https://github.com/MTLab/MorphMLP
공식 코드MorphMLP: An Efficient MLP-Like Backbone for Spatial-Temporal Representation Learning
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Action Recognition is a computer vision task that involves recognizing human actions in videos or images. The goal is to classify and categorize the actions being performed in the video or image into a predefined set of action classes.
In the video domain, it is an open question whether training an action classification network on a sufficiently large dataset, will give a similar boost in performance when applied to a different temporal task or dataset. The challenges of building video datasets has meant that most popular benchmarks for action recognition are small, having on the order of 10k videos.
Please note some benchmarks may be located in the Action Classification or Video Classification tasks, e.g. Kinetics-400.
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
MorphMLP: An Efficient MLP-Like Backbone for Spatial-Temporal Representation Learning
Large-scale Robustness Analysis of Video Action Recognition Models
Action-Conditioned 3D Human Motion Synthesis with Transformer VAE
Quantification of Occlusion Handling Capability of a 3D Human Pose Estimation Framework
Temporally Guided Articulated Hand Pose Tracking in Surgical Videos
Prototypical Contrast and Reverse Prediction: Unsupervised Skeleton Based Action Recognition
Temporal 3D ConvNets: New Architecture and Transfer Learning for Video Classification
Unsupervised 3D Human Pose Representation with Viewpoint and Pose Disentanglement
CHASE: Learning Convex Hull Adaptive Shift for Skeleton-based Multi-Entity Action Recognition
DVANet: Disentangling View and Action Features for Multi-View Action Recognition
VideoMAE V2: Scaling Video Masked Autoencoders with Dual Masking
Skeleton-based Action Recognition via Temporal-Channel Aggregation
Action Transformer: A Self-Attention Model for Short-Time Pose-Based Human Action Recognition
BMN: Boundary-Matching Network for Temporal Action Proposal Generation
Technical Report for Ego4D Long Term Action Anticipation Challenge 2023
Domain Knowledge-Informed Self-Supervised Representations for Workout Form Assessment
HalluciNet-ing Spatiotemporal Representations Using a 2D-CNN
What and How Well You Performed? A Multitask Learning Approach to Action Quality Assessment
RSPNet: Relative Speed Perception for Unsupervised Video Representation Learning
Revealing and Mitigating Over-Attention in Knowledge Editing
Task-adaptive Spatial-Temporal Video Sampler for Few-shot Action Recognition
TA2N: Two-Stage Action Alignment Network for Few-shot Action Recognition
KNN-MMD: Cross Domain Wireless Sensing via Local Distribution Alignment
BackdoorMBTI: A Backdoor Learning Multimodal Benchmark Tool Kit for Backdoor Defense Evaluation
Animal Kingdom: A Large and Diverse Dataset for Animal Behavior Understanding
UAV-Human: A Large Benchmark for Human Behavior Understanding with Unmanned Aerial Vehicles
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.