Recommender systems relying on Language Models (LMs) have gained popularity in assisting users to navigate large catalogs. LMs often exploit item high-level descriptors, i.e. categories or consumption contexts, from training data or user preferences. This has been proven effective in domains like movies or products. However, in the music domain, understanding how effectively LMs utilize song descriptors for natural language-based music recommendation is relatively limited. In this paper, we assess LMs effectiveness in recommending songs based on user natural language descriptions and items with descriptors like genres, moods, and listening contexts. We formulate the recommendation task as a dense retrieval problem and assess LMs as they become increasingly familiar with data pertinent to the task and domain. Our findings reveal improved performance as LMs are fine-tuned for general language similarity, information retrieval, and mapping longer descriptions to shorter, high-level descriptors in music.
This paper introduces an extendable modular system that compiles a range of music feature extraction models to aid music information retrieval research. The features include musical elements like key, downbeats, and genre, as well as audio characteristics like instrument recognition, vocals/instrumental classification, and vocals gender detection. The integrated models are state-of-the-art or latest open-source. The features can be extracted as latent or post-processed labels, enabling integration into music applications such as generative music, recommendation, and playlist generation. The modular design allows easy integration of newly developed systems, making it a good benchmarking and comparison tool. This versatile toolkit supports the research community in developing innovative solutions by providing concrete musical features.
Over the years, Music Information Retrieval (MIR) has proposed various models pretrained on large amounts of music data. Transfer learning showcases the proven effectiveness of pretrained backend models with a broad spectrum of downstream tasks, including auto-tagging and genre classification. However, MIR papers generally do not explore the efficiency of pretrained models for Music Recommender Systems (MRS). In addition, the Recommender Systems community tends to favour traditional end-to-end neural network learning over these models. Our research addresses this gap and evaluates the applicability of six pretrained backend models (MusicFM, Music2Vec, MERT, EncodecMAE, Jukebox, and MusiCNN) in the context of MRS. We assess their performance using three recommendation models: K-nearest neighbours (KNN), shallow neural network, and BERT4Rec. Our findings suggest that pretrained audio representations exhibit significant performance variability between traditional MIR tasks and MRS, indicating that valuable aspects of musical information captured by backend models may differ depending on the task. This study establishes a foundation for further exploration of pretrained audio representations to enhance music recommendation systems.
In the realm of music recommendation, sequential recommender systems have shown promise in capturing the dynamic nature of music consumption. Nevertheless, traditional Transformer-based models, such as SASRec and BERT4Rec, while effective, encounter challenges due to the unique characteristics of music listening habits. In fact, existing models struggle to create a coherent listening experience due to rapidly evolving preferences. Moreover, music consumption is characterized by a prevalence of repeated listening, i.e., users frequently return to their favourite tracks, an important signal that could be framed as individual or personalized popularity. This paper addresses these challenges by introducing a novel approach that incorporates personalized popularity information into sequential recommendation. By combining user-item popularity scores with model-generated scores, our method effectively balances the exploration of new music with the satisfaction of user preferences. Experimental results demonstrate that a Personalized Most Popular recommender, a method solely based on user-specific popularity, outperforms existing state-of-the-art models. Furthermore, augmenting Transformer-based models with personalized popularity awareness yields superior performance, showing improvements ranging from 25.2% to 69.8%. The code for this paper is available at https://github.com/sisinflab/personalized-popularity-awareness.
As recommender systems are prone to various biases, mitigation approaches are needed to ensure that recommendations are fair to various stakeholders. One particular concern in music recommendation is artist gender fairness. Recent work has shown that the gender imbalance in the sector translates to the output of music recommender systems, creating a feedback loop that can reinforce gender biases over time. In this work, we examine that feedback loop to study whether algorithmic strategies or user behavior are a greater contributor to ongoing improvement (or loss) in fairness as models are repeatedly re-trained on new user feedback data. We simulate user interaction and re-training to investigate the effects of ranking strategies and user choice models on gender fairness metrics. We find re-ranking strategies have a greater effect than user choice models on recommendation fairness over time.
Music streaming services often leverage sequential recommender systems to predict the best music to showcase to users based on past sequences of listening sessions. Nonetheless, most sequential recommendation methods ignore or insufficiently account for repetitive behaviors. This is a crucial limitation for music recommendation, as repeatedly listening to the same song over time is a common phenomenon that can even change the way users perceive this song. In this paper, we introduce PISA (Psychology-Informed Session embedding using ACT-R), a session-level sequential recommender system that overcomes this limitation. PISA employs a Transformer architecture learning embedding representations of listening sessions and users using attention mechanisms inspired by Anderson's ACT-R (Adaptive Control of Thought-Rational), a cognitive architecture modeling human information access and memory dynamics. This approach enables us to capture dynamic and repetitive patterns from user behaviors, allowing us to effectively predict the songs they will listen to in subsequent sessions, whether they are repeated or new ones. We demonstrate the empirical relevance of PISA using both publicly available listening data from Last.fm and proprietary data from Deezer, a global music streaming service, confirming the critical importance of repetition modeling for sequential listening session recommendation. Along with this paper, we publicly release our proprietary dataset to foster future research in this field, as well as the source code of PISA to facilitate its future use.
Recent work suggests that music recommender systems are prone to disproportionally frequent recommendations of music from countries more prominently represented in the training data, notably the US. However, it remains unclear to what extent feedback loops in music recommendation influence the dynamics of such imbalance. In this work, we investigate the dynamics of representation of local (i.e., country-specific) and US-produced music in user profiles and recommendations. To this end, we conduct a feedback loop simulation study using the standardized LFM-2b dataset. The results suggest that most of the investigated recommendation models decrease the proportion of music from local artists in their recommendations. Furthermore, we find that models preserving average proportions of US and local music do not necessarily provide country-calibrated recommendations. We also look into popularity calibration and, surprisingly, find that the most popularity-calibrated model in our study (ItemKNN) provides the least country-calibrated recommendations. In addition, users from less represented countries (e.g., Finland) are, in the long term, most affected by the under-representation of their local music in recommendations.
Music recommender systems play a critical role in music streaming platforms by providing users with music that they are likely to enjoy. Recent studies have shown that user emotions can influence users' preferences for music moods. However, existing emotion-aware music recommender systems (EMRSs) explicitly or implicitly assume that users' actual emotional states expressed through identical emotional words are homogeneous. They also assume that users' music mood preferences are homogeneous under the same emotional state. In this article, we propose four types of heterogeneity that an EMRS should account for: emotion heterogeneity across users, emotion heterogeneity within a user, music mood preference heterogeneity across users, and music mood preference heterogeneity within a user. We further propose a Heterogeneity-aware Deep Bayesian Network (HDBN) to model these assumptions. The HDBN mimics a user's decision process of choosing music with four components: personalized prior user emotion distribution modeling, posterior user emotion distribution modeling, user grouping, and Bayesian neural network-based music mood preference prediction. We constructed two datasets, called EmoMusicLJ and EmoMusicLJ-small, to validate our method. Extensive experiments demonstrate that our method significantly outperforms baseline approaches on metrics of HR, Precision, NDCG, and MRR. Ablation studies and case studies further validate the effectiveness of our HDBN. The source code and datasets are available at https://github.com/jingrk/HDBN.
Nowadays, humans are constantly exposed to music, whether through voluntary streaming services or incidental encounters during commercial breaks. Despite the abundance of music, certain pieces remain more memorable and often gain greater popularity. Inspired by this phenomenon, we focus on measuring and predicting music memorability. To achieve this, we collect a new music piece dataset with reliable memorability labels using a novel interactive experimental procedure. We then train baselines to predict and analyze music memorability, leveraging both interpretable features and audio mel-spectrograms as inputs. To the best of our knowledge, we are the first to explore music memorability using data-driven deep learning-based methods. Through a series of experiments and ablation studies, we demonstrate that while there is room for improvement, predicting music memorability with limited data is possible. Certain intrinsic elements, such as higher valence, arousal, and faster tempo, contribute to memorable music. As prediction techniques continue to evolve, real-life applications like music recommendation systems and music style transfer will undoubtedly benefit from this new area of research.
This study explores the application of recurrent neural networks to recognize emotions conveyed in music, aiming to enhance music recommendation systems and support therapeutic interventions by tailoring music to fit listeners' emotional states. We utilize Russell's Emotion Quadrant to categorize music into four distinct emotional regions and develop models capable of accurately predicting these categories. Our approach involves extracting a comprehensive set of audio features using Librosa and applying various recurrent neural network architectures, including standard RNNs, Bidirectional RNNs, and Long Short-Term Memory (LSTM) networks. Initial experiments are conducted using a dataset of 900 audio clips, labeled according to the emotional quadrants. We compare the performance of our neural network models against a set of baseline classifiers and analyze their effectiveness in capturing the temporal dynamics inherent in musical expression. The results indicate that simpler RNN architectures may perform comparably or even superiorly to more complex models, particularly in smaller datasets. We've also applied the following experiments on larger datasets: one is augmented based on our original dataset, and the other is from other sources. This research not only enhances our understanding of the emotional impact of music but also demonstrates the potential of neural networks in creating more personalized and emotionally resonant music recommendation and therapy systems.
Music recommendation for videos attracts growing interest in multi-modal research. However, existing systems focus primarily on content compatibility, often ignoring the users' preferences. Their inability to interact with users for further refinements or to provide explanations leads to a less satisfying experience. We address these issues with MuseChat, a first-of-its-kind dialogue-based recommendation system that personalizes music suggestions for videos. Our system consists of two key functionalities with associated modules: recommendation and reasoning. The recommendation module takes a video along with optional information including previous suggested music and user's preference as inputs and retrieves an appropriate music matching the context. The reasoning module, equipped with the power of Large Language Model (Vicuna-7B) and extended to multi-modal inputs, is able to provide reasonable explanation for the recommended music. To evaluate the effectiveness of MuseChat, we build a large-scale dataset, conversational music recommendation for videos, that simulates a two-turn interaction between a user and a recommender based on accurate music track information. Experiment results show that MuseChat achieves significant improvements over existing video-based music retrieval methods as well as offers strong interpretability and interactability.
The truncated singular value decomposition is a widely used methodology in music recommendation for direct similar-item retrieval or embedding musical items for downstream tasks. This paper investigates a curious effect that we show naturally occurring on many recommendation datasets: spiking formations in the embedding space. We first propose a metric to quantify this spiking organization's strength, then mathematically prove its origin tied to underlying communities of items of varying internal popularity. With this new-found theoretical understanding, we finally open the topic with an industrial use case of estimating how music embeddings' top-k similar items will change over time under the addition of data.
Recommender systems play a vital role in various online services. However, the insulated nature of training and deploying separately within a specific domain limits their access to open-world knowledge. Recently, the emergence of large language models (LLMs) has shown promise in bridging this gap by encoding extensive world knowledge and demonstrating reasoning capability. Nevertheless, previous attempts to directly use LLMs as recommenders have not achieved satisfactory results. In this work, we propose an Open-World Knowledge Augmented Recommendation Framework with Large Language Models, dubbed KAR, to acquire two types of external knowledge from LLMs -- the reasoning knowledge on user preferences and the factual knowledge on items. We introduce factorization prompting to elicit accurate reasoning on user preferences. The generated reasoning and factual knowledge are effectively transformed and condensed into augmented vectors by a hybrid-expert adaptor in order to be compatible with the recommendation task. The obtained vectors can then be directly used to enhance the performance of any recommendation model. We also ensure efficient inference by preprocessing and prestoring the knowledge from the LLM. Extensive experiments show that KAR significantly outperforms the state-of-the-art baselines and is compatible with a wide range of recommendation algorithms. We deploy KAR to Huawei's news and music recommendation platforms and gain a 7\% and 1.7\% improvement in the online A/B test, respectively.
Graph Convolutional Networks have made significant strides in Collabora-tive Filtering recommendations. However, existing GCN-based CF methods are mainly based on matrix factorization and incorporate some optimization tech-niques to enhance performance, which are not enough to handle the complexities of diverse real-world recommendation scenarios. E-government service recommendation is a crucial area for recommendation re-search as it involves rigid aspects of people's lives. However, it has not received ad-equate attention in comparison to other recommendation scenarios like news and music recommendation. We empirically find that when existing GCN-based CF methods are directly applied to e-government service recommendation, they are limited by the MF framework and showing poor performance. This is because MF's equal treatment of users and items is not appropriate for scenarios where the number of users and items is unbalanced. In this work, we propose a new model, GCNSLIM, which combines GCN and sparse linear methods instead of combining GCN and MF to accommodate e-government service recommendation. In particular, GCNSLIM explicitly injects high-order collaborative signals obtained from multi-layer light graph convolutions into the item similarity matrix in the SLIM frame-work, effectively improving the recommendation accuracy. In addition, we propose two optimization measures, removing layer 0 embedding and adding nonlinear acti-vation, to further adapt to the characteristics of e-government service recommenda-tion scenarios. Furthermore, we propose a joint optimization mode to adapt to more diverse recommendation scenarios. We conduct extensive experiments on a real e-government service dataset and a common public dataset and demonstrate the ef-fectiveness of GCNSLIM in recommendation accuracy and operational performance.
We conducted a human subject study of named entity recognition on a noisy corpus of conversational music recommendation queries, with many irregular and novel named entities. We evaluated the human NER linguistic behaviour in these challenging conditions and compared it with the most common NER systems nowadays, fine-tuned transformers. Our goal was to learn about the task to guide the design of better evaluation methods and NER algorithms. The results showed that NER in our context was quite hard for both human and algorithms under a strict evaluation schema; humans had higher precision, while the model higher recall because of entity exposure especially during pre-training; and entity types had different error patterns (e.g. frequent typing errors for artists). The released corpus goes beyond predefined frames of interaction and can support future work in conversational music recommendation.
Users in consumption domains, like music, are often able to more efficiently provide preferences over a set of items (e.g. a playlist or radio) than over single items (e.g. songs). Unfortunately, this is an underexplored area of research, with most existing recommendation systems limited to understanding preferences over single items. Curating an item set exponentiates the search space that recommender systems must consider (all subsets of items!): this motivates conversational approaches-where users explicitly state or refine their preferences and systems elicit preferences in natural language-as an efficient way to understand user needs. We call this task conversational item set curation and present a novel data collection methodology that efficiently collects realistic preferences about item sets in a conversational setting by observing both item-level and set-level feedback. We apply this methodology to music recommendation to build the Conversational Playlist Curation Dataset (CPCD), where we show that it leads raters to express preferences that would not be otherwise expressed. Finally, we propose a wide range of conversational retrieval models as baselines for this task and evaluate them on the dataset.
Automatically generating or captioning music playlist titles given a set of tracks is of significant interest in music streaming services as customized playlists are widely used in personalized music recommendation, and well-composed text titles attract users and help their music discovery. We present an encoder-decoder model that generates a playlist title from a sequence of music tracks. While previous work takes track IDs as tokenized input for playlist title generation, we use artist IDs corresponding to the tracks to mitigate the issue from the long-tail distribution of tracks included in the playlist dataset. Also, we introduce a chronological data split method to deal with newly-released tracks in real-world scenarios. Comparing the track IDs and artist IDs as input sequences, we show that the artist-based approach significantly enhances the performance in terms of word overlap, semantic relevance, and diversity.
We present the results of a 12-week longitudinal user study wherein the participants, 110 subjects from Southern Europe, received on a daily basis Electronic Music (EM) diversified recommendations. By analyzing their explicit and implicit feedback, we show that exposure to specific levels of music recommendation diversity may be responsible for long-term impacts on listeners' attitudes. In particular, we highlight the function of diversity in increasing the openness in listening to EM, a music genre not particularly known or liked by the participants previous to their participation in the study. Moreover, we demonstrate that recommendations may help listeners in removing positive and negative attachments towards EM, deconstructing pre-existing implicit associations but also stereotypes associated with this music. In addition, our results show the significant clout that recommendation diversity has in generating curiosity in listeners.
We present our solution for the EvalRS DataChallenge. The EvalRS DataChallenge aims to build a more realistic recommender system considering accuracy, fairness, and diversity in evaluation. Our proposed system is based on an ensemble between an item-based variational auto-encoder (VAE) and a Bayesian personalized ranking matrix factorization (BPRMF). To mitigate the bias in popularity, we use an item-based VAE for each popularity group with an additional fairness regularization. To make a reasonable recommendation even the predictions are inaccurate, we combine the recommended list of BPRMF and that of item-based VAE. Through the experiments, we demonstrate that the item-based VAE with fairness regularization significantly reduces popularity bias compared to the user-based VAE. The ensemble between the item-based VAE and BPRMF makes the top-1 item similar to the ground truth even the predictions are inaccurate. Finally, we propose a `Coefficient Variance based Fairness' as a novel evaluation metric based on our reflections from the extensive experiments.
Recommendation systems have illustrated the significant progress made in characterizing users' preferences based on their past behaviors. Despite the effectiveness of recommending accurately, there exist several factors that are essential but unexplored for evaluating various facets of recommendation systems, e.g., fairness, diversity, and limited resources. To address these issues, we propose Track2Vec, a GPU-free customizable-driven framework for fairness music recommendation. In order to take both accuracy and fairness into account, our solution consists of three modules, a customized fairness-aware groups for modeling different features based on configurable settings, a track representation learning module for learning better user embedding, and an ensemble module for ranking the recommendation results from different track representation learning modules. Moreover, inspired by TF-IDF which has been widely used in natural language processing, we introduce a metric called Miss Rate - Inverse Ground Truth Frequency (MR-ITF) to measure the fairness. Extensive experiments demonstrate that our model achieves a 4th price ranking in a GPU-free environment on the leaderboard in the EvalRS @ CIKM 2022 challenge, which is superior to the official baseline by about 200% in terms of the official scores. In addition, the ablation study illustrates the necessity of ensembling each group to acquire both accurate and fair recommendations.