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arXiv:2406.18414공식 코드 · Papers with Code

BiTrack: Bidirectional Offline 3D Multi-Object Tracking Using Camera-LiDAR Data

Compared with real-time multi-object tracking (MOT), offline multi-object tracking (OMOT) has the advantages to perform 2D-3D detection fusion, erroneous link correction, and full track optimization but has to deal with the challenges from bounding box misalignment and track evaluation, editing, and refinement. This paper proposes "BiTrack", a 3D OMOT framework that includes modules of 2D-3D detection fusion, initial trajectory generation, and bidirectional trajectory re-optimization to achieve optimal tracking results from camera-LiDAR data. The novelty of this paper includes threefold: (1) development of a point-level object registration technique that employs a density-based similarity metric to achieve accurate fusion of 2D-3D detection results; (2) development of a set of data association and track management skills that utilizes a vertex-based similarity metric as well as false alarm rejection and track recovery mechanisms to generate reliable bidirectional object trajectories; (3) development of a trajectory re-optimization scheme that re-organizes track fragments of different fidelities in a greedy fashion, as well as refines each trajectory with completion and smoothing techniques. The experiment results on the KITTI dataset demonstrate that BiTrack achieves the state-of-the-art performance for 3D OMOT tasks in terms of accuracy and efficiency.

arXiv:2406.02147

S2-Track: A Simple yet Strong Approach for End-to-End 3D Multi-Object Tracking

3D multiple object tracking (MOT) plays a crucial role in autonomous driving perception. Recent end-to-end query-based trackers simultaneously detect and track objects, which have shown promising potential for the 3D MOT task. However, existing methods are still in the early stages of development and lack systematic improvements, failing to track objects in certain complex scenarios, like occlusions and the small size of target object's situations. In this paper, we first summarize the current end-to-end 3D MOT framework by decomposing it into three constituent parts: query initialization, query propagation, and query matching. Then we propose corresponding improvements, which lead to a strong yet simple tracker: S2-Track. Specifically, for query initialization, we present 2D-Prompted Query Initialization, which leverages predicted 2D object and depth information to prompt an initial estimate of the object's 3D location. For query propagation, we introduce an Uncertainty-aware Probabilistic Decoder to capture the uncertainty of complex environment in object prediction with probabilistic attention. For query matching, we propose a Hierarchical Query Denoising strategy to enhance training robustness and convergence. As a result, our S2-Track achieves state-of-the-art performance on nuScenes benchmark, i.e., 66.3% AMOTA on test split, surpassing the previous best end-to-end solution by a significant margin of 8.9% AMOTA. We achieve 1st place on the nuScenes tracking task leaderboard.

arXiv:2405.18606공식 코드 · Papers with Code

Track Initialization and Re-Identification for~3D Multi-View Multi-Object Tracking

We propose a 3D multi-object tracking (MOT) solution using only 2D detections from monocular cameras, which automatically initiates/terminates tracks as well as resolves track appearance-reappearance and occlusions. Moreover, this approach does not require detector retraining when cameras are reconfigured but only the camera matrices of reconfigured cameras need to be updated. Our approach is based on a Bayesian multi-object formulation that integrates track initiation/termination, re-identification, occlusion handling, and data association into a single Bayes filtering recursion. However, the exact filter that utilizes all these functionalities is numerically intractable due to the exponentially growing number of terms in the (multi-object) filtering density, while existing approximations trade-off some of these functionalities for speed. To this end, we develop a more efficient approximation suitable for online MOT by incorporating object features and kinematics into the measurement model, which improves data association and subsequently reduces the number of terms. Specifically, we exploit the 2D detections and extracted features from multiple cameras to provide a better approximation of the multi-object filtering density to realize the track initiation/termination and re-identification functionalities. Further, incorporating a tractable geometric occlusion model based on 2D projections of 3D objects on the camera planes realizes the occlusion handling functionality of the filter. Evaluation of the proposed solution on challenging datasets demonstrates significant improvements and robustness when camera configurations change on-the-fly, compared to existing multi-view MOT solutions. The source code is publicly available at https://github.com/linh-gist/mv-glmb-ab.

arXiv:2405.11536

RobMOT: Robust 3D Multi-Object Tracking by Observational Noise and State Estimation Drift Mitigation on LiDAR PointCloud

This paper addresses limitations in 3D tracking-by-detection methods, particularly in identifying legitimate trajectories and reducing state estimation drift in Kalman filters. Existing methods often use threshold-based filtering for detection scores, which can fail for distant and occluded objects, leading to false positives. To tackle this, we propose a novel track validity mechanism and multi-stage observational gating process, significantly reducing ghost tracks and enhancing tracking performance. Our method achieves a $29.47\%$ improvement in Multi-Object Tracking Accuracy (MOTA) on the KITTI validation dataset with the Second detector. Additionally, a refined Kalman filter term reduces localization noise, improving higher-order tracking accuracy (HOTA) by $4.8\%$. The online framework, RobMOT, outperforms state-of-the-art methods across multiple detectors, with HOTA improvements of up to $3.92\%$ on the KITTI testing dataset and $8.7\%$ on the validation dataset, while achieving low identity switch scores. RobMOT excels in challenging scenarios, tracking distant objects and prolonged occlusions, with a $1.77\%$ MOTA improvement on the Waymo Open dataset, and operates at a remarkable 3221 FPS on a single CPU, proving its efficiency for real-time multi-object tracking.

arXiv:2405.08909공식 코드 · Papers with Code

ADA-Track++: End-to-End Multi-Camera 3D Multi-Object Tracking with Alternating Detection and Association

Many query-based approaches for 3D Multi-Object Tracking (MOT) adopt the tracking-by-attention paradigm, utilizing track queries for identity-consistent detection and object queries for identity-agnostic track spawning. Tracking-by-attention, however, entangles detection and tracking queries in one embedding for both the detection and tracking task, which is sub-optimal. Other approaches resemble the tracking-by-detection paradigm and detect objects using decoupled track and detection queries followed by a subsequent association. These methods, however, do not leverage synergies between the detection and association task. Combining the strengths of both paradigms, we introduce ADA-Track++, a novel end-to-end framework for 3D MOT from multi-view cameras. We introduce a learnable data association module based on edge-augmented cross-attention, leveraging appearance and geometric features. We also propose an auxiliary token in this attention-based association module, which helps mitigate disproportionately high attention to incorrect association targets caused by attention normalization. Furthermore, we integrate this association module into the decoder layer of a DETR-based 3D detector, enabling simultaneous DETR-like query-to-image cross-attention for detection and query-to-query cross-attention for data association. By stacking these decoder layers, queries are refined for the detection and association task alternately, effectively harnessing the task dependencies. We evaluate our method on the nuScenes dataset and demonstrate the advantage of our approach compared to the two previous paradigms.

arXiv:2404.12359

Inverse Neural Rendering for Explainable Multi-Object Tracking

Today, most methods for image understanding tasks rely on feed-forward neural networks. While this approach has allowed for empirical accuracy, efficiency, and task adaptation via fine-tuning, it also comes with fundamental disadvantages. Existing networks often struggle to generalize across different datasets, even on the same task. By design, these networks ultimately reason about high-dimensional scene features, which are challenging to analyze. This is true especially when attempting to predict 3D information based on 2D images. We propose to recast 3D multi-object tracking from RGB cameras as an \emph{Inverse Rendering (IR)} problem, by optimizing via a differentiable rendering pipeline over the latent space of pre-trained 3D object representations and retrieve the latents that best represent object instances in a given input image. To this end, we optimize an image loss over generative latent spaces that inherently disentangle shape and appearance properties. We investigate not only an alternate take on tracking but our method also enables examining the generated objects, reasoning about failure situations, and resolving ambiguous cases. We validate the generalization and scaling capabilities of our method by learning the generative prior exclusively from synthetic data and assessing camera-based 3D tracking on the nuScenes and Waymo datasets. Both these datasets are completely unseen to our method and do not require fine-tuning. Videos and code are available at https://light.princeton.edu/inverse-rendering-tracking/.

arXiv:2404.06892

SparseAD: Sparse Query-Centric Paradigm for Efficient End-to-End Autonomous Driving

End-to-End paradigms use a unified framework to implement multi-tasks in an autonomous driving system. Despite simplicity and clarity, the performance of end-to-end autonomous driving methods on sub-tasks is still far behind the single-task methods. Meanwhile, the widely used dense BEV features in previous end-to-end methods make it costly to extend to more modalities or tasks. In this paper, we propose a Sparse query-centric paradigm for end-to-end Autonomous Driving (SparseAD), where the sparse queries completely represent the whole driving scenario across space, time and tasks without any dense BEV representation. Concretely, we design a unified sparse architecture for perception tasks including detection, tracking, and online mapping. Moreover, we revisit motion prediction and planning, and devise a more justifiable motion planner framework. On the challenging nuScenes dataset, SparseAD achieves SOTA full-task performance among end-to-end methods and significantly narrows the performance gap between end-to-end paradigms and single-task methods. Codes will be released soon.

arXiv:2403.15313공식 코드 · Papers with Code

CR3DT: Camera-RADAR Fusion for 3D Detection and Tracking

To enable self-driving vehicles accurate detection and tracking of surrounding objects is essential. While Light Detection and Ranging (LiDAR) sensors have set the benchmark for high-performance systems, the appeal of camera-only solutions lies in their cost-effectiveness. Notably, despite the prevalent use of Radio Detection and Ranging (RADAR) sensors in automotive systems, their potential in 3D detection and tracking has been largely disregarded due to data sparsity and measurement noise. As a recent development, the combination of RADARs and cameras is emerging as a promising solution. This paper presents Camera-RADAR 3D Detection and Tracking (CR3DT), a camera-RADAR fusion model for 3D object detection, and Multi-Object Tracking (MOT). Building upon the foundations of the State-of-the-Art (SotA) camera-only BEVDet architecture, CR3DT demonstrates substantial improvements in both detection and tracking capabilities, by incorporating the spatial and velocity information of the RADAR sensor. Experimental results demonstrate an absolute improvement in detection performance of 5.3% in mean Average Precision (mAP) and a 14.9% increase in Average Multi-Object Tracking Accuracy (AMOTA) on the nuScenes dataset when leveraging both modalities. CR3DT bridges the gap between high-performance and cost-effective perception systems in autonomous driving, by capitalizing on the ubiquitous presence of RADAR in automotive applications. The code is available at: https://github.com/ETH-PBL/CR3DT.

arXiv:2403.13443공식 코드 · Papers with Code

Fast-Poly: A Fast Polyhedral Framework For 3D Multi-Object Tracking

3D Multi-Object Tracking (MOT) captures stable and comprehensive motion states of surrounding obstacles, essential for robotic perception. However, current 3D trackers face issues with accuracy and latency consistency. In this paper, we propose Fast-Poly, a fast and effective filter-based method for 3D MOT. Building upon our previous work Poly-MOT, Fast-Poly addresses object rotational anisotropy in 3D space, enhances local computation densification, and leverages parallelization technique, improving inference speed and precision. Fast-Poly is extensively tested on two large-scale tracking benchmarks with Python implementation. On the nuScenes dataset, Fast-Poly achieves new state-of-the-art performance with 75.8% AMOTA among all methods and can run at 34.2 FPS on a personal CPU. On the Waymo dataset, Fast-Poly exhibits competitive accuracy with 63.6% MOTA and impressive inference speed (35.5 FPS). The source code is publicly available at https://github.com/lixiaoyu2000/FastPoly.

arXiv:2403.07746공식 코드 · Papers with Code

Unleashing HyDRa: Hybrid Fusion, Depth Consistency and Radar for Unified 3D Perception

Low-cost, vision-centric 3D perception systems for autonomous driving have made significant progress in recent years, narrowing the gap to expensive LiDAR-based methods. The primary challenge in becoming a fully reliable alternative lies in robust depth prediction capabilities, as camera-based systems struggle with long detection ranges and adverse lighting and weather conditions. In this work, we introduce HyDRa, a novel camera-radar fusion architecture for diverse 3D perception tasks. Building upon the principles of dense BEV (Bird's Eye View)-based architectures, HyDRa introduces a hybrid fusion approach to combine the strengths of complementary camera and radar features in two distinct representation spaces. Our Height Association Transformer module leverages radar features already in the perspective view to produce more robust and accurate depth predictions. In the BEV, we refine the initial sparse representation by a Radar-weighted Depth Consistency. HyDRa achieves a new state-of-the-art for camera-radar fusion of 64.2 NDS (+1.8) and 58.4 AMOTA (+1.5) on the public nuScenes dataset. Moreover, our new semantically rich and spatially accurate BEV features can be directly converted into a powerful occupancy representation, beating all previous camera-based methods on the Occ3D benchmark by an impressive 3.7 mIoU. Code and models are available at https://github.com/phi-wol/hydra.

arXiv:2310.02532

ShaSTA-Fuse: Camera-LiDAR Sensor Fusion to Model Shape and Spatio-Temporal Affinities for 3D Multi-Object Tracking

3D multi-object tracking (MOT) is essential for an autonomous mobile agent to safely navigate a scene. In order to maximize the perception capabilities of the autonomous agent, we aim to develop a 3D MOT framework that fuses camera and LiDAR sensor information. Building on our prior LiDAR-only work, ShaSTA, which models shape and spatio-temporal affinities for 3D MOT, we propose a novel camera-LiDAR fusion approach for learning affinities. At its core, this work proposes a fusion technique that generates a rich sensory signal incorporating information about depth and distant objects to enhance affinity estimation for improved data association, track lifecycle management, false-positive elimination, false-negative propagation, and track confidence score refinement. Our main contributions include a novel fusion approach for combining camera and LiDAR sensory signals to learn affinities, and a first-of-its-kind multimodal sequential track confidence refinement technique that fuses 2D and 3D detections. Additionally, we perform an ablative analysis on each fusion step to demonstrate the added benefits of incorporating the camera sensor, particular for small, distant objects that tend to suffer from the depth-sensing limits and sparsity of LiDAR sensors. In sum, our technique achieves state-of-the-art performance on the nuScenes benchmark amongst multimodal 3D MOT algorithms using CenterPoint detections.

arXiv:2310.01288공식 코드 · Papers with Code

Offline Tracking with Object Permanence

To reduce the expensive labor cost for manual labeling autonomous driving datasets, an alternative is to automatically label the datasets using an offline perception system. However, objects might be temporally occluded. Such occlusion scenarios in the datasets are common yet underexplored in offline auto labeling. In this work, we propose an offline tracking model that focuses on occluded object tracks. It leverages the concept of object permanence which means objects continue to exist even if they are not observed anymore. The model contains three parts: a standard online tracker, a re-identification (Re-ID) module that associates tracklets before and after occlusion, and a track completion module that completes the fragmented tracks. The Re-ID module and the track completion module use the vectorized map as one of the inputs to refine the tracking results with occlusion. The model can effectively recover the occluded object trajectories. It achieves state-of-the-art performance in 3D multi-object tracking by significantly improving the original online tracking result, showing its potential to be applied in offline auto labeling as a useful plugin to improve tracking by recovering occlusions.

arXiv:2309.15411

3D Multiple Object Tracking on Autonomous Driving: A Literature Review

3D multi-object tracking (3D MOT) stands as a pivotal domain within autonomous driving, experiencing a surge in scholarly interest and commercial promise over recent years. Despite its paramount significance, 3D MOT confronts a myriad of formidable challenges, encompassing abrupt alterations in object appearances, pervasive occlusion, the presence of diminutive targets, data sparsity, missed detections, and the unpredictable initiation and termination of object motion trajectories. Countless methodologies have emerged to grapple with these issues, yet 3D MOT endures as a formidable problem that warrants further exploration. This paper undertakes a comprehensive examination, assessment, and synthesis of the research landscape in this domain, remaining attuned to the latest developments in 3D MOT while suggesting prospective avenues for future investigation. Our exploration commences with a systematic exposition of key facets of 3D MOT and its associated domains, including problem delineation, classification, methodological approaches, fundamental principles, and empirical investigations. Subsequently, we categorize these methodologies into distinct groups, dissecting each group meticulously with regard to its challenges, underlying rationale, progress, merits, and demerits. Furthermore, we present a concise recapitulation of experimental metrics and offer an overview of prevalent datasets, facilitating a quantitative comparison for a more intuitive assessment. Lastly, our deliberations culminate in a discussion of the prevailing research landscape, highlighting extant challenges and charting possible directions for 3D MOT research. We present a structured and lucid road-map to guide forthcoming endeavors in this field.

arXiv:2309.14655공식 코드 · Papers with Code

Probabilistic 3D Multi-Object Cooperative Tracking for Autonomous Driving via Differentiable Multi-Sensor Kalman Filter

Current state-of-the-art autonomous driving vehicles mainly rely on each individual sensor system to perform perception tasks. Such a framework's reliability could be limited by occlusion or sensor failure. To address this issue, more recent research proposes using vehicle-to-vehicle (V2V) communication to share perception information with others. However, most relevant works focus only on cooperative detection and leave cooperative tracking an underexplored research field. A few recent datasets, such as V2V4Real, provide 3D multi-object cooperative tracking benchmarks. However, their proposed methods mainly use cooperative detection results as input to a standard single-sensor Kalman Filter-based tracking algorithm. In their approach, the measurement uncertainty of different sensors from different connected autonomous vehicles (CAVs) may not be properly estimated to utilize the theoretical optimality property of Kalman Filter-based tracking algorithms. In this paper, we propose a novel 3D multi-object cooperative tracking algorithm for autonomous driving via a differentiable multi-sensor Kalman Filter. Our algorithm learns to estimate measurement uncertainty for each detection that can better utilize the theoretical property of Kalman Filter-based tracking methods. The experiment results show that our algorithm improves the tracking accuracy by 17% with only 0.037x communication costs compared with the state-of-the-art method in V2V4Real. Our code and videos are available at https://github.com/eddyhkchiu/DMSTrack/ and https://eddyhkchiu.github.io/dmstrack.github.io/ .

arXiv:2309.06036공식 코드 · Papers with Code

Which Framework is Suitable for Online 3D Multi-Object Tracking for Autonomous Driving with Automotive 4D Imaging Radar?

Online 3D multi-object tracking (MOT) has recently received significant research interests due to the expanding demand of 3D perception in advanced driver assistance systems (ADAS) and autonomous driving (AD). Among the existing 3D MOT frameworks for ADAS and AD, conventional point object tracking (POT) framework using the tracking-by-detection (TBD) strategy has been well studied and accepted for LiDAR and 4D imaging radar point clouds. In contrast, extended object tracking (EOT), another important framework which accepts the joint-detection-and-tracking (JDT) strategy, has rarely been explored for online 3D MOT applications. This paper provides the first systematic investigation of the EOT framework for online 3D MOT in real-world ADAS and AD scenarios. Specifically, the widely accepted TBD-POT framework, the recently investigated JDT-EOT framework, and our proposed TBD-EOT framework are compared via extensive evaluations on two open source 4D imaging radar datasets: View-of-Delft and TJ4DRadSet. Experiment results demonstrate that the conventional TBD-POT framework remains preferable for online 3D MOT with high tracking performance and low computational complexity, while the proposed TBD-EOT framework has the potential to outperform it in certain situations. However, the results also show that the JDT-EOT framework encounters multiple problems and performs inadequately in evaluation scenarios. After analyzing the causes of these phenomena based on various evaluation metrics and visualizations, we provide possible guidelines to improve the performance of these MOT frameworks on real-world data. These provide the first benchmark and important insights for the future development of 4D imaging radar-based online 3D MOT algorithms.

arXiv:2308.11607공식 코드 · Papers with Code

Delving into Motion-Aware Matching for Monocular 3D Object Tracking

Recent advances of monocular 3D object detection facilitate the 3D multi-object tracking task based on low-cost camera sensors. In this paper, we find that the motion cue of objects along different time frames is critical in 3D multi-object tracking, which is less explored in existing monocular-based approaches. In this paper, we propose a motion-aware framework for monocular 3D MOT. To this end, we propose MoMA-M3T, a framework that mainly consists of three motion-aware components. First, we represent the possible movement of an object related to all object tracklets in the feature space as its motion features. Then, we further model the historical object tracklet along the time frame in a spatial-temporal perspective via a motion transformer. Finally, we propose a motion-aware matching module to associate historical object tracklets and current observations as final tracking results. We conduct extensive experiments on the nuScenes and KITTI datasets to demonstrate that our MoMA-M3T achieves competitive performance against state-of-the-art methods. Moreover, the proposed tracker is flexible and can be easily plugged into existing image-based 3D object detectors without re-training. Code and models are available at https://github.com/kuanchihhuang/MoMA-M3T.

arXiv:2308.06635공식 코드 · Papers with Code

3DMOTFormer: Graph Transformer for Online 3D Multi-Object Tracking

Tracking 3D objects accurately and consistently is crucial for autonomous vehicles, enabling more reliable downstream tasks such as trajectory prediction and motion planning. Based on the substantial progress in object detection in recent years, the tracking-by-detection paradigm has become a popular choice due to its simplicity and efficiency. State-of-the-art 3D multi-object tracking (MOT) approaches typically rely on non-learned model-based algorithms such as Kalman Filter but require many manually tuned parameters. On the other hand, learning-based approaches face the problem of adapting the training to the online setting, leading to inevitable distribution mismatch between training and inference as well as suboptimal performance. In this work, we propose 3DMOTFormer, a learned geometry-based 3D MOT framework building upon the transformer architecture. We use an Edge-Augmented Graph Transformer to reason on the track-detection bipartite graph frame-by-frame and conduct data association via edge classification. To reduce the distribution mismatch between training and inference, we propose a novel online training strategy with an autoregressive and recurrent forward pass as well as sequential batch optimization. Using CenterPoint detections, our approach achieves 71.2% and 68.2% AMOTA on the nuScenes validation and test split, respectively. In addition, a trained 3DMOTFormer model generalizes well across different object detectors. Code is available at: https://github.com/dsx0511/3DMOTFormer.

arXiv:2308.03755공식 코드 · Papers with Code

FSD V2: Improving Fully Sparse 3D Object Detection with Virtual Voxels

LiDAR-based fully sparse architecture has garnered increasing attention. FSDv1 stands out as a representative work, achieving impressive efficacy and efficiency, albeit with intricate structures and handcrafted designs. In this paper, we present FSDv2, an evolution that aims to simplify the previous FSDv1 while eliminating the inductive bias introduced by its handcrafted instance-level representation, thus promoting better general applicability. To this end, we introduce the concept of \textbf{virtual voxels}, which takes over the clustering-based instance segmentation in FSDv1. Virtual voxels not only address the notorious issue of the Center Feature Missing problem in fully sparse detectors but also endow the framework with a more elegant and streamlined approach. Consequently, we develop a suite of components to complement the virtual voxel concept, including a virtual voxel encoder, a virtual voxel mixer, and a virtual voxel assignment strategy. Through empirical validation, we demonstrate that the virtual voxel mechanism is functionally similar to the handcrafted clustering in FSDv1 while being more general. We conduct experiments on three large-scale datasets: Waymo Open Dataset, Argoverse 2 dataset, and nuScenes dataset. Our results showcase state-of-the-art performance on all three datasets, highlighting the superiority of FSDv2 in long-range scenarios and its general applicability to achieve competitive performance across diverse scenarios. Moreover, we provide comprehensive experimental analysis to elucidate the workings of FSDv2. To foster reproducibility and further research, we have open-sourced FSDv2 at https://github.com/tusen-ai/SST.

arXiv:2306.06023공식 코드 · Papers with Code

DetZero: Rethinking Offboard 3D Object Detection with Long-term Sequential Point Clouds

Existing offboard 3D detectors always follow a modular pipeline design to take advantage of unlimited sequential point clouds. We have found that the full potential of offboard 3D detectors is not explored mainly due to two reasons: (1) the onboard multi-object tracker cannot generate sufficient complete object trajectories, and (2) the motion state of objects poses an inevitable challenge for the object-centric refining stage in leveraging the long-term temporal context representation. To tackle these problems, we propose a novel paradigm of offboard 3D object detection, named DetZero. Concretely, an offline tracker coupled with a multi-frame detector is proposed to focus on the completeness of generated object tracks. An attention-mechanism refining module is proposed to strengthen contextual information interaction across long-term sequential point clouds for object refining with decomposed regression methods. Extensive experiments on Waymo Open Dataset show our DetZero outperforms all state-of-the-art onboard and offboard 3D detection methods. Notably, DetZero ranks 1st place on Waymo 3D object detection leaderboard with 85.15 mAPH (L2) detection performance. Further experiments validate the application of taking the place of human labels with such high-quality results. Our empirical study leads to rethinking conventions and interesting findings that can guide future research on offboard 3D object detection.

arXiv:2306.05888공식 코드 · Papers with Code

TrajectoryFormer: 3D Object Tracking Transformer with Predictive Trajectory Hypotheses

3D multi-object tracking (MOT) is vital for many applications including autonomous driving vehicles and service robots. With the commonly used tracking-by-detection paradigm, 3D MOT has made important progress in recent years. However, these methods only use the detection boxes of the current frame to obtain trajectory-box association results, which makes it impossible for the tracker to recover objects missed by the detector. In this paper, we present TrajectoryFormer, a novel point-cloud-based 3D MOT framework. To recover the missed object by detector, we generates multiple trajectory hypotheses with hybrid candidate boxes, including temporally predicted boxes and current-frame detection boxes, for trajectory-box association. The predicted boxes can propagate object's history trajectory information to the current frame and thus the network can tolerate short-term miss detection of the tracked objects. We combine long-term object motion feature and short-term object appearance feature to create per-hypothesis feature embedding, which reduces the computational overhead for spatial-temporal encoding. Additionally, we introduce a Global-Local Interaction Module to conduct information interaction among all hypotheses and models their spatial relations, leading to accurate estimation of hypotheses. Our TrajectoryFormer achieves state-of-the-art performance on the Waymo 3D MOT benchmarks. Code is available at https://github.com/poodarchu/EFG .