Unsupervised localization and segmentation are long-standing robot vision challenges that describe the critical ability for an autonomous robot to learn to decompose images into individual objects without labeled data. These tasks are important because of the limited availability of dense image manual annotation and the promising vision of adapting to an evolving set of object categories in lifelong learning. Most recent methods focus on using visual appearance continuity as object cues by spatially clustering features obtained from self-supervised vision transformers (ViT). In this work, we leverage motion cues, inspired by the common fate principle that pixels that share similar movements tend to belong to the same object. We propose a new loss term formulation that uses optical flow in unlabeled videos to encourage self-supervised ViT features to become closer to each other if their corresponding spatial locations share similar movements, and vice versa. We use the proposed loss function to finetune vision transformers that were originally trained on static images. Our fine-tuning procedure outperforms state-of-the-art techniques for unsupervised semantic segmentation through linear probing, without the use of any labeled data. This procedure also demonstrates increased performance over original ViT networks across unsupervised object localization and semantic segmentation benchmarks.
Object localization in general environments is a fundamental part of vision systems. While dominating on the COCO benchmark, recent Transformer-based detection methods are not competitive in diverse domains. Moreover, these methods still struggle to very accurately estimate the object bounding boxes in complex environments. We introduce Cascade-DETR for high-quality universal object detection. We jointly tackle the generalization to diverse domains and localization accuracy by proposing the Cascade Attention layer, which explicitly integrates object-centric information into the detection decoder by limiting the attention to the previous box prediction. To further enhance accuracy, we also revisit the scoring of queries. Instead of relying on classification scores, we predict the expected IoU of the query, leading to substantially more well-calibrated confidences. Lastly, we introduce a universal object detection benchmark, UDB10, that contains 10 datasets from diverse domains. While also advancing the state-of-the-art on COCO, Cascade-DETR substantially improves DETR-based detectors on all datasets in UDB10, even by over 10 mAP in some cases. The improvements under stringent quality requirements are even more pronounced. Our code and models will be released at https://github.com/SysCV/cascade-detr.
Weakly supervised object localization (WSOL) remains challenging when learning object localization models from image category labels. Conventional methods that discriminatively train activation models ignore representative yet less discriminative object parts. In this study, we propose a generative prompt model (GenPromp), defining the first generative pipeline to localize less discriminative object parts by formulating WSOL as a conditional image denoising procedure. During training, GenPromp converts image category labels to learnable prompt embeddings which are fed to a generative model to conditionally recover the input image with noise and learn representative embeddings. During inference, enPromp combines the representative embeddings with discriminative embeddings (queried from an off-the-shelf vision-language model) for both representative and discriminative capacity. The combined embeddings are finally used to generate multi-scale high-quality attention maps, which facilitate localizing full object extent. Experiments on CUB-200-2011 and ILSVRC show that GenPromp respectively outperforms the best discriminative models by 5.2% and 5.6% (Top-1 Loc), setting a solid baseline for WSOL with the generative model. Code is available at https://github.com/callsys/GenPromp.
Bounding box regression (BBR) has been widely used in object detection and instance segmentation, which is an important step in object localization. However, most of the existing loss functions for bounding box regression cannot be optimized when the predicted box has the same aspect ratio as the groundtruth box, but the width and height values are exactly different. In order to tackle the issues mentioned above, we fully explore the geometric features of horizontal rectangle and propose a novel bounding box similarity comparison metric MPDIoU based on minimum point distance, which contains all of the relevant factors considered in the existing loss functions, namely overlapping or non-overlapping area, central points distance, and deviation of width and height, while simplifying the calculation process. On this basis, we propose a bounding box regression loss function based on MPDIoU, called LMPDIoU . Experimental results show that the MPDIoU loss function is applied to state-of-the-art instance segmentation (e.g., YOLACT) and object detection (e.g., YOLOv7) model trained on PASCAL VOC, MS COCO, and IIIT5k outperforms existing loss functions.
In the realm of Tiny AI, we introduce ``You Only Look at Interested Cells" (YOLIC), an efficient method for object localization and classification on edge devices. Through seamlessly blending the strengths of semantic segmentation and object detection, YOLIC offers superior computational efficiency and precision. By adopting Cells of Interest for classification instead of individual pixels, YOLIC encapsulates relevant information, reduces computational load, and enables rough object shape inference. Importantly, the need for bounding box regression is obviated, as YOLIC capitalizes on the predetermined cell configuration that provides information about potential object location, size, and shape. To tackle the issue of single-label classification limitations, a multi-label classification approach is applied to each cell for effectively recognizing overlapping or closely situated objects. This paper presents extensive experiments on multiple datasets to demonstrate that YOLIC achieves detection performance comparable to the state-of-the-art YOLO algorithms while surpassing in speed, exceeding 30fps on a Raspberry Pi 4B CPU. All resources related to this study, including datasets, cell designer, image annotation tool, and source code, have been made publicly available on our project website at https://kai3316.github.io/yolic.github.io
In recent years, open-vocabulary (OV) object detection has attracted increasing research attention. Unlike traditional detection, which only recognizes fixed-category objects, OV detection aims to detect objects in an open category set. Previous works often leverage vision-language (VL) training data (e.g., referring grounding data) to recognize OV objects. However, they only use pairs of nouns and individual objects in VL data, while these data usually contain much more information, such as scene graphs, which are also crucial for OV detection. In this paper, we propose a novel Scene-Graph-Based Discovery Network (SGDN) that exploits scene graph cues for OV detection. Firstly, a scene-graph-based decoder (SGDecoder) including sparse scene-graph-guided attention (SSGA) is presented. It captures scene graphs and leverages them to discover OV objects. Secondly, we propose scene-graph-based prediction (SGPred), where we build a scene-graph-based offset regression (SGOR) mechanism to enable mutual enhancement between scene graph extraction and object localization. Thirdly, we design a cross-modal learning mechanism in SGPred. It takes scene graphs as bridges to improve the consistency between cross-modal embeddings for OV object classification. Experiments on COCO and LVIS demonstrate the effectiveness of our approach. Moreover, we show the ability of our model for OV scene graph detection, while previous OV scene graph generation methods cannot tackle this task.
We present EgoCOL, an egocentric camera pose estimation method for open-world 3D object localization. Our method leverages sparse camera pose reconstructions in a two-fold manner, video and scan independently, to estimate the camera pose of egocentric frames in 3D renders with high recall and precision. We extensively evaluate our method on the Visual Query (VQ) 3D object localization Ego4D benchmark. EgoCOL can estimate 62% and 59% more camera poses than the Ego4D baseline in the Ego4D Visual Queries 3D Localization challenge at CVPR 2023 in the val and test sets, respectively. Our code is publicly available at https://github.com/BCV-Uniandes/EgoCOL
Comprehensive modeling of the surrounding 3D world is key to the success of autonomous driving. However, existing perception tasks like object detection, road structure segmentation, depth & elevation estimation, and open-set object localization each only focus on a small facet of the holistic 3D scene understanding task. This divide-and-conquer strategy simplifies the algorithm development procedure at the cost of losing an end-to-end unified solution to the problem. In this work, we address this limitation by studying camera-based 3D panoptic segmentation, aiming to achieve a unified occupancy representation for camera-only 3D scene understanding. To achieve this, we introduce a novel method called PanoOcc, which utilizes voxel queries to aggregate spatiotemporal information from multi-frame and multi-view images in a coarse-to-fine scheme, integrating feature learning and scene representation into a unified occupancy representation. We have conducted extensive ablation studies to verify the effectiveness and efficiency of the proposed method. Our approach achieves new state-of-the-art results for camera-based semantic segmentation and panoptic segmentation on the nuScenes dataset. Furthermore, our method can be easily extended to dense occupancy prediction and has shown promising performance on the Occ3D benchmark. The code will be released at https://github.com/Robertwyq/PanoOcc.
Parallax and Time-of-Flight (ToF) are often regarded as complementary in robotic vision where various light and weather conditions remain challenges for advanced camera-based 3-Dimensional (3-D) reconstruction. To this end, this paper establishes Parallax among Corresponding Echoes (PaCE) to triangulate acoustic ToF pulses from arbitrary sensor positions in 3-D space for the first time. This is achieved through a novel round-trip reflection model that pinpoints targets at the intersection of ellipsoids, which are spanned by sensor locations and detected arrival times. Inter-channel echo association becomes a crucial prerequisite for target detection and is learned from feature similarity obtained by a stack of Siamese Multi-Layer Perceptrons (MLPs). The PaCE algorithm enables phase-invariant 3-D object localization from only 1 isotropic emitter and at least 3 ToF receivers with relaxed sensor position constraints. Experiments are conducted with airborne ultrasound sensor hardware and back this hypothesis with quantitative results.
Magnetic resonance imaging (MRI) is a commonly used technique for brain tumor segmentation, which is critical for evaluating patients and planning treatment. To make the labeling process less laborious and dependent on expertise, weakly-supervised semantic segmentation (WSSS) methods using class activation mapping (CAM) have been proposed. However, current CAM-based WSSS methods generate the object localization map using internal neural network information, such as gradient or trainable parameters, which can lead to suboptimal solutions. To address these issues, we propose the confidence-induced CAM (Cfd-CAM), which calculates the weight of each feature map by using the confidence of the target class. Our experiments on two brain tumor datasets show that Cfd-CAM outperforms existing state-of-the-art methods under the same level of supervision. Overall, our proposed Cfd-CAM approach improves the accuracy of brain tumor segmentation and may provide valuable insights for developing better WSSS methods for other medical imaging tasks.
Monocular 3D object localization in driving scenes is a crucial task, but challenging due to its ill-posed nature. Estimating 3D coordinates for each pixel on the object surface holds great potential as it provides dense 2D-3D geometric constraints for the underlying PnP problem. However, high-quality ground truth supervision is not available in driving scenes due to sparsity and various artifacts of Lidar data, as well as the practical infeasibility of collecting per-instance CAD models. In this work, we present NeurOCS, a framework that uses instance masks and 3D boxes as input to learn 3D object shapes by means of differentiable rendering, which further serves as supervision for learning dense object coordinates. Our approach rests on insights in learning a category-level shape prior directly from real driving scenes, while properly handling single-view ambiguities. Furthermore, we study and make critical design choices to learn object coordinates more effectively from an object-centric view. Altogether, our framework leads to new state-of-the-art in monocular 3D localization that ranks 1st on the KITTI-Object benchmark among published monocular methods.
Contemporary weakly-supervised object localization (WSOL) methods have primarily focused on addressing the challenge of localizing the most discriminative region while largely overlooking the relatively less explored issue of biased activation -- incorrectly spotlighting co-occurring background with the foreground feature. In this paper, we conduct a thorough causal analysis to investigate the origins of biased activation. Based on our analysis, we attribute this phenomenon to the presence of co-occurring background confounders. Building upon this profound insight, we introduce a pioneering paradigm known as Counterfactual Co-occurring Learning (CCL), meticulously engendering counterfactual representations by adeptly disentangling the foreground from the co-occurring background elements. Furthermore, we propose an innovative network architecture known as Counterfactual-CAM. This architecture seamlessly incorporates a perturbation mechanism for counterfactual representations into the vanilla CAM-based model. By training the WSOL model with these perturbed representations, we guide the model to prioritize the consistent foreground content while concurrently reducing the influence of distracting co-occurring backgrounds. To the best of our knowledge, this study represents the initial exploration of this research direction. Our extensive experiments conducted across multiple benchmarks validate the effectiveness of the proposed Counterfactual-CAM in mitigating biased activation.
Young children develop sophisticated internal models of the world based on their visual experience. Can such models be learned from a child's visual experience without strong inductive biases? To investigate this, we train state-of-the-art neural networks on a realistic proxy of a child's visual experience without any explicit supervision or domain-specific inductive biases. Specifically, we train both embedding models and generative models on 200 hours of headcam video from a single child collected over two years and comprehensively evaluate their performance in downstream tasks using various reference models as yardsticks. On average, the best embedding models perform at a respectable 70% of a high-performance ImageNet-trained model, despite substantial differences in training data. They also learn broad semantic categories and object localization capabilities without explicit supervision, but they are less object-centric than models trained on all of ImageNet. Generative models trained with the same data successfully extrapolate simple properties of partially masked objects, like their rough outline, texture, color, or orientation, but struggle with finer object details. We replicate our experiments with two other children and find remarkably consistent results. Broadly useful high-level visual representations are thus robustly learnable from a representative sample of a child's visual experience without strong inductive biases.
In most Vision-Language models (VL), the understanding of the image structure is enabled by injecting the position information (PI) about objects in the image. In our case study of LXMERT, a state-of-the-art VL model, we probe the use of the PI in the representation and study its effect on Visual Question Answering. We show that the model is not capable of leveraging the PI for the image-text matching task on a challenge set where only position differs. Yet, our experiments with probing confirm that the PI is indeed present in the representation. We introduce two strategies to tackle this: (i) Positional Information Pre-training and (ii) Contrastive Learning on PI using Cross-Modality Matching. Doing so, the model can correctly classify if images with detailed PI statements match. Additionally to the 2D information from bounding boxes, we introduce the object's depth as new feature for a better object localization in the space. Even though we were able to improve the model properties as defined by our probes, it only has a negligible effect on the downstream performance. Our results thus highlight an important issue of multimodal modeling: the mere presence of information detectable by a probing classifier is not a guarantee that the information is available in a cross-modal setup.
Segment Anything Model (SAM) has recently shown its powerful effectiveness in visual segmentation tasks. However, there is less exploration concerning how SAM works on audio-visual tasks, such as visual sound localization and segmentation. In this work, we propose a simple yet effective audio-visual localization and segmentation framework based on the Segment Anything Model, namely AV-SAM, that can generate sounding object masks corresponding to the audio. Specifically, our AV-SAM simply leverages pixel-wise audio-visual fusion across audio features and visual features from the pre-trained image encoder in SAM to aggregate cross-modal representations. Then, the aggregated cross-modal features are fed into the prompt encoder and mask decoder to generate the final audio-visual segmentation masks. We conduct extensive experiments on Flickr-SoundNet and AVSBench datasets. The results demonstrate that the proposed AV-SAM can achieve competitive performance on sounding object localization and segmentation.
Due to its light and weather-independent sensing, millimeter-wave (MMW) radar is essential in smart environments. Intelligent vehicle systems and industry-grade MMW radars have integrated such capabilities. Industry-grade MMW radars are expensive and hard to get for community-purpose smart environment applications. However, commercially available MMW radars have hidden underpinning challenges that need to be investigated for tasks like recognizing objects and activities, real-time person tracking, object localization, etc. Image and video data are straightforward to gather, understand, and annotate for such jobs. Image and video data are light and weather-dependent, susceptible to the occlusion effect, and present privacy problems. To eliminate dependence and ensure privacy, commercial MMW radars should be tested. MMW radar's practicality and performance in varied operating settings must be addressed before promoting it. To address the problems, we collected a dataset using Texas Instruments' Automotive mmWave Radar (AWR2944) and reported the best experimental settings for object recognition performance using different deep learning algorithms. Our extensive data gathering technique allows us to systematically explore and identify object identification task problems under cross-ambience conditions. We investigated several solutions and published detailed experimental data.
While remarkable success has been achieved in weakly-supervised object localization (WSOL), current frameworks are not capable of locating objects of novel categories in open-world settings. To address this issue, we are the first to introduce a new weakly-supervised object localization task called OWSOL (Open-World Weakly-Supervised Object Localization). During training, all labeled data comes from known categories and, both known and novel categories exist in the unlabeled data. To handle such data, we propose a novel paradigm of contrastive representation co-learning using both labeled and unlabeled data to generate a complete G-CAM (Generalized Class Activation Map) for object localization, without the requirement of bounding box annotation. As no class label is available for the unlabelled data, we conduct clustering over the full training set and design a novel multiple semantic centroids-driven contrastive loss for representation learning. We re-organize two widely used datasets, i.e., ImageNet-1K and iNatLoc500, and propose OpenImages150 to serve as evaluation benchmarks for OWSOL. Extensive experiments demonstrate that the proposed method can surpass all baselines by a large margin. We believe that this work can shift the close-set localization towards the open-world setting and serve as a foundation for subsequent works. Code will be released at https://github.com/ryylcc/OWSOL.
The human visual system processes images with varied degrees of resolution, with the fovea, a small portion of the retina, capturing the highest acuity region, which gradually declines toward the field of view's periphery. However, the majority of existing object localization methods rely on images acquired by image sensors with space-invariant resolution, ignoring biological attention mechanisms. As a region of interest pooling, this study employs a fixation prediction model that emulates human objective-guided attention of searching for a given class in an image. The foveated pictures at each fixation point are then classified to determine whether the target is present or absent in the scene. Throughout this two-stage pipeline method, we investigate the varying results obtained by utilizing high-level or panoptic features and provide a ground-truth label function for fixation sequences that is smoother, considering in a better way the spatial structure of the problem. Finally, we present a novel dual task model capable of performing fixation prediction and detection simultaneously, allowing knowledge transfer between the two tasks. We conclude that, due to the complementary nature of both tasks, the training process benefited from the sharing of knowledge, resulting in an improvement in performance when compared to the previous approach's baseline scores.
We introduce the task of 3D visual grounding in large-scale dynamic scenes based on natural linguistic descriptions and online captured multi-modal visual data, including 2D images and 3D LiDAR point clouds. We present a novel method, dubbed WildRefer, for this task by fully utilizing the rich appearance information in images, the position and geometric clues in point cloud as well as the semantic knowledge of language descriptions. Besides, we propose two novel datasets, i.e., STRefer and LifeRefer, which focus on large-scale human-centric daily-life scenarios accompanied with abundant 3D object and natural language annotations. Our datasets are significant for the research of 3D visual grounding in the wild and has huge potential to boost the development of autonomous driving and service robots. Extensive experiments and ablation studies demonstrate that our method achieves state-of-the-art performance on the proposed benchmarks. The code is provided in https://github.com/4DVLab/WildRefer.
We tackle the challenging task of unsupervised object localization in this work. Recently, transformers trained with self-supervised learning have been shown to exhibit object localization properties without being trained for this task. In this work, we present Multiple Object localization with Self-supervised Transformers (MOST) that uses features of transformers trained using self-supervised learning to localize multiple objects in real world images. MOST analyzes the similarity maps of the features using box counting; a fractal analysis tool to identify tokens lying on foreground patches. The identified tokens are then clustered together, and tokens of each cluster are used to generate bounding boxes on foreground regions. Unlike recent state-of-the-art object localization methods, MOST can localize multiple objects per image and outperforms SOTA algorithms on several object localization and discovery benchmarks on PASCAL-VOC 07, 12 and COCO20k datasets. Additionally, we show that MOST can be used for self-supervised pre-training of object detectors, and yields consistent improvements on fully, semi-supervised object detection and unsupervised region proposal generation.