Leveraging vast and continually updated knowledge from the Internet has been considered an important ability for a dialogue system. Therefore, the dialogue query generation task is proposed for generating search queries from dialogue histories, which will be submitted to a search engine for retrieving relevant websites on the Internet. In this regard, previous efforts were devoted to collecting conversations with annotated queries and training a query producer (QP) via standard supervised learning. However, these studies still face the challenges of data scarcity and domain adaptation. To address these issues, in this paper, we propose a semi-supervised learning framework -- SemiDQG, to improve model performance with unlabeled conversations. Based on the observation that the search query is typically related to the topic of dialogue response, we train a response-augmented query producer (RA) to provide rich and effective training signals for QP. We first apply a similarity-based query selection strategy to select high-quality RA-generated pseudo queries, which are used to construct pseudo instances for training QP and RA. Then, we adopt the REINFORCE algorithm to further enhance QP, with RA-provided rewards as fine-grained training signals. Experimental results and in-depth analysis of three benchmarks show the effectiveness of our framework in cross-domain and low-resource scenarios. Particularly, SemiDQG significantly surpasses ChatGPT and competitive baselines. Our code is available at \url{https://github.com/DeepLearnXMU/SemiDQG}.
Recently, multimodal large language models have made significant advancements in video understanding tasks. However, their ability to understand unprocessed long videos is very limited, primarily due to the difficulty in supporting the enormous memory overhead. Although existing methods achieve a balance between memory and information by aggregating frames, they inevitably introduce the severe hallucination issue. To address this issue, this paper constructs a comprehensive hallucination mitigation pipeline based on existing MLLMs. Specifically, we use the CLIP Score to guide the frame sampling process with questions, selecting key frames relevant to the question. Then, We inject question information into the queries of the image Q-former to obtain more important visual features. Finally, during the answer generation stage, we utilize chain-of-thought and in-context learning techniques to explicitly control the generation of answers. It is worth mentioning that for the breakpoint mode, we found that image understanding models achieved better results than video understanding models. Therefore, we aggregated the answers from both types of models using a comparison mechanism. Ultimately, We achieved 84.2\% and 62.9\% for the global and breakpoint modes respectively on the MovieChat dataset, surpassing the official baseline model by 29.1\% and 24.1\%. Moreover the proposed method won the third place in the CVPR LOVEU 2024 Long-Term Video Question Answering Challenge. The code is avaiable at https://github.com/lntzm/CVPR24Track-LongVideo
The rapid proliferation of large-scale text-to-image generation (T2IG) models has led to concerns about their potential misuse in generating harmful content. Though many methods have been proposed for erasing undesired concepts from T2IG models, they only provide a false sense of security, as recent works demonstrate that concept-erased models (CEMs) can be easily deceived to generate the erased concept through adversarial attacks. The problem of adversarially robust concept erasing without significant degradation to model utility (ability to generate benign concepts) remains an unresolved challenge, especially in the white-box setting where the adversary has access to the CEM. To address this gap, we propose an approach called STEREO that involves two distinct stages. The first stage searches thoroughly enough for strong and diverse adversarial prompts that can regenerate an erased concept from a CEM, by leveraging robust optimization principles from adversarial training. In the second robustly erase once stage, we introduce an anchor-concept-based compositional objective to robustly erase the target concept at one go, while attempting to minimize the degradation on model utility. By benchmarking the proposed STEREO approach against four state-of-the-art concept erasure methods under three adversarial attacks, we demonstrate its ability to achieve a better robustness vs. utility trade-off. Our code and models are available at https://github.com/koushiksrivats/robust-concept-erasing.
The instruction-following ability of large language models enables humans to interact with AI agents in a natural way. However, when required to generate responses of a specific length, large language models often struggle to meet users' needs due to their inherent difficulty in accurately perceiving numerical constraints. To explore the ability of large language models to control the length of generated responses, we propose the Target Length Generation Task (TLG) and design two metrics, Precise Match (PM) and Flexible Match (FM) to evaluate the model's performance in adhering to specified response lengths. Furthermore, we introduce a novel, model-agnostic approach called Ruler, which employs Meta Length Tokens (MLTs) to enhance the instruction-following ability of large language models under length-constrained instructions. Specifically, Ruler equips LLMs with the ability to generate responses of a specified length based on length constraints within the instructions. Moreover, Ruler can automatically generate appropriate MLT when length constraints are not explicitly provided, demonstrating excellent versatility and generalization. Comprehensive experiments show the effectiveness of Ruler across different LLMs on Target Length Generation Task, e.g., at All Level 27.97 average gain on PM, 29.57 average gain on FM. In addition, we conduct extensive ablation experiments to further substantiate the efficacy and generalization of Ruler. Our code and data is available at https://github.com/Geaming2002/Ruler.
Although large language models (LLMs) demonstrate impressive proficiency in various tasks, they present potential safety risks, such as `jailbreaks', where malicious inputs can coerce LLMs into generating harmful content bypassing safety alignments. In this paper, we delve into the ethical biases in LLMs and examine how those biases could be exploited for jailbreaks. Notably, these biases result in a jailbreaking success rate in GPT-4o models that differs by 20\% between non-binary and cisgender keywords and by 16\% between white and black keywords, even when the other parts of the prompts are identical. We introduce the concept of BiasJailbreak, highlighting the inherent risks posed by these safety-induced biases. BiasJailbreak generates biased keywords automatically by asking the target LLM itself, and utilizes the keywords to generate harmful output. Additionally, we propose an efficient defense method BiasDefense, which prevents jailbreak attempts by injecting defense prompts prior to generation. BiasDefense stands as an appealing alternative to Guard Models, such as Llama-Guard, that require additional inference cost after text generation. Our findings emphasize that ethical biases in LLMs can actually lead to generating unsafe output, and suggest a method to make the LLMs more secure and unbiased. To enable further research and improvements, we open-source our code and artifacts of BiasJailbreak, providing the community with tools to better understand and mitigate safety-induced biases in LLMs.
Recent advances in large multimodal models (LMMs) have recognized fine-grained grounding as an imperative factor of visual understanding and dialogue. However, the benefits of such representation in LMMs are limited to the natural image domain, and these models perform poorly for remote sensing (RS). The distinct overhead viewpoint, scale variation, and presence of small objects in high-resolution RS imagery present a unique challenge in region-level comprehension. Moreover, the development of the grounding conversation capability of LMMs within RS is hindered by the lack of granular, RS domain-specific grounded data. Addressing these limitations, we propose GeoPixel - the first end-to-end high resolution RS-LMM that supports pixel-level grounding. This capability allows fine-grained visual perception by generating interleaved masks in conversation. GeoPixel supports up to 4K HD resolution in any aspect ratio, ideal for high-precision RS image analysis. To support the grounded conversation generation (GCG) in RS imagery, we curate a visually grounded dataset GeoPixelD through a semi-automated pipeline that utilizes set-of-marks prompting and spatial priors tailored for RS data to methodically control the data generation process. GeoPixel demonstrates superior performance in pixel-level comprehension, surpassing existing LMMs in both single-target and multi-target segmentation tasks. Our methodological ablation studies validate the effectiveness of each component in the overall architecture. Our code and data will be publicly released.
Clinical trials are conducted to test the effectiveness and safety of potential drugs in humans for regulatory approval. Machine learning (ML) has recently emerged as a new tool to assist in clinical trials. Despite this progress, there have been few efforts to document and benchmark ML4Trial algorithms available to the ML research community. Additionally, the accessibility to clinical trial-related datasets is limited, and there is a lack of well-defined clinical tasks to facilitate the development of new algorithms. To fill this gap, we have developed PyTrial that provides benchmarks and open-source implementations of a series of ML algorithms for clinical trial design and operations. In this paper, we thoroughly investigate 34 ML algorithms for clinical trials across 6 different tasks, including patient outcome prediction, trial site selection, trial outcome prediction, patient-trial matching, trial similarity search, and synthetic data generation. We have also collected and prepared 23 ML-ready datasets as well as their working examples in Jupyter Notebooks for quick implementation and testing. PyTrial defines each task through a simple four-step process: data loading, model specification, model training, and model evaluation, all achievable with just a few lines of code. Furthermore, our modular API architecture empowers practitioners to expand the framework to incorporate new algorithms and tasks effortlessly. The code is available at https://github.com/RyanWangZf/PyTrial.
Large Language Models (LLMs) have excelled as high-level semantic planners for sequential decision-making tasks. However, harnessing them to learn complex low-level manipulation tasks, such as dexterous pen spinning, remains an open problem. We bridge this fundamental gap and present Eureka, a human-level reward design algorithm powered by LLMs. Eureka exploits the remarkable zero-shot generation, code-writing, and in-context improvement capabilities of state-of-the-art LLMs, such as GPT-4, to perform evolutionary optimization over reward code. The resulting rewards can then be used to acquire complex skills via reinforcement learning. Without any task-specific prompting or pre-defined reward templates, Eureka generates reward functions that outperform expert human-engineered rewards. In a diverse suite of 29 open-source RL environments that include 10 distinct robot morphologies, Eureka outperforms human experts on 83% of the tasks, leading to an average normalized improvement of 52%. The generality of Eureka also enables a new gradient-free in-context learning approach to reinforcement learning from human feedback (RLHF), readily incorporating human inputs to improve the quality and the safety of the generated rewards without model updating. Finally, using Eureka rewards in a curriculum learning setting, we demonstrate for the first time, a simulated Shadow Hand capable of performing pen spinning tricks, adeptly manipulating a pen in circles at rapid speed.
Transformer architectures have proven to learn useful representations for protein classification and generation tasks. However, these representations present challenges in interpretability. In this work, we demonstrate a set of methods for analyzing protein Transformer models through the lens of attention. We show that attention: (1) captures the folding structure of proteins, connecting amino acids that are far apart in the underlying sequence, but spatially close in the three-dimensional structure, (2) targets binding sites, a key functional component of proteins, and (3) focuses on progressively more complex biophysical properties with increasing layer depth. We find this behavior to be consistent across three Transformer architectures (BERT, ALBERT, XLNet) and two distinct protein datasets. We also present a three-dimensional visualization of the interaction between attention and protein structure. Code for visualization and analysis is available at https://github.com/salesforce/provis.
Recent advances in next-generation sequencing have revolutionized genomic research. 16S rRNA amplicon sequencing using paired-end sequencing on the MiSeq platform from Illumina, Inc., is being used to characterize the composition and dynamics of extremely complex/diverse microbial communities. For this analysis on the Illumina platform, merging and quality filtering of paired-end reads are essential first steps in data analysis to ensure the accuracy and reliability of downstream analysis. We have developed the Merging and Filtering Tool (MeFiT) to combine these pre-processing steps into one simple, intuitive pipeline. MeFiT provides an open-source solution that permits users to merge and filter paired end illumina reads based on user-selected quality parameters. The tool has been implemented in python and the source-code is freely available at https://github.com/nisheth/MeFiT.
Genetic improvement is a search technique that aims to improve a given acceptable solution to a problem. In this paper, we present the novel use of genetic improvement to find problem-specific optimized LLVM pass sequences. We develop a pass-level patch representation in the linear genetic programming framework, Shackleton, to evolve the modifications to be applied to the default optimization pass sequences. Our GI-evolved solution has a mean of 3.7% runtime improvement compared to the -O3 optimization level in the default code generation options which optimizes on runtime. The proposed GI method provides an automatic way to find a problem-specific optimization sequence that improves upon a general solution without any expert domain knowledge. In this paper, we discuss the advantages and limitations of the GI feature in the Shackleton Framework and present our results.
We introduce a zero-shot video captioning method that employs two frozen networks: the GPT-2 language model and the CLIP image-text matching model. The matching score is used to steer the language model toward generating a sentence that has a high average matching score to a subset of the video frames. Unlike zero-shot image captioning methods, our work considers the entire sentence at once. This is achieved by optimizing, during the generation process, part of the prompt from scratch, by modifying the representation of all other tokens in the prompt, and by repeating the process iteratively, gradually improving the specificity and comprehensiveness of the generated sentence. Our experiments show that the generated captions are coherent and display a broad range of real-world knowledge. Our code is available at: https://github.com/YoadTew/zero-shot-video-to-text
Low-Rank Adaptation (LoRA) has recently gained attention for fine-tuning foundation models by incorporating trainable low-rank matrices, thereby reducing the number of trainable parameters. While LoRA offers numerous advantages, its applicability for real-time serving to a diverse and global user base is constrained by its incapability to handle multiple task-specific adapters efficiently. This imposes a performance bottleneck in scenarios requiring personalized, task-specific adaptations for each incoming request. To mitigate this constraint, we introduce Fast LoRA (FLoRA), a framework in which each input example in a minibatch can be associated with its unique low-rank adaptation weights, allowing for efficient batching of heterogeneous requests. We empirically demonstrate that FLoRA retains the performance merits of LoRA, showcasing competitive results on the MultiPL-E code generation benchmark spanning over 8 languages and a multilingual speech recognition task across 6 languages.
In this paper, we present an unsupervised single-channel method for joint blind dereverberation and room impulse response estimation, based on posterior sampling with diffusion models. We parameterize the reverberation operator using a filter with exponential decay for each frequency subband, and iteratively estimate the corresponding parameters as the speech utterance gets refined along the reverse diffusion trajectory. A measurement consistency criterion enforces the fidelity of the generated speech with the reverberant measurement, while an unconditional diffusion model implements a strong prior for clean speech generation. Without any knowledge of the room impulse response nor any coupled reverberant-anechoic data, we can successfully perform dereverberation in various acoustic scenarios. Our method significantly outperforms previous blind unsupervised baselines, and we demonstrate its increased robustness to unseen acoustic conditions in comparison to blind supervised methods. Audio samples and code are available online.
This research investigates biases in text-to-image (TTI) models for the Indic languages widely spoken across India. It evaluates and compares the generative performance and cultural relevance of leading TTI models in these languages against their performance in English. Using the proposed IndicTTI benchmark, we comprehensively assess the performance of 30 Indic languages with two open-source diffusion models and two commercial generation APIs. The primary objective of this benchmark is to evaluate the support for Indic languages in these models and identify areas needing improvement. Given the linguistic diversity of 30 languages spoken by over 1.4 billion people, this benchmark aims to provide a detailed and insightful analysis of TTI models' effectiveness within the Indic linguistic landscape. The data and code for the IndicTTI benchmark can be accessed at https://iab-rubric.org/resources/other-databases/indictti.
We propose a new model for multi-token prediction in transformers, aiming to enhance sampling efficiency without compromising accuracy. Motivated by recent work that predicts the probabilities of subsequent tokens using multiple heads, we connect this approach to rank-$1$ canonical tensor decomposition. By generalizing it to a rank-$r$ canonical probability decomposition, we develop an improved model that predicts multiple tokens simultaneously. This model can also be interpreted as a mixture of experts, allowing us to leverage successful techniques from that domain for efficient and robust training. Importantly, the overall overhead for training and sampling remains low. Our method demonstrates significant improvements in inference speed for both text and code generation tasks, proving particularly beneficial within the self-speculative decoding paradigm. It maintains its effectiveness across various model sizes and training epochs, highlighting its robustness and scalability.
Multimodal large language models (MLLMs) have seen substantial progress in recent years. However, their ability to represent multimodal information in the acoustic domain remains underexplored. In this work, we introduce Vela, a novel framework designed to adapt MLLMs for the generation of universal multimodal embeddings. By leveraging MLLMs with specially crafted prompts and selected in-context learning examples, Vela effectively bridges the modality gap across various modalities. We then propose a single-modality training approach, where the model is trained exclusively on text pairs. Our experiments show that Vela outperforms traditional CLAP models in standard text-audio retrieval tasks. Furthermore, we introduce new benchmarks that expose CLAP models' limitations in handling long texts and complex retrieval tasks. In contrast, Vela, by harnessing the capabilities of MLLMs, demonstrates robust performance in these scenarios. Our code will soon be available.
Uniform Discrete Diffusion Models have emerged as a powerful paradigm for generative modeling on sequence data; however, the information-theoretic principles governing their reverse processes remain underexplored. In this work, we bridge this gap by analyzing the reverse process dynamics through the lens of thermodynamic entropy production and dynamical activity. We use a variational expression of the discrete Wasserstein distance to characterize the dynamics of the generation process. Leveraging these insights, we first introduce the Entropic Discrete Schedule (EDS), which aligns with entropy production, and later construct the Wasserstein Discrete Schedule (WDS), which combines entropy production and dynamical activity to act as a geometric cost. Our experimental results on language modeling show that WDS provide the same results as uniform while using up to half of the computations on the MBPP benchmark. The code is available at https://github.com/AlbertoForesti/impscheds.
Character animation in real-world scenarios necessitates a variety of constraints, such as trajectories, key-frames, interactions, etc. Existing methodologies typically treat single or a finite set of these constraint(s) as separate control tasks. They are often specialized, and the tasks they address are rarely extendable or customizable. We categorize these as solutions to the close-set motion control problem. In response to the complexity of practical motion control, we propose and attempt to solve the open-set motion control problem. This problem is characterized by an open and fully customizable set of motion control tasks. To address this, we introduce a new paradigm, programmable motion generation. In this paradigm, any given motion control task is broken down into a combination of atomic constraints. These constraints are then programmed into an error function that quantifies the degree to which a motion sequence adheres to them. We utilize a pre-trained motion generation model and optimize its latent code to minimize the error function of the generated motion. Consequently, the generated motion not only inherits the prior of the generative model but also satisfies the required constraints. Experiments show that we can generate high-quality motions when addressing a wide range of unseen tasks. These tasks encompass motion control by motion dynamics, geometric constraints, physical laws, interactions with scenes, objects or the character own body parts, etc. All of these are achieved in a unified approach, without the need for ad-hoc paired training data collection or specialized network designs. During the programming of novel tasks, we observed the emergence of new skills beyond those of the prior model. With the assistance of large language models, we also achieved automatic programming. We hope that this work will pave the way for the motion control of general AI agents.
We study the problem of few-shot Fine-grained Entity Typing (FET), where only a few annotated entity mentions with contexts are given for each entity type. Recently, prompt-based tuning has demonstrated superior performance to standard fine-tuning in few-shot scenarios by formulating the entity type classification task as a ''fill-in-the-blank'' problem. This allows effective utilization of the strong language modeling capability of Pre-trained Language Models (PLMs). Despite the success of current prompt-based tuning approaches, two major challenges remain: (1) the verbalizer in prompts is either manually designed or constructed from external knowledge bases, without considering the target corpus and label hierarchy information, and (2) current approaches mainly utilize the representation power of PLMs, but have not explored their generation power acquired through extensive general-domain pre-training. In this work, we propose a novel framework for few-shot FET consisting of two modules: (1) an entity type label interpretation module automatically learns to relate type labels to the vocabulary by jointly leveraging few-shot instances and the label hierarchy, and (2) a type-based contextualized instance generator produces new instances based on given instances to enlarge the training set for better generalization. On three benchmark datasets, our model outperforms existing methods by significant margins. Code can be found at https://github.com/teapot123/Fine-Grained-Entity-Typing.