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arXiv:2007.07355공식 코드 · Papers with Code

TinyVIRAT: Low-resolution Video Action Recognition

The existing research in action recognition is mostly focused on high-quality videos where the action is distinctly visible. In real-world surveillance environments, the actions in videos are captured at a wide range of resolutions. Most activities occur at a distance with a small resolution and recognizing such activities is a challenging problem. In this work, we focus on recognizing tiny actions in videos. We introduce a benchmark dataset, TinyVIRAT, which contains natural low-resolution activities. The actions in TinyVIRAT videos have multiple labels and they are extracted from surveillance videos which makes them realistic and more challenging. We propose a novel method for recognizing tiny actions in videos which utilizes a progressive generative approach to improve the quality of low-resolution actions. The proposed method also consists of a weakly trained attention mechanism which helps in focusing on the activity regions in the video. We perform extensive experiments to benchmark the proposed TinyVIRAT dataset and observe that the proposed method significantly improves the action recognition performance over baselines. We also evaluate the proposed approach on synthetically resized action recognition datasets and achieve state-of-the-art results when compared with existing methods. The dataset and code is publicly available at https://github.com/UgurDemir/Tiny-VIRAT.

arXiv:2007.06633공식 코드 · Papers with Code

Path Signatures on Lie Groups

Path signatures are powerful nonparametric tools for time series analysis, shown to form a universal and characteristic feature map for Euclidean valued time series data. We lift the theory of path signatures to the setting of Lie group valued time series, adapting these tools for time series with underlying geometric constraints. We prove that this generalized path signature is universal and characteristic. To demonstrate universality, we analyze the human action recognition problem in computer vision, using $SO(3)$ representations for the time series, providing comparable performance to other shallow learning approaches, while offering an easily interpretable feature set. We also provide a two-sample hypothesis test for Lie group-valued random walks to illustrate its characteristic property. Finally we provide algorithms and a Julia implementation of these methods.

arXiv:2007.06317공식 코드 · Papers with Code

IntegralAction: Pose-driven Feature Integration for Robust Human Action Recognition in Videos

Most current action recognition methods heavily rely on appearance information by taking an RGB sequence of entire image regions as input. While being effective in exploiting contextual information around humans, e.g., human appearance and scene category, they are easily fooled by out-of-context action videos where the contexts do not exactly match with target actions. In contrast, pose-based methods, which take a sequence of human skeletons only as input, suffer from inaccurate pose estimation or ambiguity of human pose per se. Integrating these two approaches has turned out to be non-trivial; training a model with both appearance and pose ends up with a strong bias towards appearance and does not generalize well to unseen videos. To address this problem, we propose to learn pose-driven feature integration that dynamically combines appearance and pose streams by observing pose features on the fly. The main idea is to let the pose stream decide how much and which appearance information is used in integration based on whether the given pose information is reliable or not. We show that the proposed IntegralAction achieves highly robust performance across in-context and out-of-context action video datasets. The codes are available in https://github.com/mks0601/IntegralAction_RELEASE.

arXiv:2007.03263공식 코드 · Papers with Code

Decoupled Spatial-Temporal Attention Network for Skeleton-Based Action Recognition

Dynamic skeletal data, represented as the 2D/3D coordinates of human joints, has been widely studied for human action recognition due to its high-level semantic information and environmental robustness. However, previous methods heavily rely on designing hand-crafted traversal rules or graph topologies to draw dependencies between the joints, which are limited in performance and generalizability. In this work, we present a novel decoupled spatial-temporal attention network(DSTA-Net) for skeleton-based action recognition. It involves solely the attention blocks, allowing for modeling spatial-temporal dependencies between joints without the requirement of knowing their positions or mutual connections. Specifically, to meet the specific requirements of the skeletal data, three techniques are proposed for building attention blocks, namely, spatial-temporal attention decoupling, decoupled position encoding and spatial global regularization. Besides, from the data aspect, we introduce a skeletal data decoupling technique to emphasize the specific characteristics of space/time and different motion scales, resulting in a more comprehensive understanding of the human actions.To test the effectiveness of the proposed method, extensive experiments are conducted on four challenging datasets for skeleton-based gesture and action recognition, namely, SHREC, DHG, NTU-60 and NTU-120, where DSTA-Net achieves state-of-the-art performance on all of them.

arXiv:2007.00394공식 코드 · Papers with Code

The IKEA ASM Dataset: Understanding People Assembling Furniture through Actions, Objects and Pose

The availability of a large labeled dataset is a key requirement for applying deep learning methods to solve various computer vision tasks. In the context of understanding human activities, existing public datasets, while large in size, are often limited to a single RGB camera and provide only per-frame or per-clip action annotations. To enable richer analysis and understanding of human activities, we introduce IKEA ASM -- a three million frame, multi-view, furniture assembly video dataset that includes depth, atomic actions, object segmentation, and human pose. Additionally, we benchmark prominent methods for video action recognition, object segmentation and human pose estimation tasks on this challenging dataset. The dataset enables the development of holistic methods, which integrate multi-modal and multi-view data to better perform on these tasks.

arXiv:2006.15736공식 코드 · Papers with Code

Roweisposes, Including Eigenposes, Supervised Eigenposes, and Fisherposes, for 3D Action Recognition

Human action recognition is one of the important fields of computer vision and machine learning. Although various methods have been proposed for 3D action recognition, some of which are basic and some use deep learning, the need of basic methods based on generalized eigenvalue problem is sensed for action recognition. This need is especially sensed because of having similar basic methods in the field of face recognition such as eigenfaces and Fisherfaces. In this paper, we propose Roweisposes which uses Roweis discriminant analysis for generalized subspace learning. This method includes Fisherposes, eigenposes, supervised eigenposes, and double supervised eigenposes as its special cases. Roweisposes is a family of infinite number of action recongition methods which learn a discriminative subspace for embedding the body poses. Experiments on the TST, UTKinect, and UCFKinect datasets verify the effectiveness of the proposed method for action recognition.

arXiv:2006.09116공식 코드 · Papers with Code

1st place solution for AVA-Kinetics Crossover in AcitivityNet Challenge 2020

This technical report introduces our winning solution to the spatio-temporal action localization track, AVA-Kinetics Crossover, in ActivityNet Challenge 2020. Our entry is mainly based on Actor-Context-Actor Relation Network. We describe technical details for the new AVA-Kinetics dataset, together with some experimental results. Without any bells and whistles, we achieved 39.62 mAP on the test set of AVA-Kinetics, which outperforms other entries by a large margin. Code will be available at: https://github.com/Siyu-C/ACAR-Net.

arXiv:2006.07976공식 코드 · Papers with Code

Actor-Context-Actor Relation Network for Spatio-Temporal Action Localization

Localizing persons and recognizing their actions from videos is a challenging task towards high-level video understanding. Recent advances have been achieved by modeling direct pairwise relations between entities. In this paper, we take one step further, not only model direct relations between pairs but also take into account indirect higher-order relations established upon multiple elements. We propose to explicitly model the Actor-Context-Actor Relation, which is the relation between two actors based on their interactions with the context. To this end, we design an Actor-Context-Actor Relation Network (ACAR-Net) which builds upon a novel High-order Relation Reasoning Operator and an Actor-Context Feature Bank to enable indirect relation reasoning for spatio-temporal action localization. Experiments on AVA and UCF101-24 datasets show the advantages of modeling actor-context-actor relations, and visualization of attention maps further verifies that our model is capable of finding relevant higher-order relations to support action detection. Notably, our method ranks first in the AVA-Kineticsaction localization task of ActivityNet Challenge 2020, out-performing other entries by a significant margin (+6.71mAP). Training code and models will be available at https://github.com/Siyu-C/ACAR-Net.

arXiv:2006.07006공식 코드 · Papers with Code

Weakly-supervised Temporal Action Localization by Uncertainty Modeling

Weakly-supervised temporal action localization aims to learn detecting temporal intervals of action classes with only video-level labels. To this end, it is crucial to separate frames of action classes from the background frames (i.e., frames not belonging to any action classes). In this paper, we present a new perspective on background frames where they are modeled as out-of-distribution samples regarding their inconsistency. Then, background frames can be detected by estimating the probability of each frame being out-of-distribution, known as uncertainty, but it is infeasible to directly learn uncertainty without frame-level labels. To realize the uncertainty learning in the weakly-supervised setting, we leverage the multiple instance learning formulation. Moreover, we further introduce a background entropy loss to better discriminate background frames by encouraging their in-distribution (action) probabilities to be uniformly distributed over all action classes. Experimental results show that our uncertainty modeling is effective at alleviating the interference of background frames and brings a large performance gain without bells and whistles. We demonstrate that our model significantly outperforms state-of-the-art methods on the benchmarks, THUMOS'14 and ActivityNet (1.2 & 1.3). Our code is available at https://github.com/Pilhyeon/WTAL-Uncertainty-Modeling.

arXiv:2006.00212공식 코드 · Papers with Code

Complex Sequential Understanding through the Awareness of Spatial and Temporal Concepts

Understanding sequential information is a fundamental task for artificial intelligence. Current neural networks attempt to learn spatial and temporal information as a whole, limited their abilities to represent large scale spatial representations over long-range sequences. Here, we introduce a new modeling strategy called Semi-Coupled Structure (SCS), which consists of deep neural networks that decouple the complex spatial and temporal concepts learning. Semi-Coupled Structure can learn to implicitly separate input information into independent parts and process these parts respectively. Experiments demonstrate that a Semi-Coupled Structure can successfully annotate the outline of an object in images sequentially and perform video action recognition. For sequence-to-sequence problems, a Semi-Coupled Structure can predict future meteorological radar echo images based on observed images. Taken together, our results demonstrate that a Semi-Coupled Structure has the capacity to improve the performance of LSTM-like models on large scale sequential tasks.

arXiv:2005.06111공식 코드 · Papers with Code

Project RISE: Recognizing Industrial Smoke Emissions

Industrial smoke emissions pose a significant concern to human health. Prior works have shown that using Computer Vision (CV) techniques to identify smoke as visual evidence can influence the attitude of regulators and empower citizens to pursue environmental justice. However, existing datasets are not of sufficient quality nor quantity to train the robust CV models needed to support air quality advocacy. We introduce RISE, the first large-scale video dataset for Recognizing Industrial Smoke Emissions. We adopted a citizen science approach to collaborate with local community members to annotate whether a video clip has smoke emissions. Our dataset contains 12,567 clips from 19 distinct views from cameras that monitored three industrial facilities. These daytime clips span 30 days over two years, including all four seasons. We ran experiments using deep neural networks to establish a strong performance baseline and reveal smoke recognition challenges. Our survey study discussed community feedback, and our data analysis displayed opportunities for integrating citizen scientists and crowd workers into the application of Artificial Intelligence for Social Impact.

arXiv:2004.04989공식 코드 · Papers with Code

Improved Residual Networks for Image and Video Recognition

Residual networks (ResNets) represent a powerful type of convolutional neural network (CNN) architecture, widely adopted and used in various tasks. In this work we propose an improved version of ResNets. Our proposed improvements address all three main components of a ResNet: the flow of information through the network layers, the residual building block, and the projection shortcut. We are able to show consistent improvements in accuracy and learning convergence over the baseline. For instance, on ImageNet dataset, using the ResNet with 50 layers, for top-1 accuracy we can report a 1.19% improvement over the baseline in one setting and around 2% boost in another. Importantly, these improvements are obtained without increasing the model complexity. Our proposed approach allows us to train extremely deep networks, while the baseline shows severe optimization issues. We report results on three tasks over six datasets: image classification (ImageNet, CIFAR-10 and CIFAR-100), object detection (COCO) and video action recognition (Kinetics-400 and Something-Something-v2). In the deep learning era, we establish a new milestone for the depth of a CNN. We successfully train a 404-layer deep CNN on the ImageNet dataset and a 3002-layer network on CIFAR-10 and CIFAR-100, while the baseline is not able to converge at such extreme depths. Code is available at: https://github.com/iduta/iresnet

arXiv:2004.02753공식 코드 · Papers with Code

Temporally Coherent Embeddings for Self-Supervised Video Representation Learning

This paper presents TCE: Temporally Coherent Embeddings for self-supervised video representation learning. The proposed method exploits inherent structure of unlabeled video data to explicitly enforce temporal coherency in the embedding space, rather than indirectly learning it through ranking or predictive proxy tasks. In the same way that high-level visual information in the world changes smoothly, we believe that nearby frames in learned representations will benefit from demonstrating similar properties. Using this assumption, we train our TCE model to encode videos such that adjacent frames exist close to each other and videos are separated from one another. Using TCE we learn robust representations from large quantities of unlabeled video data. We thoroughly analyse and evaluate our self-supervised learned TCE models on a downstream task of video action recognition using multiple challenging benchmarks (Kinetics400, UCF101, HMDB51). With a simple but effective 2D-CNN backbone and only RGB stream inputs, TCE pre-trained representations outperform all previous selfsupervised 2D-CNN and 3D-CNN pre-trained on UCF101. The code and pre-trained models for this paper can be downloaded at: https://github.com/csiro-robotics/TCE

arXiv:2003.12798공식 코드 · Papers with Code

CAKES: Channel-wise Automatic KErnel Shrinking for Efficient 3D Networks

3D Convolution Neural Networks (CNNs) have been widely applied to 3D scene understanding, such as video analysis and volumetric image recognition. However, 3D networks can easily lead to over-parameterization which incurs expensive computation cost. In this paper, we propose Channel-wise Automatic KErnel Shrinking (CAKES), to enable efficient 3D learning by shrinking standard 3D convolutions into a set of economic operations e.g., 1D, 2D convolutions. Unlike previous methods, CAKES performs channel-wise kernel shrinkage, which enjoys the following benefits: 1) enabling operations deployed in every layer to be heterogeneous, so that they can extract diverse and complementary information to benefit the learning process; and 2) allowing for an efficient and flexible replacement design, which can be generalized to both spatial-temporal and volumetric data. Further, we propose a new search space based on CAKES, so that the replacement configuration can be determined automatically for simplifying 3D networks. CAKES shows superior performance to other methods with similar model size, and it also achieves comparable performance to state-of-the-art with much fewer parameters and computational costs on tasks including 3D medical imaging segmentation and video action recognition. Codes and models are available at https://github.com/yucornetto/CAKES

arXiv:2003.12424공식 코드 · Papers with Code

Weakly-Supervised Action Localization by Generative Attention Modeling

Weakly-supervised temporal action localization is a problem of learning an action localization model with only video-level action labeling available. The general framework largely relies on the classification activation, which employs an attention model to identify the action-related frames and then categorizes them into different classes. Such method results in the action-context confusion issue: context frames near action clips tend to be recognized as action frames themselves, since they are closely related to the specific classes. To solve the problem, in this paper we propose to model the class-agnostic frame-wise probability conditioned on the frame attention using conditional Variational Auto-Encoder (VAE). With the observation that the context exhibits notable difference from the action at representation level, a probabilistic model, i.e., conditional VAE, is learned to model the likelihood of each frame given the attention. By maximizing the conditional probability with respect to the attention, the action and non-action frames are well separated. Experiments on THUMOS14 and ActivityNet1.2 demonstrate advantage of our method and effectiveness in handling action-context confusion problem. Code is now available on GitHub.

arXiv:2003.06845공식 코드 · Papers with Code

SF-Net: Single-Frame Supervision for Temporal Action Localization

In this paper, we study an intermediate form of supervision, i.e., single-frame supervision, for temporal action localization (TAL). To obtain the single-frame supervision, the annotators are asked to identify only a single frame within the temporal window of an action. This can significantly reduce the labor cost of obtaining full supervision which requires annotating the action boundary. Compared to the weak supervision that only annotates the video-level label, the single-frame supervision introduces extra temporal action signals while maintaining low annotation overhead. To make full use of such single-frame supervision, we propose a unified system called SF-Net. First, we propose to predict an actionness score for each video frame. Along with a typical category score, the actionness score can provide comprehensive information about the occurrence of a potential action and aid the temporal boundary refinement during inference. Second, we mine pseudo action and background frames based on the single-frame annotations. We identify pseudo action frames by adaptively expanding each annotated single frame to its nearby, contextual frames and we mine pseudo background frames from all the unannotated frames across multiple videos. Together with the ground-truth labeled frames, these pseudo-labeled frames are further used for training the classifier. In extensive experiments on THUMOS14, GTEA, and BEOID, SF-Net significantly improves upon state-of-the-art weakly-supervised methods in terms of both segment localization and single-frame localization. Notably, SF-Net achieves comparable results to its fully-supervised counterpart which requires much more resource intensive annotations. The code is available at https://github.com/Flowerfan/SF-Net.

arXiv:2002.12886공식 코드 · Papers with Code

Infrared and 3D skeleton feature fusion for RGB-D action recognition

A challenge of skeleton-based action recognition is the difficulty to classify actions with similar motions and object-related actions. Visual clues from other streams help in that regard. RGB data are sensible to illumination conditions, thus unusable in the dark. To alleviate this issue and still benefit from a visual stream, we propose a modular network (FUSION) combining skeleton and infrared data. A 2D convolutional neural network (CNN) is used as a pose module to extract features from skeleton data. A 3D CNN is used as an infrared module to extract visual cues from videos. Both feature vectors are then concatenated and exploited conjointly using a multilayer perceptron (MLP). Skeleton data also condition the infrared videos, providing a crop around the performing subjects and thus virtually focusing the attention of the infrared module. Ablation studies show that using pre-trained networks on other large scale datasets as our modules and data augmentation yield considerable improvements on the action classification accuracy. The strong contribution of our cropping strategy is also demonstrated. We evaluate our method on the NTU RGB+D dataset, the largest dataset for human action recognition from depth cameras, and report state-of-the-art performances.

arXiv:2002.07358공식 코드 · Papers with Code

Bottom-Up Temporal Action Localization with Mutual Regularization

Recently, temporal action localization (TAL), i.e., finding specific action segments in untrimmed videos, has attracted increasing attentions of the computer vision community. State-of-the-art solutions for TAL involves evaluating the frame-level probabilities of three action-indicating phases, i.e. starting, continuing, and ending; and then post-processing these predictions for the final localization. This paper delves deep into this mechanism, and argues that existing methods, by modeling these phases as individual classification tasks, ignored the potential temporal constraints between them. This can lead to incorrect and/or inconsistent predictions when some frames of the video input lack sufficient discriminative information. To alleviate this problem, we introduce two regularization terms to mutually regularize the learning procedure: the Intra-phase Consistency (IntraC) regularization is proposed to make the predictions verified inside each phase; and the Inter-phase Consistency (InterC) regularization is proposed to keep consistency between these phases. Jointly optimizing these two terms, the entire framework is aware of these potential constraints during an end-to-end optimization process. Experiments are performed on two popular TAL datasets, THUMOS14 and ActivityNet1.3. Our approach clearly outperforms the baseline both quantitatively and qualitatively. The proposed regularization also generalizes to other TAL methods (e.g., TSA-Net and PGCN). code: https://github.com/PeisenZhao/Bottom-Up-TAL-with-MR

arXiv:2001.07793공식 코드 · Papers with Code

Weakly Supervised Temporal Action Localization Using Deep Metric Learning

Temporal action localization is an important step towards video understanding. Most current action localization methods depend on untrimmed videos with full temporal annotations of action instances. However, it is expensive and time-consuming to annotate both action labels and temporal boundaries of videos. To this end, we propose a weakly supervised temporal action localization method that only requires video-level action instances as supervision during training. We propose a classification module to generate action labels for each segment in the video, and a deep metric learning module to learn the similarity between different action instances. We jointly optimize a balanced binary cross-entropy loss and a metric loss using a standard backpropagation algorithm. Extensive experiments demonstrate the effectiveness of both of these components in temporal localization. We evaluate our algorithm on two challenging untrimmed video datasets: THUMOS14 and ActivityNet1.2. Our approach improves the current state-of-the-art result for THUMOS14 by 6.5% mAP at IoU threshold 0.5, and achieves competitive performance for ActivityNet1.2.

arXiv:1912.10982공식 코드 · Papers with Code

DMCL: Distillation Multiple Choice Learning for Multimodal Action Recognition

In this work, we address the problem of learning an ensemble of specialist networks using multimodal data, while considering the realistic and challenging scenario of possible missing modalities at test time. Our goal is to leverage the complementary information of multiple modalities to the benefit of the ensemble and each individual network. We introduce a novel Distillation Multiple Choice Learning framework for multimodal data, where different modality networks learn in a cooperative setting from scratch, strengthening one another. The modality networks learned using our method achieve significantly higher accuracy than if trained separately, due to the guidance of other modalities. We evaluate this approach on three video action recognition benchmark datasets. We obtain state-of-the-art results in comparison to other approaches that work with missing modalities at test time.