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arXiv:2408.13385공식 코드 · Papers with Code

MICM: Rethinking Unsupervised Pretraining for Enhanced Few-shot Learning

Humans exhibit a remarkable ability to learn quickly from a limited number of labeled samples, a capability that starkly contrasts with that of current machine learning systems. Unsupervised Few-Shot Learning (U-FSL) seeks to bridge this divide by reducing reliance on annotated datasets during initial training phases. In this work, we first quantitatively assess the impacts of Masked Image Modeling (MIM) and Contrastive Learning (CL) on few-shot learning tasks. Our findings highlight the respective limitations of MIM and CL in terms of discriminative and generalization abilities, which contribute to their underperformance in U-FSL contexts. To address these trade-offs between generalization and discriminability in unsupervised pretraining, we introduce a novel paradigm named Masked Image Contrastive Modeling (MICM). MICM creatively combines the targeted object learning strength of CL with the generalized visual feature learning capability of MIM, significantly enhancing its efficacy in downstream few-shot learning inference. Extensive experimental analyses confirm the advantages of MICM, demonstrating significant improvements in both generalization and discrimination capabilities for few-shot learning. Our comprehensive quantitative evaluations further substantiate the superiority of MICM, showing that our two-stage U-FSL framework based on MICM markedly outperforms existing leading baselines.

arXiv:2402.02444공식 코드 · Papers with Code

BECLR: Batch Enhanced Contrastive Few-Shot Learning

Learning quickly from very few labeled samples is a fundamental attribute that separates machines and humans in the era of deep representation learning. Unsupervised few-shot learning (U-FSL) aspires to bridge this gap by discarding the reliance on annotations at training time. Intrigued by the success of contrastive learning approaches in the realm of U-FSL, we structurally approach their shortcomings in both pretraining and downstream inference stages. We propose a novel Dynamic Clustered mEmory (DyCE) module to promote a highly separable latent representation space for enhancing positive sampling at the pretraining phase and infusing implicit class-level insights into unsupervised contrastive learning. We then tackle the, somehow overlooked yet critical, issue of sample bias at the few-shot inference stage. We propose an iterative Optimal Transport-based distribution Alignment (OpTA) strategy and demonstrate that it efficiently addresses the problem, especially in low-shot scenarios where FSL approaches suffer the most from sample bias. We later on discuss that DyCE and OpTA are two intertwined pieces of a novel end-to-end approach (we coin as BECLR), constructively magnifying each other's impact. We then present a suite of extensive quantitative and qualitative experimentation to corroborate that BECLR sets a new state-of-the-art across ALL existing U-FSL benchmarks (to the best of our knowledge), and significantly outperforms the best of the current baselines (codebase available at: https://github.com/stypoumic/BECLR).

arXiv:2210.06339공식 코드 · Papers with Code

Self-Attention Message Passing for Contrastive Few-Shot Learning

Humans have a unique ability to learn new representations from just a handful of examples with little to no supervision. Deep learning models, however, require an abundance of data and supervision to perform at a satisfactory level. Unsupervised few-shot learning (U-FSL) is the pursuit of bridging this gap between machines and humans. Inspired by the capacity of graph neural networks (GNNs) in discovering complex inter-sample relationships, we propose a novel self-attention based message passing contrastive learning approach (coined as SAMP-CLR) for U-FSL pre-training. We also propose an optimal transport (OT) based fine-tuning strategy (we call OpT-Tune) to efficiently induce task awareness into our novel end-to-end unsupervised few-shot classification framework (SAMPTransfer). Our extensive experimental results corroborate the efficacy of SAMPTransfer in a variety of downstream few-shot classification scenarios, setting a new state-of-the-art for U-FSL on both miniImagenet and tieredImagenet benchmarks, offering up to 7%+ and 5%+ improvements, respectively. Our further investigations also confirm that SAMPTransfer remains on-par with some supervised baselines on miniImagenet and outperforms all existing U-FSL baselines in a challenging cross-domain scenario. Our code can be found in our GitHub repository at https://github.com/ojss/SAMPTransfer/.

arXiv:2207.09176공식 코드 · Papers with Code

Self-Supervision Can Be a Good Few-Shot Learner

Existing few-shot learning (FSL) methods rely on training with a large labeled dataset, which prevents them from leveraging abundant unlabeled data. From an information-theoretic perspective, we propose an effective unsupervised FSL method, learning representations with self-supervision. Following the InfoMax principle, our method learns comprehensive representations by capturing the intrinsic structure of the data. Specifically, we maximize the mutual information (MI) of instances and their representations with a low-bias MI estimator to perform self-supervised pre-training. Rather than supervised pre-training focusing on the discriminable features of the seen classes, our self-supervised model has less bias toward the seen classes, resulting in better generalization for unseen classes. We explain that supervised pre-training and self-supervised pre-training are actually maximizing different MI objectives. Extensive experiments are further conducted to analyze their FSL performance with various training settings. Surprisingly, the results show that self-supervised pre-training can outperform supervised pre-training under the appropriate conditions. Compared with state-of-the-art FSL methods, our approach achieves comparable performance on widely used FSL benchmarks without any labels of the base classes.

arXiv:2107.10419공식 코드 · Papers with Code

Trip-ROMA: Self-Supervised Learning with Triplets and Random Mappings

Contrastive self-supervised learning (SSL) methods, such as MoCo and SimCLR, have achieved great success in unsupervised visual representation learning. They rely on a large number of negative pairs and thus require either large memory banks or large batches. Some recent non-contrastive SSL methods, such as BYOL and SimSiam, attempt to discard negative pairs and have also shown remarkable performance. To avoid collapsed solutions caused by not using negative pairs, these methods require non-trivial asymmetry designs. However, in small data regimes, we can not obtain a sufficient number of negative pairs or effectively avoid the over-fitting problem when negatives are not used at all. To address this situation, we argue that negative pairs are still important but one is generally sufficient for each positive pair. We show that a simple Triplet-based loss (Trip) can achieve surprisingly good performance without requiring large batches or asymmetry designs. Moreover, to alleviate the over-fitting problem in small data regimes and further enhance the effect of Trip, we propose a simple plug-and-play RandOm MApping (ROMA) strategy by randomly mapping samples into other spaces and requiring these randomly projected samples to satisfy the same relationship indicated by the triplets. Integrating the triplet-based loss with random mapping, we obtain the proposed method Trip-ROMA. Extensive experiments, including unsupervised representation learning and unsupervised few-shot learning, have been conducted on ImageNet-1K and seven small datasets. They successfully demonstrate the effectiveness of Trip-ROMA and consistently show that ROMA can further effectively boost other SSL methods. Code is available at https://github.com/WenbinLee/Trip-ROMA.

arXiv:2105.02961공식 코드 · Papers with Code

UVStyle-Net: Unsupervised Few-shot Learning of 3D Style Similarity Measure for B-Reps

Boundary Representations (B-Reps) are the industry standard in 3D Computer Aided Design/Manufacturing (CAD/CAM) and industrial design due to their fidelity in representing stylistic details. However, they have been ignored in the 3D style research. Existing 3D style metrics typically operate on meshes or pointclouds, and fail to account for end-user subjectivity by adopting fixed definitions of style, either through crowd-sourcing for style labels or hand-crafted features. We propose UVStyle-Net, a style similarity measure for B-Reps that leverages the style signals in the second order statistics of the activations in a pre-trained (unsupervised) 3D encoder, and learns their relative importance to a subjective end-user through few-shot learning. Our approach differs from all existing data-driven 3D style methods since it may be used in completely unsupervised settings, which is desirable given the lack of publicly available labelled B-Rep datasets. More importantly, the few-shot learning accounts for the inherent subjectivity associated with style. We show quantitatively that our proposed method with B-Reps is able to capture stronger style signals than alternative methods on meshes and pointclouds despite its significantly greater computational efficiency. We also show it is able to generate meaningful style gradients with respect to the input shape, and that few-shot learning with as few as two positive examples selected by an end-user is sufficient to significantly improve the style measure. Finally, we demonstrate its efficacy on a large unlabeled public dataset of CAD models. Source code and data will be released in the future.

arXiv:2011.14663공식 코드 · Papers with Code

Revisiting Unsupervised Meta-Learning via the Characteristics of Few-Shot Tasks

Meta-learning has become a practical approach towards few-shot image classification, where "a strategy to learn a classifier" is meta-learned on labeled base classes and can be applied to tasks with novel classes. We remove the requirement of base class labels and learn generalizable embeddings via Unsupervised Meta-Learning (UML). Specifically, episodes of tasks are constructed with data augmentations from unlabeled base classes during meta-training, and we apply embedding-based classifiers to novel tasks with labeled few-shot examples during meta-test. We observe two elements play important roles in UML, i.e., the way to sample tasks and measure similarities between instances. Thus we obtain a strong baseline with two simple modifications -- a sufficient sampling strategy constructing multiple tasks per episode efficiently together with a semi-normalized similarity. We then take advantage of the characteristics of tasks from two directions to get further improvements. First, synthesized confusing instances are incorporated to help extract more discriminative embeddings. Second, we utilize an additional task-specific embedding transformation as an auxiliary component during meta-training to promote the generalization ability of the pre-adapted embeddings. Experiments on few-shot learning benchmarks verify that our approaches outperform previous UML methods and achieve comparable or even better performance than its supervised variants.

arXiv:2006.11325공식 코드 · Papers with Code

Self-Supervised Prototypical Transfer Learning for Few-Shot Classification

Most approaches in few-shot learning rely on costly annotated data related to the goal task domain during (pre-)training. Recently, unsupervised meta-learning methods have exchanged the annotation requirement for a reduction in few-shot classification performance. Simultaneously, in settings with realistic domain shift, common transfer learning has been shown to outperform supervised meta-learning. Building on these insights and on advances in self-supervised learning, we propose a transfer learning approach which constructs a metric embedding that clusters unlabeled prototypical samples and their augmentations closely together. This pre-trained embedding is a starting point for few-shot classification by summarizing class clusters and fine-tuning. We demonstrate that our self-supervised prototypical transfer learning approach ProtoTransfer outperforms state-of-the-art unsupervised meta-learning methods on few-shot tasks from the mini-ImageNet dataset. In few-shot experiments with domain shift, our approach even has comparable performance to supervised methods, but requires orders of magnitude fewer labels.

arXiv:2004.05805공식 코드 · Papers with Code

Diversity Helps: Unsupervised Few-shot Learning via Distribution Shift-based Data Augmentation

Few-shot learning aims to learn a new concept when only a few training examples are available, which has been extensively explored in recent years. However, most of the current works heavily rely on a large-scale labeled auxiliary set to train their models in an episodic-training paradigm. Such a kind of supervised setting basically limits the widespread use of few-shot learning algorithms. Instead, in this paper, we develop a novel framework called Unsupervised Few-shot Learning via Distribution Shift-based Data Augmentation (ULDA), which pays attention to the distribution diversity inside each constructed pretext few-shot task when using data augmentation. Importantly, we highlight the value and importance of the distribution diversity in the augmentation-based pretext few-shot tasks, which can effectively alleviate the overfitting problem and make the few-shot model learn more robust feature representations. In ULDA, we systemically investigate the effects of different augmentation techniques and propose to strengthen the distribution diversity (or difference) between the query set and support set in each few-shot task, by augmenting these two sets diversely (i.e., distribution shifting). In this way, even incorporated with simple augmentation techniques (e.g., random crop, color jittering, or rotation), our ULDA can produce a significant improvement. In the experiments, few-shot models learned by ULDA can achieve superior generalization performance and obtain state-of-the-art results in a variety of established few-shot learning tasks on Omniglot and miniImageNet. The source code is available in https://github.com/WonderSeven/ULDA.

arXiv:1911.07721공식 코드 · Papers with Code

Program synthesis performance constrained by non-linear spatial relations in Synthetic Visual Reasoning Test

Despite remarkable advances in automated visual recognition by machines, some visual tasks remain challenging for machines. Fleuret et al. (2011) introduced the Synthetic Visual Reasoning Test (SVRT) to highlight this point, which required classification of images consisting of randomly generated shapes based on hidden abstract rules using only a few examples. Ellis et al. (2015) demonstrated that a program synthesis approach could solve some of the SVRT problems with unsupervised, few-shot learning, whereas they remained challenging for several convolutional neural networks trained with thousands of examples. Here we re-considered the human and machine experiments, because they followed different protocols and yielded different statistics. We thus proposed a quantitative reintepretation of the data between the protocols, so that we could make fair comparison between human and machine performance. We improved the program synthesis classifier by correcting the image parsings, and compared the results to the performance of other machine agents and human subjects. We grouped the SVRT problems into different types by the two aspects of the core characteristics for classification: shape specification and location relation. We found that the program synthesis classifier could not solve problems involving shape distances, because it relied on symbolic computation which scales poorly with input dimension and adding distances into such computation would increase the dimension combinatorially with the number of shapes in an image. Therefore, although the program synthesis classifier is capable of abstract reasoning, its performance is highly constrained by the accessible information in image parsings.