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관련 논문 293편

Dataset for Object deTection in Aerial Images

DOTA
DOTA 설명 보기

DOTA is a large-scale dataset for object detection in aerial images. It can be used to develop and evaluate object detectors in aerial images. The images are collected from different sensors and platforms. Each image is of the size in the range from 800 × 800 to 20,000 × 20,000 pixels and contains objects exhibiting a wide variety of scales, orientations, and shapes. The instances in DOTA images are annotated by experts in aerial image interpretation by arbitrary (8 d.o.f.) quadrilateral. We will continue to update DOTA, to grow in size and scope to reflect evolving real-world conditions. Now it has three versions: DOTA-v1.0 contains 15 common categories, 2,806 images and 188, 282 instances. The proportions of the training set, validation set, and testing set in DOTA-v1.0 are 1/2, 1/6, and 1/3, respectively. DOTA-v1.5 uses the same images as DOTA-v1.0, but the extremely small instances (less than 10 pixels) are also annotated. Moreover, a new category, ”container crane” is added. It contains 403,318 instances in total. The number of images and dataset splits are the same as DOTA-v1.0. This version was released for the DOAI Challenge 2019 on Object Detection in Aerial Images in conjunction with IEEE CVPR 2019. DOTA-v2.0 collects more Google Earth, GF-2 Satellite, and aerial images. There are 18 common categories, 11,268 images and 1,793,658 instances in DOTA-v2.0. Compared to DOTA-v1.5, it further adds the new categories of ”airport” and ”helipad”. The 11,268 images of DOTA are split into training, validation, test-dev, and test-challenge sets. To avoid the problem of overfitting, the proportion of training and validation set is smaller than the test set. Furthermore, we have two test sets, namely test-dev and test-challenge. Training contains 1,830 images and 268,627 instances. Validation contains 593 images and 81,048 instances. We released the images and ground truths for training and validation sets. Test-dev contains 2,792 images and 353,346 instances. We released the images but not the ground truths. Test-challenge contains 6,053 images and 1,090,637 instances. Source: https://captain-whu.github.io/DOTA/index.html Image Source: https://captain-whu.github.io/DOTA/

관련 논문 10편

Dataset of Object deTection in Aerial images

DOTA 2.0
DOTA 2.0 설명 보기

—In the past decade, object detection has achieved significant progress in natural images but not in aerial images, due to the massive variations in the scale and orientation of objects caused by the bird’s-eye view of aerial images. More importantly, the lack of large-scale benchmarks has become a major obstacle to the development of object detection in aerial images (ODAI). In this paper, we present a large-scale Dataset of Object deTection in Aerial images (DOTA) and comprehensive baselines for ODAI. The proposed DOTA dataset contains 1,793,658 object instances of 18 categories of oriented-bounding-box annotations collected from 11,268 aerial images. Based on this large-scale and well-annotated dataset, we build baselines covering 10 state-of-the-art algorithms with over 70 configurations, where the speed and accuracy performances of each model have been evaluated. Furthermore, we provide a code library for ODAI and build a website for evaluating different algorithms. Previous challenges run on DOTA have attracted more than 1300 teams worldwide. We believe that the expanded large-scale DOTA dataset, the extensive baselines, the code library and the challenges can facilitate the designs of robust algorithms and reproducible research on the problem of object detection in aerial images.

관련 논문 9편

DoTA

Detection of Traffic Anomaly
Detection of Traffic Anomaly 설명 보기

Contains 4,677 videos with temporal, spatial, and categorical annotations. Source: When, Where, and What? A New Dataset for Anomaly Detection in Driving Videos

관련 논문 1편

DOTA 2 toxic chat data

DOTA 2 toxic chat data 설명 보기

The dataset was collected from DOTA 2 using OpenDota API via Python. The collection consists of DOTA 2 in-game chat data that were manually categorized into 3 classifications: non-toxic, mild (toxicity), and toxic chats. Target value categorization: 0 = non-toxic 1 = mild (toxicity) 2 = toxic

관련 논문 0편

Dota2 Games Results

DOTA2 Games
DOTA2 Games 설명 보기

Dota 2 is a popular computer game with two teams of 5 players. At the start of the game, each player chooses a unique hero with different strengths and weaknesses. Predict the winning team.