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arXiv:2505.18988공식 코드 · Papers with Code

NTIRE 2025 Challenge on Video Quality Enhancement for Video Conferencing: Datasets, Methods and Results

This paper presents a comprehensive review of the 1st Challenge on Video Quality Enhancement for Video Conferencing held at the NTIRE workshop at CVPR 2025, and highlights the problem statement, datasets, proposed solutions, and results. The aim of this challenge was to design a Video Quality Enhancement (VQE) model to enhance video quality in video conferencing scenarios by (a) improving lighting, (b) enhancing colors, (c) reducing noise, and (d) enhancing sharpness - giving a professional studio-like effect. Participants were given a differentiable Video Quality Assessment (VQA) model, training, and test videos. A total of 91 participants registered for the challenge. We received 10 valid submissions that were evaluated in a crowdsourced framework.

arXiv:2505.03631공식 코드 · Papers with Code

Breaking Annotation Barriers: Generalized Video Quality Assessment via Ranking-based Self-Supervision

Video quality assessment (VQA) is essential for quantifying perceptual quality in various video processing workflows, spanning from camera capture systems to over-the-top streaming platforms. While recent supervised VQA models have made substantial progress, the reliance on manually annotated datasets -- a process that is labor-intensive, costly, and difficult to scale up -- has hindered further optimization of their generalization to unseen video content and distortions. To bridge this gap, we introduce a self-supervised learning framework for VQA to learn quality assessment capabilities from large-scale, unlabeled web videos. Our approach leverages a \textbf{learning-to-rank} paradigm to train a large multimodal model (LMM) on video pairs automatically labeled via two manners, including quality pseudo-labeling by existing VQA models and relative quality ranking based on synthetic distortion simulations. Furthermore, we introduce a novel \textbf{iterative self-improvement training strategy}, where the trained model acts an improved annotator to iteratively refine the annotation quality of training data. By training on a dataset $10\times$ larger than the existing VQA benchmarks, our model: (1) achieves zero-shot performance on in-domain VQA benchmarks that matches or surpasses supervised models; (2) demonstrates superior out-of-distribution (OOD) generalization across diverse video content and distortions; and (3) sets a new state-of-the-art when fine-tuned on human-labeled datasets. Extensive experimental results validate the effectiveness of our self-supervised approach in training generalized VQA models. The datasets and code will be publicly released to facilitate future research.

arXiv:2504.09255공식 코드 · Papers with Code

FVQ: A Large-Scale Dataset and A LMM-based Method for Face Video Quality Assessment

Face video quality assessment (FVQA) deserves to be explored in addition to general video quality assessment (VQA), as face videos are the primary content on social media platforms and human visual system (HVS) is particularly sensitive to human faces. However, FVQA is rarely explored due to the lack of large-scale FVQA datasets. To fill this gap, we present the first large-scale in-the-wild FVQA dataset, FVQ-20K, which contains 20,000 in-the-wild face videos together with corresponding mean opinion score (MOS) annotations. Along with the FVQ-20K dataset, we further propose a specialized FVQA method named FVQ-Rater to achieve human-like rating and scoring for face video, which is the first attempt to explore the potential of large multimodal models (LMMs) for the FVQA task. Concretely, we elaborately extract multi-dimensional features including spatial features, temporal features, and face-specific features (i.e., portrait features and face embeddings) to provide comprehensive visual information, and take advantage of the LoRA-based instruction tuning technique to achieve quality-specific fine-tuning, which shows superior performance on both FVQ-20K and CFVQA datasets. Extensive experiments and comprehensive analysis demonstrate the significant potential of the FVQ-20K dataset and FVQ-Rater method in promoting the development of FVQA.

arXiv:2504.13131공식 코드 · Papers with Code

NTIRE 2025 Challenge on Short-form UGC Video Quality Assessment and Enhancement: Methods and Results

This paper presents a review for the NTIRE 2025 Challenge on Short-form UGC Video Quality Assessment and Enhancement. The challenge comprises two tracks: (i) Efficient Video Quality Assessment (KVQ), and (ii) Diffusion-based Image Super-Resolution (KwaiSR). Track 1 aims to advance the development of lightweight and efficient video quality assessment (VQA) models, with an emphasis on eliminating reliance on model ensembles, redundant weights, and other computationally expensive components in the previous IQA/VQA competitions. Track 2 introduces a new short-form UGC dataset tailored for single image super-resolution, i.e., the KwaiSR dataset. It consists of 1,800 synthetically generated S-UGC image pairs and 1,900 real-world S-UGC images, which are split into training, validation, and test sets using a ratio of 8:1:1. The primary objective of the challenge is to drive research that benefits the user experience of short-form UGC platforms such as Kwai and TikTok. This challenge attracted 266 participants and received 18 valid final submissions with corresponding fact sheets, significantly contributing to the progress of short-form UGC VQA and image superresolution. The project is publicly available at https://github.com/lixinustc/KVQE- ChallengeCVPR-NTIRE2025.

arXiv:2503.18559공식 코드 · Papers with Code

AMD-Hummingbird: Towards an Efficient Text-to-Video Model

Text-to-Video (T2V) generation has attracted significant attention for its ability to synthesize realistic videos from textual descriptions. However, existing models struggle to balance computational efficiency and high visual quality, particularly on resource-limited devices, e.g.,iGPUs and mobile phones. Most prior work prioritizes visual fidelity while overlooking the need for smaller, more efficient models suitable for real-world deployment. To address this challenge, we propose a lightweight T2V framework, termed Hummingbird, which prunes existing models and enhances visual quality through visual feedback learning. Our approach reduces the size of the U-Net from 1.4 billion to 0.7 billion parameters, significantly improving efficiency while preserving high-quality video generation. Additionally, we introduce a novel data processing pipeline that leverages Large Language Models (LLMs) and Video Quality Assessment (VQA) models to enhance the quality of both text prompts and video data. To support user-driven training and style customization, we publicly release the full training code, including data processing and model training. Extensive experiments show that our method achieves a 31X speedup compared to state-of-the-art models such as VideoCrafter2, while also attaining the highest overall score on VBench. Moreover, our method supports the generation of videos with up to 26 frames, addressing the limitations of existing U-Net-based methods in long video generation. Notably, the entire training process requires only four GPUs, yet delivers performance competitive with existing leading methods. Hummingbird presents a practical and efficient solution for T2V generation, combining high performance, scalability, and flexibility for real-world applications.

arXiv:2503.10259공식 코드 · Papers with Code

KVQ: Boosting Video Quality Assessment via Saliency-guided Local Perception

Video Quality Assessment (VQA), which intends to predict the perceptual quality of videos, has attracted increasing attention. Due to factors like motion blur or specific distortions, the quality of different regions in a video varies. Recognizing the region-wise local quality within a video is beneficial for assessing global quality and can guide us in adopting fine-grained enhancement or transcoding strategies. Due to the heavy cost of annotating region-wise quality, the lack of ground truth constraints from relevant datasets further complicates the utilization of local perception. Inspired by the Human Visual System (HVS) that links global quality to the local texture of different regions and their visual saliency, we propose a Kaleidoscope Video Quality Assessment (KVQ) framework, which aims to effectively assess both saliency and local texture, thereby facilitating the assessment of global quality. Our framework extracts visual saliency and allocates attention using Fusion-Window Attention (FWA) while incorporating a Local Perception Constraint (LPC) to mitigate the reliance of regional texture perception on neighboring areas. KVQ obtains significant improvements across multiple scenarios on five VQA benchmarks compared to SOTA methods. Furthermore, to assess local perception, we establish a new Local Perception Visual Quality (LPVQ) dataset with region-wise annotations. Experimental results demonstrate the capability of KVQ in perceiving local distortions. KVQ models and the LPVQ dataset will be available at https://github.com/qyp2000/KVQ.

arXiv:2502.19644공식 코드 · Papers with Code

Adaptive Score Alignment Learning for Continual Perceptual Quality Assessment of 360-Degree Videos in Virtual Reality

Virtual Reality Video Quality Assessment (VR-VQA) aims to evaluate the perceptual quality of 360-degree videos, which is crucial for ensuring a distortion-free user experience. Traditional VR-VQA methods trained on static datasets with limited distortion diversity struggle to balance correlation and precision. This becomes particularly critical when generalizing to diverse VR content and continually adapting to dynamic and evolving video distribution variations. To address these challenges, we propose a novel approach for assessing the perceptual quality of VR videos, Adaptive Score Alignment Learning (ASAL). ASAL integrates correlation loss with error loss to enhance alignment with human subjective ratings and precision in predicting perceptual quality. In particular, ASAL can naturally adapt to continually changing distributions through a feature space smoothing process that enhances generalization to unseen content. To further improve continual adaptation to dynamic VR environments, we extend ASAL with adaptive memory replay as a novel Continul Learning (CL) framework. Unlike traditional CL models, ASAL utilizes key frame extraction and feature adaptation to address the unique challenges of non-stationary variations with both the computation and storage restrictions of VR devices. We establish a comprehensive benchmark for VR-VQA and its CL counterpart, introducing new data splits and evaluation metrics. Our experiments demonstrate that ASAL outperforms recent strong baseline models, achieving overall correlation gains of up to 4.78\% in the static joint training setting and 12.19\% in the dynamic CL setting on various datasets. This validates the effectiveness of ASAL in addressing the inherent challenges of VR-VQA.Our code is available at https://github.com/ZhouKanglei/ASAL_CVQA.

arXiv:2502.04076공식 코드 · Papers with Code

Content-Rich AIGC Video Quality Assessment via Intricate Text Alignment and Motion-Aware Consistency

The advent of next-generation video generation models like \textit{Sora} poses challenges for AI-generated content (AIGC) video quality assessment (VQA). These models substantially mitigate flickering artifacts prevalent in prior models, enable longer and complex text prompts and generate longer videos with intricate, diverse motion patterns. Conventional VQA methods designed for simple text and basic motion patterns struggle to evaluate these content-rich videos. To this end, we propose \textbf{CRAVE} (\underline{C}ontent-\underline{R}ich \underline{A}IGC \underline{V}ideo \underline{E}valuator), specifically for the evaluation of Sora-era AIGC videos. CRAVE proposes the multi-granularity text-temporal fusion that aligns long-form complex textual semantics with video dynamics. Additionally, CRAVE leverages the hybrid motion-fidelity modeling to assess temporal artifacts. Furthermore, given the straightforward prompts and content in current AIGC VQA datasets, we introduce \textbf{CRAVE-DB}, a benchmark featuring content-rich videos from next-generation models paired with elaborate prompts. Extensive experiments have shown that the proposed CRAVE achieves excellent results on multiple AIGC VQA benchmarks, demonstrating a high degree of alignment with human perception. All data and code will be publicly available at https://github.com/littlespray/CRAVE.

arXiv:2501.08415공식 코드 · Papers with Code

Cross-Modal Transferable Image-to-Video Attack on Video Quality Metrics

Recent studies have revealed that modern image and video quality assessment (IQA/VQA) metrics are vulnerable to adversarial attacks. An attacker can manipulate a video through preprocessing to artificially increase its quality score according to a certain metric, despite no actual improvement in visual quality. Most of the attacks studied in the literature are white-box attacks, while black-box attacks in the context of VQA have received less attention. Moreover, some research indicates a lack of transferability of adversarial examples generated for one model to another when applied to VQA. In this paper, we propose a cross-modal attack method, IC2VQA, aimed at exploring the vulnerabilities of modern VQA models. This approach is motivated by the observation that the low-level feature spaces of images and videos are similar. We investigate the transferability of adversarial perturbations across different modalities; specifically, we analyze how adversarial perturbations generated on a white-box IQA model with an additional CLIP module can effectively target a VQA model. The addition of the CLIP module serves as a valuable aid in increasing transferability, as the CLIP model is known for its effective capture of low-level semantics. Extensive experiments demonstrate that IC2VQA achieves a high success rate in attacking three black-box VQA models. We compare our method with existing black-box attack strategies, highlighting its superiority in terms of attack success within the same number of iterations and levels of attack strength. We believe that the proposed method will contribute to the deeper analysis of robust VQA metrics.

arXiv:2412.21059공식 코드 · Papers with Code

VisionReward: Fine-Grained Multi-Dimensional Human Preference Learning for Image and Video Generation

We present a general strategy to aligning visual generation models -- both image and video generation -- with human preference. To start with, we build VisionReward -- a fine-grained and multi-dimensional reward model. We decompose human preferences in images and videos into multiple dimensions, each represented by a series of judgment questions, linearly weighted and summed to an interpretable and accurate score. To address the challenges of video quality assessment, we systematically analyze various dynamic features of videos, which helps VisionReward surpass VideoScore by 17.2% and achieve top performance for video preference prediction. Based on VisionReward, we develop a multi-objective preference learning algorithm that effectively addresses the issue of confounding factors within preference data. Our approach significantly outperforms existing image and video scoring methods on both machine metrics and human evaluation. All code and datasets are provided at https://github.com/THUDM/VisionReward.

arXiv:2412.18933공식 코드 · Papers with Code

TINQ: Temporal Inconsistency Guided Blind Video Quality Assessment

Blind video quality assessment (BVQA) has been actively researched for user-generated content (UGC) videos. Recently, super-resolution (SR) techniques have been widely applied in UGC. Therefore, an effective BVQA method for both UGC and SR scenarios is essential. Temporal inconsistency, referring to irregularities between consecutive frames, is relevant to video quality. Current BVQA approaches typically model temporal relationships in UGC videos using statistics of motion information, but inconsistencies remain unexplored. Additionally, different from temporal inconsistency in UGC videos, such inconsistency in SR videos is amplified due to upscaling algorithms. In this paper, we introduce the Temporal Inconsistency Guided Blind Video Quality Assessment (TINQ) metric, demonstrating that exploring temporal inconsistency is crucial for effective BVQA. Since temporal inconsistencies vary between UGC and SR videos, they are calculated in different ways. Based on this, a spatial module highlights inconsistent areas across consecutive frames at coarse and fine granularities. In addition, a temporal module aggregates features over time in two stages. The first stage employs a visual memory capacity block to adaptively segment the time dimension based on estimated complexity, while the second stage focuses on selecting key features. The stages work together through Consistency-aware Fusion Units to regress cross-time-scale video quality. Extensive experiments on UGC and SR video quality datasets show that our method outperforms existing state-of-the-art BVQA methods. Code is available at https://github.com/Lighting-YXLI/TINQ.

arXiv:2412.04508공식 코드 · Papers with Code

Video Quality Assessment: A Comprehensive Survey

Video quality assessment (VQA) is an important processing task, aiming at predicting the quality of videos in a manner highly consistent with human judgments of perceived quality. Traditional VQA models based on natural image and/or video statistics, which are inspired both by models of projected images of the real world and by dual models of the human visual system, deliver only limited prediction performances on real-world user-generated content (UGC), as exemplified in recent large-scale VQA databases containing large numbers of diverse video contents crawled from the web. Fortunately, recent advances in deep neural networks and Large Multimodality Models (LMMs) have enabled significant progress in solving this problem, yielding better results than prior handcrafted models. Numerous deep learning-based VQA models have been developed, with progress in this direction driven by the creation of content-diverse, large-scale human-labeled databases that supply ground truth psychometric video quality data. Here, we present a comprehensive survey of recent progress in the development of VQA algorithms and the benchmarking studies and databases that make them possible. We also analyze open research directions on study design and VQA algorithm architectures. Github link: https://github.com/taco-group/Video-Quality-Assessment-A-Comprehensive-Survey.

arXiv:2411.17221공식 코드 · Papers with Code

AIGV-Assessor: Benchmarking and Evaluating the Perceptual Quality of Text-to-Video Generation with LMM

The rapid advancement of large multimodal models (LMMs) has led to the rapid expansion of artificial intelligence generated videos (AIGVs), which highlights the pressing need for effective video quality assessment (VQA) models designed specifically for AIGVs. Current VQA models generally fall short in accurately assessing the perceptual quality of AIGVs due to the presence of unique distortions, such as unrealistic objects, unnatural movements, or inconsistent visual elements. To address this challenge, we first present AIGVQA-DB, a large-scale dataset comprising 36,576 AIGVs generated by 15 advanced text-to-video models using 1,048 diverse prompts. With these AIGVs, a systematic annotation pipeline including scoring and ranking processes is devised, which collects 370k expert ratings to date. Based on AIGVQA-DB, we further introduce AIGV-Assessor, a novel VQA model that leverages spatiotemporal features and LMM frameworks to capture the intricate quality attributes of AIGVs, thereby accurately predicting precise video quality scores and video pair preferences. Through comprehensive experiments on both AIGVQA-DB and existing AIGV databases, AIGV-Assessor demonstrates state-of-the-art performance, significantly surpassing existing scoring or evaluation methods in terms of multiple perceptual quality dimensions.

arXiv:2411.03795공식 코드 · Papers with Code

VQA$^2$: Visual Question Answering for Video Quality Assessment

The advent and proliferation of large multi-modal models (LMMs) have introduced new paradigms to computer vision, transforming various tasks into a unified visual question answering framework. Video Quality Assessment (VQA), a classic field in low-level visual perception, focused initially on quantitative video quality scoring. However, driven by advances in LMMs, it is now progressing toward more holistic visual quality understanding tasks. Recent studies in the image domain have demonstrated that Visual Question Answering (VQA) can markedly enhance low-level visual quality evaluation. Nevertheless, related work has not been explored in the video domain, leaving substantial room for improvement. To address this gap, we introduce the VQA2 Instruction Dataset - the first visual question answering instruction dataset that focuses on video quality assessment. This dataset consists of 3 subsets and covers various video types, containing 157,755 instruction question-answer pairs. Then, leveraging this foundation, we present the VQA2 series models. The VQA2 series models interleave visual and motion tokens to enhance the perception of spatial-temporal quality details in videos. We conduct extensive experiments on video quality scoring and understanding tasks, and results demonstrate that the VQA2series models achieve excellent performance in both tasks. Notably, our final model, the VQA2-Assistant, exceeds the renowned GPT-4o in visual quality understanding tasks while maintaining strong competitiveness in quality scoring tasks. Our work provides a foundation and feasible approach for integrating low-level video quality assessment and understanding with LMMs.

arXiv:2410.00289공식 코드 · Papers with Code

Delving Deep into Engagement Prediction of Short Videos

Understanding and modeling the popularity of User Generated Content (UGC) short videos on social media platforms presents a critical challenge with broad implications for content creators and recommendation systems. This study delves deep into the intricacies of predicting engagement for newly published videos with limited user interactions. Surprisingly, our findings reveal that Mean Opinion Scores from previous video quality assessment datasets do not strongly correlate with video engagement levels. To address this, we introduce a substantial dataset comprising 90,000 real-world UGC short videos from Snapchat. Rather than relying on view count, average watch time, or rate of likes, we propose two metrics: normalized average watch percentage (NAWP) and engagement continuation rate (ECR) to describe the engagement levels of short videos. Comprehensive multi-modal features, including visual content, background music, and text data, are investigated to enhance engagement prediction. With the proposed dataset and two key metrics, our method demonstrates its ability to predict engagements of short videos purely from video content.

arXiv:2409.14847공식 코드 · Papers with Code

Revisiting Video Quality Assessment from the Perspective of Generalization

The increasing popularity of short video platforms such as YouTube Shorts, TikTok, and Kwai has led to a surge in User-Generated Content (UGC), which presents significant challenges for the generalization performance of Video Quality Assessment (VQA) tasks. These challenges not only affect performance on test sets but also impact the ability to generalize across different datasets. While prior research has primarily focused on enhancing feature extractors, sampling methods, and network branches, it has largely overlooked the generalization capabilities of VQA tasks. In this work, we reevaluate the VQA task from a generalization standpoint. We begin by analyzing the weight loss landscape of VQA models, identifying a strong correlation between this landscape and the generalization gaps. We then investigate various techniques to regularize the weight loss landscape. Our results reveal that adversarial weight perturbations can effectively smooth this landscape, significantly improving the generalization performance, with cross-dataset generalization and fine-tuning performance enhanced by up to 1.8% and 3%, respectively. Through extensive experiments across various VQA methods and datasets, we validate the effectiveness of our approach. Furthermore, by leveraging our insights, we achieve state-of-the-art performance in Image Quality Assessment (IQA) tasks. Our code is available at https://github.com/XinliYue/VQA-Generalization.

arXiv:2408.11982공식 코드 · Papers with Code

AIM 2024 Challenge on Compressed Video Quality Assessment: Methods and Results

Video quality assessment (VQA) is a crucial task in the development of video compression standards, as it directly impacts the viewer experience. This paper presents the results of the Compressed Video Quality Assessment challenge, held in conjunction with the Advances in Image Manipulation (AIM) workshop at ECCV 2024. The challenge aimed to evaluate the performance of VQA methods on a diverse dataset of 459 videos, encoded with 14 codecs of various compression standards (AVC/H.264, HEVC/H.265, AV1, and VVC/H.266) and containing a comprehensive collection of compression artifacts. To measure the methods performance, we employed traditional correlation coefficients between their predictions and subjective scores, which were collected via large-scale crowdsourced pairwise human comparisons. For training purposes, participants were provided with the Compressed Video Quality Assessment Dataset (CVQAD), a previously developed dataset of 1022 videos. Up to 30 participating teams registered for the challenge, while we report the results of 6 teams, which submitted valid final solutions and code for reproducing the results. Moreover, we calculated and present the performance of state-of-the-art VQA methods on the developed dataset, providing a comprehensive benchmark for future research. The dataset, results, and online leaderboard are publicly available at https://challenges.videoprocessing.ai/challenges/compressedvideo-quality-assessment.html.

arXiv:2408.11481공식 코드 · Papers with Code

VE-Bench: Subjective-Aligned Benchmark Suite for Text-Driven Video Editing Quality Assessment

Text-driven video editing has recently experienced rapid development. Despite this, evaluating edited videos remains a considerable challenge. Current metrics tend to fail to align with human perceptions, and effective quantitative metrics for video editing are still notably absent. To address this, we introduce VE-Bench, a benchmark suite tailored to the assessment of text-driven video editing. This suite includes VE-Bench DB, a video quality assessment (VQA) database for video editing. VE-Bench DB encompasses a diverse set of source videos featuring various motions and subjects, along with multiple distinct editing prompts, editing results from 8 different models, and the corresponding Mean Opinion Scores (MOS) from 24 human annotators. Based on VE-Bench DB, we further propose VE-Bench QA, a quantitative human-aligned measurement for the text-driven video editing task. In addition to the aesthetic, distortion, and other visual quality indicators that traditional VQA methods emphasize, VE-Bench QA focuses on the text-video alignment and the relevance modeling between source and edited videos. It proposes a new assessment network for video editing that attains superior performance in alignment with human preferences. To the best of our knowledge, VE-Bench introduces the first quality assessment dataset for video editing and an effective subjective-aligned quantitative metric for this domain. All data and code will be publicly available at https://github.com/littlespray/VE-Bench.

arXiv:2407.16124공식 코드 · Papers with Code

Fréchet Video Motion Distance: A Metric for Evaluating Motion Consistency in Videos

Significant advancements have been made in video generative models recently. Unlike image generation, video generation presents greater challenges, requiring not only generating high-quality frames but also ensuring temporal consistency across these frames. Despite the impressive progress, research on metrics for evaluating the quality of generated videos, especially concerning temporal and motion consistency, remains underexplored. To bridge this research gap, we propose Fr\'echet Video Motion Distance (FVMD) metric, which focuses on evaluating motion consistency in video generation. Specifically, we design explicit motion features based on key point tracking, and then measure the similarity between these features via the Fr\'echet distance. We conduct sensitivity analysis by injecting noise into real videos to verify the effectiveness of FVMD. Further, we carry out a large-scale human study, demonstrating that our metric effectively detects temporal noise and aligns better with human perceptions of generated video quality than existing metrics. Additionally, our motion features can consistently improve the performance of Video Quality Assessment (VQA) models, indicating that our approach is also applicable to unary video quality evaluation. Code is available at https://github.com/ljh0v0/FMD-frechet-motion-distance.

arXiv:2407.11496공식 코드 · Papers with Code

ReLaX-VQA: Residual Fragment and Layer Stack Extraction for Enhancing Video Quality Assessment

With the rapid growth of User-Generated Content (UGC) exchanged between users and sharing platforms, the need for video quality assessment in the wild is increasingly evident. UGC is typically acquired using consumer devices and undergoes multiple rounds of compression (transcoding) before reaching the end user. Therefore, traditional quality metrics that employ the original content as a reference are not suitable. In this paper, we propose ReLaX-VQA, a novel No-Reference Video Quality Assessment (NR-VQA) model that aims to address the challenges of evaluating the quality of diverse video content without reference to the original uncompressed videos. ReLaX-VQA uses frame differences to select spatio-temporal fragments intelligently together with different expressions of spatial features associated with the sampled frames. These are then used to better capture spatial and temporal variabilities in the quality of neighbouring frames. Furthermore, the model enhances abstraction by employing layer-stacking techniques in deep neural network features from Residual Networks and Vision Transformers. Extensive testing across four UGC datasets demonstrates that ReLaX-VQA consistently outperforms existing NR-VQA methods, achieving an average SRCC of 0.8658 and PLCC of 0.8873. Open-source code and trained models that will facilitate further research and applications of NR-VQA can be found at https://github.com/xinyiW915/ReLaX-VQA.