The recent advancements in transformer-based visual trackers have led to significant progress, attributed to their strong modeling capabilities. However, as performance improves, running latency correspondingly increases, presenting a challenge for real-time robotics applications, especially on edge devices with computational constraints. In response to this, we introduce LiteTrack, an efficient transformer-based tracking model optimized for high-speed operations across various devices. It achieves a more favorable trade-off between accuracy and efficiency than the other lightweight trackers. The main innovations of LiteTrack encompass: 1) asynchronous feature extraction and interaction between the template and search region for better feature fushion and cutting redundant computation, and 2) pruning encoder layers from a heavy tracker to refine the balnace between performance and speed. As an example, our fastest variant, LiteTrack-B4, achieves 65.2% AO on the GOT-10k benchmark, surpassing all preceding efficient trackers, while running over 100 fps with ONNX on the Jetson Orin NX edge device. Moreover, our LiteTrack-B9 reaches competitive 72.2% AO on GOT-10k and 82.4% AUC on TrackingNet, and operates at 171 fps on an NVIDIA 2080Ti GPU. The code and demo materials will be available at https://github.com/TsingWei/LiteTrack.
This paper presents a new dataset and general tracker enhancement method for Underwater Visual Object Tracking (UVOT). Despite its significance, underwater tracking has remained unexplored due to data inaccessibility. It poses distinct challenges; the underwater environment exhibits non-uniform lighting conditions, low visibility, lack of sharpness, low contrast, camouflage, and reflections from suspended particles. Performance of traditional tracking methods designed primarily for terrestrial or open-air scenarios drops in such conditions. We address the problem by proposing a novel underwater image enhancement algorithm designed specifically to boost tracking quality. The method has resulted in a significant performance improvement, of up to 5.0% AUC, of state-of-the-art (SOTA) visual trackers. To develop robust and accurate UVOT methods, large-scale datasets are required. To this end, we introduce a large-scale UVOT benchmark dataset consisting of 400 video segments and 275,000 manually annotated frames enabling underwater training and evaluation of deep trackers. The videos are labelled with several underwater-specific tracking attributes including watercolor variation, target distractors, camouflage, target relative size, and low visibility conditions. The UVOT400 dataset, tracking results, and the code are publicly available on: https://github.com/BasitAlawode/UWVOT400.
As technology progresses, industrial and scientific robots are increasingly being used in diverse settings. In many cases, however, programming the robot to perform such tasks is technically complex and costly. To maximize the utility of robots in industrial and scientific settings, they require the ability to quickly shift from one task to another. Reinforcement learning algorithms provide the potential to enable robots to learn optimal solutions to complete new tasks without directly reprogramming them. The current state-of-the-art in reinforcement learning, however, generally relies on fast simulations and parallelization to achieve optimal performance. These are often not possible in robotics applications. Thus, a significant amount of research is required to facilitate the efficient and safe, training and deployment of industrial and scientific reinforcement learning robots. This technical report outlines our initial research into the application of deep reinforcement learning on an industrial UR10e robot. The report describes the reinforcement learning environments created to facilitate policy learning with the UR10e, a robotic arm from Universal Robots, and presents our initial results in training deep Q-learning and proximal policy optimization agents on the developed reinforcement learning environments. Our results show that proximal policy optimization learns a better, more stable policy with less data than deep Q-learning. The corresponding code for this work is available at \url{https://github.com/cbellinger27/bendRL_reacher_tracker}
Tracking any given object(s) spatially and temporally is a common purpose in Visual Object Tracking (VOT) and Video Object Segmentation (VOS). Joint tracking and segmentation have been attempted in some studies but they often lack full compatibility of both box and mask in initialization and prediction, and mainly focus on single-object scenarios. To address these limitations, this paper proposes a Multi-object Mask-box Integrated framework for unified Tracking and Segmentation, dubbed MITS. Firstly, the unified identification module is proposed to support both box and mask reference for initialization, where detailed object information is inferred from boxes or directly retained from masks. Additionally, a novel pinpoint box predictor is proposed for accurate multi-object box prediction, facilitating target-oriented representation learning. All target objects are processed simultaneously from encoding to propagation and decoding, as a unified pipeline for VOT and VOS. Experimental results show MITS achieves state-of-the-art performance on both VOT and VOS benchmarks. Notably, MITS surpasses the best prior VOT competitor by around 6% on the GOT-10k test set, and significantly improves the performance of box initialization on VOS benchmarks. The code is available at https://github.com/yoxu515/MITS.
Existing visual tracking methods typically take an image patch as the reference of the target to perform tracking. However, a single image patch cannot provide a complete and precise concept of the target object as images are limited in their ability to abstract and can be ambiguous, which makes it difficult to track targets with drastic variations. In this paper, we propose the CiteTracker to enhance target modeling and inference in visual tracking by connecting images and text. Specifically, we develop a text generation module to convert the target image patch into a descriptive text containing its class and attribute information, providing a comprehensive reference point for the target. In addition, a dynamic description module is designed to adapt to target variations for more effective target representation. We then associate the target description and the search image using an attention-based correlation module to generate the correlated features for target state reference. Extensive experiments on five diverse datasets are conducted to evaluate the proposed algorithm and the favorable performance against the state-of-the-art methods demonstrates the effectiveness of the proposed tracking method.
Visual tracking has made significant improvements in the past few decades. Most existing state-of-the-art trackers 1) merely aim for performance in ideal conditions while overlooking the real-world conditions; 2) adopt the tracking-by-detection paradigm, neglecting rich temporal contexts; 3) only integrate the temporal information into the template, where temporal contexts among consecutive frames are far from being fully utilized. To handle those problems, we propose a two-level framework (TCTrack) that can exploit temporal contexts efficiently. Based on it, we propose a stronger version for real-world visual tracking, i.e., TCTrack++. It boils down to two levels: features and similarity maps. Specifically, for feature extraction, we propose an attention-based temporally adaptive convolution to enhance the spatial features using temporal information, which is achieved by dynamically calibrating the convolution weights. For similarity map refinement, we introduce an adaptive temporal transformer to encode the temporal knowledge efficiently and decode it for the accurate refinement of the similarity map. To further improve the performance, we additionally introduce a curriculum learning strategy. Also, we adopt online evaluation to measure performance in real-world conditions. Exhaustive experiments on 8 wellknown benchmarks demonstrate the superiority of TCTrack++. Real-world tests directly verify that TCTrack++ can be readily used in real-world applications.
Transformer-based visual trackers have demonstrated significant progress owing to their superior modeling capabilities. However, existing trackers are hampered by low speed, limiting their applicability on devices with limited computational power. To alleviate this problem, we propose HiT, a new family of efficient tracking models that can run at high speed on different devices while retaining high performance. The central idea of HiT is the Bridge Module, which bridges the gap between modern lightweight transformers and the tracking framework. The Bridge Module incorporates the high-level information of deep features into the shallow large-resolution features. In this way, it produces better features for the tracking head. We also propose a novel dual-image position encoding technique that simultaneously encodes the position information of both the search region and template images. The HiT model achieves promising speed with competitive performance. For instance, it runs at 61 frames per second (fps) on the Nvidia Jetson AGX edge device. Furthermore, HiT attains 64.6% AUC on the LaSOT benchmark, surpassing all previous efficient trackers.
Object modeling has become a core part of recent tracking frameworks. Current popular tackers use Transformer attention to extract the template feature separately or interactively with the search region. However, separate template learning lacks communication between the template and search regions, which brings difficulty in extracting discriminative target-oriented features. On the other hand, interactive template learning produces hybrid template features, which may introduce potential distractors to the template via the cluttered search regions. To enjoy the merits of both methods, we propose a robust object modeling framework for visual tracking (ROMTrack), which simultaneously models the inherent template and the hybrid template features. As a result, harmful distractors can be suppressed by combining the inherent features of target objects with search regions' guidance. Target-related features can also be extracted using the hybrid template, thus resulting in a more robust object modeling framework. To further enhance robustness, we present novel variation tokens to depict the ever-changing appearance of target objects. Variation tokens are adaptable to object deformation and appearance variations, which can boost overall performance with negligible computation. Experiments show that our ROMTrack sets a new state-of-the-art on multiple benchmarks.
We present a novel model for Tracking Any Point (TAP) that effectively tracks any queried point on any physical surface throughout a video sequence. Our approach employs two stages: (1) a matching stage, which independently locates a suitable candidate point match for the query point on every other frame, and (2) a refinement stage, which updates both the trajectory and query features based on local correlations. The resulting model surpasses all baseline methods by a significant margin on the TAP-Vid benchmark, as demonstrated by an approximate 20% absolute average Jaccard (AJ) improvement on DAVIS. Our model facilitates fast inference on long and high-resolution video sequences. On a modern GPU, our implementation has the capacity to track points faster than real-time, and can be flexibly extended to higher-resolution videos. Given the high-quality trajectories extracted from a large dataset, we demonstrate a proof-of-concept diffusion model which generates trajectories from static images, enabling plausible animations. Visualizations, source code, and pretrained models can be found on our project webpage.
The application of visual tracking to the performance analysis of sports players in dynamic competitions is vital for effective coaching. In doubles matches, coordinated positioning is crucial for maintaining control of the court and minimizing opponents' scoring opportunities. The analysis of such teamwork plays a vital role in understanding the dynamics of the game. However, previous studies have primarily focused on analyzing and assessing singles players without considering occlusion in broadcast videos. These studies have relied on discrete representations, which involve the analysis and representation of specific actions (e.g., strokes) or events that occur during the game while overlooking the meaningful spatial distribution. In this work, we present the first annotated drone dataset from top and back views in badminton doubles and propose a framework to estimate the control area probability map, which can be used to evaluate teamwork performance. We present an efficient framework of deep neural networks that enables the calculation of full probability surfaces. This framework utilizes the embedding of a Gaussian mixture map of players' positions and employs graph convolution on their poses. In the experiment, we verify our approach by comparing various baselines and discovering the correlations between the score and control area. Additionally, we propose a practical application for assessing optimal positioning to provide instructions during a game. Our approach offers both visual and quantitative evaluations of players' movements, thereby providing valuable insights into doubles teamwork. The dataset and related project code is available at https://github.com/Ning-D/Drone_BD_ControlArea
Tracking objects with persistence in cluttered and dynamic environments remains a difficult challenge for computer vision systems. In this paper, we introduce $\textbf{TCOW}$, a new benchmark and model for visual tracking through heavy occlusion and containment. We set up a task where the goal is to, given a video sequence, segment both the projected extent of the target object, as well as the surrounding container or occluder whenever one exists. To study this task, we create a mixture of synthetic and annotated real datasets to support both supervised learning and structured evaluation of model performance under various forms of task variation, such as moving or nested containment. We evaluate two recent transformer-based video models and find that while they can be surprisingly capable of tracking targets under certain settings of task variation, there remains a considerable performance gap before we can claim a tracking model to have acquired a true notion of object permanence.
In this paper, we introduce a new sequence-to-sequence learning framework for RGB-based and multi-modal object tracking. First, we present SeqTrack for RGB-based tracking. It casts visual tracking as a sequence generation task, forecasting object bounding boxes in an autoregressive manner. This differs from previous trackers, which depend on the design of intricate head networks, such as classification and regression heads. SeqTrack employs a basic encoder-decoder transformer architecture. The encoder utilizes a bidirectional transformer for feature extraction, while the decoder generates bounding box sequences autoregressively using a causal transformer. The loss function is a plain cross-entropy. Second, we introduce SeqTrackv2, a unified sequence-to-sequence framework for multi-modal tracking tasks. Expanding upon SeqTrack, SeqTrackv2 integrates a unified interface for auxiliary modalities and a set of task-prompt tokens to specify the task. This enables it to manage multi-modal tracking tasks using a unified model and parameter set. This sequence learning paradigm not only simplifies the tracking framework, but also showcases superior performance across 14 challenging benchmarks spanning five single- and multi-modal tracking tasks. The code and models are available at https://github.com/chenxin-dlut/SeqTrackv2.
Compared with traditional RGB-only visual tracking, few datasets have been constructed for RGB-D tracking. In this paper, we propose ARKitTrack, a new RGB-D tracking dataset for both static and dynamic scenes captured by consumer-grade LiDAR scanners equipped on Apple's iPhone and iPad. ARKitTrack contains 300 RGB-D sequences, 455 targets, and 229.7K video frames in total. Along with the bounding box annotations and frame-level attributes, we also annotate this dataset with 123.9K pixel-level target masks. Besides, the camera intrinsic and camera pose of each frame are provided for future developments. To demonstrate the potential usefulness of this dataset, we further present a unified baseline for both box-level and pixel-level tracking, which integrates RGB features with bird's-eye-view representations to better explore cross-modality 3D geometry. In-depth empirical analysis has verified that the ARKitTrack dataset can significantly facilitate RGB-D tracking and that the proposed baseline method compares favorably against the state of the arts. The code and dataset is available at https://arkittrack.github.io.
Tracking by natural language specification aims to locate the referred target in a sequence based on the natural language description. Existing algorithms solve this issue in two steps, visual grounding and tracking, and accordingly deploy the separated grounding model and tracking model to implement these two steps, respectively. Such a separated framework overlooks the link between visual grounding and tracking, which is that the natural language descriptions provide global semantic cues for localizing the target for both two steps. Besides, the separated framework can hardly be trained end-to-end. To handle these issues, we propose a joint visual grounding and tracking framework, which reformulates grounding and tracking as a unified task: localizing the referred target based on the given visual-language references. Specifically, we propose a multi-source relation modeling module to effectively build the relation between the visual-language references and the test image. In addition, we design a temporal modeling module to provide a temporal clue with the guidance of the global semantic information for our model, which effectively improves the adaptability to the appearance variations of the target. Extensive experimental results on TNL2K, LaSOT, OTB99, and RefCOCOg demonstrate that our method performs favorably against state-of-the-art algorithms for both tracking and grounding. Code is available at https://github.com/lizhou-cs/JointNLT.
Most previous progress in object tracking is realized in daytime scenes with favorable illumination. State-of-the-arts can hardly carry on their superiority at night so far, thereby considerably blocking the broadening of visual tracking-related unmanned aerial vehicle (UAV) applications. To realize reliable UAV tracking at night, a spatial-channel Transformer-based low-light enhancer (namely SCT), which is trained in a novel task-inspired manner, is proposed and plugged prior to tracking approaches. To achieve semantic-level low-light enhancement targeting the high-level task, the novel spatial-channel attention module is proposed to model global information while preserving local context. In the enhancement process, SCT denoises and illuminates nighttime images simultaneously through a robust non-linear curve projection. Moreover, to provide a comprehensive evaluation, we construct a challenging nighttime tracking benchmark, namely DarkTrack2021, which contains 110 challenging sequences with over 100 K frames in total. Evaluations on both the public UAVDark135 benchmark and the newly constructed DarkTrack2021 benchmark show that the task-inspired design enables SCT with significant performance gains for nighttime UAV tracking compared with other top-ranked low-light enhancers. Real-world tests on a typical UAV platform further verify the practicability of the proposed approach. The DarkTrack2021 benchmark and the code of the proposed approach are publicly available at https://github.com/vision4robotics/SCT.
All instance perception tasks aim at finding certain objects specified by some queries such as category names, language expressions, and target annotations, but this complete field has been split into multiple independent subtasks. In this work, we present a universal instance perception model of the next generation, termed UNINEXT. UNINEXT reformulates diverse instance perception tasks into a unified object discovery and retrieval paradigm and can flexibly perceive different types of objects by simply changing the input prompts. This unified formulation brings the following benefits: (1) enormous data from different tasks and label vocabularies can be exploited for jointly training general instance-level representations, which is especially beneficial for tasks lacking in training data. (2) the unified model is parameter-efficient and can save redundant computation when handling multiple tasks simultaneously. UNINEXT shows superior performance on 20 challenging benchmarks from 10 instance-level tasks including classical image-level tasks (object detection and instance segmentation), vision-and-language tasks (referring expression comprehension and segmentation), and six video-level object tracking tasks. Code is available at https://github.com/MasterBin-IIAU/UNINEXT.
Most deep trackers still follow the guidance of the siamese paradigms and use a template that contains only the target without any contextual information, which makes it difficult for the tracker to cope with large appearance changes, rapid target movement, and attraction from similar objects. To alleviate the above problem, we propose a long-term context attention (LCA) module that can perform extensive information fusion on the target and its context from long-term frames, and calculate the target correlation while enhancing target features. The complete contextual information contains the location of the target as well as the state around the target. LCA uses the target state from the previous frame to exclude the interference of similar objects and complex backgrounds, thus accurately locating the target and enabling the tracker to obtain higher robustness and regression accuracy. By embedding the LCA module in Transformer, we build a powerful online tracker with a target-aware backbone, termed as TATrack. In addition, we propose a dynamic online update algorithm based on the classification confidence of historical information without additional calculation burden. Our tracker achieves state-of-the-art performance on multiple benchmarks, with 71.1\% AUC, 89.3\% NP, and 73.0\% AO on LaSOT, TrackingNet, and GOT-10k. The code and trained models are available on https://github.com/hekaijie123/TATrack.
Visual object tracking under challenging conditions of motion and light can be hindered by the capabilities of conventional cameras, prone to producing images with motion blur. Event cameras are novel sensors suited to robustly perform vision tasks under these conditions. However, due to the nature of their output, applying them to object detection and tracking is non-trivial. In this work, we propose a framework to take advantage of both event cameras and off-the-shelf deep learning for object tracking. We show that reconstructing event data into intensity frames improves the tracking performance in conditions under which conventional cameras fail to provide acceptable results.
Visual object tracking is essential to intelligent robots. Most existing approaches have ignored the online latency that can cause severe performance degradation during real-world processing. Especially for unmanned aerial vehicles (UAVs), where robust tracking is more challenging and onboard computation is limited, the latency issue can be fatal. In this work, we present a simple framework for end-to-end latency-aware tracking, i.e., end-to-end predictive visual tracking (PVT++). Unlike existing solutions that naively append Kalman Filters after trackers, PVT++ can be jointly optimized, so that it takes not only motion information but can also leverage the rich visual knowledge in most pre-trained tracker models for robust prediction. Besides, to bridge the training-evaluation domain gap, we propose a relative motion factor, empowering PVT++ to generalize to the challenging and complex UAV tracking scenes. These careful designs have made the small-capacity lightweight PVT++ a widely effective solution. Additionally, this work presents an extended latency-aware evaluation benchmark for assessing an any-speed tracker in the online setting. Empirical results on a robotic platform from the aerial perspective show that PVT++ can achieve significant performance gain on various trackers and exhibit higher accuracy than prior solutions, largely mitigating the degradation brought by latency.
One of the key factors behind the recent success in visual tracking is the availability of dedicated benchmarks. While being greatly benefiting to the tracking research, existing benchmarks do not pose the same difficulty as before with recent trackers achieving higher performance mainly due to (i) the introduction of more sophisticated transformers-based methods and (ii) the lack of diverse scenarios with adverse visibility such as, severe weather conditions, camouflage and imaging effects. We introduce AVisT, a dedicated benchmark for visual tracking in diverse scenarios with adverse visibility. AVisT comprises 120 challenging sequences with 80k annotated frames, spanning 18 diverse scenarios broadly grouped into five attributes with 42 object categories. The key contribution of AVisT is diverse and challenging scenarios covering severe weather conditions such as, dense fog, heavy rain and sandstorm; obstruction effects including, fire, sun glare and splashing water; adverse imaging effects such as, low-light; target effects including, small targets and distractor objects along with camouflage. We further benchmark 17 popular and recent trackers on AVisT with detailed analysis of their tracking performance across attributes, demonstrating a big room for improvement in performance. We believe that AVisT can greatly benefit the tracking community by complementing the existing benchmarks, in developing new creative tracking solutions in order to continue pushing the boundaries of the state-of-the-art. Our dataset along with the complete tracking performance evaluation is available at: https://github.com/visionml/pytracking