EVE: Efficient zero-shot text-based Video Editing with Depth Map Guidance and Temporal Consistency Constraints
원문 초록
Motivated by the superior performance of image diffusion models, more and more researchers strive to extend these models to the text-based video editing task. Nevertheless, current video editing tasks mainly suffer from the dilemma between the high fine-tuning cost and the limited generation capacity. Compared with images, we conjecture that videos necessitate more constraints to preserve the temporal consistency during editing. Towards this end, we propose EVE, a robust and efficient zero-shot video editing method. Under the guidance of depth maps and temporal consistency constraints, EVE derives satisfactory video editing results with an affordable computational and time cost. Moreover, recognizing the absence of a publicly available video editing dataset for fair comparisons, we construct a new benchmark ZVE-50 dataset. Through comprehensive experimentation, we validate that EVE could achieve a satisfactory trade-off between performance and efficiency. We will release our dataset and codebase to facilitate future researchers.
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FADE: Frequency-Aware Diffusion Model Factorization for Video Editing
Zero-to-Hero: Zero-Shot Initialization Empowering Reference-Based Video Appearance Editing
Video Editing for Audio-Visual Dubbing
DC-SAM: In-Context Segment Anything in Images and Videos via Dual Consistency
FlashDepth: Real-time Streaming Video Depth Estimation at 2K Resolution
토론
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