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arXiv:2404.15263공식 코드 · Papers with Code

Multi-Session SLAM with Differentiable Wide-Baseline Pose Optimization

We introduce a new system for Multi-Session SLAM, which tracks camera motion across multiple disjoint videos under a single global reference. Our approach couples the prediction of optical flow with solver layers to estimate camera pose. The backbone is trained end-to-end using a novel differentiable solver for wide-baseline two-view pose. The full system can connect disjoint sequences, perform visual odometry, and global optimization. Compared to existing approaches, our design is accurate and robust to catastrophic failures. Code is available at github.com/princeton-vl/MultiSlam_DiffPose

arXiv:2404.11322공식 코드 · Papers with Code

VBR: A Vision Benchmark in Rome

This paper presents a vision and perception research dataset collected in Rome, featuring RGB data, 3D point clouds, IMU, and GPS data. We introduce a new benchmark targeting visual odometry and SLAM, to advance the research in autonomous robotics and computer vision. This work complements existing datasets by simultaneously addressing several issues, such as environment diversity, motion patterns, and sensor frequency. It uses up-to-date devices and presents effective procedures to accurately calibrate the intrinsic and extrinsic of the sensors while addressing temporal synchronization. During recording, we cover multi-floor buildings, gardens, urban and highway scenarios. Combining handheld and car-based data collections, our setup can simulate any robot (quadrupeds, quadrotors, autonomous vehicles). The dataset includes an accurate 6-dof ground truth based on a novel methodology that refines the RTK-GPS estimate with LiDAR point clouds through Bundle Adjustment. All sequences divided in training and testing are accessible through our website.

arXiv:2402.15961공식 코드 · Papers with Code

VOLoc: Visual Place Recognition by Querying Compressed Lidar Map

The availability of city-scale Lidar maps enables the potential of city-scale place recognition using mobile cameras. However, the city-scale Lidar maps generally need to be compressed for storage efficiency, which increases the difficulty of direct visual place recognition in compressed Lidar maps. This paper proposes VOLoc, an accurate and efficient visual place recognition method that exploits geometric similarity to directly query the compressed Lidar map via the real-time captured image sequence. In the offline phase, VOLoc compresses the Lidar maps using a \emph{Geometry-Preserving Compressor} (GPC), in which the compression is reversible, a crucial requirement for the downstream 6DoF pose estimation. In the online phase, VOLoc proposes an online Geometric Recovery Module (GRM), which is composed of online Visual Odometry (VO) and a point cloud optimization module, such that the local scene structure around the camera is online recovered to build the \emph{Querying Point Cloud} (QPC). Then the QPC is compressed by the same GPC, and is aggregated into a global descriptor by an attention-based aggregation module, to query the compressed Lidar map in the vector space. A transfer learning mechanism is also proposed to improve the accuracy and the generality of the aggregation network. Extensive evaluations show that VOLoc provides localization accuracy even better than the Lidar-to-Lidar place recognition, setting up a new record for utilizing the compressed Lidar map by low-end mobile cameras. The code are publicly available at https://github.com/Master-cai/VOLoc.

arXiv:2402.03989공식 코드 · Papers with Code

YOLOPoint Joint Keypoint and Object Detection

Intelligent vehicles of the future must be capable of understanding and navigating safely through their surroundings. Camera-based vehicle systems can use keypoints as well as objects as low- and high-level landmarks for GNSS-independent SLAM and visual odometry. To this end we propose YOLOPoint, a convolutional neural network model that simultaneously detects keypoints and objects in an image by combining YOLOv5 and SuperPoint to create a single forward-pass network that is both real-time capable and accurate. By using a shared backbone and a light-weight network structure, YOLOPoint is able to perform competitively on both the HPatches and KITTI benchmarks.

arXiv:2401.09331공식 코드 · Papers with Code

Event-Based Visual Odometry on Non-Holonomic Ground Vehicles

Despite the promise of superior performance under challenging conditions, event-based motion estimation remains a hard problem owing to the difficulty of extracting and tracking stable features from event streams. In order to robustify the estimation, it is generally believed that fusion with other sensors is a requirement. In this work, we demonstrate reliable, purely event-based visual odometry on planar ground vehicles by employing the constrained non-holonomic motion model of Ackermann steering platforms. We extend single feature n-linearities for regular frame-based cameras to the case of quasi time-continuous event-tracks, and achieve a polynomial form via variable degree Taylor expansions. Robust averaging over multiple event tracks is simply achieved via histogram voting. As demonstrated on both simulated and real data, our algorithm achieves accurate and robust estimates of the vehicle's instantaneous rotational velocity, and thus results that are comparable to the delta rotations obtained by frame-based sensors under normal conditions. We furthermore significantly outperform the more traditional alternatives in challenging illumination scenarios. The code is available at \url{https://github.com/gowanting/NHEVO}.

arXiv:2401.05396공식 코드 · Papers with Code

Loss it right: Euclidean and Riemannian Metrics in Learning-based Visual Odometry

This paper overviews different pose representations and metric functions in visual odometry (VO) networks. The performance of VO networks heavily relies on how their architecture encodes the information. The choice of pose representation and loss function significantly impacts network convergence and generalization. We investigate these factors in the VO network DeepVO by implementing loss functions based on Euler, quaternion, and chordal distance and analyzing their influence on performance. The results of this study provide insights into how loss functions affect the designing of efficient and accurate VO networks for camera motion estimation. The experiments illustrate that a distance that complies with the mathematical requirements of a metric, such as the chordal distance, provides better generalization and faster convergence. The code for the experiments can be found at https://github.com/remaro-network/Loss_VO_right

arXiv:2401.03604공식 코드 · Papers with Code

Amirkabir campus dataset: Real-world challenges and scenarios of Visual Inertial Odometry (VIO) for visually impaired people

Visual Inertial Odometry (VIO) algorithms estimate the accurate camera trajectory by using camera and Inertial Measurement Unit (IMU) sensors. The applications of VIO span a diverse range, including augmented reality and indoor navigation. VIO algorithms hold the potential to facilitate navigation for visually impaired individuals in both indoor and outdoor settings. Nevertheless, state-of-the-art VIO algorithms encounter substantial challenges in dynamic environments, particularly in densely populated corridors. Existing VIO datasets, e.g., ADVIO, typically fail to effectively exploit these challenges. In this paper, we introduce the Amirkabir campus dataset (AUT-VI) to address the mentioned problem and improve the navigation systems. AUT-VI is a novel and super-challenging dataset with 126 diverse sequences in 17 different locations. This dataset contains dynamic objects, challenging loop-closure/map-reuse, different lighting conditions, reflections, and sudden camera movements to cover all extreme navigation scenarios. Moreover, in support of ongoing development efforts, we have released the Android application for data capture to the public. This allows fellow researchers to easily capture their customized VIO dataset variations. In addition, we evaluate state-of-the-art Visual Inertial Odometry (VIO) and Visual Odometry (VO) methods on our dataset, emphasizing the essential need for this challenging dataset.

arXiv:2401.01887공식 코드 · Papers with Code

LEAP-VO: Long-term Effective Any Point Tracking for Visual Odometry

Visual odometry estimates the motion of a moving camera based on visual input. Existing methods, mostly focusing on two-view point tracking, often ignore the rich temporal context in the image sequence, thereby overlooking the global motion patterns and providing no assessment of the full trajectory reliability. These shortcomings hinder performance in scenarios with occlusion, dynamic objects, and low-texture areas. To address these challenges, we present the Long-term Effective Any Point Tracking (LEAP) module. LEAP innovatively combines visual, inter-track, and temporal cues with mindfully selected anchors for dynamic track estimation. Moreover, LEAP's temporal probabilistic formulation integrates distribution updates into a learnable iterative refinement module to reason about point-wise uncertainty. Based on these traits, we develop LEAP-VO, a robust visual odometry system adept at handling occlusions and dynamic scenes. Our mindful integration showcases a novel practice by employing long-term point tracking as the front-end. Extensive experiments demonstrate that the proposed pipeline significantly outperforms existing baselines across various visual odometry benchmarks.

arXiv:2312.16800공식 코드 · Papers with Code

SR-LIVO: LiDAR-Inertial-Visual Odometry and Mapping with Sweep Reconstruction

Existing LiDAR-inertial-visual odometry and mapping (LIV-SLAM) systems mainly utilize the LiDAR-inertial odometry (LIO) module for structure reconstruction and the visual-inertial odometry (VIO) module for color rendering. However, the accuracy of VIO is often compromised by photometric changes, weak textures and motion blur, unlike the more robust LIO. This paper introduces SR-LIVO, an advanced and novel LIV-SLAM system employing sweep reconstruction to align reconstructed sweeps with image timestamps. This allows the LIO module to accurately determine states at all imaging moments, enhancing pose accuracy and processing efficiency. Experimental results on two public datasets demonstrate that: 1) our SRLIVO outperforms existing state-of-the-art LIV-SLAM systems in both pose accuracy and time efficiency; 2) our LIO-based pose estimation prove more accurate than VIO-based ones in several mainstream LIV-SLAM systems (including ours). We have released our source code to contribute to the community development in this field.

arXiv:2312.13162공식 코드 · Papers with Code

Brain-Inspired Visual Odometry: Balancing Speed and Interpretability through a System of Systems Approach

In this study, we address the critical challenge of balancing speed and accuracy while maintaining interpretablity in visual odometry (VO) systems, a pivotal aspect in the field of autonomous navigation and robotics. Traditional VO systems often face a trade-off between computational speed and the precision of pose estimation. To tackle this issue, we introduce an innovative system that synergistically combines traditional VO methods with a specifically tailored fully connected network (FCN). Our system is unique in its approach to handle each degree of freedom independently within the FCN, placing a strong emphasis on causal inference to enhance interpretability. This allows for a detailed and accurate assessment of relative pose error (RPE) across various degrees of freedom, providing a more comprehensive understanding of parameter variations and movement dynamics in different environments. Notably, our system demonstrates a remarkable improvement in processing speed without compromising accuracy. In certain scenarios, it achieves up to a 5% reduction in Root Mean Square Error (RMSE), showcasing its ability to effectively bridge the gap between speed and accuracy that has long been a limitation in VO research. This advancement represents a significant step forward in developing more efficient and reliable VO systems, with wide-ranging applications in real-time navigation and robotic systems.

arXiv:2312.09800공식 코드 · Papers with Code

Deep Event Visual Odometry

Event cameras offer the exciting possibility of tracking the camera's pose during high-speed motion and in adverse lighting conditions. Despite this promise, existing event-based monocular visual odometry (VO) approaches demonstrate limited performance on recent benchmarks. To address this limitation, some methods resort to additional sensors such as IMUs, stereo event cameras, or frame-based cameras. Nonetheless, these additional sensors limit the application of event cameras in real-world devices since they increase cost and complicate system requirements. Moreover, relying on a frame-based camera makes the system susceptible to motion blur and HDR. To remove the dependency on additional sensors and to push the limits of using only a single event camera, we present Deep Event VO (DEVO), the first monocular event-only system with strong performance on a large number of real-world benchmarks. DEVO sparsely tracks selected event patches over time. A key component of DEVO is a novel deep patch selection mechanism tailored to event data. We significantly decrease the pose tracking error on seven real-world benchmarks by up to 97% compared to event-only methods and often surpass or are close to stereo or inertial methods. Code is available at https://github.com/tum-vision/DEVO

arXiv:2208.04726공식 코드 · Papers with Code

Deep Patch Visual Odometry

We propose Deep Patch Visual Odometry (DPVO), a new deep learning system for monocular Visual Odometry (VO). DPVO uses a novel recurrent network architecture designed for tracking image patches across time. Recent approaches to VO have significantly improved the state-of-the-art accuracy by using deep networks to predict dense flow between video frames. However, using dense flow incurs a large computational cost, making these previous methods impractical for many use cases. Despite this, it has been assumed that dense flow is important as it provides additional redundancy against incorrect matches. DPVO disproves this assumption, showing that it is possible to get the best accuracy and efficiency by exploiting the advantages of sparse patch-based matching over dense flow. DPVO introduces a novel recurrent update operator for patch based correspondence coupled with differentiable bundle adjustment. On Standard benchmarks, DPVO outperforms all prior work, including the learning-based state-of-the-art VO-system (DROID) using a third of the memory while running 3x faster on average. Code is available at https://github.com/princeton-vl/DPVO

arXiv:2312.02141공식 코드 · Papers with Code

iMatching: Imperative Correspondence Learning

Learning feature correspondence is a foundational task in computer vision, holding immense importance for downstream applications such as visual odometry and 3D reconstruction. Despite recent progress in data-driven models, feature correspondence learning is still limited by the lack of accurate per-pixel correspondence labels. To overcome this difficulty, we introduce a new self-supervised scheme, imperative learning (IL), for training feature correspondence. It enables correspondence learning on arbitrary uninterrupted videos without any camera pose or depth labels, heralding a new era for self-supervised correspondence learning. Specifically, we formulated the problem of correspondence learning as a bilevel optimization, which takes the reprojection error from bundle adjustment as a supervisory signal for the model. To avoid large memory and computation overhead, we leverage the stationary point to effectively back-propagate the implicit gradients through bundle adjustment. Through extensive experiments, we demonstrate superior performance on tasks including feature matching and pose estimation, in which we obtained an average of 30% accuracy gain over the state-of-the-art matching models.

arXiv:2310.14924공식 코드 · Papers with Code

Converting Depth Images and Point Clouds for Feature-based Pose Estimation

In recent years, depth sensors have become more and more affordable and have found their way into a growing amount of robotic systems. However, mono- or multi-modal sensor registration, often a necessary step for further processing, faces many challenges on raw depth images or point clouds. This paper presents a method of converting depth data into images capable of visualizing spatial details that are basically hidden in traditional depth images. After noise removal, a neighborhood of points forms two normal vectors whose difference is encoded into this new conversion. Compared to Bearing Angle images, our method yields brighter, higher-contrast images with more visible contours and more details. We tested feature-based pose estimation of both conversions in a visual odometry task and RGB-D SLAM. For all tested features, AKAZE, ORB, SIFT, and SURF, our new Flexion images yield better results than Bearing Angle images and show great potential to bridge the gap between depth data and classical computer vision. Source code is available here: https://rlsch.github.io/depth-flexion-conversion.

arXiv:2309.09947공식 코드 · Papers with Code

Deep Visual Odometry with Events and Frames

Visual Odometry (VO) is crucial for autonomous robotic navigation, especially in GPS-denied environments like planetary terrains. To improve robustness, recent model-based VO systems have begun combining standard and event-based cameras. While event cameras excel in low-light and high-speed motion, standard cameras provide dense and easier-to-track features. However, the field of image- and event-based VO still predominantly relies on model-based methods and is yet to fully integrate recent image-only advancements leveraging end-to-end learning-based architectures. Seamlessly integrating the two modalities remains challenging due to their different nature, one asynchronous, the other not, limiting the potential for a more effective image- and event-based VO. We introduce RAMP-VO, the first end-to-end learned image- and event-based VO system. It leverages novel Recurrent, Asynchronous, and Massively Parallel (RAMP) encoders capable of fusing asynchronous events with image data, providing 8x faster inference and 33% more accurate predictions than existing solutions. Despite being trained only in simulation, RAMP-VO outperforms previous methods on the newly introduced Apollo and Malapert datasets, and on existing benchmarks, where it improves image- and event-based methods by 58.8% and 30.6%, paving the way for robust and asynchronous VO in space.

arXiv:2305.06121공식 코드 · Papers with Code

Transformer-Based Model for Monocular Visual Odometry: A Video Understanding Approach

Estimating the camera's pose given images from a single camera is a traditional task in mobile robots and autonomous vehicles. This problem is called monocular visual odometry and often relies on geometric approaches that require considerable engineering effort for a specific scenario. Deep learning methods have been shown to be generalizable after proper training and with a large amount of available data. Transformer-based architectures have dominated the state-of-the-art in natural language processing and computer vision tasks, such as image and video understanding. In this work, we deal with the monocular visual odometry as a video understanding task to estimate the 6 degrees of freedom of a camera's pose. We contribute by presenting the TSformer-VO model based on spatio-temporal self-attention mechanisms to extract features from clips and estimate the motions in an end-to-end manner. Our approach achieved competitive state-of-the-art performance compared with geometry-based and deep learning-based methods on the KITTI visual odometry dataset, outperforming the DeepVO implementation highly accepted in the visual odometry community. The code is publicly available at https://github.com/aofrancani/TSformer-VO.

arXiv:2305.00348공식 코드 · Papers with Code

Modality-invariant Visual Odometry for Embodied Vision

Effectively localizing an agent in a realistic, noisy setting is crucial for many embodied vision tasks. Visual Odometry (VO) is a practical substitute for unreliable GPS and compass sensors, especially in indoor environments. While SLAM-based methods show a solid performance without large data requirements, they are less flexible and robust w.r.t. to noise and changes in the sensor suite compared to learning-based approaches. Recent deep VO models, however, limit themselves to a fixed set of input modalities, e.g., RGB and depth, while training on millions of samples. When sensors fail, sensor suites change, or modalities are intentionally looped out due to available resources, e.g., power consumption, the models fail catastrophically. Furthermore, training these models from scratch is even more expensive without simulator access or suitable existing models that can be fine-tuned. While such scenarios get mostly ignored in simulation, they commonly hinder a model's reusability in real-world applications. We propose a Transformer-based modality-invariant VO approach that can deal with diverse or changing sensor suites of navigation agents. Our model outperforms previous methods while training on only a fraction of the data. We hope this method opens the door to a broader range of real-world applications that can benefit from flexible and learned VO models.

arXiv:2304.06194공식 코드 · Papers with Code

SiLK -- Simple Learned Keypoints

Keypoint detection & descriptors are foundational tech-nologies for computer vision tasks like image matching, 3D reconstruction and visual odometry. Hand-engineered methods like Harris corners, SIFT, and HOG descriptors have been used for decades; more recently, there has been a trend to introduce learning in an attempt to improve keypoint detectors. On inspection however, the results are difficult to interpret; recent learning-based methods employ a vast diversity of experimental setups and design choices: empirical results are often reported using different backbones, protocols, datasets, types of supervisions or tasks. Since these differences are often coupled together, it raises a natural question on what makes a good learned keypoint detector. In this work, we revisit the design of existing keypoint detectors by deconstructing their methodologies and identifying the key components. We re-design each component from first-principle and propose Simple Learned Keypoints (SiLK) that is fully-differentiable, lightweight, and flexible. Despite its simplicity, SiLK advances new state-of-the-art on Detection Repeatability and Homography Estimation tasks on HPatches and 3D Point-Cloud Registration task on ScanNet, and achieves competitive performance to state-of-the-art on camera pose estimation in 2022 Image Matching Challenge and ScanNet.

arXiv:2210.01723공식 코드 · Papers with Code

Dense Prediction Transformer for Scale Estimation in Monocular Visual Odometry

Monocular visual odometry consists of the estimation of the position of an agent through images of a single camera, and it is applied in autonomous vehicles, medical robots, and augmented reality. However, monocular systems suffer from the scale ambiguity problem due to the lack of depth information in 2D frames. This paper contributes by showing an application of the dense prediction transformer model for scale estimation in monocular visual odometry systems. Experimental results show that the scale drift problem of monocular systems can be reduced through the accurate estimation of the depth map by this model, achieving competitive state-of-the-art performance on a visual odometry benchmark.

arXiv:2209.13274공식 코드 · Papers with Code

Orbeez-SLAM: A Real-time Monocular Visual SLAM with ORB Features and NeRF-realized Mapping

A spatial AI that can perform complex tasks through visual signals and cooperate with humans is highly anticipated. To achieve this, we need a visual SLAM that easily adapts to new scenes without pre-training and generates dense maps for downstream tasks in real-time. None of the previous learning-based and non-learning-based visual SLAMs satisfy all needs due to the intrinsic limitations of their components. In this work, we develop a visual SLAM named Orbeez-SLAM, which successfully collaborates with implicit neural representation and visual odometry to achieve our goals. Moreover, Orbeez-SLAM can work with the monocular camera since it only needs RGB inputs, making it widely applicable to the real world. Results show that our SLAM is up to 800x faster than the strong baseline with superior rendering outcomes. Code link: https://github.com/MarvinChung/Orbeez-SLAM.