PyTorchKR Papers

최신 논문

총 333편
태그·기간 등 상세 필터

카테고리 탐색

로그인 후 이 태그 구독

arXiv:2308.14392공식 코드 · Papers with Code

1st Place Solution for the 5th LSVOS Challenge: Video Instance Segmentation

Video instance segmentation is a challenging task that serves as the cornerstone of numerous downstream applications, including video editing and autonomous driving. In this report, we present further improvements to the SOTA VIS method, DVIS. First, we introduce a denoising training strategy for the trainable tracker, allowing it to achieve more stable and accurate object tracking in complex and long videos. Additionally, we explore the role of visual foundation models in video instance segmentation. By utilizing a frozen VIT-L model pre-trained by DINO v2, DVIS demonstrates remarkable performance improvements. With these enhancements, our method achieves 57.9 AP and 56.0 AP in the development and test phases, respectively, and ultimately ranked 1st in the VIS track of the 5th LSVOS Challenge. The code will be available at https://github.com/zhang-tao-whu/DVIS.

arXiv:2308.14749

MagicEdit: High-Fidelity and Temporally Coherent Video Editing

In this report, we present MagicEdit, a surprisingly simple yet effective solution to the text-guided video editing task. We found that high-fidelity and temporally coherent video-to-video translation can be achieved by explicitly disentangling the learning of content, structure and motion signals during training. This is in contradict to most existing methods which attempt to jointly model both the appearance and temporal representation within a single framework, which we argue, would lead to degradation in per-frame quality. Despite its simplicity, we show that MagicEdit supports various downstream video editing tasks, including video stylization, local editing, video-MagicMix and video outpainting.

arXiv:2308.10648

EVE: Efficient zero-shot text-based Video Editing with Depth Map Guidance and Temporal Consistency Constraints

Motivated by the superior performance of image diffusion models, more and more researchers strive to extend these models to the text-based video editing task. Nevertheless, current video editing tasks mainly suffer from the dilemma between the high fine-tuning cost and the limited generation capacity. Compared with images, we conjecture that videos necessitate more constraints to preserve the temporal consistency during editing. Towards this end, we propose EVE, a robust and efficient zero-shot video editing method. Under the guidance of depth maps and temporal consistency constraints, EVE derives satisfactory video editing results with an affordable computational and time cost. Moreover, recognizing the absence of a publicly available video editing dataset for fair comparisons, we construct a new benchmark ZVE-50 dataset. Through comprehensive experimentation, we validate that EVE could achieve a satisfactory trade-off between performance and efficiency. We will release our dataset and codebase to facilitate future researchers.

arXiv:2308.09091공식 코드 · Papers with Code

Edit Temporal-Consistent Videos with Image Diffusion Model

Large-scale text-to-image (T2I) diffusion models have been extended for text-guided video editing, yielding impressive zero-shot video editing performance. Nonetheless, the generated videos usually show spatial irregularities and temporal inconsistencies as the temporal characteristics of videos have not been faithfully modeled. In this paper, we propose an elegant yet effective Temporal-Consistent Video Editing (TCVE) method to mitigate the temporal inconsistency challenge for robust text-guided video editing. In addition to the utilization of a pretrained T2I 2D Unet for spatial content manipulation, we establish a dedicated temporal Unet architecture to faithfully capture the temporal coherence of the input video sequences. Furthermore, to establish coherence and interrelation between the spatial-focused and temporal-focused components, a cohesive spatial-temporal modeling unit is formulated. This unit effectively interconnects the temporal Unet with the pretrained 2D Unet, thereby enhancing the temporal consistency of the generated videos while preserving the capacity for video content manipulation. Quantitative experimental results and visualization results demonstrate that TCVE achieves state-of-the-art performance in both video temporal consistency and video editing capability, surpassing existing benchmarks in the field.

arXiv:2308.09713공식 코드 · Papers with Code

Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis

We present a method that simultaneously addresses the tasks of dynamic scene novel-view synthesis and six degree-of-freedom (6-DOF) tracking of all dense scene elements. We follow an analysis-by-synthesis framework, inspired by recent work that models scenes as a collection of 3D Gaussians which are optimized to reconstruct input images via differentiable rendering. To model dynamic scenes, we allow Gaussians to move and rotate over time while enforcing that they have persistent color, opacity, and size. By regularizing Gaussians' motion and rotation with local-rigidity constraints, we show that our Dynamic 3D Gaussians correctly model the same area of physical space over time, including the rotation of that space. Dense 6-DOF tracking and dynamic reconstruction emerges naturally from persistent dynamic view synthesis, without requiring any correspondence or flow as input. We demonstrate a large number of downstream applications enabled by our representation, including first-person view synthesis, dynamic compositional scene synthesis, and 4D video editing.

arXiv:2308.09592공식 코드 · Papers with Code

StableVideo: Text-driven Consistency-aware Diffusion Video Editing

Diffusion-based methods can generate realistic images and videos, but they struggle to edit existing objects in a video while preserving their appearance over time. This prevents diffusion models from being applied to natural video editing in practical scenarios. In this paper, we tackle this problem by introducing temporal dependency to existing text-driven diffusion models, which allows them to generate consistent appearance for the edited objects. Specifically, we develop a novel inter-frame propagation mechanism for diffusion video editing, which leverages the concept of layered representations to propagate the appearance information from one frame to the next. We then build up a text-driven video editing framework based on this mechanism, namely StableVideo, which can achieve consistency-aware video editing. Extensive experiments demonstrate the strong editing capability of our approach. Compared with state-of-the-art video editing methods, our approach shows superior qualitative and quantitative results. Our code is available at \href{https://github.com/rese1f/StableVideo}{this https URL}.

arXiv:2308.09710

SimDA: Simple Diffusion Adapter for Efficient Video Generation

The recent wave of AI-generated content has witnessed the great development and success of Text-to-Image (T2I) technologies. By contrast, Text-to-Video (T2V) still falls short of expectations though attracting increasing interests. Existing works either train from scratch or adapt large T2I model to videos, both of which are computation and resource expensive. In this work, we propose a Simple Diffusion Adapter (SimDA) that fine-tunes only 24M out of 1.1B parameters of a strong T2I model, adapting it to video generation in a parameter-efficient way. In particular, we turn the T2I model for T2V by designing light-weight spatial and temporal adapters for transfer learning. Besides, we change the original spatial attention to the proposed Latent-Shift Attention (LSA) for temporal consistency. With similar model architecture, we further train a video super-resolution model to generate high-definition (1024x1024) videos. In addition to T2V generation in the wild, SimDA could also be utilized in one-shot video editing with only 2 minutes tuning. Doing so, our method could minimize the training effort with extremely few tunable parameters for model adaptation.

arXiv:2308.00135

InFusion: Inject and Attention Fusion for Multi Concept Zero-Shot Text-based Video Editing

Large text-to-image diffusion models have achieved remarkable success in generating diverse, high-quality images. Additionally, these models have been successfully leveraged to edit input images by just changing the text prompt. But when these models are applied to videos, the main challenge is to ensure temporal consistency and coherence across frames. In this paper, we propose InFusion, a framework for zero-shot text-based video editing leveraging large pre-trained image diffusion models. Our framework specifically supports editing of multiple concepts with pixel-level control over diverse concepts mentioned in the editing prompt. Specifically, we inject the difference in features obtained with source and edit prompts from U-Net residual blocks of decoder layers. When these are combined with injected attention features, it becomes feasible to query the source contents and scale edited concepts along with the injection of unedited parts. The editing is further controlled in a fine-grained manner with mask extraction and attention fusion, which cut the edited part from the source and paste it into the denoising pipeline for the editing prompt. Our framework is a low-cost alternative to one-shot tuned models for editing since it does not require training. We demonstrated complex concept editing with a generalised image model (Stable Diffusion v1.5) using LoRA. Adaptation is compatible with all the existing image diffusion techniques. Extensive experimental results demonstrate the effectiveness of existing methods in rendering high-quality and temporally consistent videos.

arXiv:2307.10373

TokenFlow: Consistent Diffusion Features for Consistent Video Editing

The generative AI revolution has recently expanded to videos. Nevertheless, current state-of-the-art video models are still lagging behind image models in terms of visual quality and user control over the generated content. In this work, we present a framework that harnesses the power of a text-to-image diffusion model for the task of text-driven video editing. Specifically, given a source video and a target text-prompt, our method generates a high-quality video that adheres to the target text, while preserving the spatial layout and motion of the input video. Our method is based on a key observation that consistency in the edited video can be obtained by enforcing consistency in the diffusion feature space. We achieve this by explicitly propagating diffusion features based on inter-frame correspondences, readily available in the model. Thus, our framework does not require any training or fine-tuning, and can work in conjunction with any off-the-shelf text-to-image editing method. We demonstrate state-of-the-art editing results on a variety of real-world videos. Webpage: https://diffusion-tokenflow.github.io/

arXiv:2307.07663

INVE: Interactive Neural Video Editing

We present Interactive Neural Video Editing (INVE), a real-time video editing solution, which can assist the video editing process by consistently propagating sparse frame edits to the entire video clip. Our method is inspired by the recent work on Layered Neural Atlas (LNA). LNA, however, suffers from two major drawbacks: (1) the method is too slow for interactive editing, and (2) it offers insufficient support for some editing use cases, including direct frame editing and rigid texture tracking. To address these challenges we leverage and adopt highly efficient network architectures, powered by hash-grids encoding, to substantially improve processing speed. In addition, we learn bi-directional functions between image-atlas and introduce vectorized editing, which collectively enables a much greater variety of edits in both the atlas and the frames directly. Compared to LNA, our INVE reduces the learning and inference time by a factor of 5, and supports various video editing operations that LNA cannot. We showcase the superiority of INVE over LNA in interactive video editing through a comprehensive quantitative and qualitative analysis, highlighting its numerous advantages and improved performance. For video results, please see https://gabriel-huang.github.io/inve/

arXiv:2306.08707

VidEdit: Zero-Shot and Spatially Aware Text-Driven Video Editing

Recently, diffusion-based generative models have achieved remarkable success for image generation and edition. However, existing diffusion-based video editing approaches lack the ability to offer precise control over generated content that maintains temporal consistency in long-term videos. On the other hand, atlas-based methods provide strong temporal consistency but are costly to edit a video and lack spatial control. In this work, we introduce VidEdit, a novel method for zero-shot text-based video editing that guarantees robust temporal and spatial consistency. In particular, we combine an atlas-based video representation with a pre-trained text-to-image diffusion model to provide a training-free and efficient video editing method, which by design fulfills temporal smoothness. To grant precise user control over generated content, we utilize conditional information extracted from off-the-shelf panoptic segmenters and edge detectors which guides the diffusion sampling process. This method ensures a fine spatial control on targeted regions while strictly preserving the structure of the original video. Our quantitative and qualitative experiments show that VidEdit outperforms state-of-the-art methods on DAVIS dataset, regarding semantic faithfulness, image preservation, and temporal consistency metrics. With this framework, processing a single video only takes approximately one minute, and it can generate multiple compatible edits based on a unique text prompt. Project web-page at https://videdit.github.io

arXiv:2306.04091공식 코드 · Papers with Code

1st Place Solution for PVUW Challenge 2023: Video Panoptic Segmentation

Video panoptic segmentation is a challenging task that serves as the cornerstone of numerous downstream applications, including video editing and autonomous driving. We believe that the decoupling strategy proposed by DVIS enables more effective utilization of temporal information for both "thing" and "stuff" objects. In this report, we successfully validated the effectiveness of the decoupling strategy in video panoptic segmentation. Finally, our method achieved a VPQ score of 51.4 and 53.7 in the development and test phases, respectively, and ultimately ranked 1st in the VPS track of the 2nd PVUW Challenge. The code is available at https://github.com/zhang-tao-whu/DVIS

arXiv:2306.03413공식 코드 · Papers with Code

DVIS: Decoupled Video Instance Segmentation Framework

Video instance segmentation (VIS) is a critical task with diverse applications, including autonomous driving and video editing. Existing methods often underperform on complex and long videos in real world, primarily due to two factors. Firstly, offline methods are limited by the tightly-coupled modeling paradigm, which treats all frames equally and disregards the interdependencies between adjacent frames. Consequently, this leads to the introduction of excessive noise during long-term temporal alignment. Secondly, online methods suffer from inadequate utilization of temporal information. To tackle these challenges, we propose a decoupling strategy for VIS by dividing it into three independent sub-tasks: segmentation, tracking, and refinement. The efficacy of the decoupling strategy relies on two crucial elements: 1) attaining precise long-term alignment outcomes via frame-by-frame association during tracking, and 2) the effective utilization of temporal information predicated on the aforementioned accurate alignment outcomes during refinement. We introduce a novel referring tracker and temporal refiner to construct the \textbf{D}ecoupled \textbf{VIS} framework (\textbf{DVIS}). DVIS achieves new SOTA performance in both VIS and VPS, surpassing the current SOTA methods by 7.3 AP and 9.6 VPQ on the OVIS and VIPSeg datasets, which are the most challenging and realistic benchmarks. Moreover, thanks to the decoupling strategy, the referring tracker and temporal refiner are super light-weight (only 1.69\% of the segmenter FLOPs), allowing for efficient training and inference on a single GPU with 11G memory. The code is available at \href{https://github.com/zhang-tao-whu/DVIS}{https://github.com/zhang-tao-whu/DVIS}.

arXiv:2306.01452공식 코드 · Papers with Code

dugMatting: Decomposed-Uncertainty-Guided Matting

Cutting out an object and estimating its opacity mask, known as image matting, is a key task in image and video editing. Due to the highly ill-posed issue, additional inputs, typically user-defined trimaps or scribbles, are usually needed to reduce the uncertainty. Although effective, it is either time consuming or only suitable for experienced users who know where to place the strokes. In this work, we propose a decomposed-uncertainty-guided matting (dugMatting) algorithm, which explores the explicitly decomposed uncertainties to efficiently and effectively improve the results. Basing on the characteristic of these uncertainties, the epistemic uncertainty is reduced in the process of guiding interaction (which introduces prior knowledge), while the aleatoric uncertainty is reduced in modeling data distribution (which introduces statistics for both data and possible noise). The proposed matting framework relieves the requirement for users to determine the interaction areas by using simple and efficient labeling. Extensively quantitative and qualitative results validate that the proposed method significantly improves the original matting algorithms in terms of both efficiency and efficacy.

논문 ID: document/1008604

A Deep Multiscale Framework for Video Watermarking

Video watermarking embeds a message into a cover video in an imperceptible manner, which can be retrieved even if the video undergoes certain modifications or distor￾tions. Traditional watermarking methods are often manu￾ally designed for particular types of distortions and thus cannot simultaneously handle a broad spectrum of distor￾tions. To this end, we propose a robust deep learning-based solution for video watermarking that is end-to-end train￾able. Our model consists of a novel multiscale design where the watermarks are distributed across multiple spatial￾temporal scales. It gains robustness against various dis￾tortions through a differentiable distortion layer, whereas non-differentiable distortions, such as popular video com￾pression standards, are modeled by a differentiable proxy. Extensive evaluations on a wide variety of distortions show that our method outperforms traditional video watermark￾ing methods as well as deep image watermarking models by a large margin. We further demonstrate the practicality of our method on a realistic video-editing application.

arXiv:2306.00783공식 코드 · Papers with Code

FaceDNeRF: Semantics-Driven Face Reconstruction, Prompt Editing and Relighting with Diffusion Models

The ability to create high-quality 3D faces from a single image has become increasingly important with wide applications in video conferencing, AR/VR, and advanced video editing in movie industries. In this paper, we propose Face Diffusion NeRF (FaceDNeRF), a new generative method to reconstruct high-quality Face NeRFs from single images, complete with semantic editing and relighting capabilities. FaceDNeRF utilizes high-resolution 3D GAN inversion and expertly trained 2D latent-diffusion model, allowing users to manipulate and construct Face NeRFs in zero-shot learning without the need for explicit 3D data. With carefully designed illumination and identity preserving loss, as well as multi-modal pre-training, FaceDNeRF offers users unparalleled control over the editing process enabling them to create and edit face NeRFs using just single-view images, text prompts, and explicit target lighting. The advanced features of FaceDNeRF have been designed to produce more impressive results than existing 2D editing approaches that rely on 2D segmentation maps for editable attributes. Experiments show that our FaceDNeRF achieves exceptionally realistic results and unprecedented flexibility in editing compared with state-of-the-art 3D face reconstruction and editing methods. Our code will be available at https://github.com/BillyXYB/FaceDNeRF.

arXiv:2305.18670공식 코드 · Papers with Code

SAVE: Spectral-Shift-Aware Adaptation of Image Diffusion Models for Text-driven Video Editing

Text-to-Image (T2I) diffusion models have achieved remarkable success in synthesizing high-quality images conditioned on text prompts. Recent methods have tried to replicate the success by either training text-to-video (T2V) models on a very large number of text-video pairs or adapting T2I models on text-video pairs independently. Although the latter is computationally less expensive, it still takes a significant amount of time for per-video adaption. To address this issue, we propose SAVE, a novel spectral-shift-aware adaptation framework, in which we fine-tune the spectral shift of the parameter space instead of the parameters themselves. Specifically, we take the spectral decomposition of the pre-trained T2I weights and only update the singular values while freezing the corresponding singular vectors. In addition, we introduce a spectral shift regularizer aimed at placing tighter constraints on larger singular values compared to smaller ones. This form of regularization enables the model to grasp finer details within the video that align with the provided textual descriptions. We also offer theoretical justification for our proposed regularization technique. Since we are only dealing with spectral shifts, the proposed method reduces the adaptation time significantly (approx. 10 times) and has fewer resource constraints for training. Such attributes posit SAVE to be more suitable for real-world applications, e.g. editing undesirable content during video streaming. We validate the effectiveness of SAVE with an extensive experimental evaluation under different settings, e.g. style transfer, object replacement, privacy preservation, etc.

arXiv:2305.17431

Towards Consistent Video Editing with Text-to-Image Diffusion Models

Existing works have advanced Text-to-Image (TTI) diffusion models for video editing in a one-shot learning manner. Despite their low requirements of data and computation, these methods might produce results of unsatisfied consistency with text prompt as well as temporal sequence, limiting their applications in the real world. In this paper, we propose to address the above issues with a novel EI$^2$ model towards \textbf{E}nhancing v\textbf{I}deo \textbf{E}diting cons\textbf{I}stency of TTI-based frameworks. Specifically, we analyze and find that the inconsistent problem is caused by newly added modules into TTI models for learning temporal information. These modules lead to covariate shift in the feature space, which harms the editing capability. Thus, we design EI$^2$ to tackle the above drawbacks with two classical modules: Shift-restricted Temporal Attention Module (STAM) and Fine-coarse Frame Attention Module (FFAM). First, through theoretical analysis, we demonstrate that covariate shift is highly related to Layer Normalization, thus STAM employs a \textit{Instance Centering} layer replacing it to preserve the distribution of temporal features. In addition, {STAM} employs an attention layer with normalized mapping to transform temporal features while constraining the variance shift. As the second part, we incorporate {STAM} with a novel {FFAM}, which efficiently leverages fine-coarse spatial information of overall frames to further enhance temporal consistency. Extensive experiments demonstrate the superiority of the proposed EI$^2$ model for text-driven video editing.

arXiv:2305.17098공식 코드 · Papers with Code

ControlVideo: Conditional Control for One-shot Text-driven Video Editing and Beyond

This paper presents \emph{ControlVideo} for text-driven video editing -- generating a video that aligns with a given text while preserving the structure of the source video. Building on a pre-trained text-to-image diffusion model, ControlVideo enhances the fidelity and temporal consistency by incorporating additional conditions (such as edge maps), and fine-tuning the key-frame and temporal attention on the source video-text pair via an in-depth exploration of the design space. Extensive experimental results demonstrate that ControlVideo outperforms various competitive baselines by delivering videos that exhibit high fidelity w.r.t. the source content, and temporal consistency, all while aligning with the text. By incorporating Low-rank adaptation layers into the model before training, ControlVideo is further empowered to generate videos that align seamlessly with reference images. More importantly, ControlVideo can be readily extended to the more challenging task of long video editing (e.g., with hundreds of frames), where maintaining long-range temporal consistency is crucial. To achieve this, we propose to construct a fused ControlVideo by applying basic ControlVideo to overlapping short video segments and key frame videos and then merging them by pre-defined weight functions. Empirical results validate its capability to create videos across 140 frames, which is approximately 5.83 to 17.5 times more than what previous works achieved. The code is available at \href{https://github.com/thu-ml/controlvideo}{https://github.com/thu-ml/controlvideo} and the visualization results are available at \href{https://drive.google.com/file/d/1wEgc2io3UwmoC5vTPbkccFvTkwVqsZlK/view?usp=drive_link}{HERE}.

arXiv:2305.13840공식 코드 · Papers with Code

Control-A-Video: Controllable Text-to-Video Diffusion Models with Motion Prior and Reward Feedback Learning

Recent advances in text-to-image (T2I) diffusion models have enabled impressive image generation capabilities guided by text prompts. However, extending these techniques to video generation remains challenging, with existing text-to-video (T2V) methods often struggling to produce high-quality and motion-consistent videos. In this work, we introduce Control-A-Video, a controllable T2V diffusion model that can generate videos conditioned on text prompts and reference control maps like edge and depth maps. To tackle video quality and motion consistency issues, we propose novel strategies to incorporate content prior and motion prior into the diffusion-based generation process. Specifically, we employ a first-frame condition scheme to transfer video generation from the image domain. Additionally, we introduce residual-based and optical flow-based noise initialization to infuse motion priors from reference videos, promoting relevance among frame latents for reduced flickering. Furthermore, we present a Spatio-Temporal Reward Feedback Learning (ST-ReFL) algorithm that optimizes the video diffusion model using multiple reward models for video quality and motion consistency, leading to superior outputs. Comprehensive experiments demonstrate that our framework generates higher-quality, more consistent videos compared to existing state-of-the-art methods in controllable text-to-video generation