https://github.com/teamcraft-bench/teamcraft
공식 코드TeamCraft: A Benchmark for Multi-Modal Multi-Agent Systems in Minecraft
태스크의 하위 분류와 논문·코드·평가·기법·데이터셋을 탐색하세요.
관련 논문과 평가 결과에 연결된 구현입니다. 출처에서 확인된 저자 구현에는 공식 코드 표시가 있습니다.
TeamCraft: A Benchmark for Multi-Modal Multi-Agent Systems in Minecraft
U-Noise: Learnable Noise Masks for Interpretable Image Segmentation
RLogist: Fast Observation Strategy on Whole-slide Images with Deep Reinforcement Learning
Unveiling Group-Specific Distributed Concept Drift: A Fairness Imperative in Federated Learning
Fix Fairness, Don't Ruin Accuracy: Performance Aware Fairness Repair using AutoML
Continuous reasoning for adaptive container image distribution in the cloud-edge continuum
Learning Belief Representations for Imitation Learning in POMDPs
Imitation Learning from Observations under Transition Model Disparity
A churn prediction dataset from the telecom sector: a new benchmark for uplift modeling
Large Language Models Assume People are More Rational than We Really are
Agentic Reasoning: Reasoning LLMs with Tools for the Deep Research
Risk-Sensitive Policy with Distributional Reinforcement Learning
Benchmarking PtO and PnO Methods in the Predictive Combinatorial Optimization Regime
Revocable Deep Reinforcement Learning with Affinity Regularization for Outlier-Robust Graph Matching
Read it Twice: Towards Faithfully Interpretable Fact Verification by Revisiting Evidence
Comyco: Quality-Aware Adaptive Video Streaming via Imitation Learning
Latent Reward: LLM-Empowered Credit Assignment in Episodic Reinforcement Learning
AutoWebGLM: A Large Language Model-based Web Navigating Agent
Advancing Language Model Reasoning through Reinforcement Learning and Inference Scaling
Estimating Uncertainty Intervals from Collaborating Networks
출처: Papers with Code · CC BY-SA 4.0. 아카이브 자료와 새로 수집한 논문은 별도로 관리합니다.