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관련 논문 1편

Identifying spatio-temporal drivers of extreme events

IDE
IDE 설명 보기

This data set allows to systematically evaluate approaches for the task of identifying anomalies and extreme events in water cycle components by developing deep neural networks that detect anomalies and drivers of extremes in simulated data.

관련 논문 1,341편

Kinetics Human Action Video Dataset

Kinetics
Kinetics 설명 보기

The Kinetics dataset is a large-scale, high-quality dataset for human action recognition in videos. The dataset consists of around 500,000 video clips covering 600 human action classes with at least 600 video clips for each action class. Each video clip lasts around 10 seconds and is labeled with a single action class. The videos are collected from YouTube. Source: Self-supervised Visual Feature Learning with Deep Neural Networks: A Survey

관련 논문 734편

Densely Annotated VIdeo Segmentation

DAVIS
DAVIS 설명 보기

The Densely Annotation Video Segmentation dataset (DAVIS) is a high quality and high resolution densely annotated video segmentation dataset under two resolutions, 480p and 1080p. There are 50 video sequences with 3455 densely annotated frames in pixel level. 30 videos with 2079 frames are for training and 20 videos with 1376 frames are for validation. Source: TENet: Triple Excitation Network for Video Salient Object Detection

관련 논문 419편

Chinese University of Hong Kong Re-identification

CUHK03
CUHK03 설명 보기

The CUHK03 consists of 14,097 images of 1,467 different identities, where 6 campus cameras were deployed for image collection and each identity is captured by 2 campus cameras. This dataset provides two types of annotations, one by manually labelled bounding boxes and the other by bounding boxes produced by an automatic detector. The dataset also provides 20 random train/test splits in which 100 identities are selected for testing and the rest for training Source: Attention Driven Person Re-identification Image Source: Person Re-Identification Techniques for Intelligent Video Surveillance Systems

관련 논문 327편

Microsoft Research Video Description Corpus

MSVD
MSVD 설명 보기

The Microsoft Research Video Description Corpus (MSVD) dataset consists of about 120K sentences collected during the summer of 2010. Workers on Mechanical Turk were paid to watch a short video snippet and then summarize the action in a single sentence. The result is a set of roughly parallel descriptions of more than 2,000 video snippets. Because the workers were urged to complete the task in the language of their choice, both paraphrase and bilingual alternations are captured in the data. Source: https://www.microsoft.com/en-us/download/details.aspx?id=52422&from=https%3A%2F%2Fresearch.microsoft.com%2Fen-us%2Fdownloads%2F38cf15fd-b8df-477e-a4e4-a4680caa75af%2F Image Source: https://arxiv.org/pdf/1609.06782.pdf

관련 논문 227편

Cambridge-driving Labeled Video Database

CamVid
CamVid 설명 보기

CamVid (Cambridge-driving Labeled Video Database) is a road/driving scene understanding database which was originally captured as five video sequences with a 960×720 resolution camera mounted on the dashboard of a car. Those sequences were sampled (four of them at 1 fps and one at 15 fps) adding up to 701 frames. Those stills were manually annotated with 32 classes: void, building, wall, tree, vegetation, fence, sidewalk, parking block, column/pole, traffic cone, bridge, sign, miscellaneous text, traffic light, sky, tunnel, archway, road, road shoulder, lane markings (driving), lane markings (non-driving), animal, pedestrian, child, cart luggage, bicyclist, motorcycle, car, SUV/pickup/truck, truck/bus, train, and other moving object Source: A Review on Deep Learning TechniquesApplied to Semantic Segmentation Image Source: http://mi.eng.cam.ac.uk/research/projects/VideoRec/CamVid/

관련 논문 216편

Distinct Describable Moments

DiDeMo
DiDeMo 설명 보기

The Distinct Describable Moments (DiDeMo) dataset is one of the largest and most diverse datasets for the temporal localization of events in videos given natural language descriptions. The videos are collected from Flickr and each video is trimmed to a maximum of 30 seconds. The videos in the dataset are divided into 5-second segments to reduce the complexity of annotation. The dataset is split into training, validation and test sets containing 8,395, 1,065 and 1,004 videos respectively. The dataset contains a total of 26,892 moments and one moment could be associated with descriptions from multiple annotators. The descriptions in DiDeMo dataset are detailed and contain camera movement, temporal transition indicators, and activities. Moreover, the descriptions in DiDeMo are verified so that each description refers to a single moment. Source: Weakly Supervised Video Moment Retrieval From Text Queries Image Source: https://www.di.ens.fr/~miech/datasetviz/

관련 논문 203편

Youtube Video Object Segmentation

YouTube-VOS 2018
YouTube-VOS 2018 설명 보기

Youtube-VOS is a Video Object Segmentation dataset that contains 4,453 videos - 3,471 for training, 474 for validation, and 508 for testing. The training and validation videos have pixel-level ground truth annotations for every 5th frame (6 fps). It also contains Instance Segmentation annotations. It has more than 7,800 unique objects, 190k high-quality manual annotations and more than 340 minutes in duration. Source: CapsuleVOS: Semi-Supervised Video Object Segmentation Using Capsule Routing Image Source: https://youtube-vos.org/

관련 논문 186편

Schema-Guided Dialogue

SGD
SGD 설명 보기

The Schema-Guided Dialogue (SGD) dataset consists of over 20k annotated multi-domain, task-oriented conversations between a human and a virtual assistant. These conversations involve interactions with services and APIs spanning 20 domains, ranging from banks and events to media, calendar, travel, and weather. For most of these domains, the dataset contains multiple different APIs, many of which have overlapping functionalities but different interfaces, which reflects common real-world scenarios. The wide range of available annotations can be used for intent prediction, slot filling, dialogue state tracking, policy imitation learning, language generation, user simulation learning, among other tasks in large-scale virtual assistants. Besides these, the dataset has unseen domains and services in the evaluation set to quantify the performance in zero-shot or few shot settings. Source: The Schema-Guided Dialogue Dataset

관련 논문 181편

Motion Analysis and Re-identification Set

MARS
MARS 설명 보기

MARS (Motion Analysis and Re-identification Set) is a large scale video based person reidentification dataset, an extension of the Market-1501 dataset. It has been collected from six near-synchronized cameras. It consists of 1,261 different pedestrians, who are captured by at least 2 cameras. The variations in poses, colors and illuminations of pedestrians, as well as the poor image quality, make it very difficult to yield high matching accuracy. Moreover, the dataset contains 3,248 distractors in order to make it more realistic. Deformable Part Model and GMMCP tracker were used to automatically generate the tracklets (mostly 25-50 frames long). Source: Multi-Target Tracking in Multiple Non-Overlapping Cameras using Constrained Dominant Sets

관련 논문 164편

YCB-Video

YCB-Video 설명 보기

The YCB-Video dataset is a large-scale video dataset for 6D object pose estimation. provides accurate 6D poses of 21 objects from the YCB dataset observed in 92 videos with 133,827 frames. Source: https://rse-lab.cs.washington.edu/projects/posecnn/ Image Source: https://www.researchgate.net/figure/Examples-of-refined-poses-on-the-YCB-Video-dataset-which-use-results-from-PoseCNN-Xiang_fig6_339663565

관련 논문 152편

Offensive Language Identification Dataset

OLID
OLID 설명 보기

The OLID is a hierarchical dataset to identify the type and the target of offensive texts in social media. The dataset is collected on Twitter and publicly available. There are 14,100 tweets in total, in which 13,240 are in the training set, and 860 are in the test set. For each tweet, there are three levels of labels: (A) Offensive/Not-Offensive, (B) Targeted-Insult/Untargeted, (C) Individual/Group/Other. The relationship between them is hierarchical. If a tweet is offensive, it can have a target or no target. If it is offensive to a specific target, the target can be an individual, a group, or some other objects. This dataset is used in the OffensEval-2019 competition in SemEval-2019. Source: Kungfupanda at SemEval-2020 Task 12: BERT-Based Multi-Task Learning for Offensive Language Detection Image Source: https://arxiv.org/pdf/1902.09666.pdf

관련 논문 152편

Video-MME

Video-MME 설명 보기

Video-MME stands for Video Multi-Modal Evaluation. It is the first-ever comprehensive evaluation benchmark specifically designed for Multi-modal Large Language Models (MLLMs) in video analysis¹. This benchmark is significant because it addresses the need for a high-quality assessment of MLLMs' performance in processing sequential visual data, which has been less explored compared to their capabilities in static image understanding. The Video-MME benchmark is characterized by its: 1. Diversity in video types, covering 6 primary visual domains with 30 subfields for broad scenario generalizability. 2. Duration in the temporal dimension, including short-, medium-, and long-term videos ranging from 11 seconds to 1 hour, to assess robust contextual dynamics. 3. Breadth in data modalities, integrating multi-modal inputs such as video frames, subtitles, and audios. 4. Quality in annotations, with rigorous manual labeling by expert annotators for precise and reliable model assessment¹. The benchmark includes 900 videos totaling 256 hours, manually selected and annotated, resulting in 2,700 question-answer pairs. It has been used to evaluate various state-of-the-art MLLMs, including the GPT-4 series and Gemini 1.5 Pro, as well as open-source image and video models¹. The findings from Video-MME highlight the need for further improvements in handling longer sequences and multi-modal data, which is crucial for the advancement of MLLMs¹. (1) [2405.21075] Video-MME: The First-Ever Comprehensive Evaluation .... https://arxiv.org/abs/2405.21075. (2) Video-MME. https://video-mme.github.io/home_page.html. (3) Video-MME: Welcome. https://video-mme.github.io/. (4) undefined. https://doi.org/10.48550/arXiv.2405.21075.

관련 논문 118편

Video And TEXt

VATEX
VATEX 설명 보기

VATEX is multilingual, large, linguistically complex, and diverse dataset in terms of both video and natural language descriptions. It has two tasks for video-and-language research: (1) Multilingual Video Captioning, aimed at describing a video in various languages with a compact unified captioning model, and (2) Video-guided Machine Translation, to translate a source language description into the target language using the video information as additional spatiotemporal context. Source: https://arxiv.org/pdf/1904.03493.pdf Image Source: https://arxiv.org/pdf/1904.03493.pdf

관련 논문 108편

Wider Facial Landmarks in the Wild

WFLW
WFLW 설명 보기

The Wider Facial Landmarks in the Wild or WFLW database contains 10000 faces (7500 for training and 2500 for testing) with 98 annotated landmarks. This database also features rich attribute annotations in terms of occlusion, head pose, make-up, illumination, blur and expressions. Source: Deep Entwined Learning Head Pose and Face Alignment Inside an Attentional Cascade with Doubly-Conditional fusion Image Source: https://wywu.github.io/projects/LAB/WFLW.html

관련 논문 91편

Spider-Realistic

Spider-Realistic 설명 보기

Spider dataset is used for evaluation in the paper "Structure-Grounded Pretraining for Text-to-SQL". The dataset is created based on the dev split of the Spider dataset (2020-06-07 version from https://yale-lily.github.io/spider). We manually modified the original questions to remove the explicit mention of column names while keeping the SQL queries unchanged to better evaluate the model's capability in aligning the NL utterance and the DB schema. For more details, please check our paper at https://arxiv.org/abs/2010.12773.

관련 논문 77편

Person Re-identification in the Wild

PRW
PRW 설명 보기

PRW is a large-scale dataset for end-to-end pedestrian detection and person recognition in raw video frames. PRW is introduced to evaluate Person Re-identification in the Wild, using videos acquired through six synchronized cameras. It contains 932 identities and 11,816 frames in which pedestrians are annotated with their bounding box positions and identities.

관련 논문 75편

Occluded Video Instance Segmentation

OVIS
OVIS 설명 보기

OVIS is a new large scale benchmark dataset for video instance segmentation task. It is designed with the philosophy of perceiving object occlusions in videos, which could reveal the complexity and the diversity of real-world scenes. OVIS consists of: * 296k high-quality instance masks * 25 commonly seen semantic categories * 901 videos with severe object occlusions * 5,223 unique instances If the description or image is from a different paper, please refer to it as follows: Source: http://songbai.site/ovis/

관련 논문 68편

LIVE Video Quality Challenge (VQC) Database

LIVE-VQC
LIVE-VQC 설명 보기

The great variations of videographic skills in videography, camera designs, compression and processing protocols, communication and bandwidth environments, and displays leads to an enormous variety of video impairments. Current no-reference (NR) video quality models are unable to handle this diversity of distortions. This is true in part because available video quality assessment databases contain very limited content, fixed resolutions, were captured using a small number of camera devices by a few videographers and have been subjected to a modest number of distortions. As such, these databases fail to adequately represent real world videos, which contain very different kinds of content obtained under highly diverse imaging conditions and are subject to authentic, complex and often commingled distortions that are difficult or impossible to simulate. As a result, NR video quality predictors tested on real-world video data often perform poorly. Towards advancing NR video quality prediction, we have constructed a large-scale video quality assessment database containing 585 videos of unique content , captured using 101 different devices (43 device models) by 80 different users with wide ranges of levels of complex, authentic distortions. We collected a large number of subjective video quality scores via crowdsourcing. A total of 4776 unique participants took part in the study, yielding more than 205000 opinion scores , resulting in an average of 240 recorded human opinions per video . This study is the largest video quality assessment study ever conducted along several key dimensions: number of unique contents, capture devices, distortion types and combinations of distortions, study participants, and recorded subjective scores.

관련 논문 52편

2D Video Game Character Sprites

Sprites
Sprites 설명 보기

The Sprites dataset contains 60 pixel color images of animated characters (sprites). There are 672 sprites, 500 for training, 100 for testing and 72 for validation. Each sprite has 20 animations and 178 images, so the full dataset has 120K images in total. There are many changes in the appearance of the sprites, they differ in their body shape, gender, hair, armor, arm type, greaves, and weapon. Source: Challenges in Disentangling Independent Factors of Variation

관련 논문 52편

Video Instance Segmentation on YouTube-VIS 2021 validation

YouTube-VIS 2021
YouTube-VIS 2021 설명 보기

3,859 high-resolution YouTube videos, 2,985 training videos, 421 validation videos and 453 test videos. An improved 40-category label set by merging eagle and owl into bird, ape into monkey, deleting hands, and adding flying disc, squirrel and whale 8,171 unique video instances 232k high-quality manual annotations

관련 논문 49편

DukeMTMC-VideoReID

DukeMTMC-VideoReID 설명 보기

The DukeMTMC-VideoReID (Duke Multi-Tracking Multi-Camera Video-based ReIDentification) dataset is a subset of the DukeMTMC for video-based person re-ID. The dataset is created from high-resolution videos from 8 different cameras. It is one of the largest pedestrian video datasets wherein images are cropped by hand-drawn bounding boxes. The dataset consists 4832 tracklets of 1812 identities in total, and each tracklet has 168 frames on average. NOTE: This dataset has been retracted. Source: Exploit the Unknown Gradually: One-Shot Video-Based Person Re-Identification by Stepwise Learning

관련 논문 49편

Complex Video Object Segmentation

MOSE
MOSE 설명 보기

CoMplex video Object SEgmentation (MOSE) is a dataset to study the tracking and segmenting objects in complex environments. MOSE contains 2,149 video clips and 5,200 objects from 36 categories, with 431,725 high-quality object segmentation masks. The most notable feature of MOSE dataset is complex scenes with crowded and occluded objects. Source: MOSE: A New Dataset for Video Object Segmentation in Complex Scenes

관련 논문 49편

RESIDE

RESIDE 설명 보기

A new large-scale benchmark consisting of both synthetic and real-world hazy images, called REalistic Single Image DEhazing (RESIDE). RESIDE highlights diverse data sources and image contents, and is divided into five subsets, each serving different training or evaluation purposes. Source: RESIDE

관련 논문 47편

University of Bucharest Abnormal Videos

UBnormal
UBnormal 설명 보기

UBnormal is a new supervised open-set benchmark composed of multiple virtual scenes for video anomaly detection. Unlike existing data sets, the data set introduces abnormal events annotated at the pixel level at training time, for the first time enabling the use of fully-supervised learning methods for abnormal event detection. To preserve the typical open-set formulation, the data set includes disjoint sets of anomaly types in the training and test collections of videos.

관련 논문 46편

Motion expressions Video Segmentation

MeViS
MeViS 설명 보기

MeViS is a large-scale dataset for motion expressions guided video segmentation, which focuses on segmenting objects in video content based on a sentence describing the motion of the objects. The dataset contains numerous motion expressions to indicate target objects in complex environments.

관련 논문 45편

Real Scenario Text-based Person Re-identification

RSTPReid
RSTPReid 설명 보기

RSTPReid contains 20505 images of 4,101 persons from 15 cameras. Each person has 5 corresponding images taken by different cameras with complex both indoor and outdoor scene transformations and backgrounds in various periods of time, which makes RSTPReid much more challenging and more adaptable to real scenarios. Each image is annotated with 2 textual descriptions. For data division, 3701 (index < 18505), 200 (18505 <= index < 19505) and 200 (index >= 19505) identities are utilized for training, validation and testing, respectively (Marked by item 'split' in the JSON file). Each sentence is no shorter than 23 words.

관련 논문 42편

Fact Verification with Contrastive Evidence

VitaminC
VitaminC 설명 보기

The VitaminC dataset contains more than 450,000 claim-evidence pairs for fact verification and factual consistent generation. Based on over 100,000 revisions to popular Wikipedia pages, and additional "synthetic" revisions.

관련 논문 41편

Query-based Video Highlights

QVHighlights
QVHighlights 설명 보기

The Query-based Video Highlights (QVHighlights) dataset is a dataset for detecting customized moments and highlights from videos given natural language (NL). It consists of over 10,000 YouTube videos, covering a wide range of topics, from everyday activities and travel in lifestyle vlog videos to social and political activities in news videos. Each video in the dataset is annotated with: (1) a human-written free-form NL query, (2) relevant moments in the video w.r.t. the query, and (3) five-point scale saliency scores for all query-relevant clips.

관련 논문 36편

General Video Game AI

GVGAI
GVGAI 설명 보기

The General Video Game AI (GVGAI) framework is widely used in research which features a corpus of over 100 single-player games and 60 two-player games. These are fairly small games, each focusing on specific mechanics or skills the players should be able to demonstrate, including clones of classic arcade games such as Space Invaders, puzzle games like Sokoban, adventure games like Zelda or game-theory problems such as the Iterative Prisoners Dilemma. All games are real-time and require players to make decisions in only 40ms at every game tick, although not all games explicitly reward or require fast reactions; in fact, some of the best game-playing approaches add up the time in the beginning of the game to run Breadth-First Search in puzzle games in order to find an accurate solution. However, given the large variety of games (many of which are stochastic and difficult to predict accurately), scoring systems and termination conditions, all unknown to the players, highly-adaptive general methods are needed to tackle the diverse challenges proposed. Source: Rolling Horizon Evolutionary Algorithms for General Video Game Playing Image Source: http://www.gvgai.net/

관련 논문 33편

Wide Multi Channel Presentation Attack

WMCA
WMCA 설명 보기

The Wide Multi Channel Presentation Attack (WMCA) database consists of 1941 short video recordings of both bonafide and presentation attacks from 72 different identities. The data is recorded from several channels including color, depth, infra-red, and thermal. Additionally, the pulse reading data for bonafide recordings is also provided. Preprocessed images for some of the channels are also provided for part of the data used in the reference publication. The WMCA database is produced at Idiap within the framework of “IARPA BATL” and “H2020 TESLA” projects and it is intended for investigation of presentation attack detection (PAD) methods for face recognition systems.

관련 논문 30편

Video-And-Language Understanding Evaluation

VALUE
VALUE 설명 보기

VALUE is a Video-And-Language Understanding Evaluation benchmark to test models that are generalizable to diverse tasks, domains, and datasets. It is an assemblage of 11 VidL (video-and-language) datasets over 3 popular tasks: (i) text-to-video retrieval; (ii) video question answering; and (iii) video captioning. VALUE benchmark aims to cover a broad range of video genres, video lengths, data volumes, and task difficulty levels. Rather than focusing on single-channel videos with visual information only, VALUE promotes models that leverage information from both video frames and their associated subtitles, as well as models that share knowledge across multiple tasks. The datasets used for the VALUE benchmark are: TVQA, TVR, TVC, How2R, How2QA, VIOLIN, VLEP, YouCook2 (YC2C, YC2R), VATEX

관련 논문 30편

Video Instruction Dataset

VideoInstruct
VideoInstruct 설명 보기

Video Instruction Dataset is used to train Video-ChatGPT. It consists of 100,000 high-quality video instruction pairs. employs a combination of human-assisted and semi-automatic annotation techniques, aiming to produce high-quality video instruction data. These methods create question-answer pairs related to 1. Video summarization 2. Description-based question-answers (exploring spatial, temporal, relationships, and reasoning concepts) 3. Creative/generative question-answers

관련 논문 28편

ShareGPT4Video

ShareGPT4Video 설명 보기

The ShareGPT4Video dataset is a large-scale resource designed to improve video understanding and generation¹. It features 1.2 million highly descriptive captions⁴ for video clips, surpassing existing datasets in diversity and information content⁴. The captions cover a wide range of aspects, including world knowledge, object properties, spatial relationships, and aesthetic evaluations⁴. The dataset includes detailed captions of 40K videos generated by GPT-4V¹ and 4.8M videos generated by ShareCaptioner-Video¹. The videos are sourced from YouTube and other user-uploaded video websites, and they cover a variety of scenarios, such as human activities and auto-driving¹. The ShareGPT4Video dataset also provides a basis for the ShareCaptioner-Video, an exceptional video captioner capable of efficiently generating high-quality captions for videos of a wide range of resolution, aspect ratio, and duration¹. For example, the dataset includes a detailed caption of a video documenting a meticulous meal preparation by an individual with tattooed forearms¹. The caption describes the individual's actions in detail, from slicing a cucumber to mixing the dressing and adding croutons to the salad¹. In addition to its use in research, the ShareGPT4Video dataset has been used to train the sharegpt4video-8b model, an open-source video chatbot². This model was trained on open-source video instruction data and is primarily intended for researchers and hobbyists in computer vision, natural language processing, machine learning, and artificial intelligence². (1) arXiv:2406.04325v1 [cs.CV] 6 Jun 2024. https://arxiv.org/pdf/2406.04325. (2) ShareGPT4V: Improving Large Multi-Modal Models with Better Captions. https://arxiv.org/abs/2311.12793. (3) Lin-Chen/sharegpt4video-8b · Hugging Face. https://huggingface.co/Lin-Chen/sharegpt4video-8b. (4) ShareGPT4Video: Improving Video Understanding and Generation with .... https://www.aimodels.fyi/papers/arxiv/sharegpt4video-improving-video-understanding-generation-better-captions. (5) GitHub - ShareGPT4Omni/ShareGPT4Video: An official implementation of .... https://github.com/ShareGPT4Omni/ShareGPT4Video. (6) undefined. https://sharegpt4video.github.io/.

관련 논문 28편

TVSum: Summarizing Web Videos Using Titles

TvSum
TvSum 설명 보기

Introduced by Song et al. in TVSum: Summarizing web videos using titles. The TVSum dataset comprises 50 videos, with durations ranging from 1 to 11 minutes. These videos belong to 10 different categories associated with the TRECVid MED task, with 5 videos in each category, and were collected from YouTube. The video categories include various activities like changing a vehicle tire, making a sandwich, and flash mob gatherings. For annotation, each video was reviewed and rated by 20 users, who assigned frame-level importance scores on a scale from 1 (not important) to 5 (very important).

관련 논문 28편

WNUT-2020 Task 2: Identification of Informative COVID-19 English Tweets

WNUT-2020 Task 2
WNUT-2020 Task 2 설명 보기

Briefly describe the dataset. Provide: * a high-level explanation of the dataset characteristics * explain motivations and summary of its content * potential use cases of the dataset If the description or image is from a different paper, please refer to it as follows: Source: title Image Source: title

관련 논문 27편

Evidence Inference

Evidence Inference 설명 보기

Evidence Inference is a corpus for this task comprising 10,000+ prompts coupled with full-text articles describing RCTs. Source: Inferring Which Medical Treatments Work from Reports of Clinical Trials

관련 논문 27편

Unidentified Video Objects: A Benchmark for Dense, Open-World Segmentation

UVO
UVO 설명 보기

UVO is a new benchmark for open-world class-agnostic object segmentation in videos. Besides shifting the problem focus to the open-world setup, UVO is significantly larger, providing approximately 8 times more videos compared with DAVIS, and 7 times more mask (instance) annotations per video compared with YouTube-VOS and YouTube-VIS. UVO is also more challenging as it includes many videos with crowded scenes and complex background motions. Some highlights of the dataset include: - High quality instance masks densely annotated at 30 fps on 1024 YouTube videos and 1fps on 10337 videos from Kinetics dataset - Open-world: annotating all objects in each video, 13.5 objects per video on average - Diverse object categories: 57% of objects are not covered by COCO categories

관련 논문 26편

Captured Raw Video Denoising

CRVD
CRVD 설명 보기

The CRVD dataset consists of 55 groups of noisy-clean videos with ISO values ranging from 1600 to 25600. Source: Supervised Raw Video Denoising with a Benchmark Dataset on Dynamic Scenes

관련 논문 25편

MSU Video Super Resolution Benchmark: Detail Restoration

MSU Video Super Resolution Benchmark: Detail Restoration 설명 보기

This is a dataset for a video super-resolution task. The dataset contains the most complex content for the restoration task: faces, text, QR-codes, car numbers, unpatterned textures, small details. Videos include different types of motion and different types of degradation: bicubic interpolation (BI) and Gaussian blurring and downsampling (BD). The resolution of all input video sequences is 480x320. Source: https://videoprocessing.ai/benchmarks/video-super-resolution.html Image Source: https://videoprocessing.ai/benchmarks/video-super-resolution.html

관련 논문 25편

ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenes

ScanNet++
ScanNet++ 설명 보기

ScanNet++ is a large scale dataset with 450+ 3D indoor scenes containing sub-millimeter resolution laser scans, registered 33-megapixel DSLR images, and commodity RGB-D streams from iPhone. The 3D reconstructions are annotated with long-tail and label-ambiguous semantics to benchmark semantic understanding methods, while the coupled DSLR and iPhone captures enable benchmarking of novel view synthesis methods in high-quality and commodity settings.

관련 논문 24편

MSU Video Upscalers: Quality Enhancement

MSU Video Upscalers: Quality Enhancement 설명 보기

The dataset aims to find the algorithms that produce the most visually pleasant image possible and generalize well to a broad range of content. It consists of 30 clips and contains 15 2D-animated segments losslessly recorded from various video games and 15 camera-shot segments from high-bitrate YUV444 sources. The complexity of clips varies significantly in terms of spatial and temporal indexes. Multiple bicubic downscaling mixed with sharpening is used to simulate complex real-world camera degradation. The authors used slight compression and YUV420 conversion to simulate a practical use case. 1920×1080 sources were downscaled to 480×270 input.

관련 논문 22편

Web Image Dataset for Event Recognition

WIDER
WIDER 설명 보기

WIDER is a dataset for complex event recognition from static images. As of v0.1, it contains 61 event categories and around 50574 images annotated with event class labels.

관련 논문 22편

Instructional Video Question Answering

iVQA
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An open-ended VideoQA benchmark that aims to: i) provide a well-defined evaluation by including five correct answer annotations per question and ii) avoid questions which can be answered without the video. iVQA contains 10,000 video clips with one question and five corresponding answers per clip. Moreover, we manually reduce the language bias by excluding questions that could be answered without watching the video. Source: Just Ask: Learning to Answer Questions from Millions of Narrated Videos