A recurrent structure is a popular framework choice for the task of video super-resolution. The state-of-the-art method BasicVSR adopts bidirectional propagation with feature alignment to effectively exploit information from the entire input video. In this study, we redesign BasicVSR by proposing second-order grid propagation and flow-guided deformable alignment. We show that by empowering the recurrent framework with the enhanced propagation and alignment, one can exploit spatiotemporal information across misaligned video frames more effectively. The new components lead to an improved performance under a similar computational constraint. In particular, our model BasicVSR++ surpasses BasicVSR by 0.82 dB in PSNR with similar number of parameters. In addition to video super-resolution, BasicVSR++ generalizes well to other video restoration tasks such as compressed video enhancement. In NTIRE 2021, BasicVSR++ obtains three champions and one runner-up in the Video Super-Resolution and Compressed Video Enhancement Challenges. Codes and models will be released to MMEditing.
Space-time video super-resolution (STVSR) aims to increase the spatial and temporal resolutions of low-resolution and low-frame-rate videos. Recently, deformable convolution based methods have achieved promising STVSR performance, but they could only infer the intermediate frame pre-defined in the training stage. Besides, these methods undervalued the short-term motion cues among adjacent frames. In this paper, we propose a Temporal Modulation Network (TMNet) to interpolate arbitrary intermediate frame(s) with accurate high-resolution reconstruction. Specifically, we propose a Temporal Modulation Block (TMB) to modulate deformable convolution kernels for controllable feature interpolation. To well exploit the temporal information, we propose a Locally-temporal Feature Comparison (LFC) module, along with the Bi-directional Deformable ConvLSTM, to extract short-term and long-term motion cues in videos. Experiments on three benchmark datasets demonstrate that our TMNet outperforms previous STVSR methods. The code is available at https://github.com/CS-GangXu/TMNet.
In this paper, we address the space-time video super-resolution, which aims at generating a high-resolution (HR) slow-motion video from a low-resolution (LR) and low frame rate (LFR) video sequence. A na\"ive method is to decompose it into two sub-tasks: video frame interpolation (VFI) and video super-resolution (VSR). Nevertheless, temporal interpolation and spatial upscaling are intra-related in this problem. Two-stage approaches cannot fully make use of this natural property. Besides, state-of-the-art VFI or VSR deep networks usually have a large frame reconstruction module in order to obtain high-quality photo-realistic video frames, which makes the two-stage approaches have large models and thus be relatively time-consuming. To overcome the issues, we present a one-stage space-time video super-resolution framework, which can directly reconstruct an HR slow-motion video sequence from an input LR and LFR video. Instead of reconstructing missing LR intermediate frames as VFI models do, we temporally interpolate LR frame features of the missing LR frames capturing local temporal contexts by a feature temporal interpolation module. Extensive experiments on widely used benchmarks demonstrate that the proposed framework not only achieves better qualitative and quantitative performance on both clean and noisy LR frames but also is several times faster than recent state-of-the-art two-stage networks. The source code is released in https://github.com/Mukosame/Zooming-Slow-Mo-CVPR-2020 .
Most recent video super-resolution (SR) methods either adopt an iterative manner to deal with low-resolution (LR) frames from a temporally sliding window, or leverage the previously estimated SR output to help reconstruct the current frame recurrently. A few studies try to combine these two structures to form a hybrid framework but have failed to give full play to it. In this paper, we propose an omniscient framework to not only utilize the preceding SR output, but also leverage the SR outputs from the present and future. The omniscient framework is more generic because the iterative, recurrent and hybrid frameworks can be regarded as its special cases. The proposed omniscient framework enables a generator to behave better than its counterparts under other frameworks. Abundant experiments on public datasets show that our method is superior to the state-of-the-art methods in objective metrics, subjective visual effects and complexity. Our code will be made public.
It is widely acknowledged that single image super-resolution (SISR) methods would not perform well if the assumed degradation model deviates from those in real images. Although several degradation models take additional factors into consideration, such as blur, they are still not effective enough to cover the diverse degradations of real images. To address this issue, this paper proposes to design a more complex but practical degradation model that consists of randomly shuffled blur, downsampling and noise degradations. Specifically, the blur is approximated by two convolutions with isotropic and anisotropic Gaussian kernels; the downsampling is randomly chosen from nearest, bilinear and bicubic interpolations; the noise is synthesized by adding Gaussian noise with different noise levels, adopting JPEG compression with different quality factors, and generating processed camera sensor noise via reverse-forward camera image signal processing (ISP) pipeline model and RAW image noise model. To verify the effectiveness of the new degradation model, we have trained a deep blind ESRGAN super-resolver and then applied it to super-resolve both synthetic and real images with diverse degradations. The experimental results demonstrate that the new degradation model can help to significantly improve the practicability of deep super-resolvers, thus providing a powerful alternative solution for real SISR applications.
Video super-resolution (VSR) aims at restoring a video in low-resolution (LR) and improving it to higher-resolution (HR). Due to the characteristics of video tasks, it is very important that motion information among frames should be well concerned, summarized and utilized for guidance in a VSR algorithm. Especially, when a video contains large motion, conventional methods easily bring incoherent results or artifacts. In this paper, we propose a novel deep neural network with Dual Subnet and Multi-stage Communicated Upsampling (DSMC) for super-resolution of videos with large motion. We design a new module named U-shaped residual dense network with 3D convolution (U3D-RDN) for fine implicit motion estimation and motion compensation (MEMC) as well as coarse spatial feature extraction. And we present a new Multi-Stage Communicated Upsampling (MSCU) module to make full use of the intermediate results of upsampling for guiding the VSR. Moreover, a novel dual subnet is devised to aid the training of our DSMC, whose dual loss helps to reduce the solution space as well as enhance the generalization ability. Our experimental results confirm that our method achieves superior performance on videos with large motion compared to state-of-the-art methods.
Recent single-image super-resolution (SISR) networks, which can adapt their network parameters to specific input images, have shown promising results by exploiting the information available within the input data as well as large external datasets. However, the extension of these self-supervised SISR approaches to video handling has yet to be studied. Thus, we present a new learning algorithm that allows conventional video super-resolution (VSR) networks to adapt their parameters to test video frames without using the ground-truth datasets. By utilizing many self-similar patches across space and time, we improve the performance of fully pre-trained VSR networks and produce temporally consistent video frames. Moreover, we present a test-time knowledge distillation technique that accelerates the adaptation speed with less hardware resources. In our experiments, we demonstrate that our novel learning algorithm can fine-tune state-of-the-art VSR networks and substantially elevate performance on numerous benchmark datasets.
Recent years have seen considerable research activities devoted to video enhancement that simultaneously increases temporal frame rate and spatial resolution. However, the existing methods either fail to explore the intrinsic relationship between temporal and spatial information or lack flexibility in the choice of final temporal/spatial resolution. In this work, we propose an unconstrained space-time video super-resolution network, which can effectively exploit space-time correlation to boost performance. Moreover, it has complete freedom in adjusting the temporal frame rate and spatial resolution through the use of the optical flow technique and a generalized pixelshuffle operation. Our extensive experiments demonstrate that the proposed method not only outperforms the state-of-the-art, but also requires far fewer parameters and less running time.
Video super-resolution (VSR) aims to reconstruct a sequence of high-resolution (HR) images from their corresponding low-resolution (LR) versions. Traditionally, solving a VSR problem has been based on iterative algorithms that can exploit prior knowledge on image formation and assumptions on the motion. However, these classical methods struggle at incorporating complex statistics from natural images. Furthermore, VSR has recently benefited from the improvement brought by deep learning (DL) algorithms. These techniques can efficiently learn spatial patterns from large collections of images. Yet, they fail to incorporate some knowledge about the image formation model, which limits their flexibility. Unrolled optimization algorithms, developed for inverse problems resolution, allow to include prior information into deep learning architectures. They have been used mainly for single image restoration tasks. Adapting an unrolled neural network structure can bring the following benefits. First, this may increase performance of the super-resolution task. Then, this gives neural networks better interpretability. Finally, this allows flexibility in learning a single model to nonblindly deal with multiple degradations. In this paper, we propose a new VSR neural network based on unrolled optimization techniques and discuss its performance.
Blind face restoration usually relies on facial priors, such as facial geometry prior or reference prior, to restore realistic and faithful details. However, very low-quality inputs cannot offer accurate geometric prior while high-quality references are inaccessible, limiting the applicability in real-world scenarios. In this work, we propose GFP-GAN that leverages rich and diverse priors encapsulated in a pretrained face GAN for blind face restoration. This Generative Facial Prior (GFP) is incorporated into the face restoration process via novel channel-split spatial feature transform layers, which allow our method to achieve a good balance of realness and fidelity. Thanks to the powerful generative facial prior and delicate designs, our GFP-GAN could jointly restore facial details and enhance colors with just a single forward pass, while GAN inversion methods require expensive image-specific optimization at inference. Extensive experiments show that our method achieves superior performance to prior art on both synthetic and real-world datasets.
The computational cost of video game graphics is increasing and hardware for processing graphics is struggling to keep up. This means that computer scientists need to develop creative new ways to improve the performance of graphical processing hardware. Deep learning techniques for video super-resolution can enable video games to have high quality graphics whilst offsetting much of the computational cost. These emerging technologies allow consumers to have improved performance and enjoyment from video games and have the potential to become standard within the game development industry.
Video transmission applications (e.g., conferencing) are gaining momentum, especially in times of global health pandemic. Video signals are transmitted over lossy channels, resulting in low-quality received signals. To restore videos on recipient edge devices in real-time, we introduce an efficient video restoration network, EVRNet. EVRNet efficiently allocates parameters inside the network using alignment, differential, and fusion modules. With extensive experiments on video restoration tasks (deblocking, denoising, and super-resolution), we demonstrate that EVRNet delivers competitive performance to existing methods with significantly fewer parameters and MACs. For example, EVRNet has 260 times fewer parameters and 958 times fewer MACs than enhanced deformable convolution-based video restoration network (EDVR) for 4 times video super-resolution while its SSIM score is 0.018 less than EDVR. We also evaluated the performance of EVRNet under multiple distortions on unseen dataset to demonstrate its ability in modeling variable-length sequences under both camera and object motion.
Video super-resolution (VSR) approaches tend to have more components than the image counterparts as they need to exploit the additional temporal dimension. Complex designs are not uncommon. In this study, we wish to untangle the knots and reconsider some most essential components for VSR guided by four basic functionalities, i.e., Propagation, Alignment, Aggregation, and Upsampling. By reusing some existing components added with minimal redesigns, we show a succinct pipeline, BasicVSR, that achieves appealing improvements in terms of speed and restoration quality in comparison to many state-of-the-art algorithms. We conduct systematic analysis to explain how such gain can be obtained and discuss the pitfalls. We further show the extensibility of BasicVSR by presenting an information-refill mechanism and a coupled propagation scheme to facilitate information aggregation. The BasicVSR and its extension, IconVSR, can serve as strong baselines for future VSR approaches.
Objects moving at high speed appear significantly blurred when captured with cameras. The blurry appearance is especially ambiguous when the object has complex shape or texture. In such cases, classical methods, or even humans, are unable to recover the object's appearance and motion. We propose a method that, given a single image with its estimated background, outputs the object's appearance and position in a series of sub-frames as if captured by a high-speed camera (i.e. temporal super-resolution). The proposed generative model embeds an image of the blurred object into a latent space representation, disentangles the background, and renders the sharp appearance. Inspired by the image formation model, we design novel self-supervised loss function terms that boost performance and show good generalization capabilities. The proposed DeFMO method is trained on a complex synthetic dataset, yet it performs well on real-world data from several datasets. DeFMO outperforms the state of the art and generates high-quality temporal super-resolution frames.
A key challenge in video enhancement and action recognition is to fuse useful information from neighboring frames. Recent works suggest establishing accurate correspondences between neighboring frames before fusing temporal information. However, the generated results heavily depend on the quality of correspondence estimation. In this paper, we propose a more robust solution: \emph{sampling and fusing multi-level features} across neighborhood frames to generate the results. Based on this idea, we introduce a new module to improve the capability of 3D convolution, namely, learnable sampling 3D convolution (\emph{LS3D-Conv}). We add learnable 2D offsets to 3D convolution which aims to sample locations on spatial feature maps across frames. The offsets can be learned for specific tasks. The \emph{LS3D-Conv} can flexibly replace 3D convolution layers in existing 3D networks and get new architectures, which learns the sampling at multiple feature levels. The experiments on video interpolation, video super-resolution, video denoising, and action recognition demonstrate the effectiveness of our approach.
Biological experiments based on organ-on-chips (OOCs) exploit light Time-Lapse Microscopy (TLM) for a direct observation of cell movement that is an observable signature of underlying biological processes. A high spatial resolution is essential to capture cell dynamics and interactions from recorded experiments by TLM. Unfortunately, due to physical and cost limitations, acquiring high resolution videos is not always possible. To overcome the problem, we present here a new deep learning-based algorithm that extends the well known Deep Image Prior (DIP) to TLM Video Super Resolution (SR) without requiring any training. The proposed Recursive Deep Prior Video (RDPV) method introduces some novelties. The weights of the DIP network architecture are initialized for each of the frames according to a new recursive updating rule combined with an efficient early stopping criterion. Moreover, the DIP loss function is penalized by two different Total Variation (TV) based terms. The method has been validated on synthetic, i.e., artificially generated, as well as real videos from OOC experiments related to tumor-immune interaction. Achieved results are compared with several state-of-the-art trained deep learning SR algorithms showing outstanding performances.
In Robot-Assisted Minimally Invasive Surgery (RAMIS), a camera assistant is normally required to control the position and zooming ratio of the laparoscope, following the surgeon's instructions. However, moving the laparoscope frequently may lead to unstable and suboptimal views, while the adjustment of zooming ratio may interrupt the workflow of the surgical operation. To this end, we propose a multi-scale Generative Adversarial Network (GAN)-based video super-resolution method to construct a framework for automatic zooming ratio adjustment. It can provide automatic real-time zooming for high-quality visualization of the Region Of Interest (ROI) during the surgical operation. In the pipeline of the framework, the Kernel Correlation Filter (KCF) tracker is used for tracking the tips of the surgical tools, while the Semi-Global Block Matching (SGBM) based depth estimation and Recurrent Neural Network (RNN)-based context-awareness are developed to determine the upscaling ratio for zooming. The framework is validated with the JIGSAW dataset and Hamlyn Centre Laparoscopic/Endoscopic Video Datasets, with results demonstrating its practicability.
Most conventional supervised super-resolution (SR) algorithms assume that low-resolution (LR) data is obtained by downscaling high-resolution (HR) data with a fixed known kernel, but such an assumption often does not hold in real scenarios. Some recent blind SR algorithms have been proposed to estimate different downscaling kernels for each input LR image. However, they suffer from heavy computational overhead, making them infeasible for direct application to videos. In this work, we present DynaVSR, a novel meta-learning-based framework for real-world video SR that enables efficient downscaling model estimation and adaptation to the current input. Specifically, we train a multi-frame downscaling module with various types of synthetic blur kernels, which is seamlessly combined with a video SR network for input-aware adaptation. Experimental results show that DynaVSR consistently improves the performance of the state-of-the-art video SR models by a large margin, with an order of magnitude faster inference time compared to the existing blind SR approaches.
Video super-resolution, which attempts to reconstruct high-resolution video frames from their corresponding low-resolution versions, has received increasingly more attention in recent years. Most existing approaches opt to use deformable convolution to temporally align neighboring frames and apply traditional spatial attention mechanism (convolution based) to enhance reconstructed features. However, such spatial-only strategies cannot fully utilize temporal dependency among video frames. In this paper, we propose a novel deep learning based VSR algorithm, named Deformable Kernel Spatial Attention Network (DKSAN). Thanks to newly designed Deformable Kernel Convolution Alignment (DKC_Align) and Deformable Kernel Spatial Attention (DKSA) modules, DKSAN can better exploit both spatial and temporal redundancies to facilitate the information propagation across different layers. We have tested DKSAN on AIM2020 Video Extreme Super-Resolution Challenge to super-resolve videos with a scale factor as large as 16. Experimental results demonstrate that our proposed DKSAN can achieve both better subjective and objective performance compared with the existing state-of-the-art EDVR on Vid3oC and IntVID datasets.
Deformable convolution, originally proposed for the adaptation to geometric variations of objects, has recently shown compelling performance in aligning multiple frames and is increasingly adopted for video super-resolution. Despite its remarkable performance, its underlying mechanism for alignment remains unclear. In this study, we carefully investigate the relation between deformable alignment and the classic flow-based alignment. We show that deformable convolution can be decomposed into a combination of spatial warping and convolution. This decomposition reveals the commonality of deformable alignment and flow-based alignment in formulation, but with a key difference in their offset diversity. We further demonstrate through experiments that the increased diversity in deformable alignment yields better-aligned features, and hence significantly improves the quality of video super-resolution output. Based on our observations, we propose an offset-fidelity loss that guides the offset learning with optical flow. Experiments show that our loss successfully avoids the overflow of offsets and alleviates the instability problem of deformable alignment. Aside from the contributions to deformable alignment, our formulation inspires a more flexible approach to introduce offset diversity to flow-based alignment, improving its performance.