We introduce Sketch-based Video Object Localization (SVOL), a new task aimed at localizing spatio-temporal object boxes in video queried by the input sketch. We first outline the challenges in the SVOL task and build the Sketch-Video Attention Network (SVANet) with the following design principles: (i) to consider temporal information of video and bridge the domain gap between sketch and video; (ii) to accurately identify and localize multiple objects simultaneously; (iii) to handle various styles of sketches; (iv) to be classification-free. In particular, SVANet is equipped with a Cross-modal Transformer that models the interaction between learnable object tokens, query sketch, and video through attention operations, and learns upon a per-frame set matching strategy that enables frame-wise prediction while utilizing global video context. We evaluate SVANet on a newly curated SVOL dataset. By design, SVANet successfully learns the mapping between the query sketches and video objects, achieving state-of-the-art results on the SVOL benchmark. We further confirm the effectiveness of SVANet via extensive ablation studies and visualizations. Lastly, we demonstrate its transfer capability on unseen datasets and novel categories, suggesting its high scalability in real-world applications.
Recent advancements in diffusion models have significantly impacted the trajectory of generative machine learning research, with many adopting the strategy of fine-tuning pre-trained models using domain-specific text-to-image datasets. Notably, this method has been readily employed for medical applications, such as X-ray image synthesis, leveraging the plethora of associated radiology reports. Yet, a prevailing concern is the lack of assurance on whether these models genuinely comprehend their generated content. With the evolution of text-conditional image generation, these models have grown potent enough to facilitate object localization scrutiny. Our research underscores this advancement in the critical realm of medical imaging, emphasizing the crucial role of interpretability. We further unravel a consequential trade-off between image fidelity as gauged by conventional metrics and model interpretability in generative diffusion models. Specifically, the adoption of learnable text encoders when fine-tuning results in diminished interpretability. Our in-depth exploration uncovers the underlying factors responsible for this divergence. Consequently, we present a set of design principles for the development of truly interpretable generative models. Code is available at https://github.com/MischaD/chest-distillation.
Explainable artificial intelligence (XAI) is motivated by the problem of making AI predictions understandable, transparent, and responsible, as AI becomes increasingly impactful in society and high-stakes domains. The evaluation and optimization criteria of XAI are gatekeepers for XAI algorithms to achieve their expected goals and should withstand rigorous inspection. To improve the scientific rigor of XAI, we conduct a critical examination of a common XAI criterion: plausibility. Plausibility assesses how convincing the AI explanation is to humans, and is usually quantified by metrics of feature localization or feature correlation. Our examination shows that plausibility is invalid to measure explainability, and human explanations are not the ground truth for XAI, because doing so ignores the necessary assumptions underpinning an explanation. Our examination further reveals the consequences of using plausibility as an XAI criterion, including increasing misleading explanations that manipulate users, deteriorating users' trust in the AI system, undermining human autonomy, being unable to achieve complementary human-AI task performance, and abandoning other possible approaches of enhancing understandability. Due to the invalidity of measurements and the unethical issues, this position paper argues that the community should stop using plausibility as a criterion for the evaluation and optimization of XAI algorithms. We also delineate new research approaches to improve XAI in trustworthiness, understandability, and utility to users, including complementary human-AI task performance.
In recent years, an ever-increasing number of remote satellites are orbiting the Earth which streams vast amount of visual data to support a wide range of civil, public and military applications. One of the key information obtained from satellite imagery is to produce and update spatial maps of built environment due to its wide coverage with high resolution data. However, reconstructing spatial maps from satellite imagery is not a trivial vision task as it requires reconstructing a scene or object with high-level representation such as primitives. For the last decade, significant advancement in object detection and representation using visual data has been achieved, but the primitive-based object representation still remains as a challenging vision task. Thus, a high-quality spatial map is mainly produced through complex labour-intensive processes. In this paper, we propose a novel deep neural network, which enables to jointly detect building instance and regularize noisy building boundary shapes from a single satellite imagery. The proposed deep learning method consists of a two-stage object detection network to produce region of interest (RoI) features and a building boundary extraction network using graph models to learn geometric information of the polygon shapes. Extensive experiments show that our model can accomplish multi-tasks of object localization, recognition, semantic labelling and geometric shape extraction simultaneously. In terms of building extraction accuracy, computation efficiency and boundary regularization performance, our model outperforms the state-of-the-art baseline models.
Supervised keypoint localization methods rely on large manually labeled image datasets, where objects can deform, articulate, or occlude. However, creating such large keypoint labels is time-consuming and costly, and is often error-prone due to inconsistent labeling. Thus, we desire an approach that can learn keypoint localization with fewer yet consistently annotated images. To this end, we present a novel formulation that learns to localize semantically consistent keypoint definitions, even for occluded regions, for varying object categories. We use a few user-labeled 2D images as input examples, which are extended via self-supervision using a larger unlabeled dataset. Unlike unsupervised methods, the few-shot images act as semantic shape constraints for object localization. Furthermore, we introduce 3D geometry-aware constraints to uplift keypoints, achieving more accurate 2D localization. Our general-purpose formulation paves the way for semantically conditioned generative modeling and attains competitive or state-of-the-art accuracy on several datasets, including human faces, eyes, animals, cars, and never-before-seen mouth interior (teeth) localization tasks, not attempted by the previous few-shot methods. Project page: https://xingzhehe.github.io/FewShot3DKP/}{https://xingzhehe.github.io/FewShot3DKP/
Sound source localization is a typical and challenging task that predicts the location of sound sources in a video. Previous single-source methods mainly used the audio-visual association as clues to localize sounding objects in each image. Due to the mixed property of multiple sound sources in the original space, there exist rare multi-source approaches to localizing multiple sources simultaneously, except for one recent work using a contrastive random walk in the graph with images and separated sound as nodes. Despite their promising performance, they can only handle a fixed number of sources, and they cannot learn compact class-aware representations for individual sources. To alleviate this shortcoming, in this paper, we propose a novel audio-visual grouping network, namely AVGN, that can directly learn category-wise semantic features for each source from the input audio mixture and image to localize multiple sources simultaneously. Specifically, our AVGN leverages learnable audio-visual class tokens to aggregate class-aware source features. Then, the aggregated semantic features for each source can be used as guidance to localize the corresponding visual regions. Compared to existing multi-source methods, our new framework can localize a flexible number of sources and disentangle category-aware audio-visual representations for individual sound sources. We conduct extensive experiments on MUSIC, VGGSound-Instruments, and VGG-Sound Sources benchmarks. The results demonstrate that the proposed AVGN can achieve state-of-the-art sounding object localization performance on both single-source and multi-source scenarios. Code is available at \url{https://github.com/stoneMo/AVGN}.
Humans naturally perceive surrounding scenes by unifying sound and sight in a first-person view. Likewise, machines are advanced to approach human intelligence by learning with multisensory inputs from an egocentric perspective. In this paper, we explore the challenging egocentric audio-visual object localization task and observe that 1) egomotion commonly exists in first-person recordings, even within a short duration; 2) The out-of-view sound components can be created while wearers shift their attention. To address the first problem, we propose a geometry-aware temporal aggregation module to handle the egomotion explicitly. The effect of egomotion is mitigated by estimating the temporal geometry transformation and exploiting it to update visual representations. Moreover, we propose a cascaded feature enhancement module to tackle the second issue. It improves cross-modal localization robustness by disentangling visually-indicated audio representation. During training, we take advantage of the naturally available audio-visual temporal synchronization as the ``free'' self-supervision to avoid costly labeling. We also annotate and create the Epic Sounding Object dataset for evaluation purposes. Extensive experiments show that our method achieves state-of-the-art localization performance in egocentric videos and can be generalized to diverse audio-visual scenes.
Open-vocabulary detection (OVD) is an object detection task aiming at detecting objects from novel categories beyond the base categories on which the detector is trained. Recent OVD methods rely on large-scale visual-language pre-trained models, such as CLIP, for recognizing novel objects. We identify the two core obstacles that need to be tackled when incorporating these models into detector training: (1) the distribution mismatch that happens when applying a VL-model trained on whole images to region recognition tasks; (2) the difficulty of localizing objects of unseen classes. To overcome these obstacles, we propose CORA, a DETR-style framework that adapts CLIP for Open-vocabulary detection by Region prompting and Anchor pre-matching. Region prompting mitigates the whole-to-region distribution gap by prompting the region features of the CLIP-based region classifier. Anchor pre-matching helps learning generalizable object localization by a class-aware matching mechanism. We evaluate CORA on the COCO OVD benchmark, where we achieve 41.7 AP50 on novel classes, which outperforms the previous SOTA by 2.4 AP50 even without resorting to extra training data. When extra training data is available, we train CORA$^+$ on both ground-truth base-category annotations and additional pseudo bounding box labels computed by CORA. CORA$^+$ achieves 43.1 AP50 on the COCO OVD benchmark and 28.1 box APr on the LVIS OVD benchmark.
The field of machine learning has been greatly transformed with the advancement of deep artificial neural networks (ANNs) and the increased availability of annotated data. Spiking neural networks (SNNs) have recently emerged as a low-power alternative to ANNs due to their sparsity nature. In this work, we propose a novel hybrid ANN-SNN co-training framework to improve the performance of converted SNNs. Our approach is a fine-tuning scheme, conducted through an alternating, forward-backward training procedure. We apply our framework to object detection and image segmentation tasks. Experiments demonstrate the effectiveness of our approach in achieving the design goals.
Weakly supervised object localization (WSOL) is a challenging task aiming to localize objects with only image-level supervision. Recent works apply visual transformer to WSOL and achieve significant success by exploiting the long-range feature dependency in self-attention mechanism. However, existing transformer-based methods synthesize the classification feature maps as the localization map, which leads to optimization conflicts between classification and localization tasks. To address this problem, we propose to learn a task-specific spatial-aware token (SAT) to condition localization in a weakly supervised manner. Specifically, a spatial token is first introduced in the input space to aggregate representations for localization task. Then a spatial aware attention module is constructed, which allows spatial token to generate foreground probabilities of different patches by querying and to extract localization knowledge from the classification task. Besides, for the problem of sparse and unbalanced pixel-level supervision obtained from the image-level label, two spatial constraints, including batch area loss and normalization loss, are designed to compensate and enhance this supervision. Experiments show that the proposed SAT achieves state-of-the-art performance on both CUB-200 and ImageNet, with 98.45% and 73.13% GT-known Loc, respectively. Even under the extreme setting of using only 1 image per class from ImageNet for training, SAT already exceeds the SOTA method by 2.1% GT-known Loc. Code and models are available at https://github.com/wpy1999/SAT.
Learning from a large corpus of data, pre-trained models have achieved impressive progress nowadays. As popular generative pre-training, diffusion models capture both low-level visual knowledge and high-level semantic relations. In this paper, we propose to exploit such knowledgeable diffusion models for mainstream discriminative tasks, i.e., unsupervised object discovery: saliency segmentation and object localization. However, the challenges exist as there is one structural difference between generative and discriminative models, which limits the direct use. Besides, the lack of explicitly labeled data significantly limits performance in unsupervised settings. To tackle these issues, we introduce DiffusionSeg, one novel synthesis-exploitation framework containing two-stage strategies. To alleviate data insufficiency, we synthesize abundant images, and propose a novel training-free AttentionCut to obtain masks in the first synthesis stage. In the second exploitation stage, to bridge the structural gap, we use the inversion technique, to map the given image back to diffusion features. These features can be directly used by downstream architectures. Extensive experiments and ablation studies demonstrate the superiority of adapting diffusion for unsupervised object discovery.
Leveraging spatiotemporal information in videos is critical for weakly supervised video object localization (WSVOL) tasks. However, state-of-the-art methods only rely on visual and motion cues, while discarding discriminative information, making them susceptible to inaccurate localizations. Recently, discriminative models have been explored for WSVOL tasks using a temporal class activation mapping (CAM) method. Although their results are promising, objects are assumed to have limited movement from frame to frame, leading to degradation in performance for relatively long-term dependencies. This paper proposes a novel CAM method for WSVOL that exploits spatiotemporal information in activation maps during training without constraining an object's position. Its training relies on Co-Localization, hence, the name CoLo-CAM. Given a sequence of frames, localization is jointly learned based on color cues extracted across the corresponding maps, by assuming that an object has similar color in consecutive frames. CAM activations are constrained to respond similarly over pixels with similar colors, achieving co-localization. This improves localization performance because the joint learning creates direct communication among pixels across all image locations and over all frames, allowing for transfer, aggregation, and correction of localizations. Co-localization is integrated into training by minimizing the color term of a conditional random field (CRF) loss over a sequence of frames/CAMs. Extensive experiments on two challenging YouTube-Objects datasets of unconstrained videos show the merits of our method, and its robustness to long-term dependencies, leading to new state-of-the-art performance for WSVOL task.
In this work, we investigate the problem of sketch-based object localization on natural images, where given a crude hand-drawn sketch of an object, the goal is to localize all the instances of the same object on the target image. This problem proves difficult due to the abstract nature of hand-drawn sketches, variations in the style and quality of sketches, and the large domain gap existing between the sketches and the natural images. To mitigate these challenges, existing works proposed attention-based frameworks to incorporate query information into the image features. However, in these works, the query features are incorporated after the image features have already been independently learned, leading to inadequate alignment. In contrast, we propose a sketch-guided vision transformer encoder that uses cross-attention after each block of the transformer-based image encoder to learn query-conditioned image features leading to stronger alignment with the query sketch. Further, at the output of the decoder, the object and the sketch features are refined to bring the representation of relevant objects closer to the sketch query and thereby improve the localization. The proposed model also generalizes to the object categories not seen during training, as the target image features learned by our method are query-aware. Our localization framework can also utilize multiple sketch queries via a trainable novel sketch fusion strategy. The model is evaluated on the images from the public object detection benchmark, namely MS-COCO, using the sketch queries from QuickDraw! and Sketchy datasets. Compared with existing localization methods, the proposed approach gives a $6.6\%$ and $8.0\%$ improvement in mAP for seen objects using sketch queries from QuickDraw! and Sketchy datasets, respectively, and a $12.2\%$ improvement in AP@50 for large objects that are `unseen' during training.
In this paper, we address the problem of using visuo-tactile feedback for 6-DoF localization and 3D reconstruction of unknown in-hand objects. We propose FingerSLAM, a closed-loop factor graph-based pose estimator that combines local tactile sensing at finger-tip and global vision sensing from a wrist-mount camera. FingerSLAM is constructed with two constituent pose estimators: a multi-pass refined tactile-based pose estimator that captures movements from detailed local textures, and a single-pass vision-based pose estimator that predicts from a global view of the object. We also design a loop closure mechanism that actively matches current vision and tactile images to previously stored key-frames to reduce accumulated error. FingerSLAM incorporates the two sensing modalities of tactile and vision, as well as the loop closure mechanism with a factor graph-based optimization framework. Such a framework produces an optimized pose estimation solution that is more accurate than the standalone estimators. The estimated poses are then used to reconstruct the shape of the unknown object incrementally by stitching the local point clouds recovered from tactile images. We train our system on real-world data collected with 20 objects. We demonstrate reliable visuo-tactile pose estimation and shape reconstruction through quantitative and qualitative real-world evaluations on 6 objects that are unseen during training.
This study considers the object localization problem and proposes a novel multiparticle Kalman filter to solve it in complex and symmetric environments. Two well-known classes of filtering algorithms to solve the localization problem are Kalman filter-based methods and particle filter-based methods. We consider these classes, demonstrate their complementary properties, and propose a novel filtering algorithm that takes the best from two classes. We evaluate the multiparticle Kalman filter in symmetric and noisy environments. Such environments are especially challenging for both classes of classical methods. We compare the proposed approach with the particle filter since only this method is feasible if the initial state is unknown. In the considered challenging environments, our method outperforms the particle filter in terms of both localization error and runtime.
To automatically localize a target object in an image is crucial for many computer vision applications. To represent the 2D object, ellipse labels have recently been identified as a promising alternative to axis-aligned bounding boxes. This paper further considers 3D-aware ellipse labels, \textit{i.e.}, ellipses which are projections of a 3D ellipsoidal approximation of the object, for 2D target localization. Indeed, projected ellipses carry more geometric information about the object geometry and pose (3D awareness) than traditional 3D-agnostic bounding box labels. Moreover, such a generic 3D ellipsoidal model allows for approximating known to coarsely known targets. We then propose to have a new look at ellipse regression and replace the discontinuous geometric ellipse parameters with the parameters of an implicit Gaussian distribution encoding object occupancy in the image. The models are trained to regress the values of this bivariate Gaussian distribution over the image pixels using a statistical loss function. We introduce a novel non-trainable differentiable layer, E-DSNT, to extract the distribution parameters. Also, we describe how to readily generate consistent 3D-aware Gaussian occupancy parameters using only coarse dimensions of the target and relative pose labels. We extend three existing spacecraft pose estimation datasets with 3D-aware Gaussian occupancy labels to validate our hypothesis. Labels and source code are publicly accessible here: https://cvi2.uni.lu/3d-aware-obj-loc/.
Despite advancements in generic object detection, there remains a performance gap in detecting small objects compared to normal-scale objects. We for the first time observe that existing bounding box regression methods tend to produce distorted gradients for small objects and result in less accurate localization. To address this issue, we present a novel Confidence-driven Bounding Box Localization (C-BBL) method to rectify the gradients. C-BBL quantizes continuous labels into grids and formulates two-hot ground truth labels. In prediction, the bounding box head generates a confidence distribution over the grids. Unlike the bounding box regression paradigms in conventional detectors, we introduce a classification-based localization objective through cross entropy between ground truth and predicted confidence distribution, generating confidence-driven gradients. Additionally, C-BBL describes a uncertainty loss based on distribution entropy in labels and predictions to further reduce the uncertainty in small object localization. The method is evaluated on multiple detectors using three object detection benchmarks and consistently improves baseline detectors, achieving state-of-the-art performance. We also demonstrate the generalizability of C-BBL to different label systems and effectiveness for high resolution detection, which validates its prospect as a general solution.
The cultural heritage buildings (CHB), which are part of mankind's history and identity, are in constant danger of damage or in extreme situations total destruction. That being said, it's of utmost importance to preserve them by identifying the existent, or presumptive, defects using novel methods so that renovation processes can be done in a timely manner and with higher accuracy. The main goal of this research is to use new deep learning (DL) methods in the process of preserving CHBs (situated in Iran); a goal that has been neglected especially in developing countries such as Iran, as these countries still preserve their CHBs using manual, and even archaic, methods that need direct human supervision. Having proven their effectiveness and performance when it comes to processing images, the convolutional neural networks (CNN) are a staple in computer vision (CV) literacy and this paper is not exempt. When lacking enough CHB images, training a CNN from scratch would be very difficult and prone to overfitting; that's why we opted to use a technique called transfer learning (TL) in which we used pre-trained ResNet, MobileNet, and Inception networks, for classification. Even more, the Grad-CAM was utilized to localize the defects to some extent. The final results were very favorable based on those of similar research. The final proposed model can pave the way for moving from manual to unmanned CHB conservation, hence an increase in accuracy and a decrease in human-induced errors.
This paper presents an open-source aerial neuromorphic dataset that captures pedestrians and vehicles moving in an urban environment. The dataset, titled NU-AIR, features 70.75 minutes of event footage acquired with a 640 x 480 resolution neuromorphic sensor mounted on a quadrotor operating in an urban environment. Crowds of pedestrians, different types of vehicles, and street scenes featuring busy urban environments are captured at different elevations and illumination conditions. Manual bounding box annotations of vehicles and pedestrians contained in the recordings are provided at a frequency of 30 Hz, yielding 93,204 labels in total. Evaluation of the dataset's fidelity is performed through comprehensive ablation study for three Spiking Neural Networks (SNNs) and training ten Deep Neural Networks (DNNs) to validate the quality and reliability of both the dataset and corresponding annotations. All data and Python code to voxelize the data and subsequently train SNNs/DNNs has been open-sourced.
Tree fruit breeding is a long-term activity involving repeated measurements of various fruit quality traits on a large number of samples. These traits are traditionally measured by manually counting the fruits, weighing to indirectly measure the fruit size, and fruit colour is classified subjectively into different color categories using visual comparison to colour charts. These processes are slow, expensive and subject to evaluators' bias and fatigue. Recent advancements in deep learning can help automate this process. A method was developed to automatically count the number of sweet cherry fruits in a camera's field of view in real time using YOLOv3. A system capable of analyzing the image data for other traits such as size and color was also developed using Python. The YOLO model obtained close to 99% accuracy in object detection and counting of cherries and 90% on the Intersection over Union metric for object localization when extracting size and colour information. The model surpasses human performance and offers a significant improvement compared to manual counting.