scales to high-dimensional state spaces, is lightweight and an important step toward fully autonomous end-to-end learning from pixels to torques.

arXiv:1509.06824

Model-based Reinforcement Learning with Parametrized Physical Models and Optimism-Driven Exploration

In this paper, we present a robotic model-based reinforcement learning method that combines ideas from model identification and model predictive control. We use a feature-based representation of the dynamics that allows the dynamics model to be fitted with a simple least squares procedure, and the features are identified from a high-level specification of the robot's morphology, consisting of the number and connectivity structure of its links. Model predictive control is then used to choose the actions under an optimistic model of the dynamics, which produces an efficient and goal-directed exploration strategy. We present real time experimental results on standard benchmark problems involving the pendulum, cartpole, and double pendulum systems. Experiments indicate that our method is able to learn a range of benchmark tasks substantially faster than the previous best methods. To evaluate our approach on a realistic robotic control task, we also demonstrate real time control of a simulated 7 degree of freedom arm.

arXiv:1509.06841

One-Shot Learning of Manipulation Skills with Online Dynamics Adaptation and Neural Network Priors

One of the key challenges in applying reinforcement learning to complex robotic control tasks is the need to gather large amounts of experience in order to find an effective policy for the task at hand. Model-based reinforcement learning can achieve good sample efficiency, but requires the ability to learn a model of the dynamics that is good enough to learn an effective policy. In this work, we develop a model-based reinforcement learning algorithm that combines prior knowledge from previous tasks with online adaptation of the dynamics model. These two ingredients enable highly sample-efficient learning even in regimes where estimating the true dynamics is very difficult, since the online model adaptation allows the method to locally compensate for unmodeled variation in the dynamics. We encode the prior experience into a neural network dynamics model, adapt it online by progressively refitting a local linear model of the dynamics, and use model predictive control to plan under these dynamics. Our experimental results show that this approach can be used to solve a variety of complex robotic manipulation tasks in just a single attempt, using prior data from other manipulation behaviors.

arXiv:1602.06346

Policy Error Bounds for Model-Based Reinforcement Learning with Factored Linear Models

In this paper we study a model-based approach to calculating approximately optimal policies in Markovian Decision Processes. In particular, we derive novel bounds on the loss of using a policy derived from a factored linear model, a class of models which generalize numerous previous models out of those that come with strong computational guarantees. For the first time in the literature, we derive performance bounds for model-based techniques where the model inaccuracy is measured in weighted norms. Moreover, our bounds show a decreased sensitivity to the discount factor and, unlike similar bounds derived for other approaches, they are insensitive to measure mismatch. Similarly to previous works, our proofs are also based on contraction arguments, but with the main differences that we use carefully constructed norms building on Banach lattices, and the contraction property is only assumed for operators acting on "compressed" spaces, thus weakening previous assumptions, while strengthening previous results.

arXiv:1605.07127공식 코드 · Papers with Code

Learning and Policy Search in Stochastic Dynamical Systems with Bayesian Neural Networks

We present an algorithm for model-based reinforcement learning that combines Bayesian neural networks (BNNs) with random roll-outs and stochastic optimization for policy learning. The BNNs are trained by minimizing $\alpha$-divergences, allowing us to capture complicated statistical patterns in the transition dynamics, e.g. multi-modality and heteroskedasticity, which are usually missed by other common modeling approaches. We illustrate the performance of our method by solving a challenging benchmark where model-based approaches usually fail and by obtaining promising results in a real-world scenario for controlling a gas turbine.

arXiv:1610.00696

Deep Visual Foresight for Planning Robot Motion

A key challenge in scaling up robot learning to many skills and environments is removing the need for human supervision, so that robots can collect their own data and improve their own performance without being limited by the cost of requesting human feedback. Model-based reinforcement learning holds the promise of enabling an agent to learn to predict the effects of its actions, which could provide flexible predictive models for a wide range of tasks and environments, without detailed human supervision. We develop a method for combining deep action-conditioned video prediction models with model-predictive control that uses entirely unlabeled training data. Our approach does not require a calibrated camera, an instrumented training set-up, nor precise sensing and actuation. Our results show that our method enables a real robot to perform nonprehensile manipulation -- pushing objects -- and can handle novel objects not seen during training.