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arXiv:2312.09909공식 코드 · Papers with Code

TMP: Temporal Motion Propagation for Online Video Super-Resolution

Online video super-resolution (online-VSR) highly relies on an effective alignment module to aggregate temporal information, while the strict latency requirement makes accurate and efficient alignment very challenging. Though much progress has been achieved, most of the existing online-VSR methods estimate the motion fields of each frame separately to perform alignment, which is computationally redundant and ignores the fact that the motion fields of adjacent frames are correlated. In this work, we propose an efficient Temporal Motion Propagation (TMP) method, which leverages the continuity of motion field to achieve fast pixel-level alignment among consecutive frames. Specifically, we first propagate the offsets from previous frames to the current frame, and then refine them in the neighborhood, which significantly reduces the matching space and speeds up the offset estimation process. Furthermore, to enhance the robustness of alignment, we perform spatial-wise weighting on the warped features, where the positions with more precise offsets are assigned higher importance. Experiments on benchmark datasets demonstrate that the proposed TMP method achieves leading online-VSR accuracy as well as inference speed. The source code of TMP can be found at https://github.com/xtudbxk/TMP.

arXiv:2312.07823공식 코드 · Papers with Code

Semantic Lens: Instance-Centric Semantic Alignment for Video Super-Resolution

As a critical clue of video super-resolution (VSR), inter-frame alignment significantly impacts overall performance. However, accurate pixel-level alignment is a challenging task due to the intricate motion interweaving in the video. In response to this issue, we introduce a novel paradigm for VSR named Semantic Lens, predicated on semantic priors drawn from degraded videos. Specifically, video is modeled as instances, events, and scenes via a Semantic Extractor. Those semantics assist the Pixel Enhancer in understanding the recovered contents and generating more realistic visual results. The distilled global semantics embody the scene information of each frame, while the instance-specific semantics assemble the spatial-temporal contexts related to each instance. Furthermore, we devise a Semantics-Powered Attention Cross-Embedding (SPACE) block to bridge the pixel-level features with semantic knowledge, composed of a Global Perspective Shifter (GPS) and an Instance-Specific Semantic Embedding Encoder (ISEE). Concretely, the GPS module generates pairs of affine transformation parameters for pixel-level feature modulation conditioned on global semantics. After that, the ISEE module harnesses the attention mechanism to align the adjacent frames in the instance-centric semantic space. In addition, we incorporate a simple yet effective pre-alignment module to alleviate the difficulty of model training. Extensive experiments demonstrate the superiority of our model over existing state-of-the-art VSR methods.

arXiv:2312.00853공식 코드 · Papers with Code

Motion-Guided Latent Diffusion for Temporally Consistent Real-world Video Super-resolution

Real-world low-resolution (LR) videos have diverse and complex degradations, imposing great challenges on video super-resolution (VSR) algorithms to reproduce their high-resolution (HR) counterparts with high quality. Recently, the diffusion models have shown compelling performance in generating realistic details for image restoration tasks. However, the diffusion process has randomness, making it hard to control the contents of restored images. This issue becomes more serious when applying diffusion models to VSR tasks because temporal consistency is crucial to the perceptual quality of videos. In this paper, we propose an effective real-world VSR algorithm by leveraging the strength of pre-trained latent diffusion models. To ensure the content consistency among adjacent frames, we exploit the temporal dynamics in LR videos to guide the diffusion process by optimizing the latent sampling path with a motion-guided loss, ensuring that the generated HR video maintains a coherent and continuous visual flow. To further mitigate the discontinuity of generated details, we insert temporal module to the decoder and fine-tune it with an innovative sequence-oriented loss. The proposed motion-guided latent diffusion (MGLD) based VSR algorithm achieves significantly better perceptual quality than state-of-the-arts on real-world VSR benchmark datasets, validating the effectiveness of the proposed model design and training strategies.

arXiv:2311.15908공식 코드 · Papers with Code

Enhancing Perceptual Quality in Video Super-Resolution through Temporally-Consistent Detail Synthesis using Diffusion Models

In this paper, we address the problem of enhancing perceptual quality in video super-resolution (VSR) using Diffusion Models (DMs) while ensuring temporal consistency among frames. We present StableVSR, a VSR method based on DMs that can significantly enhance the perceptual quality of upscaled videos by synthesizing realistic and temporally-consistent details. We introduce the Temporal Conditioning Module (TCM) into a pre-trained DM for single image super-resolution to turn it into a VSR method. TCM uses the novel Temporal Texture Guidance, which provides it with spatially-aligned and detail-rich texture information synthesized in adjacent frames. This guides the generative process of the current frame toward high-quality and temporally-consistent results. In addition, we introduce the novel Frame-wise Bidirectional Sampling strategy to encourage the use of information from past to future and vice-versa. This strategy improves the perceptual quality of the results and the temporal consistency across frames. We demonstrate the effectiveness of StableVSR in enhancing the perceptual quality of upscaled videos while achieving better temporal consistency compared to existing state-of-the-art methods for VSR. The project page is available at https://github.com/claudiom4sir/StableVSR.

arXiv:2311.00996공식 코드 · Papers with Code

VCISR: Blind Single Image Super-Resolution with Video Compression Synthetic Data

In the blind single image super-resolution (SISR) task, existing works have been successful in restoring image-level unknown degradations. However, when a single video frame becomes the input, these works usually fail to address degradations caused by video compression, such as mosquito noise, ringing, blockiness, and staircase noise. In this work, we for the first time, present a video compression-based degradation model to synthesize low-resolution image data in the blind SISR task. Our proposed image synthesizing method is widely applicable to existing image datasets, so that a single degraded image can contain distortions caused by the lossy video compression algorithms. This overcomes the leak of feature diversity in video data and thus retains the training efficiency. By introducing video coding artifacts to SISR degradation models, neural networks can super-resolve images with the ability to restore video compression degradations, and achieve better results on restoring generic distortions caused by image compression as well. Our proposed approach achieves superior performance in SOTA no-reference Image Quality Assessment, and shows better visual quality on various datasets. In addition, we evaluate the SISR neural network trained with our degradation model on video super-resolution (VSR) datasets. Compared to architectures specifically designed for the VSR purpose, our method exhibits similar or better performance, evidencing that the presented strategy on infusing video-based degradation is generalizable to address more complicated compression artifacts even without temporal cues.

arXiv:2310.17294공식 코드 · Papers with Code

Scale-Adaptive Feature Aggregation for Efficient Space-Time Video Super-Resolution

The Space-Time Video Super-Resolution (STVSR) task aims to enhance the visual quality of videos, by simultaneously performing video frame interpolation (VFI) and video super-resolution (VSR). However, facing the challenge of the additional temporal dimension and scale inconsistency, most existing STVSR methods are complex and inflexible in dynamically modeling different motion amplitudes. In this work, we find that choosing an appropriate processing scale achieves remarkable benefits in flow-based feature propagation. We propose a novel Scale-Adaptive Feature Aggregation (SAFA) network that adaptively selects sub-networks with different processing scales for individual samples. Experiments on four public STVSR benchmarks demonstrate that SAFA achieves state-of-the-art performance. Our SAFA network outperforms recent state-of-the-art methods such as TMNet and VideoINR by an average improvement of over 0.5dB on PSNR, while requiring less than half the number of parameters and only 1/3 computational costs.

arXiv:2309.15103공식 코드 · Papers with Code

LAVIE: High-Quality Video Generation with Cascaded Latent Diffusion Models

This work aims to learn a high-quality text-to-video (T2V) generative model by leveraging a pre-trained text-to-image (T2I) model as a basis. It is a highly desirable yet challenging task to simultaneously a) accomplish the synthesis of visually realistic and temporally coherent videos while b) preserving the strong creative generation nature of the pre-trained T2I model. To this end, we propose LaVie, an integrated video generation framework that operates on cascaded video latent diffusion models, comprising a base T2V model, a temporal interpolation model, and a video super-resolution model. Our key insights are two-fold: 1) We reveal that the incorporation of simple temporal self-attentions, coupled with rotary positional encoding, adequately captures the temporal correlations inherent in video data. 2) Additionally, we validate that the process of joint image-video fine-tuning plays a pivotal role in producing high-quality and creative outcomes. To enhance the performance of LaVie, we contribute a comprehensive and diverse video dataset named Vimeo25M, consisting of 25 million text-video pairs that prioritize quality, diversity, and aesthetic appeal. Extensive experiments demonstrate that LaVie achieves state-of-the-art performance both quantitatively and qualitatively. Furthermore, we showcase the versatility of pre-trained LaVie models in various long video generation and personalized video synthesis applications.

arXiv:2309.13940공식 코드 · Papers with Code

A Lightweight Recurrent Grouping Attention Network for Video Super-Resolution

Effective aggregation of temporal information of consecutive frames is the core of achieving video super-resolution. Many scholars have utilized structures such as sliding windows and recurrent to gather spatio-temporal information of frames. However, although the performance of the constructed VSR models is improving, the size of the models is also increasing, exacerbating the demand on the equipment. Thus, to reduce the stress on the device, we propose a novel lightweight recurrent grouping attention network. The parameters of this model are only 0.878M, which is much lower than the current mainstream model for studying video super-resolution. We design forward feature extraction module and backward feature extraction module to collect temporal information between consecutive frames from two directions. Moreover, a new grouping mechanism is proposed to efficiently collect spatio-temporal information of the reference frame and its neighboring frames. The attention supplementation module is presented to further enhance the information gathering range of the model. The feature reconstruction module aims to aggregate information from different directions to reconstruct high-resolution features. Experiments demonstrate that our model achieves state-of-the-art performance on multiple datasets.

arXiv:2307.07988공식 코드 · Papers with Code

MoTIF: Learning Motion Trajectories with Local Implicit Neural Functions for Continuous Space-Time Video Super-Resolution

This work addresses continuous space-time video super-resolution (C-STVSR) that aims to up-scale an input video both spatially and temporally by any scaling factors. One key challenge of C-STVSR is to propagate information temporally among the input video frames. To this end, we introduce a space-time local implicit neural function. It has the striking feature of learning forward motion for a continuum of pixels. We motivate the use of forward motion from the perspective of learning individual motion trajectories, as opposed to learning a mixture of motion trajectories with backward motion. To ease motion interpolation, we encode sparsely sampled forward motion extracted from the input video as the contextual input. Along with a reliability-aware splatting and decoding scheme, our framework, termed MoTIF, achieves the state-of-the-art performance on C-STVSR. The source code of MoTIF is available at https://github.com/sichun233746/MoTIF.

arXiv:2307.01556공식 코드 · Papers with Code

Spatio-Temporal Perception-Distortion Trade-off in Learned Video SR

Perception-distortion trade-off is well-understood for single-image super-resolution. However, its extension to video super-resolution (VSR) is not straightforward, since popular perceptual measures only evaluate naturalness of spatial textures and do not take naturalness of flow (temporal coherence) into account. To this effect, we propose a new measure of spatio-temporal perceptual video quality emphasizing naturalness of optical flow via the perceptual straightness hypothesis (PSH) for meaningful spatio-temporal perception-distortion trade-off. We also propose a new architecture for perceptual VSR (PSVR) to explicitly enforce naturalness of flow to achieve realistic spatio-temporal perception-distortion trade-off according to the proposed measures. Experimental results with PVSR support the hypothesis that a meaningful perception-distortion tradeoff for video should account for the naturalness of motion in addition to naturalness of texture.

arXiv:2305.14708공식 코드 · Papers with Code

EgoVSR: Towards High-Quality Egocentric Video Super-Resolution

Due to the limitations of capture devices and scenarios, egocentric videos frequently have low visual quality, mainly caused by high compression and severe motion blur. With the increasing application of egocentric videos, there is an urgent need to enhance the quality of these videos through super-resolution. However, existing Video Super-Resolution (VSR) works, focusing on third-person view videos, are actually unsuitable for handling blurring artifacts caused by rapid ego-motion and object motion in egocentric videos. To this end, we propose EgoVSR, a VSR framework specifically designed for egocentric videos. We explicitly tackle motion blurs in egocentric videos using a Dual Branch Deblur Network (DB$^2$Net) in the VSR framework. Meanwhile, a blurring mask is introduced to guide the DB$^2$Net learning, and can be used to localize blurred areas in video frames. We also design a MaskNet to predict the mask, as well as a mask loss to optimize the mask estimation. Additionally, an online motion blur synthesis model for common VSR training data is proposed to simulate motion blurs as in egocentric videos. In order to validate the effectiveness of our proposed method, we introduce an EgoVSR dataset containing a large amount of fast-motion egocentric video sequences. Extensive experiments demonstrate that our EgoVSR model can efficiently super-resolve low-quality egocentric videos and outperform strong comparison baselines. Our code, pre-trained models and data can be found at https://github.com/chiyich/EGOVSR/.

arXiv:2304.08818공식 코드 · Papers with Code

Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models

Latent Diffusion Models (LDMs) enable high-quality image synthesis while avoiding excessive compute demands by training a diffusion model in a compressed lower-dimensional latent space. Here, we apply the LDM paradigm to high-resolution video generation, a particularly resource-intensive task. We first pre-train an LDM on images only; then, we turn the image generator into a video generator by introducing a temporal dimension to the latent space diffusion model and fine-tuning on encoded image sequences, i.e., videos. Similarly, we temporally align diffusion model upsamplers, turning them into temporally consistent video super resolution models. We focus on two relevant real-world applications: Simulation of in-the-wild driving data and creative content creation with text-to-video modeling. In particular, we validate our Video LDM on real driving videos of resolution 512 x 1024, achieving state-of-the-art performance. Furthermore, our approach can easily leverage off-the-shelf pre-trained image LDMs, as we only need to train a temporal alignment model in that case. Doing so, we turn the publicly available, state-of-the-art text-to-image LDM Stable Diffusion into an efficient and expressive text-to-video model with resolution up to 1280 x 2048. We show that the temporal layers trained in this way generalize to different fine-tuned text-to-image LDMs. Utilizing this property, we show the first results for personalized text-to-video generation, opening exciting directions for future content creation. Project page: https://research.nvidia.com/labs/toronto-ai/VideoLDM/

arXiv:2304.04421공식 코드 · Papers with Code

Local-Global Temporal Difference Learning for Satellite Video Super-Resolution

Optical-flow-based and kernel-based approaches have been extensively explored for temporal compensation in satellite Video Super-Resolution (VSR). However, these techniques are less generalized in large-scale or complex scenarios, especially in satellite videos. In this paper, we propose to exploit the well-defined temporal difference for efficient and effective temporal compensation. To fully utilize the local and global temporal information within frames, we systematically modeled the short-term and long-term temporal discrepancies since we observed that these discrepancies offer distinct and mutually complementary properties. Specifically, we devise a Short-term Temporal Difference Module (S-TDM) to extract local motion representations from RGB difference maps between adjacent frames, which yields more clues for accurate texture representation. To explore the global dependency in the entire frame sequence, a Long-term Temporal Difference Module (L-TDM) is proposed, where the differences between forward and backward segments are incorporated and activated to guide the modulation of the temporal feature, leading to a holistic global compensation. Moreover, we further propose a Difference Compensation Unit (DCU) to enrich the interaction between the spatial distribution of the target frame and temporal compensated results, which helps maintain spatial consistency while refining the features to avoid misalignment. Rigorous objective and subjective evaluations conducted across five mainstream video satellites demonstrate that our method performs favorably against state-of-the-art approaches. Code will be available at https://github.com/XY-boy/LGTD

arXiv:2303.13767공식 코드 · Papers with Code

Learning Spatial-Temporal Implicit Neural Representations for Event-Guided Video Super-Resolution

Event cameras sense the intensity changes asynchronously and produce event streams with high dynamic range and low latency. This has inspired research endeavors utilizing events to guide the challenging video superresolution (VSR) task. In this paper, we make the first attempt to address a novel problem of achieving VSR at random scales by taking advantages of the high temporal resolution property of events. This is hampered by the difficulties of representing the spatial-temporal information of events when guiding VSR. To this end, we propose a novel framework that incorporates the spatial-temporal interpolation of events to VSR in a unified framework. Our key idea is to learn implicit neural representations from queried spatial-temporal coordinates and features from both RGB frames and events. Our method contains three parts. Specifically, the Spatial-Temporal Fusion (STF) module first learns the 3D features from events and RGB frames. Then, the Temporal Filter (TF) module unlocks more explicit motion information from the events near the queried timestamp and generates the 2D features. Lastly, the SpatialTemporal Implicit Representation (STIR) module recovers the SR frame in arbitrary resolutions from the outputs of these two modules. In addition, we collect a real-world dataset with spatially aligned events and RGB frames. Extensive experiments show that our method significantly surpasses the prior-arts and achieves VSR with random scales, e.g., 6.5. Code and dataset are available at https: //vlis2022.github.io/cvpr23/egvsr.

arXiv:2303.09826공식 코드 · Papers with Code

Learning Data-Driven Vector-Quantized Degradation Model for Animation Video Super-Resolution

Existing real-world video super-resolution (VSR) methods focus on designing a general degradation pipeline for open-domain videos while ignoring data intrinsic characteristics which strongly limit their performance when applying to some specific domains (eg., animation videos). In this paper, we thoroughly explore the characteristics of animation videos and leverage the rich priors in real-world animation data for a more practical animation VSR model. In particular, we propose a multi-scale Vector-Quantized Degradation model for animation video Super-Resolution (VQD-SR) to decompose the local details from global structures and transfer the degradation priors in real-world animation videos to a learned vector-quantized codebook for degradation modeling. A rich-content Real Animation Low-quality (RAL) video dataset is collected for extracting the priors. We further propose a data enhancement strategy for high-resolution (HR) training videos based on our observation that existing HR videos are mostly collected from the Web which contains conspicuous compression artifacts. The proposed strategy is valid to lift the upper bound of animation VSR performance, regardless of the specific VSR model. Experimental results demonstrate the superiority of the proposed VQD-SR over state-of-the-art methods, through extensive quantitative and qualitative evaluations of the latest animation video super-resolution benchmark. The code and pre-trained models can be downloaded at https://github.com/researchmm/VQD-SR.

arXiv:2303.08977공식 코드 · Papers with Code

DeblurSR: Event-Based Motion Deblurring Under the Spiking Representation

We present DeblurSR, a novel motion deblurring approach that converts a blurry image into a sharp video. DeblurSR utilizes event data to compensate for motion ambiguities and exploits the spiking representation to parameterize the sharp output video as a mapping from time to intensity. Our key contribution, the Spiking Representation (SR), is inspired by the neuromorphic principles determining how biological neurons communicate with each other in living organisms. We discuss why the spikes can represent sharp edges and how the spiking parameters are interpreted from the neuromorphic perspective. DeblurSR has higher output quality and requires fewer computing resources than state-of-the-art event-based motion deblurring methods. We additionally show that our approach easily extends to video super-resolution when combined with recent advances in implicit neural representation. The implementation and animated visualization of DeblurSR are available at https://github.com/chensong1995/DeblurSR.

arXiv:2303.08331공식 코드 · Papers with Code

Towards High-Quality and Efficient Video Super-Resolution via Spatial-Temporal Data Overfitting

As deep convolutional neural networks (DNNs) are widely used in various fields of computer vision, leveraging the overfitting ability of the DNN to achieve video resolution upscaling has become a new trend in the modern video delivery system. By dividing videos into chunks and overfitting each chunk with a super-resolution model, the server encodes videos before transmitting them to the clients, thus achieving better video quality and transmission efficiency. However, a large number of chunks are expected to ensure good overfitting quality, which substantially increases the storage and consumes more bandwidth resources for data transmission. On the other hand, decreasing the number of chunks through training optimization techniques usually requires high model capacity, which significantly slows down execution speed. To reconcile such, we propose a novel method for high-quality and efficient video resolution upscaling tasks, which leverages the spatial-temporal information to accurately divide video into chunks, thus keeping the number of chunks as well as the model size to minimum. Additionally, we advance our method into a single overfitting model by a data-aware joint training technique, which further reduces the storage requirement with negligible quality drop. We deploy our models on an off-the-shelf mobile phone, and experimental results show that our method achieves real-time video super-resolution with high video quality. Compared with the state-of-the-art, our method achieves 28 fps streaming speed with 41.6 PSNR, which is 14$\times$ faster and 2.29 dB better in the live video resolution upscaling tasks. Code available in https://github.com/coulsonlee/STDO-CVPR2023.git

arXiv:2212.14046공식 코드 · Papers with Code

Learning Spatiotemporal Frequency-Transformer for Low-Quality Video Super-Resolution

Video Super-Resolution (VSR) aims to restore high-resolution (HR) videos from low-resolution (LR) videos. Existing VSR techniques usually recover HR frames by extracting pertinent textures from nearby frames with known degradation processes. Despite significant progress, grand challenges are remained to effectively extract and transmit high-quality textures from high-degraded low-quality sequences, such as blur, additive noises, and compression artifacts. In this work, a novel Frequency-Transformer (FTVSR) is proposed for handling low-quality videos that carry out self-attention in a combined space-time-frequency domain. First, video frames are split into patches and each patch is transformed into spectral maps in which each channel represents a frequency band. It permits a fine-grained self-attention on each frequency band, so that real visual texture can be distinguished from artifacts. Second, a novel dual frequency attention (DFA) mechanism is proposed to capture the global frequency relations and local frequency relations, which can handle different complicated degradation processes in real-world scenarios. Third, we explore different self-attention schemes for video processing in the frequency domain and discover that a ``divided attention'' which conducts a joint space-frequency attention before applying temporal-frequency attention, leads to the best video enhancement quality. Extensive experiments on three widely-used VSR datasets show that FTVSR outperforms state-of-the-art methods on different low-quality videos with clear visual margins. Code and pre-trained models are available at https://github.com/researchmm/FTVSR.

arXiv:2212.13525공식 코드 · Papers with Code

Cross-Resolution Flow Propagation for Foveated Video Super-Resolution

The demand of high-resolution video contents has grown over the years. However, the delivery of high-resolution video is constrained by either computational resources required for rendering or network bandwidth for remote transmission. To remedy this limitation, we leverage the eye trackers found alongside existing augmented and virtual reality headsets. We propose the application of video super-resolution (VSR) technique to fuse low-resolution context with regional high-resolution context for resource-constrained consumption of high-resolution content without perceivable drop in quality. Eye trackers provide us the gaze direction of a user, aiding us in the extraction of the regional high-resolution context. As only pixels that falls within the gaze region can be resolved by the human eye, a large amount of the delivered content is redundant as we can't perceive the difference in quality of the region beyond the observed region. To generate a visually pleasing frame from the fusion of high-resolution region and low-resolution region, we study the capability of a deep neural network of transferring the context of the observed region to other regions (low-resolution) of the current and future frames. We label this task a Foveated Video Super-Resolution (FVSR), as we need to super-resolve the low-resolution regions of current and future frames through the fusion of pixels from the gaze region. We propose Cross-Resolution Flow Propagation (CRFP) for FVSR. We train and evaluate CRFP on REDS dataset on the task of 8x FVSR, i.e. a combination of 8x VSR and the fusion of foveated region. Departing from the conventional evaluation of per frame quality using SSIM or PSNR, we propose the evaluation of past foveated region, measuring the capability of a model to leverage the noise present in eye trackers during FVSR. Code is made available at https://github.com/eugenelet/CRFP.

arXiv:2212.09581공식 코드 · Papers with Code

Reference-based Image and Video Super-Resolution via C2-Matching

Reference-based Super-Resolution (Ref-SR) has recently emerged as a promising paradigm to enhance a low-resolution (LR) input image or video by introducing an additional high-resolution (HR) reference image. Existing Ref-SR methods mostly rely on implicit correspondence matching to borrow HR textures from reference images to compensate for the information loss in input images. However, performing local transfer is difficult because of two gaps between input and reference images: the transformation gap (e.g., scale and rotation) and the resolution gap (e.g., HR and LR). To tackle these challenges, we propose C2-Matching in this work, which performs explicit robust matching crossing transformation and resolution. 1) To bridge the transformation gap, we propose a contrastive correspondence network, which learns transformation-robust correspondences using augmented views of the input image. 2) To address the resolution gap, we adopt teacher-student correlation distillation, which distills knowledge from the easier HR-HR matching to guide the more ambiguous LR-HR matching. 3) Finally, we design a dynamic aggregation module to address the potential misalignment issue between input images and reference images. In addition, to faithfully evaluate the performance of Reference-based Image Super-Resolution under a realistic setting, we contribute the Webly-Referenced SR (WR-SR) dataset, mimicking the practical usage scenario. We also extend C2-Matching to Reference-based Video Super-Resolution task, where an image taken in a similar scene serves as the HR reference image. Extensive experiments demonstrate that our proposed C2-Matching significantly outperforms state of the arts on the standard CUFED5 benchmark and also boosts the performance of video SR by incorporating the C2-Matching component into Video SR pipelines.