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arXiv:2502.07381

Spatial Degradation-Aware and Temporal Consistent Diffusion Model for Compressed Video Super-Resolution

Due to limitations of storage and bandwidth, videos stored and transmitted on the Internet are usually low-quality with low-resolution and compression noise. Although video super-resolution (VSR) is an efficient technique to enhance video resolution, relatively VSR methods focus on compressed videos. Directly applying general VSR approaches leads to the failure of improving practical videos, especially when frames are highly compressed at a low bit rate. Recently, diffusion models have achieved superior performance in low-level visual tasks, and their high-realism generation capability enables them to be applied in VSR. To synthesize more compression-lost details and refine temporal consistency, we propose a novel Spatial Degradation-Aware and Temporal Consistent (SDATC) diffusion model for compressed VSR. Specifically, we introduce a distortion Control module (DCM) to modulate diffusion model inputs and guide the generation. Next, the diffusion model executes the denoising process for texture generation with fine-tuned spatial prompt-based compression-aware module (PCAM) and spatio-temporal attention module (STAM). PCAM extracts features to encode specific compression information dynamically. STAM extends the spatial attention mechanism to a spatio-temporal dimension for capturing temporal correlation. Extensive experimental results on benchmark datasets demonstrate the effectiveness of the proposed modules in enhancing compressed videos.

arXiv:2502.03502

DC-VSR: Spatially and Temporally Consistent Video Super-Resolution with Video Diffusion Prior

Video super-resolution (VSR) aims to reconstruct a high-resolution (HR) video from a low-resolution (LR) counterpart. Achieving successful VSR requires producing realistic HR details and ensuring both spatial and temporal consistency. To restore realistic details, diffusion-based VSR approaches have recently been proposed. However, the inherent randomness of diffusion, combined with their tile-based approach, often leads to spatio-temporal inconsistencies. In this paper, we propose DC-VSR, a novel VSR approach to produce spatially and temporally consistent VSR results with realistic textures. To achieve spatial and temporal consistency, DC-VSR adopts a novel Spatial Attention Propagation (SAP) scheme and a Temporal Attention Propagation (TAP) scheme that propagate information across spatio-temporal tiles based on the self-attention mechanism. To enhance high-frequency details, we also introduce Detail-Suppression Self-Attention Guidance (DSSAG), a novel diffusion guidance scheme. Comprehensive experiments demonstrate that DC-VSR achieves spatially and temporally consistent, high-quality VSR results, outperforming previous approaches.

arXiv:2502.01816

Low Resource Video Super-resolution using Memory and Residual Deformable Convolutions

Transformer-based video super-resolution (VSR) models have set new benchmarks in recent years, but their substantial computational demands make most of them unsuitable for deployment on resource-constrained devices. Achieving a balance between model complexity and output quality remains a formidable challenge in VSR. Although lightweight models have been introduced to address this issue, they often struggle to deliver state-of-the-art performance. We propose a novel lightweight, parameter-efficient deep residual deformable convolution network for VSR. Unlike prior methods, our model enhances feature utilization through residual connections and employs deformable convolution for precise frame alignment, addressing motion dynamics effectively. Furthermore, we introduce a single memory tensor to capture information accrued from the past frames and improve motion estimation across frames. This design enables an efficient balance between computational cost and reconstruction quality. With just 2.3 million parameters, our model achieves state-of-the-art SSIM of 0.9175 on the REDS4 dataset, surpassing existing lightweight and many heavy models in both accuracy and resource efficiency. Architectural insights from our model pave the way for real-time VSR on streaming data.

arXiv:2501.11043공식 코드 · Papers with Code

BF-STVSR: B-Splines and Fourier-Best Friends for High Fidelity Spatial-Temporal Video Super-Resolution

While prior methods in Continuous Spatial-Temporal Video Super-Resolution (C-STVSR) employ Implicit Neural Representation (INR) for continuous encoding, they often struggle to capture the complexity of video data, relying on simple coordinate concatenation and pre-trained optical flow networks for motion representation. Interestingly, we find that adding position encoding, contrary to common observations, does not improve--and even degrades--performance. This issue becomes particularly pronounced when combined with pre-trained optical flow networks, which can limit the model's flexibility. To address these issues, we propose BF-STVSR, a C-STVSR framework with two key modules tailored to better represent spatial and temporal characteristics of video: 1) B-spline Mapper for smooth temporal interpolation, and 2) Fourier Mapper for capturing dominant spatial frequencies. Our approach achieves state-of-the-art in various metrics, including PSNR and SSIM, showing enhanced spatial details and natural temporal consistency. Our code is available https://github.com/Eunjnnn/bfstvsr.

arXiv:2501.10110

DiffVSR: Enhancing Real-World Video Super-Resolution with Diffusion Models for Advanced Visual Quality and Temporal Consistency

Diffusion models have demonstrated exceptional capabilities in image generation and restoration, yet their application to video super-resolution faces significant challenges in maintaining both high fidelity and temporal consistency. We present DiffVSR, a diffusion-based framework for real-world video super-resolution that effectively addresses these challenges through key innovations. For intra-sequence coherence, we develop a multi-scale temporal attention module and temporal-enhanced VAE decoder that capture fine-grained motion details. To ensure inter-sequence stability, we introduce a noise rescheduling mechanism with an interweaved latent transition approach, which enhances temporal consistency without additional training overhead. We propose a progressive learning strategy that transitions from simple to complex degradations, enabling robust optimization despite limited high-quality video data. Extensive experiments demonstrate that DiffVSR delivers superior results in both visual quality and temporal consistency, setting a new performance standard in real-world video super-resolution.

arXiv:2501.02976

STAR: Spatial-Temporal Augmentation with Text-to-Video Models for Real-World Video Super-Resolution

Image diffusion models have been adapted for real-world video super-resolution to tackle over-smoothing issues in GAN-based methods. However, these models struggle to maintain temporal consistency, as they are trained on static images, limiting their ability to capture temporal dynamics effectively. Integrating text-to-video (T2V) models into video super-resolution for improved temporal modeling is straightforward. However, two key challenges remain: artifacts introduced by complex degradations in real-world scenarios, and compromised fidelity due to the strong generative capacity of powerful T2V models (\textit{e.g.}, CogVideoX-5B). To enhance the spatio-temporal quality of restored videos, we introduce\textbf{~\name} (\textbf{S}patial-\textbf{T}emporal \textbf{A}ugmentation with T2V models for \textbf{R}eal-world video super-resolution), a novel approach that leverages T2V models for real-world video super-resolution, achieving realistic spatial details and robust temporal consistency. Specifically, we introduce a Local Information Enhancement Module (LIEM) before the global attention block to enrich local details and mitigate degradation artifacts. Moreover, we propose a Dynamic Frequency (DF) Loss to reinforce fidelity, guiding the model to focus on different frequency components across diffusion steps. Extensive experiments demonstrate\textbf{~\name}~outperforms state-of-the-art methods on both synthetic and real-world datasets.

arXiv:2501.01773

Compressed Domain Prior-Guided Video Super-Resolution for Cloud Gaming Content

Cloud gaming is an advanced form of Internet service that necessitates local terminals to decode within limited resources and time latency. Super-Resolution (SR) techniques are often employed on these terminals as an efficient way to reduce the required bit-rate bandwidth for cloud gaming. However, insufficient attention has been paid to SR of compressed game video content. Most SR networks amplify block artifacts and ringing effects in decoded frames while ignoring edge details of game content, leading to unsatisfactory reconstruction results. In this paper, we propose a novel lightweight network called Coding Prior-Guided Super-Resolution (CPGSR) to address the SR challenges in compressed game video content. First, we design a Compressed Domain Guided Block (CDGB) to extract features of different depths from coding priors, which are subsequently integrated with features from the U-net backbone. Then, a series of re-parameterization blocks are utilized for reconstruction. Ultimately, inspired by the quantization in video coding, we propose a partitioned focal frequency loss to effectively guide the model's focus on preserving high-frequency information. Extensive experiments demonstrate the advancement of our approach.

arXiv:2412.11525

Sequence Matters: Harnessing Video Models in 3D Super-Resolution

3D super-resolution aims to reconstruct high-fidelity 3D models from low-resolution (LR) multi-view images. Early studies primarily focused on single-image super-resolution (SISR) models to upsample LR images into high-resolution images. However, these methods often lack view consistency because they operate independently on each image. Although various post-processing techniques have been extensively explored to mitigate these inconsistencies, they have yet to fully resolve the issues. In this paper, we perform a comprehensive study of 3D super-resolution by leveraging video super-resolution (VSR) models. By utilizing VSR models, we ensure a higher degree of spatial consistency and can reference surrounding spatial information, leading to more accurate and detailed reconstructions. Our findings reveal that VSR models can perform remarkably well even on sequences that lack precise spatial alignment. Given this observation, we propose a simple yet practical approach to align LR images without involving fine-tuning or generating 'smooth' trajectory from the trained 3D models over LR images. The experimental results show that the surprisingly simple algorithms can achieve the state-of-the-art results of 3D super-resolution tasks on standard benchmark datasets, such as the NeRF-synthetic and MipNeRF-360 datasets. Project page: https://ko-lani.github.io/Sequence-Matters

arXiv:2412.09427

A Plug-and-Play Algorithm for 3D Video Super-Resolution of Single-Photon LiDAR data

Single-photon avalanche diodes (SPADs) are advanced sensors capable of detecting individual photons and recording their arrival times with picosecond resolution using time-correlated Single-Photon Counting detection techniques. They are used in various applications, such as LiDAR, and can capture high-speed sequences of binary single-photon images, offering great potential for reconstructing 3D environments with high motion dynamics. To complement single-photon data, they are often paired with conventional passive cameras, which capture high-resolution (HR) intensity images at a lower frame rate. However, 3D reconstruction from SPAD data faces challenges. Aggregating multiple binary measurements improves precision and reduces noise but can cause motion blur in dynamic scenes. Additionally, SPAD arrays often have lower resolution than passive cameras. To address these issues, we propose a novel computational imaging algorithm to improve the 3D reconstruction of moving scenes from SPAD data by addressing the motion blur and increasing the native spatial resolution. We adopt a plug-and-play approach within an optimization scheme alternating between guided video super-resolution of the 3D scene, and precise image realignment using optical flow. Experiments on synthetic data show significantly improved image resolutions across various signal-to-noise ratios and photon levels. We validate our method using real-world SPAD measurements on three practical situations with dynamic objects. First on fast-moving scenes in laboratory conditions at short range; second very low resolution imaging of people with a consumer-grade SPAD sensor from STMicroelectronics; and finally, HR imaging of people walking outdoors in daylight at a range of 325 meters under eye-safe illumination conditions using a short-wave infrared SPAD camera. These results demonstrate the robustness and versatility of our approach.

arXiv:2411.13362

RTSR: A Real-Time Super-Resolution Model for AV1 Compressed Content

Super-resolution (SR) is a key technique for improving the visual quality of video content by increasing its spatial resolution while reconstructing fine details. SR has been employed in many applications including video streaming, where compressed low-resolution content is typically transmitted to end users and then reconstructed with a higher resolution and enhanced quality. To support real-time playback, it is important to implement fast SR models while preserving reconstruction quality; however most existing solutions, in particular those based on complex deep neural networks, fail to do so. To address this issue, this paper proposes a low-complexity SR method, RTSR, designed to enhance the visual quality of compressed video content, focusing on resolution up-scaling from a) 360p to 1080p and from b) 540p to 4K. The proposed approach utilizes a CNN-based network architecture, which was optimized for AV1 (SVT)-encoded content at various quantization levels based on a dual-teacher knowledge distillation method. This method was submitted to the AIM 2024 Video Super-Resolution Challenge, specifically targeting the Efficient/Mobile Real-Time Video Super-Resolution competition. It achieved the best trade-off between complexity and coding performance (measured in PSNR, SSIM and VMAF) among all six submissions. The code will be available soon.

arXiv:2411.06738

360-Degree Video Super Resolution and Quality Enhancement Challenge: Methods and Results

Omnidirectional (360-degree) video is rapidly gaining popularity due to advancements in immersive technologies like virtual reality (VR) and extended reality (XR). However, real-time streaming of such videos, especially in live mobile scenarios like unmanned aerial vehicles (UAVs), is challenged by limited bandwidth and strict latency constraints. Traditional methods, such as compression and adaptive resolution, help but often compromise video quality and introduce artifacts that degrade the viewer experience. Additionally, the unique spherical geometry of 360-degree video presents challenges not encountered in traditional 2D video. To address these issues, we initiated the 360-degree Video Super Resolution and Quality Enhancement Challenge. This competition encourages participants to develop efficient machine learning solutions to enhance the quality of low-bitrate compressed 360-degree videos, with two tracks focusing on 2x and 4x super-resolution (SR). In this paper, we outline the challenge framework, detailing the two competition tracks and highlighting the SR solutions proposed by the top-performing models. We assess these models within a unified framework, considering quality enhancement, bitrate gain, and computational efficiency. This challenge aims to drive innovation in real-time 360-degree video streaming, improving the quality and accessibility of immersive visual experiences.

arXiv:2410.16152

Warped Diffusion: Solving Video Inverse Problems with Image Diffusion Models

Using image models naively for solving inverse video problems often suffers from flickering, texture-sticking, and temporal inconsistency in generated videos. To tackle these problems, in this paper, we view frames as continuous functions in the 2D space, and videos as a sequence of continuous warping transformations between different frames. This perspective allows us to train function space diffusion models only on images and utilize them to solve temporally correlated inverse problems. The function space diffusion models need to be equivariant with respect to the underlying spatial transformations. To ensure temporal consistency, we introduce a simple post-hoc test-time guidance towards (self)-equivariant solutions. Our method allows us to deploy state-of-the-art latent diffusion models such as Stable Diffusion XL to solve video inverse problems. We demonstrate the effectiveness of our method for video inpainting and $8\times$ video super-resolution, outperforming existing techniques based on noise transformations. We provide generated video results: https://giannisdaras.github.io/warped_diffusion.github.io/.

논문 ID: document/1031659

A Lightweight Recurrent Aggregation Network for Satellite Video Super-Resolution

Intelligent processing and analysis of satellite video has become one of the research hotspots in the representation of remote sensing, and satellite video super-resolution (SVSR) is an important research direction which can improve the image quality of satellite video. However, existing approaches for SVSR often underutilize a notable advantage inherent to satellite video: the presence of extensive sequential imagery capturing a consistent scene. Presently, the majority of SVSR methods merely harness a limited number of adjacent frames for enhancing the resolution of individual frames, thus resulting in suboptimal information utilization. In response, we introduce the Recurrent Aggregation Network for Satellite Video Super-Resolution (RASVSR). This innovative framework leverages a bidirectional recurrent neural network to propagate extracted features from each frame across the entire video sequence. It relies on an alignment method based on optical flow and deformable convolution (DCN) to realize the alignment of the features, and a Temporal Feature Fusion Module (TFF) to realize effective feature fusion over time. Notably, our research underscores the positive influence of employing lengthier image sequences in SVSR. In the context of RASVSR, with better alignment and fusion, we make the perceptual field of each frame spanning 100 frames of the video, thus acquiring richer information, and information between different images can be complementary. This strategic approach culminates in superior performance compared to alternative methods, as evidenced by a noteworthy 1.15 dB improvement in PSNR, with very few parameters.

arXiv:2410.11506공식 코드 · Papers with Code

Spatio-Temporal Distortion Aware Omnidirectional Video Super-Resolution

Omnidirectional video (ODV) can provide an immersive experience and is widely utilized in the field of virtual reality and augmented reality. However, the restricted capturing devices and transmission bandwidth lead to the low resolution of ODVs. Video super-resolution (VSR) methods are proposed to enhance the resolution of videos, but ODV projection distortions in the application are not well addressed directly applying such methods. To achieve better super-resolution reconstruction quality, we propose a novel Spatio-Temporal Distortion Aware Network (STDAN) oriented to ODV characteristics. Specifically, a spatio-temporal distortion modulation module is introduced to improve spatial ODV projection distortions and exploit the temporal correlation according to intra and inter alignments. Next, we design a multi-frame reconstruction and fusion mechanism to refine the consistency of reconstructed ODV frames. Furthermore, we incorporate latitude-saliency adaptive maps in the loss function to concentrate on important viewpoint regions with higher texture complexity and human-watching interest. In addition, we collect a new ODV-SR dataset with various scenarios. Extensive experimental results demonstrate that the proposed STDAN achieves superior super-resolution performance on ODVs and outperforms state-of-the-art methods.

arXiv:2410.08534

Quality Prediction of AI Generated Images and Videos: Emerging Trends and Opportunities

The advent of AI has influenced many aspects of human life, from self-driving cars and intelligent chatbots to text-based image and video generation models capable of creating realistic images and videos based on user prompts (text-to-image, image-to-image, and image-to-video). AI-based methods for image and video super resolution, video frame interpolation, denoising, and compression have already gathered significant attention and interest in the industry and some solutions are already being implemented in real-world products and services. However, to achieve widespread integration and acceptance, AI-generated and enhanced content must be visually accurate, adhere to intended use, and maintain high visual quality to avoid degrading the end user's quality of experience (QoE). One way to monitor and control the visual "quality" of AI-generated and -enhanced content is by deploying Image Quality Assessment (IQA) and Video Quality Assessment (VQA) models. However, most existing IQA and VQA models measure visual fidelity in terms of "reconstruction" quality against a pristine reference content and were not designed to assess the quality of "generative" artifacts. To address this, newer metrics and models have recently been proposed, but their performance evaluation and overall efficacy have been limited by datasets that were too small or otherwise lack representative content and/or distortion capacity; and by performance measures that can accurately report the success of an IQA/VQA model for "GenAI". This paper examines the current shortcomings and possibilities presented by AI-generated and enhanced image and video content, with a particular focus on end-user perceived quality. Finally, we discuss open questions and make recommendations for future work on the "GenAI" quality assessment problems, towards further progressing on this interesting and relevant field of research.

arXiv:2410.05799공식 코드 · Papers with Code

SeeClear: Semantic Distillation Enhances Pixel Condensation for Video Super-Resolution

Diffusion-based Video Super-Resolution (VSR) is renowned for generating perceptually realistic videos, yet it grapples with maintaining detail consistency across frames due to stochastic fluctuations. The traditional approach of pixel-level alignment is ineffective for diffusion-processed frames because of iterative disruptions. To overcome this, we introduce SeeClear--a novel VSR framework leveraging conditional video generation, orchestrated by instance-centric and channel-wise semantic controls. This framework integrates a Semantic Distiller and a Pixel Condenser, which synergize to extract and upscale semantic details from low-resolution frames. The Instance-Centric Alignment Module (InCAM) utilizes video-clip-wise tokens to dynamically relate pixels within and across frames, enhancing coherency. Additionally, the Channel-wise Texture Aggregation Memory (CaTeGory) infuses extrinsic knowledge, capitalizing on long-standing semantic textures. Our method also innovates the blurring diffusion process with the ResShift mechanism, finely balancing between sharpness and diffusion effects. Comprehensive experiments confirm our framework's advantage over state-of-the-art diffusion-based VSR techniques. The code is available: https://github.com/Tang1705/SeeClear-NeurIPS24.

arXiv:2410.04225

AIM 2024 Challenge on Video Super-Resolution Quality Assessment: Methods and Results

This paper presents the Video Super-Resolution (SR) Quality Assessment (QA) Challenge that was part of the Advances in Image Manipulation (AIM) workshop, held in conjunction with ECCV 2024. The task of this challenge was to develop an objective QA method for videos upscaled 2x and 4x by modern image- and video-SR algorithms. QA methods were evaluated by comparing their output with aggregate subjective scores collected from >150,000 pairwise votes obtained through crowd-sourced comparisons across 52 SR methods and 1124 upscaled videos. The goal was to advance the state-of-the-art in SR QA, which had proven to be a challenging problem with limited applicability of traditional QA methods. The challenge had 29 registered participants, and 5 teams had submitted their final results, all outperforming the current state-of-the-art. All data, including the private test subset, has been made publicly available on the challenge homepage at https://challenges.videoprocessing.ai/challenges/super-resolution-metrics-challenge.html

arXiv:2410.03936공식 코드 · Papers with Code

Learning Truncated Causal History Model for Video Restoration

One key challenge to video restoration is to model the transition dynamics of video frames governed by motion. In this work, we propose TURTLE to learn the truncated causal history model for efficient and high-performing video restoration. Unlike traditional methods that process a range of contextual frames in parallel, TURTLE enhances efficiency by storing and summarizing a truncated history of the input frame latent representation into an evolving historical state. This is achieved through a sophisticated similarity-based retrieval mechanism that implicitly accounts for inter-frame motion and alignment. The causal design in TURTLE enables recurrence in inference through state-memorized historical features while allowing parallel training by sampling truncated video clips. We report new state-of-the-art results on a multitude of video restoration benchmark tasks, including video desnowing, nighttime video deraining, video raindrops and rain streak removal, video super-resolution, real-world and synthetic video deblurring, and blind video denoising while reducing the computational cost compared to existing best contextual methods on all these tasks.

arXiv:2409.17256

AIM 2024 Challenge on Efficient Video Super-Resolution for AV1 Compressed Content

Video super-resolution (VSR) is a critical task for enhancing low-bitrate and low-resolution videos, particularly in streaming applications. While numerous solutions have been developed, they often suffer from high computational demands, resulting in low frame rates (FPS) and poor power efficiency, especially on mobile platforms. In this work, we compile different methods to address these challenges, the solutions are end-to-end real-time video super-resolution frameworks optimized for both high performance and low runtime. We also introduce a new test set of high-quality 4K videos to further validate the approaches. The proposed solutions tackle video up-scaling for two applications: 540p to 4K (x4) as a general case, and 360p to 1080p (x3) more tailored towards mobile devices. In both tracks, the solutions have a reduced number of parameters and operations (MACs), allow high FPS, and improve VMAF and PSNR over interpolation baselines. This report gauges some of the most efficient video super-resolution methods to date.

arXiv:2408.14244공식 코드 · Papers with Code

Cascaded Temporal Updating Network for Efficient Video Super-Resolution

Existing video super-resolution (VSR) methods generally adopt a recurrent propagation network to extract spatio-temporal information from the entire video sequences, exhibiting impressive performance. However, the key components in recurrent-based VSR networks significantly impact model efficiency, e.g., the alignment module occupies a substantial portion of model parameters, while the bidirectional propagation mechanism significantly amplifies the inference time. Consequently, developing a compact and efficient VSR method that can be deployed on resource-constrained devices, e.g., smartphones, remains challenging. To this end, we propose a cascaded temporal updating network (CTUN) for efficient VSR. We first develop an implicit cascaded alignment module to explore spatio-temporal correspondences from adjacent frames. Moreover, we propose a unidirectional propagation updating network to efficiently explore long-range temporal information, which is crucial for high-quality video reconstruction. Specifically, we develop a simple yet effective hidden updater that can leverage future information to update hidden features during forward propagation, significantly reducing inference time while maintaining performance. Finally, we formulate all of these components into an end-to-end trainable VSR network. Extensive experimental results show that our CTUN achieves a favorable trade-off between efficiency and performance compared to existing methods. Notably, compared with BasicVSR, our method obtains better results while employing only about 30% of the parameters and running time. The source code and pre-trained models will be available at https://github.com/House-Leo/CTUN.